def __init__(self,parent):
     self.parent = parent
     Window.__init__(self,"Player select",(36, 107, 97),(43, 76, 111),0,0,500,250,(255,255,255))
     self.parent = parent
     self.parent.SetPlayersDef(self.DataPlayers)
     self.parent.SetProfileSettingsDef(self.NameConfirmation)
     self.Start()
 def __init__(self, parent):
     self.parent = parent
     Window.__init__(self, "Player select", (36, 107, 97), (43, 76, 111), 0,
                     0, 500, 250, (255, 255, 255))
     self.parent = parent
     self.parent.SetPlayersDef(self.DataPlayers)
     self.parent.SetProfileSettingsDef(self.NameConfirmation)
     self.Start()
    def __init__(self, parent):
        self.parent = parent

        Window.__init__(self, "Add server", (36, 107, 97), (43, 76, 111), 0, 0,
                        500, 250, (255, 255, 255), 250)
        y_act = 40 + 5
        name = Text(BebasNeue.c30, "Server name", (0, 0, 0))
        name.x = self.width / 4 - name.surface.get_size()[0] / 2
        name.y = y_act
        self.AddElement(name, "Name")
        #y_act += 3+name.surface.get_size()[1]

        name_input = Input()
        name_input.AllowAll()
        name_input.SetSize(200, 30)
        name_input.x = self.width / 4 * 3 - name_input.size[0] / 2
        name_input.y = y_act
        name_input.SetTextColor(255, 0, 0)
        name_input.SetBackgroundColor(100, 100, 100)
        self.AddElement(name_input, "Name input")
        y_act += name_input.size[1] + name_input.border_size * 2 + 10

        ip = Text(BebasNeue.c30, "IP Adress", (0, 0, 0))
        ip.x = self.width / 4 - ip.surface.get_size()[0] / 2
        ip.y = y_act
        self.AddElement(ip, "IP")
        #y_act += ip.surface.get_size()[1]+3

        ip_input = Input()
        ip_input.AllowNumbers()
        ip_input.SetSize(200, 30)
        ip_input.x = self.width / 4 * 3 - ip_input.size[0] / 2
        ip_input.y = y_act
        ip_input.SetTextColor(255, 0, 0)
        ip_input.SetBackgroundColor(100, 100, 100)
        name_input.SetNextInput(ip_input)
        self.AddElement(ip_input, "IP input")
        y_act += ip_input.size[1] + 2 * ip_input.border_size + 15

        accept_button = AcceptButton("Create", 150,
                                     [self.width / 2 + 20, y_act])
        self.AddElement(accept_button, "Create button")

        cancel_button = RejectButton("Cancel", 150,
                                     [self.width / 2 - 150 - 20, y_act])
        self.AddElement(cancel_button, "Cancel button")

        y_act += cancel_button.size[1] + 5

        self.height = y_act
        self.GenerateSurface()
        self.tab = False
        self.tab_elements = ["Name input", "IP input"]
        self.current_tab = -1
    def __init__(self):
        Window.__init__(self,"High ping",(36, 107, 97),(43, 76, 111),0,0,400,150,(255,255,255))
        textTitle = Text(fonts.BebasNeue.c30,"Your ping is too high",(255,255,255),0,0)
        textTitle.x = self.width / 2 - textTitle.surface.get_size()[0]/2
        textTitle.y = 60
        self.AddElement(textTitle,"info")

        currentPing = Text(fonts.BebasNeue.c40,"",(255,255,255))
        currentPing.x = self.width / 2 - textTitle.surface.get_size()[0]/2
        currentPing.y = 90
        self.AddElement(currentPing,"ping")
    def __init__(self):
        Window.__init__(self,"Connection lost",(200,100,100),(43, 76, 111),0,0,400,120,(0,0,0),255)

        textContent = Text(fonts.BebasNeue.c30,"Network game server conection lost",(255,255,255))
        textContent.y = 50
        textContent.x = self.width/2-textContent.surface.get_size()[0]/2
        self.AddElement(textContent)

        ButtonAccept = NeutralButton("OK")
        ButtonAccept.y = 90
        ButtonAccept.x = self.width/2-ButtonAccept.imageA.get_size()[0]/2
        self.AddElement(ButtonAccept,"Accept")
    def __init__(self):
        Window.__init__(self, "High ping", (36, 107, 97), (43, 76, 111), 0, 0,
                        400, 150, (255, 255, 255))
        textTitle = Text(fonts.BebasNeue.c30, "Your ping is too high",
                         (255, 255, 255), 0, 0)
        textTitle.x = self.width / 2 - textTitle.surface.get_size()[0] / 2
        textTitle.y = 60
        self.AddElement(textTitle, "info")

        currentPing = Text(fonts.BebasNeue.c40, "", (255, 255, 255))
        currentPing.x = self.width / 2 - textTitle.surface.get_size()[0] / 2
        currentPing.y = 90
        self.AddElement(currentPing, "ping")
    def __init__(self,parent):
        self.parent = parent

        Window.__init__(self, "Add server", (36, 107, 97), (43, 76, 111), 0, 0, 500, 250, (255,255,255), 250)
        y_act = 40 + 5
        name = Text(BebasNeue.c30,"Server name",(0,0,0))
        name.x = self.width/4 - name.surface.get_size()[0]/2
        name.y = y_act
        self.AddElement(name,"Name")
        #y_act += 3+name.surface.get_size()[1]

        name_input = Input()
        name_input.AllowAll()
        name_input.SetSize(200,30)
        name_input.x = self.width/4*3 - name_input.size[0]/2
        name_input.y = y_act
        name_input.SetTextColor(255,0,0)
        name_input.SetBackgroundColor(100,100,100)
        self.AddElement(name_input,"Name input")
        y_act += name_input.size[1]+name_input.border_size*2+10

        ip = Text(BebasNeue.c30,"IP Adress",(0,0,0))
        ip.x = self.width/4 - ip.surface.get_size()[0]/2
        ip.y = y_act
        self.AddElement(ip,"IP")
        #y_act += ip.surface.get_size()[1]+3

        ip_input = Input()
        ip_input.AllowNumbers()
        ip_input.SetSize(200,30)
        ip_input.x = self.width/4*3 - ip_input.size[0]/2
        ip_input.y = y_act
        ip_input.SetTextColor(255,0,0)
        ip_input.SetBackgroundColor(100,100,100)
        name_input.SetNextInput(ip_input)
        self.AddElement(ip_input,"IP input")
        y_act += ip_input.size[1]+2*ip_input.border_size+15

