Esempio n. 1
0
    # Move all but first segments in reverse order
    body = snake.get_body()

    for index in range(len(body) - 1, 0, -1):
        x = body[index - 1].xcor()
        y = body[index - 1].ycor()
        body[index].goto(x, y)

    # Move segment 0 to where head is
    if len(body) > 0:
        x, y = snake.get_head_position()
        body[0].goto(x, y)

    snake.move()
    scoreboard.write_score(score, high_score)

    # Check for head collisions with body segments
    collision = False
    for i in range(len(body)):
        if snake.head_distance_from(body[i]) < 20:
            collision = True

    if collision:
        lose()
        break  # Exit the loop, ending game

    game.update()
    time.sleep(game.delay)

turtle.done()
Esempio n. 2
0
        This part is tough! Ask for help if you need it!
        What should x and y be?
    '''
    # body is a list of the snake's segments except for the head
    body = snake.get_body()
    for i in range(len(body) - 1, 0, -1):
        x = 0
        y = 0
        #body[i].goto(x, y)
        continue

    # Update the snake's head position
    snake.move()
    ''' TODO Step 6: Write score on screen '''
    ''' 
        TODO Step 7: Check for the head colliding with body segments.
        Lose game if collision occurs.
    '''
    collision = False

    # More code here

    if collision:
        lose()
        break  # Exit the loop, ending the game

    game.update()  # Go to next game tick
    time.sleep(game.delay)

turtle.done()