Esempio n. 1
0
	def _check_out(self):
		"""
		Allows the user to check out items.
		"""
		logger.debug("Enter")
		
		item_lists = [self.common_tools, self.uncommon_tools, self.common_keys, self.uncommon_keys]
		item_set = Shelf()
			
		for item in item_lists:
			item_set.extend(item.items_out()) # Update latest checked out items.
				
		item_set.update_names()
		item_set_names = self.tools.trim_items(item_set.items_out_by_name())
			
		# Make sure we have some items checked out.
		if not item_set_names:
			self._create_dialog_msg(False, "Please either hit 'Cancel' or select some items to check out.")
			return
			
		item_set.remove_clicks()
		
		for item in item_set_names:
			if 'laptop' in item or 'lrduo' in item:
				self._create_dialog_acknowledge() # Should display only if a fluke or laptop is in the items list
				break

		self.tools.checkout_items(self.current_user, item_set_names, self._get_building_number())
		self.inventory.update(item_set_names)
		
		self._switch_frame('login')
		
		logger.debug("Exit")
Esempio n. 2
0
    def _check_out(self):
        """
		Allows the user to check out items.
		"""
        logger.debug("Enter")

        item_lists = [
            self.common_tools, self.uncommon_tools, self.common_keys,
            self.uncommon_keys
        ]
        item_set = Shelf()

        for item in item_lists:
            item_set.extend(
                item.items_out())  # Update latest checked out items.

        item_set.update_names()
        item_set_names = self.tools.trim_items(item_set.items_out_by_name())

        # Make sure we have some items checked out.
        if not item_set_names:
            self._create_dialog_msg(
                False,
                "Please either hit 'Cancel' or select some items to check out."
            )
            return

        item_set.remove_clicks()

        for item in item_set_names:
            if 'laptop' in item or 'lrduo' in item:
                self._create_dialog_acknowledge(
                )  # Should display only if a fluke or laptop is in the items list
                break

        self.tools.checkout_items(self.current_user, item_set_names,
                                  self._get_building_number())
        self.inventory.update(item_set_names)

        self._switch_frame('login')

        logger.debug("Exit")