        accept_button = AcceptButton("Create",150,[self.width/2+20,y_act])
        self.AddElement(accept_button,"Create button")

        cancel_button = RejectButton("Cancel",150,[self.width/2-150-20,y_act])
        self.AddElement(cancel_button,"Cancel button")

        y_act += cancel_button.size[1]+5

        self.height = y_act
        self.GenerateSurface()
        self.tab = False
        self.tab_elements = ["Name input","IP input"]
        self.current_tab = -1
    def __init__(self,name,parent,onlyRooms = False):
        self.original_height = 180
        Window.__init__(self,"Welcome to "+str(name),(36, 107, 97),(43, 76, 111),0,0,500,self.original_height,(255,255,255))

        self.AddLoading()
        if onlyRooms:
            self.SetMSJ("Requesting rooms...")
        else:
            self.SetMSJ("Connecting ...")

        self.AddQuit()

        self.mode = "loading"
        parent.SetOptionRoomsDef(self.InfoReceived)
        self.mousePressed =0
    def __init__(self,dataJoin):
        self.fullA = False
        self.fullB = False
        Window.__init__(self,"Join to game",(36, 107, 97),(36, 107, 97),0,0,500,140,(255,255,255),200)
        self.maxA = dataJoin["max-A"]
        self.maxB = dataJoin["max-B"]
        self.availableA = dataJoin["availableA"]
        self.availableB = dataJoin["availableB"]
        self.playsA = self.maxA - self.availableA
        self.playsB = self.maxB - self.availableB
        self.UpdatePlayersA(dataJoin["availableA"])
        self.UpdatePlayersB(dataJoin["availableB"])

        self.SS = "A"
        self.ref = time.time()*1000
Esempio n. 10
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    def __init__(self):
        Window.__init__(self, "Connection lost", (200, 100, 100),
                        (43, 76, 111), 0, 0, 400, 120, (0, 0, 0), 255)

        textContent = Text(fonts.BebasNeue.c30,
                           "Network game server conection lost",
                           (255, 255, 255))
        textContent.y = 50
        textContent.x = self.width / 2 - textContent.surface.get_size()[0] / 2
        self.AddElement(textContent)

        ButtonAccept = NeutralButton("OK")
        ButtonAccept.y = 90
        ButtonAccept.x = self.width / 2 - ButtonAccept.imageA.get_size()[0] / 2
        self.AddElement(ButtonAccept, "Accept")
    def __init__(self,name,parent,onlyRooms = False):
        self.original_height = 180
        Window.__init__(self,"Welcome to "+str(name),(36, 107, 97),(43, 76, 111),0,0,500,self.original_height,(255,255,255))

        self.AddLoading()
        if onlyRooms:
            self.SetMSJ("Requesting rooms...")
        else:
            self.SetMSJ("Connecting ...")

        self.AddQuit()

        self.mode = "loading"
        parent.SetOptionRoomsDef(self.InfoReceived)
        self.mousePressed =0
Esempio n. 12
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    def LogicUpdate(self):
        Window.LogicUpdate(self)

        if not self.sending_data:
            if (self.references["Accept"].pressed
                    or pygame.key.get_pressed()[pygame.K_RETURN]
                    or pygame.key.get_pressed()[pygame.K_KP_ENTER]
                ) and self.mouseOut:
                self.pressed = True
            else:
                if self.pressed:
                    self.sending_data = True
                    self.pressed = False
                    data = {
                        "action": "register",
                        "username": self.references["User Input"].text,
                        "password": self.references["Pass Input"].text,
                        "confirmation":
                        self.references["Confirm Password Input"].text,
                        "email": self.references["Email Input"].text
                    }
                    self.parent.Send(data)
            if self.references["Cancel"].pressed:
                self.pressed2 = True
            else:
                if self.pressed2:
                    self.pressed2 = False
                    self.parent.DeleteWindow("SignUp")
                    self.parent.AddWindowCenteredOnFront(
                        self.save, None, "Login")
Esempio n. 13
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 def __init__(self,parent,save):
     self.parent = parent
     Window.__init__(self,"User selector",(36, 107, 97),(43, 76, 111),0,0,400,200,(255,255,255))
     self.save = save
     Login = NeutralButton("Login")
     Login.x = self.width/2-Login.size[0]/2
     Login.y = (self.height)/2+20-(3*Login.size[1]+10)/2
     self.AddElement(Login,"Login")
     SignIn = NeutralButton("Sign Up")
     SignIn.x = Login.x
     SignIn.y = Login.y + Login.size[1] + 5
     self.AddElement(SignIn,"Sign Up")
     Guest = NeutralButton("Enter as guest")
     Guest.x = Login.x
     Guest.y = SignIn.y + SignIn.size[1] + 5
     self.AddElement(Guest,"Guest")
Esempio n. 14
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 def LogicUpdate(self):
     Window.LogicUpdate(self)
     if not self.loging_in:
         if self.references["Accept"].pressed or pygame.key.get_pressed(
         )[pygame.K_RETURN] or pygame.key.get_pressed()[pygame.K_KP_ENTER]:
             self.was_pressed2 = True
         else:
             if self.was_pressed2:
                 self.was_pressed2 = False
                 self.loging_in = True
                 self.parent.Send({
                     "action":
                     "check_login",
                     "username":
                     self.references["User Input"].text,
                     "password":
                     self.references["Pass Input"].text
                 })
                 self.username = self.references["User Input"].text
                 self.password = self.references["Pass Input"].text
         if self.references["Cancel"].pressed:
             self.was_pressed1 = True
         else:
             if self.was_pressed1:
                 self.parent.DeleteWindow("Login window")
                 self.parent.AddWindowCenteredOnFront(
                     self.save, None, "Login")
             else:
                 self.was_pressed1 = False
Esempio n. 15
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    def __init__(self, dataJoin):
        self.fullA = False
        self.fullB = False
        Window.__init__(self, "Join to game", (36, 107, 97), (36, 107, 97), 0,
                        0, 500, 140, (255, 255, 255), 200)
        self.maxA = dataJoin["max-A"]
        self.maxB = dataJoin["max-B"]
        self.availableA = dataJoin["availableA"]
        self.availableB = dataJoin["availableB"]
        self.playsA = self.maxA - self.availableA
        self.playsB = self.maxB - self.availableB
        self.UpdatePlayersA(dataJoin["availableA"])
        self.UpdatePlayersB(dataJoin["availableB"])

