def cast(self): GameManager.add_power(Militia.POWER_ADDED) return Hero.cast(self)
def cast(self): GameManager.defeat_monster_with_cost(ArhaTemplar.MAX_POWER) return Hero.cast(self)
def __init__(self): Hero.__init__(self, Militia.NAME, Militia.COST, Militia.FACTION, Militia.HONOR)
def cast(self): GameManager.draw_cards(ArhaInitiate.CARDS_DRAWN) return Hero.cast(self)
def __init__(self): Hero.__init__(self, ArhaTemplar.NAME, ArhaTemplar.COST, ArhaTemplar.FACTION, ArhaTemplar.HONOR)
def cast(self): GameManager.draw_cards(AsceticOfTheLidlessEye.CARDS_DRAWN) return Hero.cast(self)
def __init__(self): Hero.__init__(self, ArhaInitiate.NAME, ArhaInitiate.COST, ArhaInitiate.FACTION, ArhaInitiate.HONOR)
def cast(self): GameManager.add_runes(Apprentice.RUNES_ADDED) return Hero.cast(self)
def __init__(self): Hero.__init__(self, AsceticOfTheLidlessEye.NAME, AsceticOfTheLidlessEye.COST, AsceticOfTheLidlessEye.FACTION, AsceticOfTheLidlessEye.HONOR)
def __init__(self): Hero.__init__(self, Apprentice.NAME, Apprentice.COST, Apprentice.FACTION, Apprentice.HONOR)
def cast(self): GameManager.add_runes(Mystic.RUNES_ADDED) return Hero.cast(self)
def __init__(self): Hero.__init__(self, Mystic.NAME, Mystic.COST, Mystic.FACTION, Mystic.HONOR)
def cast(self): GameManager.add_power(HeavyInfantry.POWER_ADDED) return Hero.cast(self)
def __init__(self): Hero.__init__(self, HeavyInfantry.NAME, HeavyInfantry.COST, HeavyInfantry.FACTION, HeavyInfantry.HONOR)