def set_current_skill_level(sim_info: SimInfo,
                             skill_id: int,
                             level: float,
                             add: bool = True) -> bool:
     """ Set the Skill Level of the Skill for the specified Sim. """
     return CommonSimStatisticUtils.set_statistic_user_value(sim_info,
                                                             skill_id,
                                                             level,
                                                             add=add)
    def set_current_skill_level(sim_info: SimInfo, skill_id: int, level: float, add: bool=True) -> bool:
        """set_current_skill_level(sim_info, skill_id, level, add=True)

        Set the Skill Level of the Skill for the specified Sim.

        :param sim_info: The Sim to modify.
        :type sim_info: SimInfo
        :param skill_id: The identifier of the Skill to set.
        :type skill_id: int
        :param level: The level to set the skill to.
        :type level: int
        :param add: If True, the skill will be added to the Sim before it is modified.
        :type add: bool, optional
        :return: True, if successful. False, if not.
        :rtype: bool
        """
        return CommonSimStatisticUtils.set_statistic_user_value(sim_info, skill_id, level, add=add)