        self.SS = "A"
        self.ref = time.time() * 1000
Esempio n. 16
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 def __init__(self, parent, save):
     self.parent = parent
     Window.__init__(self, "User selector", (36, 107, 97), (43, 76, 111), 0,
                     0, 400, 200, (255, 255, 255))
     self.save = save
     Login = NeutralButton("Login")
     Login.x = self.width / 2 - Login.size[0] / 2
     Login.y = (self.height) / 2 + 20 - (3 * Login.size[1] + 10) / 2
     self.AddElement(Login, "Login")
     SignIn = NeutralButton("Sign Up")
     SignIn.x = Login.x
     SignIn.y = Login.y + Login.size[1] + 5
     self.AddElement(SignIn, "Sign Up")
     Guest = NeutralButton("Enter as guest")
     Guest.x = Login.x
     Guest.y = SignIn.y + SignIn.size[1] + 5
     self.AddElement(Guest, "Guest")
Esempio n. 17
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    def __init__(self,server_name,room_data,parent):
        self.room_data = room_data
        ww,hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self,server_name,(170, 102, 57),(221, 202, 11),0,0,ww,hh,(255,255,255))

        title = Text(fonts.BebasNeue.c40,"GAMES",(255,255,255))
        title.y = 35
        title.x = self.width/2-title.surface.get_size()[0]/2
        self.AddElement(title,"Title")
        listRooms = ListSystem(0,0,False,)
        listRooms.AddUpKey("Name",250)
        listRooms.AddUpKey("Mode",150)
        listRooms.AddUpKey("Stadium",250)
        listRooms.AddUpKey("Players",120)
        listRooms.SetBackground((200,150,150),(50,50,50))
        listRooms.SetUpBackground((41,0,69),(149,0,255))
        listRooms.SetItemColor((23,0,45),(86,0,173))
        listRooms.SetSendInfoDef(self.NewSelected)
        rooms = room_data["info"]
        for x in range(len(rooms)):
            listRooms.AddRow({"Name":rooms[x]["name"],"Mode":rooms[x]["mode"],"Stadium":rooms[x]["stadium"],"Players":str(rooms[x]["players"]["clients"])+"/"+str(rooms[x]["players"]["max-clients"])})

        listRooms.y = 100
        listRooms.x = self.width/2-listRooms.width/2
        self.AddElement(listRooms,"LIST")

        disconnect = NeutralButton("Disconnect",120,(0,0),fonts.BebasNeue.c20)
        disconnect.y = 30
        disconnect.x = 10
        self.AddElement(disconnect,"Disconnect")

        cPlayer = NeutralButton("Change player",120,(0,0),fonts.BebasNeue.c20)
        cPlayer.y = 30
        cPlayer.x = self.width - 10 - cPlayer.imageA.get_size()[0]
        self.AddElement(cPlayer,"cplayer")

        connect = AdvancedButton((350,80),(0,0),"Play",(50,50,200),(50,50,50))
        distance_to_back_list = (listRooms.y + 70 + listRooms.height)
        connect.y = (self.height - distance_to_back_list)/2 + distance_to_back_list - connect.image.get_size()[1]/2
        connect.x = self.width/2 - connect.image.get_size()[0]/2
        self.AddElement(connect,"Connect")

        parent.SetUpdateRoomsDef(self.RoomChanges)
    def __init__(self,data):
        Window.__init__(self,"Match statistics",(36, 107, 97),(36, 107, 97),0,0,500,300,(255,255,255),200)
        textWin = Text(fonts.CTProLamina.c40,data["textWin"],(255,255,255),0,0)
        textWin.y = 40
        textWin.x = self.width/2 - textWin.surface.get_size()[0]/2
        self.AddElement(textWin,"textWin")

        self.sum_y = 100

        self.SetGoalsFHalf(data["goalsData"])
        self.SetGoalsSHalf(data["goalsData"])
        self.SetGoalsFinal(data["goalsData"])

        self.ref = time.time()
        self.left = 20
        self.wait = 20

        self.AddTimeSurface()
    def __init__(self,data):
        Window.__init__(self,"Match statistics",(36, 107, 97),(36, 107, 97),0,0,500,300,(255,255,255),200)
        textWin = Text(fonts.CTProLamina.c40,data["textWin"],(255,255,255),0,0)
        textWin.y = 40
        textWin.x = self.width/2 - textWin.surface.get_size()[0]/2
        self.AddElement(textWin,"textWin")

        self.sum_y = 100

        self.SetGoalsFHalf(data["goalsData"])
        self.SetGoalsSHalf(data["goalsData"])
        self.SetGoalsFinal(data["goalsData"])

        self.ref = time.time()
        self.left = 20
        self.wait = 20

        self.AddTimeSurface()
    def LogicUpdate(self):
        Window.LogicUpdate(self)

        if self.ButtonCheck("Cancel"):
            self.Kill()
            session_query.SessionDeclareDisconnect()
        elif self.ButtonCheck("Accept"):
            self.RestoreSession(self.data)
        elif self.ButtonCheck("okButton"):
            self.SendName(self.references["inputField"].text)
Esempio n. 21
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    def __init__(self):
        ww, hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self, "MULTITPLAYER GAME", (36, 107, 97),
                        (43, 76, 111), 0, 0, ww, hh, (255, 255, 255))
        self.enabled = False
        self.locked = True

        title = Text(fonts.BebasNeue.c40, "SERVER BROWSER", (255, 255, 255))
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        title.y = 35
        self.AddElement(title)

