'online_mode': False
    },
}

# Configure plugins
plugins = default_plugins

plugins.append(('Messenger', MessengerPlugin))
plugins.append(('MineAndPlace', MineAndPlacePlugin))
plugins.append(('NewMovement', NewMovementPlugin))
#plugins.append(('NewPhysics', NewPhysicsPlugin))
plugins.append(('SendMapData', SendMapDataPlugin))
plugins.append(('SendEntityData', SendEntityDataPlugin))
plugins.append(('SpockControl', SpockControlPlugin))
plugins.append(('NewInventory', InventoryPlugin))

# Chose minecraft server
hostname = "localhost"
try:
    # If the environment variable is set use it as the hostname
    hostname = os.environ["MC_SERVER_NAME"]
except KeyError:
    pass

print("Connecting to {} server on port 25565".format(hostname))

# Create and start client
# client.start() with no arguments will automatically connect to localhost
client = Client(plugins=plugins, settings=settings)
client.start(hostname, 25565)