def test_should_not_fade_out_music(self): self.audio_manager = AudioManager() try: self.audio_manager.fade_out_music(1) self.assertTrue(False) except: self.assertTrue(True)
def test_should_not_stop_music(self): self.audio_manager = AudioManager() try: self.audio_manager.stop_music() self.assertTrue(False) except: self.assertTrue(True)
def test_should_not_fade_out_sound(self): self.audio_manager = AudioManager() try: self.audio_manager.fade_out_sound('sound.wav', 1) self.assertTrue(False) except: self.assertTrue(True)
def test_should_not_play_music(self): self.audio_manager = AudioManager() try: self.audio_manager.play_music('doesnt_exist.mp3') self.assertTrue(False) except: self.assertTrue(True)
def test_should_play_sound(self): self.audio_manager = AudioManager() self.audio_manager.add_sound('sound.wav') try: self.audio_manager.play_sound('sound.wav') self.assertTrue(True) except: self.assertTrue(False)
def setUp(self): self.audio_manager = AudioManager()
def test_should_play_music(self): self.audio_manager = AudioManager() response = self.audio_manager.play_music('music.mp3') self.assertTrue(response)
def test_should_construct_music(self): self.audio_manager = AudioManager() self.assertTrue(self.audio_manager.music is None) self.assertTrue(not self.audio_manager.sounds)
class AudioManagerTest(unittest.TestCase): def test_should_construct_music(self): self.audio_manager = AudioManager() self.assertTrue(self.audio_manager.music is None) self.assertTrue(not self.audio_manager.sounds) def test_should_play_music(self): self.audio_manager = AudioManager() response = self.audio_manager.play_music('music.mp3') self.assertTrue(response) def test_should_not_play_music(self): self.audio_manager = AudioManager() try: self.audio_manager.play_music('doesnt_exist.mp3') self.assertTrue(False) except: self.assertTrue(True) def test_should_stop_music(self): self.audio_manager = AudioManager() self.audio_manager.play_music('music.mp3') try: self.audio_manager.stop_music() self.assertTrue(True) except: self.assertTrue(False) def test_should_not_stop_music(self): self.audio_manager = AudioManager() try: self.audio_manager.stop_music() self.assertTrue(False) except: self.assertTrue(True) def test_should_fade_out_music(self): self.audio_manager = AudioManager() self.audio_manager.play_music('music.mp3') try: self.audio_manager.fade_out_music(1) self.assertTrue(True) except: self.assertTrue(False) def test_should_not_fade_out_music(self): self.audio_manager = AudioManager() try: self.audio_manager.fade_out_music(1) self.assertTrue(False) except: self.assertTrue(True) def test_should_add_sound(self): self.audio_manager = AudioManager() self.assertTrue(self.audio_manager.add_sound('sound.wav')) def test_should_play_sound(self): self.audio_manager = AudioManager() self.audio_manager.add_sound('sound.wav') try: self.audio_manager.play_sound('sound.wav') self.assertTrue(True) except: self.assertTrue(False) def test_should_not_play_sound(self): self.audio_manager = AudioManager() try: self.audio_manager.play_sound('doesnt_exist') self.assertTrue(False) except: self.assertTrue(True) def test_should_stop_sound(self): self.audio_manager = AudioManager() self.audio_manager.add_sound('sound.wav') self.audio_manager.play_sound('sound.wav') try: self.audio_manager.stop_sound('sound.wav') self.assertTrue(True) except: self.assertTrue(False) def test_should_not_stop_sound(self): self.audio_manager = AudioManager() try: self.audio_manager.fade_out_sound('sound.wav') self.assertTrue(False) except: self.assertTrue(True) def test_should_fade_out_sound(self): self.audio_manager = AudioManager() self.audio_manager.add_sound('sound.wav') self.audio_manager.play_sound('sound.wav') try: self.audio_manager.fade_out_sound('sound.wav', 1) self.assertTrue(False) except: self.assertTrue(True) def test_should_not_fade_out_sound(self): self.audio_manager = AudioManager() try: self.audio_manager.fade_out_sound('sound.wav', 1) self.assertTrue(False) except: self.assertTrue(True)
def test_should_add_sound(self): self.audio_manager = AudioManager() self.assertTrue(self.audio_manager.add_sound('sound.wav'))