        #bar = Bar(10,400,0.1,self.width-50,100)
        #self.AddElement(bar)
        listSystem = list_system.ListSystem(0, 0, True, self.height - 250)
        listSystem.AddUpKey("Name", 400)
        listSystem.AddUpKey("IP", 150)
        listSystem.AddUpKey("Mode", 150)
        listSystem.y = 100
        listSystem.x = self.width / 2 - listSystem.width / 2
        self.AddElement(listSystem, "ListSystem")

        connectButton = AdvancedButton((350, 80), (0, 0), "Connect",
                                       (63, 20, 57), (43, 11, 39))
        distance_to_back_list = (listSystem.y + 70 + listSystem.height)
        connectButton.y = (
            self.height - distance_to_back_list
        ) / 2 + distance_to_back_list - connectButton.image.get_size()[1] / 2
        connectButton.x = self.width / 2 - connectButton.image.get_size()[0] / 2
        self.AddElement(connectButton, "ConnectButton")

        add = ClassicButton("+", (0, 255, 0),
                            (0, listSystem.y + listSystem.height + 50))
        add.x = listSystem.x + listSystem.width - add.imageA.get_size()[0]
        self.AddElement(add, "AddButton")

        remove = ClassicButton("-", (255, 0, 0), (0, add.y))
        remove.x = add.x - remove.size[0]
        self.AddElement(remove, "RemoveButton")

        self.LoadLocalSevers()
Esempio n. 22
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    def __init__(self, parent, save):
        self.save = save
        Window.__init__(self, "Login", (36, 107, 97), (43, 76, 111), 0, 0, 400,
                        160, (255, 255, 255))
        self.parent = parent
        font = fonts.AldoTheApache
        UserText = Text(font.c30, "Username:"******"User Text")
        PassText = Text(font.c30, "Password:"******"Pass Text")
        UserInput = Input()
        UserInput.AllowAll()
        UserInput.SetParent(self)
        UserInput.SetSize(150, 30)
        UserInput.x = self.width / 2 + 5
        UserInput.y = self.height / 2 - UserInput.size[1] - 2 - 15
        self.AddElement(UserInput, "User Input")
        PassInput = copy.copy(UserInput)
        PassInput.y += PassInput.size[1] + 5
        PassInput.password = True
        self.AddElement(PassInput, "Pass Input")
        UserInput.SetNextInput(PassInput)
        Accept = AcceptButton("Login", 150, (0, 0), font)
        Accept.x = self.width / 2 + 10
        Accept.y = PassInput.y + PassInput.size[1] + 20
        self.AddElement(Accept, "Accept")
        Reject = RejectButton("Cancel", 150, (0, 0), font)
        Reject.x = self.width / 2 - 10 - Reject.size[0]
        Reject.y = Accept.y
        self.AddElement(Reject, "Cancel")

        self.was_pressed1 = False
        self.was_pressed2 = False
        self.parent.SetLoginDef(self.Login)
        self.loging_in = False

        self.username = ""
        self.password = ""
Esempio n. 23
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    def __init__(self,parent,save):
        self.save = save
        Window.__init__(self,"Login",(36, 107, 97),(43, 76, 111),0,0,400,160,(255,255,255))
        self.parent = parent
        font = fonts.AldoTheApache
        UserText = Text(font.c30,"Username:"******"User Text")
        PassText = Text(font.c30,"Password:"******"Pass Text")
        UserInput = Input()
        UserInput.AllowAll()
        UserInput.SetParent(self)
        UserInput.SetSize(150,30)
        UserInput.x = self.width/2 + 5
        UserInput.y = self.height/2 - UserInput.size[1] - 2-15
        self.AddElement(UserInput,"User Input")
        PassInput = copy.copy(UserInput)
        PassInput.y += PassInput.size[1] + 5
        PassInput.password = True
        self.AddElement(PassInput,"Pass Input")
        UserInput.SetNextInput(PassInput)
        Accept = AcceptButton("Login",150,(0,0),font)
        Accept.x = self.width/2+10
        Accept.y = PassInput.y + PassInput.size[1] + 20
        self.AddElement(Accept,"Accept")
        Reject = RejectButton("Cancel",150,(0,0),font)
        Reject.x = self.width/2 - 10 - Reject.size[0]
        Reject.y = Accept.y
        self.AddElement(Reject,"Cancel")

        self.was_pressed1 = False
        self.was_pressed2 = False
        self.parent.SetLoginDef(self.Login)
        self.loging_in = False

        self.username = ""
        self.password = ""
    def __init__(self):
        ww,hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self,"MULTITPLAYER GAME",(36, 107, 97),(43, 76, 111),0,0,ww,hh,(255,255,255))
        self.enabled = False
        self.locked = True

        title = Text(fonts.BebasNeue.c40,"SERVER BROWSER",(255,255,255))
        title.x = self.width/2-title.surface.get_size()[0]/2
        title.y = 35
        self.AddElement(title)

        #bar = Bar(10,400,0.1,self.width-50,100)
        #self.AddElement(bar)
        listSystem = list_system.ListSystem(0,0,True,self.height-250)
        listSystem.AddUpKey("Name",400)
        listSystem.AddUpKey("IP",150)
        listSystem.AddUpKey("Mode",150)
        listSystem.y = 100
        listSystem.x = self.width/2-listSystem.width/2
        self.AddElement(listSystem,"ListSystem")

        connectButton = AdvancedButton((350,80),(0,0),"Connect",(63,20,57),(43,11,39))
        distance_to_back_list = (listSystem.y + 70 + listSystem.height)
        connectButton.y = (self.height - distance_to_back_list)/2 + distance_to_back_list - connectButton.image.get_size()[1]/2
        connectButton.x = self.width/2 - connectButton.image.get_size()[0]/2
        self.AddElement(connectButton,"ConnectButton")

        add = ClassicButton("+",(0,255,0),(0, listSystem.y + listSystem.height + 50))
        add.x = listSystem.x + listSystem.width - add.imageA.get_size()[0]
        self.AddElement(add,"AddButton")

        remove = ClassicButton("-",(255,0,0),(0,add.y))
        remove.x = add.x - remove.size[0]
        self.AddElement(remove,"RemoveButton")

        self.LoadLocalSevers()
Esempio n. 25
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 def LogicUpdate(self):
     Window.LogicUpdate(self)
     if self.references["Login"].pressed:
         self.parent.AddWindowCenteredOnFront(Login(self.parent, self),
                                              None, "Login window")
         self.parent.DeleteWindow("Login")
     if self.references["Sign Up"].pressed:
         self.parent.AddWindowCenteredOnFront(SignUp(self.parent, self),
                                              None, "SignUp")
         self.parent.DeleteWindow("Login")
     if self.references["Guest"].pressed:
         self.parent.DeleteWindow("Login")
         self.parent.AddWindowCenteredOnFront(self.save, None, "loading")
         self.parent.references["loading"].SetNameInput()
Esempio n. 26
0
    def __init__(self, server_name, room_data, parent):
        self.room_data = room_data
        ww, hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self, server_name, (170, 102, 57), (221, 202, 11), 0,
                        0, ww, hh, (255, 255, 255))

