# %% [markdown] # To add coordinates, on way is to set them one by one: # %% d3D.t = ( Coord.arange(6) * 0.1 ) # we need a sequence of 6 values for `t` dimension (see shape above) d3D.t.title = "time" d3D.t.units = ur.seconds d3D.coordset # now return a list of coordinates # %% d3D.t # %% d3D.coordset("t") # Alternative way to get a given coordinates # %% d3D["t"] # another alternative way to get a given coordinates # %% [markdown] # The two other coordinates u and v are still undefined # %% d3D.u, d3D.v # %% [markdown] # When the dataset is printed, only the information for the existing coordinates is given. # %% d3D
d3D.t # the same for coordinate t, v, u which are not yet set # %% [markdown] # To add coordinates, on way is to set them one by one: # %% d3D.t = Coord.arange(6) * .1 # we need a sequence of 6 values for `t` dimension (see shape above) d3D.t.title = 'time' d3D.t.units = ur.seconds d3D.coordset # now return a list of coordinates # %% d3D.t # %% d3D.coordset('t') # Alternative way to get a given coordinates # %% d3D['t'] # another alternative way to get a given coordinates # %% [markdown] # The two other coordinates u and v are still undefined # %% d3D.u, d3D.v # %% [markdown] # When the dataset is printed, only the information for the existing coordinates is given. # %% d3D