Esempio n. 1
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def test_get_available_case_at_center():
    adjacent_cases = Coord(5, 5).adjacent(10, 10)
    assert len(adjacent_cases) == 4
    assert Coord(4, 5) in adjacent_cases
    assert Coord(6, 5) in adjacent_cases
    assert Coord(5, 6) in adjacent_cases
    assert Coord(5, 4) in adjacent_cases
def test_two_rabbits_cant_breed_if_age_less_than_3():
    rabbits_count = 2
    starting_position = [Coord(0, 0), Coord(0, 2)]
    world = World(1, 3, rabbits_count, 0, CoordGenerator(starting_position))

    world.launch_round()

    assert world.territories[1].new_child_rabbit() == 0
def two_fox_simulation():
    fox_count = 2
    starting_position = [Coord(0, 0), Coord(0, 2)]
    world = World(1, 3, 0, fox_count, CoordGenerator(starting_position))
    world.territories[0].foxes[0].feed()
    world.territories[2].foxes[0].feed()
    world.launch_round()
    return world
Esempio n. 4
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 def __init__(self, line=0, column=0):
     self.rabbits = []
     self.temp_rabbit = []
     self.foxes = []
     self.temp_fox = []
     self.born_foxes = 0
     self.born_rabbits = 0
     self.coord = Coord(line, column)
Esempio n. 5
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 def __init__(self, coord=None, random=False, max_line=0, max_colum=0):
     if coord is None and not random:
         coord = [Coord(0, 0), Coord(0, 0), Coord(2, 2)]
     self.coord = coord
     self.index = 0
     self.random = random
     self.max_line = max_line
     self.max_column = max_colum
def test_one_fed_and_one_hungry_fox_should_breed_no_child():
    fox_count = 2
    starting_position = [Coord(0, 0), Coord(0, 2)]
    world = World(1, 3, 0, fox_count, CoordGenerator(starting_position))

    world.territories[0].foxes[0].feed()

    world.launch_round()

    assert world.territories[1].fox_count() == 2
Esempio n. 7
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    def next_coord(self):
        if self.random:
            return Coord(random.choice(range(self.max_line)),
                         random.choice(range(self.max_column)))

        coord = self.coord[self.index]
        self.index += 1
        return coord
def test_rabbit_should_wait_three_rounds_before_procreating_again():
    rabbits_count = 2
    starting_position = [Coord(0, 0), Coord(0, 0)]
    world = World(1, 2, rabbits_count, 0, CoordGenerator(starting_position))

    for i in range(4):
        world.launch_round()

    assert world.territories[0].rabbit_count() == 3

    world.launch_round()

    assert world.territories[1].rabbit_count() == 3

    world.launch_round()
    world.launch_round()
    world.launch_round()

    assert world.territories[0].rabbit_count() == 4
Esempio n. 9
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def test_multiple_rabbit_should_move_from_one_territory_to_another():
    rabbit_count = 3
    world = World(3, 3, rabbit_count, 0, CoordGenerator())
    world.launch_round()
    assert rabbit_count_for(world, Coord(0, 0)) == 0
    assert rabbit_count_for(world, Coord(2, 2)) == 0
    assert rabbit_count_for(world, Coord(0, 1)) >= 1 or rabbit_count_for(
        world, Coord(1, 0)) >= 1
    assert rabbit_count_for(world, Coord(1, 2)) == 1 or rabbit_count_for(
        world, Coord(2, 1)) == 1
Esempio n. 10
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class Territory:
    def __init__(self, line=0, column=0):
        self.rabbits = []
        self.temp_rabbit = []
        self.foxes = []
        self.temp_fox = []
        self.born_foxes = 0
        self.born_rabbits = 0
        self.coord = Coord(line, column)

    def add_rabbit(self, rabbit):
        self.rabbits += [rabbit]

    def add_new_rabbit(self, rabbit):
        self.temp_rabbit += [rabbit]

    def add_fox(self, fox):
        self.foxes += [fox]

    def add_new_fox(self, fox):
        self.temp_fox += [fox]

    def end_migration(self):
        self.rabbits = self.temp_rabbit
        self.foxes = self.temp_fox
        self.temp_rabbit = []
        self.temp_fox = []

    def remove_one_fox(self):
        fox = self.foxes[0]
        self.foxes = self.foxes[1::]
        fox.increment_age()
        return fox

    def remove_one_rabbit(self):
        rabbit = self.rabbits[0]
        self.rabbits = self.rabbits[1::]
        return rabbit