        title = Text(fonts.BebasNeue.c40, "GAMES", (255, 255, 255))
        title.y = 35
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        self.AddElement(title, "Title")
        listRooms = ListSystem(
            0,
            0,
            False,
        )
        listRooms.AddUpKey("Name", 250)
        listRooms.AddUpKey("Mode", 150)
        listRooms.AddUpKey("Stadium", 250)
        listRooms.AddUpKey("Players", 120)
        listRooms.SetBackground((200, 150, 150), (50, 50, 50))
        listRooms.SetUpBackground((41, 0, 69), (149, 0, 255))
        listRooms.SetItemColor((23, 0, 45), (86, 0, 173))
        listRooms.SetSendInfoDef(self.NewSelected)
        rooms = room_data["info"]
        for x in range(len(rooms)):
            listRooms.AddRow({
                "Name":
                rooms[x]["name"],
                "Mode":
                rooms[x]["mode"],
                "Stadium":
                rooms[x]["stadium"],
                "Players":
                str(rooms[x]["players"]["clients"]) + "/" +
                str(rooms[x]["players"]["max-clients"])
            })

        listRooms.y = 100
        listRooms.x = self.width / 2 - listRooms.width / 2
        self.AddElement(listRooms, "LIST")

        disconnect = NeutralButton("Disconnect", 120, (0, 0),
                                   fonts.BebasNeue.c20)
        disconnect.y = 30
        disconnect.x = 10
        self.AddElement(disconnect, "Disconnect")

        cPlayer = NeutralButton("Change player", 120, (0, 0),
                                fonts.BebasNeue.c20)
        cPlayer.y = 30
        cPlayer.x = self.width - 10 - cPlayer.imageA.get_size()[0]
        self.AddElement(cPlayer, "cplayer")

        connect = AdvancedButton((350, 80), (0, 0), "Play", (50, 50, 200),
                                 (50, 50, 50))
        distance_to_back_list = (listRooms.y + 70 + listRooms.height)
        connect.y = (
            self.height - distance_to_back_list
        ) / 2 + distance_to_back_list - connect.image.get_size()[1] / 2
        connect.x = self.width / 2 - connect.image.get_size()[0] / 2
        self.AddElement(connect, "Connect")

        parent.SetUpdateRoomsDef(self.RoomChanges)
    def __init__(self,x,y,server_name,server_ip,parent):

        self.ip = server_ip

        Window.__init__(self,server_name,(36, 107, 97),(43, 76, 111),x,y,500,330,(255,255,255),250)
        self.parent = parent
        textIP = Text(fonts.BebasNeue.c30,server_ip,(255,255,255))
        textIP.y = 30
        textIP.x = self.width / 2 - textIP.surface.get_size()[0]/2
        self.AddElement(textIP)

        textDetails = Text(fonts.BebasNeue.c20,"DETAILS:",(255,255,255))
        textDetails.y = 70
        textDetails.x = self.width / 2 - textDetails.surface.get_size()[0]/2
        self.AddElement(textDetails)

        Mode = Text(fonts.BebasNeue.c20,"MODE:",(255,255,255))
        Mode.y = 100
        Mode.x = self.width/4 - Mode.surface.get_size()[0]/2
        self.AddElement(Mode)

        Players = Text(fonts.BebasNeue.c20,"PLAYERS:",(255,255,255))
        Players.y = 140
        Players.x = self.width/4 - Players.surface.get_size()[0]/2
        self.AddElement(Players)

        Ping = Text(fonts.BebasNeue.c20,"TCP PING:",(255,255,255))
        Ping.y = 180
        Ping.x = self.width/4 - Ping.surface.get_size()[0]/2
        self.AddElement(Ping)

        PingUDP = Text(fonts.BebasNeue.c20,"UDP PING:",(255,255,255))
        PingUDP.y = 200
        PingUDP.x = self.width/4- PingUDP.surface.get_size()[0]/2
        self.AddElement(PingUDP)

        ModeContent = Text(fonts.BebasNeue.c20,"NN",(255,255,255))
        ModeContent.y = 100
        ModeContent.x = self.width*3/4 - ModeContent.surface.get_size()[0]/2
        self.AddElement(ModeContent,"ModeShown")

        PlayersContent = Text(fonts.BebasNeue.c20,"NN",(255,255,255))
        PlayersContent.y = 140
        PlayersContent.x = self.width*3/4 - PlayersContent.surface.get_size()[0]/2
        self.AddElement(PlayersContent,"PlayersShown")

        PingContent = Text(fonts.BebasNeue.c20,"NN",(255,255,255))
        PingContent.y = 180
        PingContent.x = self.width*3/4 - PingContent.surface.get_size()[0]/2
        self.AddElement(PingContent,"PingShown")

        PingUDPcontent = Text(fonts.BebasNeue.c20,"NN",(255,255,255))
        PingUDPcontent.y = 200
        PingUDPcontent.x = self.width/4*3 - PingUDPcontent.surface.get_size()[0]/2
        self.AddElement(PingUDPcontent,"PingUDP")

        self.status = "reject"
        ##### LOADING ####

        loadingText = Text(fonts.BebasNeue.c15,"Connecting...",(255,255,255))
        loadingText.y = 230
        loadingText.x = self.width/2-loadingText.surface.get_size()[0]/2
        self.AddElement(loadingText,"LoadingText")

        loadingA = LoadingAnimation(squares=4)
        loadingA.y = 250
        loadingA.x = self.width/2-loadingA.width/2
        self.AddElement(loadingA,"LoadingA")

        ##### BUTTON REJECT #####
        rejectButton = RejectButton("Cancel")
        rejectButton.y = 290
        rejectButton.x = self.width/2 - rejectButton.imageA.get_size()[0]/2
        self.AddElement(rejectButton,"Reject")

