Esempio n. 1
0
def test_keep_in():
    actor = Actor(0)
    actor.location[0] = -1
    actor.location[1] = actor.battlefield_max() + 1
    actor.keep_in()
    assert actor.location[0] == 0
    assert actor.location[1] == actor.battlefield_max()
    actor.location[0] = actor.battlefield_max() + 1
    actor.location[1] = -1
    actor.keep_in()
    assert actor.location[0] == actor.battlefield_max()
    assert actor.location[1] == 0
    actor.location[0] = 50
    actor.location[1] = 50
    actor.keep_in()
    assert actor.location[0] == 50
    assert actor.location[1] == 50
Esempio n. 2
0
def test_actor_location_xy_is_within_0_to_100():
    actor = Actor(0)
    assert 0 <= actor.location[0] <= actor.battlefield_max()
    assert 0 <= actor.location[1] <= actor.battlefield_max()