    def fox_count(self):
        return len(self.foxes)

    def rabbit_count(self):
        return len(self.rabbits)

    def is_occupied(self):
        return len(self.rabbits) != 0 or len(self.foxes) != 0

    def life_happen(self):
        self.start_hunt()
        self.proceed_foxes()
        self.proceed_rabbits()

    def proceed_foxes(self):
        self.born_foxes = 0
        fed_foxes = self.get_fed_foxes()
        breed = Breed(len(fed_foxes))
        self.born_foxes = breed.new_children()
        for x in range(self.born_foxes * 2):
            fed_foxes[x].had_breed()

    def get_fed_foxes(self):
        return list(filter(lambda fox: fox.can_breed(), self.foxes))

    def proceed_rabbits(self):
        self.born_rabbits = 0
        mature_rabbits = self.get_mature_rabbits()
        breed = Breed(len(mature_rabbits))
        self.born_rabbits = breed.new_children()
        [rabbit.did_procreate() for rabbit in mature_rabbits]

    def start_hunt(self):
        hungry_foxes = self.get_hungry_foxes()
        hunt = Hunt(hungry_foxes, self.rabbits)
        hunt.launch()
        self.rabbits = self.get_living_rabbits()

    def get_hungry_foxes(self):
        return list(filter(lambda fox: not fox.is_fed(), self.foxes))

    def get_mature_rabbits(self):
        return list(filter(lambda rabbit: rabbit.can_breed(), self.rabbits))

    def get_living_rabbits(self):
        return list(filter(lambda rabbit: not rabbit.is_dead(), self.rabbits))

    def new_child_fox(self):
        return self.born_foxes

    def new_child_rabbit(self):
        return self.born_rabbits

    def adjacent(self, max_line, max_column):
        return self.coord.adjacent(max_line, max_column)
def test_one_rabbit_start_at_a_random_position():
    rabbit_count = 1
    world = World(10, 10, rabbit_count, 0, CoordGenerator())
    assert rabbit_count_for(world, Coord(0, 0)) == 1
    assert rabbit_count_for(world, Coord(4, 4)) == 0
Esempio n. 12
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def test_rabbit_move_to_random_case():
    movement = RabbitMovement()
    input_coord = [Coord(0, 0), Coord(1, 1), Coord(7, 23)]
    next_case = movement.next_coord(input_coord)
    assert next_case in input_coord
Esempio n. 13
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def test_available_case_at_right_bottom_corner():
    adjacent_cases = Coord(9, 9).adjacent(10, 10)
    assert len(adjacent_cases) == 2
    assert Coord(8, 9) in adjacent_cases
    assert Coord(9, 8) in adjacent_cases
def test_one_fox_start_at_a_random_position():
    fox_count = 1
    world = World(10, 10, 0, fox_count, CoordGenerator())
    assert fox_count_for(world, Coord(0, 0)) == 1
    assert fox_count_for(world, Coord(3, 6)) == 0
Esempio n. 15
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def test_available_case_at_left_bottom_corner():
    adjacent_cases = Coord(9, 0).adjacent(10, 10)
    assert len(adjacent_cases) == 2
    assert Coord(8, 0) in adjacent_cases
    assert Coord(9, 1) in adjacent_cases
Esempio n. 16
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def test_availables_case_at_right_top_corner():
    adjacent_cases = Coord(0, 9).adjacent(10, 10)
    assert len(adjacent_cases) == 2
    assert Coord(0, 8) in adjacent_cases
    assert Coord(1, 9) in adjacent_cases
Esempio n. 17
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def test_availabe_case_at_non_corner_edge():
    adjacent_cases = Coord(5, 9).adjacent(10, 10)
    assert len(adjacent_cases) == 3
    assert Coord(5, 8) in adjacent_cases
    assert Coord(4, 9) in adjacent_cases
    assert Coord(6, 9) in adjacent_cases
Esempio n. 18
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def test_fox_move_to_random_case():
    movement = FoxMovement()
    input_coord = [Coord(0,0), Coord(2,2), Coord(3,3)]
    next_case = movement.next_coord(input_coord)
    assert next_case in input_coord
Esempio n. 19
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def test_fox_should_move_from_one_territory_to_another():
    fox_count = 1
    world = World(1, 2, 0, fox_count, CoordGenerator())
    world.launch_round()
    assert fox_count_for(world, Coord(0, 0)) == 0
    assert fox_count_for(world, Coord(0, 1)) == 1