Esempio n. 1
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    def _db_create(cls, object_uuid, metadata):
        LOG.with_fields(metadata).with_field(
            cls.object_type, object_uuid).debug('Object created')
        metadata['uuid'] = object_uuid
        etcd.create(cls.object_type, None, object_uuid, metadata)

        db.add_event(cls.object_type, object_uuid, 'db record created', None,
                     None, None)
Esempio n. 2
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    def new(cls, interface_uuid, netdesc, instance_uuid, order):
        if 'macaddress' not in netdesc or not netdesc['macaddress']:
            possible_mac = util_network.random_macaddr()
            mac_iface = {'interface_uuid': interface_uuid}
            while not etcd.create('macaddress', None, possible_mac, mac_iface):
                possible_mac = util_network.random_macaddr()
            netdesc['macaddress'] = possible_mac

        if not interface_uuid:
            # uuid should only be specified in testing
            interface_uuid = str(uuid4())

        NetworkInterface._db_create(
            interface_uuid,
            {
                'network_uuid': netdesc['network_uuid'],
                'instance_uuid': instance_uuid,
                'macaddr': netdesc['macaddress'],
                'ipv4': netdesc['address'],
                'order': order,
                'model': netdesc['model'],

                'version': cls.current_version
            }
        )

        ni = NetworkInterface.from_db(interface_uuid)
        ni._db_set_attribute('floating', {'floating_address': None})
        ni.state = NetworkInterface.STATE_INITIAL

        # TODO(andy): Integrate metadata into each object type
        # Initialise metadata
        db.persist_metadata('networkinterface', interface_uuid, {})

        return ni
Esempio n. 3
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 def _allocate_console_port(self):
     node = config.NODE_NAME
     consumed = [
         value['port'] for _, value in etcd.get_all('console', node)
     ]
     while True:
         port = random.randint(30000, 50000)
         # avoid hitting etcd if it's probably in use
         if port in consumed:
             continue
         s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
         try:
             # We hold this port open until it's in etcd to prevent
             # anyone else needing to hit etcd to find out they can't
             # use it as well as to verify we can use it
             s.bind(('0.0.0.0', port))
             allocatedPort = etcd.create('console', node, port, {
                 'instance_uuid': self.uuid,
                 'port': port,
             })
             if allocatedPort:
                 return port
         except socket.error:
             LOG.with_field('instance', self.uuid).info(
                 'Collided with in use port %d, selecting another' % port)
             consumed.append(port)
         finally:
             s.close()
Esempio n. 4
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def allocate_console_port(instance_uuid):
    node = config.NODE_NAME
    consumed = {value['port'] for value in etcd.get_all('console', node)}
    while True:
        port = random.randint(30000, 50000)
        # avoid hitting etcd if it's probably in use
        if port in consumed:
            continue
        s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        try:
            # We hold this port open until it's in etcd to prevent
            # anyone else needing to hit etcd to find out they can't
            # use it as well as to verify we can use it
            s.bind(('0.0.0.0', port))
            allocatedPort = etcd.create('console', node, port, {
                'instance_uuid': instance_uuid,
                'port': port,
            })
            if allocatedPort:
                return port
        except socket.error as e:
            LOG.withField('instance', instance_uuid).info(
                "Exception during port allocation: %s" % e)
        finally:
            s.close()
Esempio n. 5
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def allocate_network(netblock,
                     provide_dhcp=True,
                     provide_nat=False,
                     name=None,
                     namespace=None):

    net_id = str(uuid.uuid4())
    ipm = ipmanager.NetBlock(netblock)
    etcd.put('ipmanager', None, net_id, ipm.save())

    vxid = 1
    while not etcd.create('vxlan', None, vxid, {'network_uuid': net_id}):
        vxid += 1

    d = {
        'uuid': net_id,
        'vxid': vxid,
        'netblock': netblock,
        'provide_dhcp': provide_dhcp,
        'provide_nat': provide_nat,
        'namespace': namespace,
        'floating_gateway': None,
        'name': name,
        'state': 'initial',
        'state_updated': time.time()
    }
    etcd.put('network', None, net_id, d)
    return d
Esempio n. 6
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def create_network_interface(interface_uuid, netdesc, instance_uuid, order):
    if 'macaddress' not in netdesc or not netdesc['macaddress']:
        possible_mac = util.random_macaddr()
        mac_iface = {'interface_uuid': interface_uuid}
        while not etcd.create('macaddress', None, possible_mac, mac_iface):
            possible_mac = util.random_macaddr()
        netdesc['macaddress'] = possible_mac

    etcd.put(
        'networkinterface', None, interface_uuid, {
            'uuid': interface_uuid,
            'network_uuid': netdesc['network_uuid'],
            'instance_uuid': instance_uuid,
            'macaddr': netdesc['macaddress'],
            'ipv4': netdesc['address'],
            'order': order,
            'floating': None,
            'state': 'initial',
            'state_updated': time.time(),
            'model': netdesc['model']
        })
Esempio n. 7
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 def allocate_vxid(net_id):
     vxid = random.randint(1, 16777215)
     while not etcd.create('vxlan', None, vxid, {'network_uuid': net_id}):
         vxid = random.randint(1, 16777215)
     return vxid