def regEffect2(args): if len(args) != 12: log.log( "est_effect 2 <player Filter> <delay> <model> <start userid> <end userid> <life> <width> <end width> <Red> <Green> <Blue> <Alpha>" ) log.log("est_effect 2: get: " + " ".join(args)) return users = str(args[0]) if users == "#a": users = "#all" delay = float(args[1]) model = str(args[2]) sid = int(args[3]) eid = int(args[4]) life = float(args[5]) width = int(args[6]) ewidth = int(args[7]) red = int(args[8]) green = int(args[9]) blue = int(args[10]) alpha = int(args[11]) if sid != 0 and es.exists("userid", sid): sid = playerlib.getPlayer(sid).index else: log.log("est_effect 2: unkown id: %s !" % sid) return if eid != 0 and es.exists("userid", eid): eid = playerlib.getPlayer(eid).index else: log.log("est_effect 2: unkown id: %s !" % eid) return spe_effects.beamEntPoint( users, delay, sid, 0, eid, 0, model, 0, 0, 255, life, width, ewidth, 0, 0, red, green, blue, alpha, 0 )
def regEffect2(args): if len(args) != 12: log.log( 'est_effect 2 <player Filter> <delay> <model> <start userid> <end userid> <life> <width> <end width> <Red> <Green> <Blue> <Alpha>' ) log.log('est_effect 2: get: ' + ' '.join(args)) return users = str(args[0]) if users == '#a': users = '#all' delay = float(args[1]) model = str(args[2]) sid = int(args[3]) eid = int(args[4]) life = float(args[5]) width = int(args[6]) ewidth = int(args[7]) red = int(args[8]) green = int(args[9]) blue = int(args[10]) alpha = int(args[11]) if sid != 0 and es.exists('userid', sid): sid = playerlib.getPlayer(sid).index else: log.log('est_effect 2: unkown id: %s !' % sid) return if eid != 0 and es.exists('userid', eid): eid = playerlib.getPlayer(eid).index else: log.log('est_effect 2: unkown id: %s !' % eid) return spe_effects.beamEntPoint(users, delay, sid, 0, eid, 0, model, 0, 0, 255, life, width, ewidth, 0, 0, red, green, blue, alpha, 0)
def preRegEffect2(args): if len(args) != 22 and len(args) != 18: log.log( 'est_effect 02 <player Filter> <delay> <model> <start ent> <start position "X Y Z"> <end ent> <end position "X Y Z"> ' + '<framerate> <life> <start width> <end width> <fade distance> <amplitude> <R> <G> <B> <A> <speed>' ) log.log('est_effect 02: get: ' + ' '.join(args)) return if len(args) == 18: x, y, z = args[4].split(',') x1, y1, z1 = args[6].split(',') preRegEffect2([ args[0], args[1], args[2], args[3], x, y, z, args[5], x1, y1, z1, args[7], args[8], args[9], args[10], args[11], args[12], args[13], args[14], args[15], args[16], args[17] ]) return users = str(args[0]) if users == '#a': users = '#all' delay = float(args[1]) model = str(args[2]) sid = int(args[3]) start = (args[4], args[5], args[6]) eid = int(args[7]) end = (args[8], args[9], args[10]) framerate = int(args[11]) life = float(args[12]) width = int(args[13]) ewidth = int(args[14]) fade = int(args[15]) ampl = int(args[16]) red = int(args[17]) green = int(args[18]) blue = int(args[19]) alpha = int(args[20]) speed = int(args[21]) if sid != 0 and es.exists('userid', sid): sid = playerlib.getPlayer(sid).index else: log.log('est_effect_02: unkown id: %s !' % sid) return if eid != 0 and es.exists('userid', eid): eid = playerlib.getPlayer(eid).index else: log.log('est_effect_02: unkown id: %s !' % eid) return if ampl > 60: ampl = 60 spe_effects.beamEntPoint(users, delay, sid, start, eid, end, model, 0, 0, framerate, life, width, ewidth, fade, ampl, red, green, blue, alpha, speed)
def preRegEffect2(args): if len(args) != 22 and len(args) != 18: log.log( 'est_effect 02 <player Filter> <delay> <model> <start ent> <start position "X Y Z"> <end ent> <end position "X Y Z"> ' + "<framerate> <life> <start width> <end width> <fade distance> <amplitude> <R> <G> <B> <A> <speed>" ) log.log("est_effect 02: get: " + " ".join(args)) return if len(args) == 18: x, y, z = args[4].split(",") x1, y1, z1 = args[6].split(",") preRegEffect2( [ args[0], args[1], args[2], args[3], x, y, z, args[5], x1, y1, z1, args[7], args[8], args[9], args[10], args[11], args[12], args[13], args[14], args[15], args[16], args[17], ] ) return users = str(args[0]) if users == "#a": users = "#all" delay = float(args[1]) model = str(args[2]) sid = int(args[3]) start = (args[4], args[5], args[6]) eid = int(args[7]) end = (args[8], args[9], args[10]) framerate = int(args[11]) life = float(args[12]) width = int(args[13]) ewidth = int(args[14]) fade = int(args[15]) ampl = int(args[16]) red = int(args[17]) green = int(args[18]) blue = int(args[19]) alpha = int(args[20]) speed = int(args[21]) if sid != 0 and es.exists("userid", sid): sid = playerlib.getPlayer(sid).index else: log.log("est_effect_02: unkown id: %s !" % sid) return if eid != 0 and es.exists("userid", eid): eid = playerlib.getPlayer(eid).index else: log.log("est_effect_02: unkown id: %s !" % eid) return if ampl > 60: ampl = 60 spe_effects.beamEntPoint( users, delay, sid, start, eid, end, model, 0, 0, framerate, life, width, ewidth, fade, ampl, red, green, blue, alpha, speed, )