def __init__(self, drawer, frame_delay=0):
        PixelEffect.__init__(self, drawer, frame_delay)
        self.translate = 0
        self.step = 4
        self.wave_step = 0

        self.p = 1.0 / (drawer.n_led * 1) * 2
        self.total_wave_steps = drawer.intensity_max
 def __init__(self, drawer, steps, cycles, frame_delay=0.1):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.steps = steps
     self.cycles = cycles
     self.current_step = 0
     self.current_cycle = 0
     self.transition_cycle = 0
     self.p = 1.0 / (drawer.n_led * 5)
 def __init__(self, drawer, steps, cycles, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.steps = steps
     self.cycles = cycles
     self.current_step = 0
     self.current_cycle = 0
     self.transition_cycle = -1
     self.target_color = ColorRGB.random(2, drawer.intensity_min,
                                         drawer.intensity_max)
     self.target_transition_color = ColorRGB.random(2, drawer.intensity_min,
                                                    drawer.intensity_max)
 def __init__(self, drawer, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.translate = 0
     self.p = 1.0 / (self.drawer.n_led * 1) * 1
     print(self.p)
 def __init__(self, drawer, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.blinks = []
     self.max_leds = 10
 def __init__(self, drawer, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.translate = 0
     self.translate_incr = 1
     self.p = 1.0 / (self.drawer.n_led * 5)
 def __init__(self, drawer, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.tail_len = 10
     self.drops_distance = 10
     self.drops = []
 def __init__(self, drawer, frame_delay=0.1):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.steps = 60
     self.current_step = 0
     self.bounce_direction = 1
 def __init__(self, drawer, frame_delay=0.1):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.bounce_direction = 0
     self.index = 0
Esempio n. 10
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 def __init__(self, drawer, frame_delay=0):
     PixelEffect.__init__(self, drawer, frame_delay)
     self.meteors = []
     self.meteors.append(Meteor())