        ##### NETWORK #####

        self.parent.SetErrorDef(self.Network_error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetUDPsignalDef(self.UDPsignal)
        self.allowConnect = False
        self.Connect()
    def __init__(self,parent,dataSession):
        Window.__init__(self,"Restore game",(253,245,230),(30,144,255),0,0,400,330,(0,0,0),255,(0,0,0))
        self.parent = parent
        self.data = dataSession

        textColor = 255,255,255
        title = Text(fonts.BebasNeue.c15,"Your last connection data:",textColor)
        title.x = self.width/2 - title.surface.get_size()[0]/2
        title.y = 30
        self.AddElement(title,"Tittle")

        if dataSession["status"] == "TryConnect" or dataSession["status"] == "TryConnectRoom":
            server = Text(fonts.BebasNeue.c20,"Server Address: ",textColor);
            server.x = self.width / 4 - server.surface.get_size()[0]/2
            server.y = 80 - server.surface.get_size()[1]/2
            self.AddElement(server,"Server title")

            server_IP = Text(fonts.BebasNeue.c30,str(dataSession["ip"]),textColor)
            server_IP.x = self.width / 4 * 3 - server_IP.surface.get_size()[0]/2
            server_IP.y = 80 - server_IP.surface.get_size()[1]/2
            self.AddElement(server_IP,"ip data")

            if dataSession["logData"]["type"] == "needGuestName":
                textInfo = Text(fonts.BebasNeue.c30,"You need to be asigned a name!",textColor)
                textInfo.x = self.width / 2 - textInfo.surface.get_size()[0]/2
                textInfo.y = 90 - textInfo.surface.get_size()[1]/2
                self.AddElement(textInfo,"textInfo")
            else:
                textSession = Text(fonts.BebasNeue.c15,"Your login data:",textColor)
                textSession.x = self.width / 2 - textSession.surface.get_size()[0]/2
                textSession.y = 130 - textSession.surface.get_size()[1]/2
                self.AddElement(textSession,"sessionData")

                textType = Text(fonts.BebasNeue.c20,"Type:",textColor)
                textType.x = self.width / 4 - textType.surface.get_size()[0]/2
                textType.y = 160 - textSession.surface.get_size()[1]/2
                self.AddElement(textType,"sessionTypeText")



                if dataSession["logData"]["type"] == "guest":
                    textContentType = Text(fonts.BebasNeue.c30,"Guest",textColor)
                else:
                    textContentType = Text(fonts.BebasNeue.c20,"Login",textColor)

                    ### ADD PASSWORD FIELD
                    passTitle = Text(fonts.BebasNeue.c20,"password:"******"passTitle")

                    passContent = Text(fonts.BebasNeue.c30,"****",textColor)
                    passContent.y = 225 - passContent.surface.get_size()[1]/2
                    passContent.x = self.width / 4 * 3 - passContent.surface.get_size()[0]/2
                    self.AddElement(passContent,"passContent")

                titleName = Text(fonts.BebasNeue.c20,"User:"******"titleName")


                nameContent = Text(fonts.BebasNeue.c20,dataSession["logData"]["name"],textColor)
                nameContent.x = self.width / 4 * 3 - nameContent.surface.get_size()[0]/2
                nameContent.y = 200 - nameContent.surface.get_size()[1]/2
                self.AddElement(nameContent,"name")


                ### ADD TEXT CONTENT TYPE, GUEST OR LOGIN

                textContentType.x = self.width/4*3 - textContentType.surface.get_size()[0]/2
                textContentType.y = 160 - textContentType.surface.get_size()[1]/2
                self.AddElement(textContentType,"contentType")

                if dataSession["status"] == "TryConnectRoom":
                    titleRoom = Text(fonts.BebasNeue.c20,"Room",textColor)
                    titleRoom.x = self.width / 4 - titleRoom.surface.get_size()[0]/2
                    titleRoom.y = 240 - titleRoom.surface.get_size()[1]/2
                    self.AddElement(titleRoom,"titleRoom")

                    roomContent = Text(fonts.BebasNeue.c20,dataSession["room"],textColor)
                    roomContent.x = self.width / 4 * 3 - roomContent.surface.get_size()[0]/2
                    roomContent.y = 240 - roomContent.surface.get_size()[1]/2
                    self.AddElement(roomContent,"roomName")
                self.AddButtons()
        self.parent.SetOptionRoomsDef(self.JoiningActions)
        self.parent.SetErrorDef(self.Network_Error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetLoginDef(self.LoginSuccess)
Esempio n. 29
0
 def __init__(self,parent,save):
     Window.__init__(self,"Sign up",(36, 107, 97),(43, 76, 111),0,0,400,210,(255,255,255))
     self.parent = parent
     self.save = save
     font = fonts.BebasNeue.c25
     y_act = 29
     ###  User text  ###
     UserText = Text(font,"Username:"******"User Text")
     ###  User input  ###
     UserInput = Input()
     UserInput.AllowAll()
     UserInput.SetParent(self)
     UserInput.SetSize(150,30)
     UserInput.x = self.width/2 + 5
     UserInput.y = UserText.y + (UserText.surface.get_size()[1]/2 - UserInput.size[1]/2)
     self.AddElement(UserInput,"User Input")
     ###  Password text  ###
     y_act += UserText.surface.get_size()[1] + 5
     PassText = Text(font,"Password:"******"Pass Text")
     ###  Password input  ###
     PassInput = copy.copy(UserInput)
     PassInput.y = PassText.y + (PassText.surface.get_size()[1]/2 - PassInput.size[1]/2)
     PassInput.password = True
     self.AddElement(PassInput,"Pass Input")
     ###  Pass Confirm text  ###
     y_act += PassText.surface.get_size()[1] + 5
     PassConfText = Text(font,"Confirm password:"******"Confirm Password Text")
     ###  Pass Confirm input  ###
     PassConfInput = copy.copy(PassInput)
     PassConfInput.y = PassConfText.y + (PassConfText.surface.get_size()[1]/2 - PassConfInput.size[1]/2)
     self.AddElement(PassConfInput,"Confirm Password Input")
     ###  Email text  ###
     y_act += PassConfText.surface.get_size()[1] + 5
     EmailText = Text(font,"Email:",(0,0,0))
     EmailText.x = self.width/2 - EmailText.surface.get_size()[0] - 5
     EmailText.y = y_act
     self.AddElement(EmailText,"Email Text")
     ###  Email input  ###
     EmailInput = copy.copy(PassConfInput)
     EmailInput.password = False
     EmailInput.y = EmailText.y - (EmailText.surface.get_size()[1]/2 - EmailInput.size[1]/2)
     self.AddElement(EmailInput,"Email Input")
     ###  Setting next inputs  ###
     UserInput.next_input = PassInput
     PassInput.next_input = PassConfInput
     PassConfInput.next_input = EmailInput
     EmailInput.next_input = UserInput
     ###  Accept button  ###
     y_act += EmailText.surface.get_size()[1] + 10
     Accept = AcceptButton("Sign up",150,(0,0),font)
     Accept.x = self.width/2+10
     Accept.y = y_act
     self.AddElement(Accept,"Accept")
     ###  Reject button  ###
     Reject = RejectButton("Cancel",150,(0,0),font)
     Reject.x = self.width/2 - 10 - Reject.size[0]
     Reject.y = y_act
     self.AddElement(Reject,"Cancel")
     ###  Extra variables  ###
     self.pressed = False
     self.pressed2 = False
     self.parent.SetRegisterDef(self.RegisterConfirm)
     self.sending_data = False
    def __init__(self):
        Window.__init__(self,"Client sync configuration",(43, 76, 111),(117, 108, 163),0,0,400,170,(255,255,255),255)

