Esempio n. 1
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def authenticate(endpoint, headers):
    reestricted_endpoints = [
        'get_user', 'get_users', 'update_user', 'delete_user', 'add_game',
        'update_game', 'delete_game', 'add_order', 'get_order_by_order_number',
        'get_order_by_game_id', 'get_order_by_user', 'get_orders',
        'update_order'
    ]

    admin_endpoints = [
        'get_users', 'delete_user', 'add_game', 'update_game', 'delete_game',
        'get_order_by_order_number', 'get_order_by_game_id', 'get_orders',
        'update_order'
    ]

    if endpoint not in reestricted_endpoints:
        return MessageService.generate_success_message('', {})

    try:
        token = extract_token_from_header(headers['Authorization'])
        data = decode_token(token)

        if endpoint in admin_endpoints:
            is_admin = __is_user_admin(data['id'])
            if not is_admin:
                return MessageService.lack_of_privilege

    except (jwt.ExpiredSignatureError, jwt.InvalidTokenError, KeyError):
        return MessageService.authentication_required

    except Exception:
        return MessageService.generate_internal_server_error(
            'An error has ocurred')

    return MessageService.generate_success_message('', {})
Esempio n. 2
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def get_all_transactions():
    try:
        orders = TransactionDao.get_transactions()

        if len(orders):
            return MessageService.generate_success_message('', orders)
        else:
            return MessageService.generate_custom_message(
                'No orders were found', [])

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 3
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def get_game(name):
    try:
        game = retrieve_game(name)
        if game:
            return MessageService.generate_success_message(
                '', game.to_dictionary())
        else:
            return MessageService.generate_custom_message(
                'The game was not found', {})

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 4
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def get_transactions_by_game_id(game_id):
    try:
        orders = TransactionDao.retrieve_transactions_by_game_id(game_id)

        if len(orders):
            return MessageService.generate_success_message(
                '', process_transactions_projection())
        else:
            return MessageService.generate_custom_message(
                'No orders were found', [])

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 5
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def get_transactions_by_user(token):
    try:
        user_data = AuthService.decode_token(token)
        transactions = TransactionDao.retrieve_transactions_by_user(
            user_data['id'])
        if not len(transactions):
            return MessageService.generate_custom_message(
                'No orders were found', [])

        return MessageService.generate_success_message('', transactions)

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 6
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def get_transaction_by_order_number(order_number):
    try:
        order = TransactionDao.retrieve_transaction_by_order_number(
            order_number)
        if order:
            return MessageService.generate_success_message(
                '', order.to_dictionary())
        else:
            return MessageService.generate_custom_message(
                'No order with that order number could be found', {})

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 7
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def remove_user(payload):
    try:
        if check_fields_existance_in_payload(payload, 'id'):
            user = UserDao.delete_user(payload['id'])

            if user:
                return MessageService.generate_success_message('', user.to_dictionary())
            else:
                return MessageService.generate_custom_message('No user was found', {})
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 8
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def get_all_users():
    try:
        result = UserDao.get_users()
        response = []
        for user in result:
            response.append(user.to_dictionary())

        if len(response):
            return MessageService.generate_success_message('', response)
        else:
            return MessageService.generate_custom_message('No users were found', {})

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 9
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def get_all_games(name):
    try:
        result = get_games(name)
        games = []
        for game in result:
            games.append(game.to_dictionary())

        if len(games):
            return MessageService.generate_success_message('', games)
        else:
            return MessageService.generate_custom_message(
                'No games were found', [])

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 10
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def modify_transaction_status(payload):
    if not check_fields_existance_in_payload(payload, 'status',
                                             'order_number'):
        return MessageService.missing_fields_request

    try:
        order = TransactionDao.update_transaction(payload)
        if order:
            return MessageService.generate_success_message(
                '', order.to_dictionary())
        else:
            return MessageService.generate_custom_message(
                'the order could not be updated', {})

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 11
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def add_order(payload):
    try:
        if check_fields_existance_in_payload(payload, 'user_id', 'game_id',
                                             'total'):
            order = TransactionDao.create_order(payload)

            if order:
                return MessageService.generate_success_message('success', {})
            else:
                return MessageService.generate_custom_message(
                    'The order could not be created', 500, {})
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 12
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def remove_game(payload):
    try:
        if check_fields_existance_in_payload(payload, 'id'):
            game = delete_game(payload['id'])

            if game:
                return MessageService.generate_success_message(
                    '', game.to_dictionary())
            else:
                return MessageService.generate_custom_message(
                    'The game could not be removed', {})
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 13
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def login(payload):
    if not check_fields_existance_in_payload(payload, 'email', 'password'):
        return MessageService.missing_fields_request

    try:
        result = UserDao.login_user(payload)

        if not result:
            return MessageService.authentication_failed

        token = AuthService.generate_token(result)
        data = {'token': 'Bearer ' + token}

        return MessageService.generate_success_message('', data)

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 14
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def add_user(payload):
    try:
        fields_exist = check_fields_existance_in_payload(payload, 'first_name', 'email', 'gamertag', 'password')

        if fields_exist:
            __set_optional_fields(payload, 'last_name', 'address', 'profile_picture', 'role')
            user = UserDao.create_user(payload)

            if user:
                return MessageService.generate_success_message('User created', user.to_dictionary())
            else:
                return MessageService.generate_custom_message('The user could not be added', 500)
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 15
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def get_user(gamertag, token):
    try:
        data = AuthService.decode_token(token)

        if data['role'] == 'admin':
            gamertag_to_look = gamertag
        else:
            gamertag_to_look = data['gamertag']

        data = UserDao.retrieve_user(gamertag_to_look)

        if data:
            return MessageService.generate_success_message('', data.to_dictionary())
        else:
            return MessageService.generate_custom_message('No user was found with that gamertag', {})

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 16
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def modify_game(payload):
    try:
        if check_fields_existance_in_payload(payload, 'id', 'name',
                                             'developer', 'publisher',
                                             'description', 'price'):
            game = update_game(payload)

            if game:
                return MessageService.generate_success_message(
                    '', game.to_dictionary())
            else:
                return MessageService.generate_custom_message(
                    'No game with that id was found', {})
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        MessageService.generate_internal_server_error(e)
Esempio n. 17
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def add_game(payload):
    try:
        if check_fields_existance_in_payload(payload, 'name', 'developer',
                                             'publisher', 'price',
                                             'description', 'image'):
            game = create_game(payload)

            if game:
                return MessageService.generate_success_message(
                    '', game.to_dictionary())
            else:
                return MessageService.generate_custom_message(
                    'The game could not be created', 500)
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)
Esempio n. 18
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def modify_user(payload):
    try:
        result = UserDao.check_email_gamertag_duplication(payload['id'], payload['email'], payload['gamertag'])

        if result:
            return MessageService.user_info_duplication

        if check_fields_existance_in_payload(payload, 'id', 'first_name', 'last_name', 'email', 'address', 'gamertag',
                                             'profile_picture'):
            user = UserDao.update_user(payload)
            if user:
                return MessageService.generate_success_message('', user.to_dictionary())
            else:
                MessageService.generate_custom_message('No user was found', {})
        else:
            return MessageService.missing_fields_request

    except Exception as e:
        return MessageService.generate_internal_server_error(e)