def load(name, center=None, walkDelay=settings.fps): jsonData = load_character_data(name) self = DumbBattleNPC() Character.__init__(self, center, jsonData['spritename']) DumbNPC.__init__(self, walkDelay) BattleCharacter.__init__(self, jsonData) return self
def load_player(name, center=None): jsonData = load_character_data(name) return globals()[jsonData['charactertype']](jsonData, center)