Esempio n. 1
0
sh.setLevel(logging.INFO)
formatter = logging.Formatter('%(levelname)5.5s \t%(name)s \t%(message)s')
sh.setFormatter(formatter)
logger.addHandler(sh)
# ##############################################################
import os
import sys
from software.renderfarm.dabtractor.factories import user_factory as ufac
from software.renderfarm.dabtractor.factories import utils_factory as utilfac

class MayaRenderGlobals(object):
    def __init__(self):
        pass


class RMSGlobals(object):
    def __init__(self):
        pass


if __name__ == '__main__':

    # if running as main - you are essentially testing the factory classes

    sh.setLevel(logging.DEBUG)
    u=ufac.FARMuser()
    logger.info("{}".format( u.__dict__))
    logger.info("hello {}".format(u.username))
    utilfac.printdict(u.__dict__)

Esempio n. 2
0
        directories = os.path.normpath(_userfacpath).split("software")
        if len(directories) == 2:
            _base = directories[0]
        else:
            raise "path is bad"
        return directories[0]

    def putback(self):
        os.environ["DABRENDER"] = self.dabrender
        os.environ["TYPE"] = self.type
        os.environ["SHOW"] = self.show
        os.environ["PROJECT"] = self.project
        os.environ["SCENE"] = self.scene
        logger.info("Putback main environment variables")


if __name__ == '__main__':

    sh.setLevel(logging.DEBUG)
    logger.debug("-------- PROJECT FACTORY TEST ------------")

    p = Environment()
    logger.debug("{}".format(utils.printdict(p.__dict__)))

    p.setfromscenefile("/Volumes/dabrender/user_work/matthewgidney/testFarm/scenes/maya2016_rms_20_8_textured_cubes.ma")
    logger.debug("{}".format(utils.printdict(p.__dict__)))