        self.AddInput()
        self.AddAcceptButtons()
    def __init__(self, x, y, server_name, server_ip, parent):

        self.ip = server_ip

        Window.__init__(self, server_name, (36, 107, 97), (43, 76, 111), x, y,
                        500, 330, (255, 255, 255), 250)
        self.parent = parent
        textIP = Text(fonts.BebasNeue.c30, server_ip, (255, 255, 255))
        textIP.y = 30
        textIP.x = self.width / 2 - textIP.surface.get_size()[0] / 2
        self.AddElement(textIP)

        textDetails = Text(fonts.BebasNeue.c20, "DETAILS:", (255, 255, 255))
        textDetails.y = 70
        textDetails.x = self.width / 2 - textDetails.surface.get_size()[0] / 2
        self.AddElement(textDetails)

        Mode = Text(fonts.BebasNeue.c20, "MODE:", (255, 255, 255))
        Mode.y = 100
        Mode.x = self.width / 4 - Mode.surface.get_size()[0] / 2
        self.AddElement(Mode)

        Players = Text(fonts.BebasNeue.c20, "PLAYERS:", (255, 255, 255))
        Players.y = 140
        Players.x = self.width / 4 - Players.surface.get_size()[0] / 2
        self.AddElement(Players)

        Ping = Text(fonts.BebasNeue.c20, "TCP PING:", (255, 255, 255))
        Ping.y = 180
        Ping.x = self.width / 4 - Ping.surface.get_size()[0] / 2
        self.AddElement(Ping)

        PingUDP = Text(fonts.BebasNeue.c20, "UDP PING:", (255, 255, 255))
        PingUDP.y = 200
        PingUDP.x = self.width / 4 - PingUDP.surface.get_size()[0] / 2
        self.AddElement(PingUDP)

        ModeContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        ModeContent.y = 100
        ModeContent.x = self.width * 3 / 4 - ModeContent.surface.get_size(
        )[0] / 2
        self.AddElement(ModeContent, "ModeShown")

        PlayersContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PlayersContent.y = 140
        PlayersContent.x = self.width * 3 / 4 - PlayersContent.surface.get_size(
        )[0] / 2
        self.AddElement(PlayersContent, "PlayersShown")

        PingContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PingContent.y = 180
        PingContent.x = self.width * 3 / 4 - PingContent.surface.get_size(
        )[0] / 2
        self.AddElement(PingContent, "PingShown")

        PingUDPcontent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PingUDPcontent.y = 200
        PingUDPcontent.x = self.width / 4 * 3 - PingUDPcontent.surface.get_size(
        )[0] / 2
        self.AddElement(PingUDPcontent, "PingUDP")

        self.status = "reject"
        ##### LOADING ####

        loadingText = Text(fonts.BebasNeue.c15, "Connecting...",
                           (255, 255, 255))
        loadingText.y = 230
        loadingText.x = self.width / 2 - loadingText.surface.get_size()[0] / 2
        self.AddElement(loadingText, "LoadingText")

        loadingA = LoadingAnimation(squares=4)
        loadingA.y = 250
        loadingA.x = self.width / 2 - loadingA.width / 2
        self.AddElement(loadingA, "LoadingA")

        ##### BUTTON REJECT #####
        rejectButton = RejectButton("Cancel")
        rejectButton.y = 290
        rejectButton.x = self.width / 2 - rejectButton.imageA.get_size()[0] / 2
        self.AddElement(rejectButton, "Reject")

        ##### NETWORK #####

        self.parent.SetErrorDef(self.Network_error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetUDPsignalDef(self.UDPsignal)
        self.allowConnect = False
        self.Connect()
    def __init__(self):
        Window.__init__(self, "Client sync configuration", (43, 76, 111),
                        (117, 108, 163), 0, 0, 400, 170, (255, 255, 255), 255)

        self.AddInput()
        self.AddAcceptButtons()
Esempio n. 33
0
 def __init__(self, parent, save):
     Window.__init__(self, "Sign up", (36, 107, 97), (43, 76, 111), 0, 0,
                     400, 210, (255, 255, 255))
     self.parent = parent
     self.save = save
     font = fonts.BebasNeue.c25
     y_act = 29
     ###  User text  ###
     UserText = Text(font, "Username:"******"User Text")
     ###  User input  ###
     UserInput = Input()
     UserInput.AllowAll()
     UserInput.SetParent(self)
     UserInput.SetSize(150, 30)
     UserInput.x = self.width / 2 + 5
     UserInput.y = UserText.y + (UserText.surface.get_size()[1] / 2 -
                                 UserInput.size[1] / 2)
     self.AddElement(UserInput, "User Input")
     ###  Password text  ###
     y_act += UserText.surface.get_size()[1] + 5
     PassText = Text(font, "Password:"******"Pass Text")
     ###  Password input  ###
     PassInput = copy.copy(UserInput)
     PassInput.y = PassText.y + (PassText.surface.get_size()[1] / 2 -
                                 PassInput.size[1] / 2)
     PassInput.password = True
     self.AddElement(PassInput, "Pass Input")
     ###  Pass Confirm text  ###
     y_act += PassText.surface.get_size()[1] + 5
     PassConfText = Text(font, "Confirm password:"******"Confirm Password Text")
     ###  Pass Confirm input  ###
     PassConfInput = copy.copy(PassInput)
     PassConfInput.y = PassConfText.y + (
         PassConfText.surface.get_size()[1] / 2 - PassConfInput.size[1] / 2)
     self.AddElement(PassConfInput, "Confirm Password Input")
     ###  Email text  ###
     y_act += PassConfText.surface.get_size()[1] + 5
     EmailText = Text(font, "Email:", (0, 0, 0))
     EmailText.x = self.width / 2 - EmailText.surface.get_size()[0] - 5
     EmailText.y = y_act
     self.AddElement(EmailText, "Email Text")
     ###  Email input  ###
     EmailInput = copy.copy(PassConfInput)
     EmailInput.password = False
     EmailInput.y = EmailText.y - (EmailText.surface.get_size()[1] / 2 -
                                   EmailInput.size[1] / 2)
     self.AddElement(EmailInput, "Email Input")
     ###  Setting next inputs  ###
     UserInput.next_input = PassInput
     PassInput.next_input = PassConfInput
     PassConfInput.next_input = EmailInput
     EmailInput.next_input = UserInput
     ###  Accept button  ###
     y_act += EmailText.surface.get_size()[1] + 10
     Accept = AcceptButton("Sign up", 150, (0, 0), font)
     Accept.x = self.width / 2 + 10
     Accept.y = y_act
     self.AddElement(Accept, "Accept")
     ###  Reject button  ###
     Reject = RejectButton("Cancel", 150, (0, 0), font)
     Reject.x = self.width / 2 - 10 - Reject.size[0]
     Reject.y = y_act
     self.AddElement(Reject, "Cancel")
     ###  Extra variables  ###
     self.pressed = False
     self.pressed2 = False
     self.parent.SetRegisterDef(self.RegisterConfirm)
     self.sending_data = False
    def __init__(self, parent, dataSession):
        Window.__init__(self, "Restore game", (253, 245, 230), (30, 144, 255),
                        0, 0, 400, 330, (0, 0, 0), 255, (0, 0, 0))
        self.parent = parent
        self.data = dataSession

        textColor = 255, 255, 255
        title = Text(fonts.BebasNeue.c15, "Your last connection data:",
                     textColor)
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        title.y = 30
        self.AddElement(title, "Tittle")

        if dataSession["status"] == "TryConnect" or dataSession[
                "status"] == "TryConnectRoom":
            server = Text(fonts.BebasNeue.c20, "Server Address: ", textColor)
            server.x = self.width / 4 - server.surface.get_size()[0] / 2
            server.y = 80 - server.surface.get_size()[1] / 2
            self.AddElement(server, "Server title")

            server_IP = Text(fonts.BebasNeue.c30, str(dataSession["ip"]),
                             textColor)
            server_IP.x = self.width / 4 * 3 - server_IP.surface.get_size(
            )[0] / 2
            server_IP.y = 80 - server_IP.surface.get_size()[1] / 2
            self.AddElement(server_IP, "ip data")

            if dataSession["logData"]["type"] == "needGuestName":
                textInfo = Text(fonts.BebasNeue.c30,
                                "You need to be asigned a name!", textColor)
                textInfo.x = self.width / 2 - textInfo.surface.get_size()[0] / 2
                textInfo.y = 90 - textInfo.surface.get_size()[1] / 2
                self.AddElement(textInfo, "textInfo")
            else:
                textSession = Text(fonts.BebasNeue.c15, "Your login data:",
                                   textColor)
                textSession.x = self.width / 2 - textSession.surface.get_size(
                )[0] / 2
                textSession.y = 130 - textSession.surface.get_size()[1] / 2
                self.AddElement(textSession, "sessionData")

                textType = Text(fonts.BebasNeue.c20, "Type:", textColor)
                textType.x = self.width / 4 - textType.surface.get_size()[0] / 2
                textType.y = 160 - textSession.surface.get_size()[1] / 2
                self.AddElement(textType, "sessionTypeText")

                if dataSession["logData"]["type"] == "guest":
                    textContentType = Text(fonts.BebasNeue.c30, "Guest",
                                           textColor)
                else:
                    textContentType = Text(fonts.BebasNeue.c20, "Login",
                                           textColor)

                    ### ADD PASSWORD FIELD
                    passTitle = Text(fonts.BebasNeue.c20, "password:"******"passTitle")

                    passContent = Text(fonts.BebasNeue.c30, "****", textColor)
                    passContent.y = 225 - passContent.surface.get_size()[1] / 2
                    passContent.x = self.width / 4 * 3 - passContent.surface.get_size(
                    )[0] / 2
                    self.AddElement(passContent, "passContent")

                titleName = Text(fonts.BebasNeue.c20, "User:"******"titleName")

                nameContent = Text(fonts.BebasNeue.c20,
                                   dataSession["logData"]["name"], textColor)
                nameContent.x = self.width / 4 * 3 - nameContent.surface.get_size(
                )[0] / 2
                nameContent.y = 200 - nameContent.surface.get_size()[1] / 2
                self.AddElement(nameContent, "name")

                ### ADD TEXT CONTENT TYPE, GUEST OR LOGIN

                textContentType.x = self.width / 4 * 3 - textContentType.surface.get_size(
                )[0] / 2
                textContentType.y = 160 - textContentType.surface.get_size(
                )[1] / 2
                self.AddElement(textContentType, "contentType")

                if dataSession["status"] == "TryConnectRoom":
                    titleRoom = Text(fonts.BebasNeue.c20, "Room", textColor)
                    titleRoom.x = self.width / 4 - titleRoom.surface.get_size(
                    )[0] / 2
                    titleRoom.y = 240 - titleRoom.surface.get_size()[1] / 2
                    self.AddElement(titleRoom, "titleRoom")

                    roomContent = Text(fonts.BebasNeue.c20,
                                       dataSession["room"], textColor)
                    roomContent.x = self.width / 4 * 3 - roomContent.surface.get_size(
                    )[0] / 2
                    roomContent.y = 240 - roomContent.surface.get_size()[1] / 2
                    self.AddElement(roomContent, "roomName")
                self.AddButtons()
        self.parent.SetOptionRoomsDef(self.JoiningActions)
        self.parent.SetErrorDef(self.Network_Error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetLoginDef(self.LoginSuccess)