Esempio n. 1
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 def cast(self):
     GameManager.add_power(Militia.POWER_ADDED)
     return Hero.cast(self)
Esempio n. 2
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 def cast(self):
     GameManager.defeat_monster_with_cost(ArhaTemplar.MAX_POWER)
     return Hero.cast(self)
Esempio n. 3
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 def __init__(self):
     Hero.__init__(self, Militia.NAME, Militia.COST, Militia.FACTION,
                   Militia.HONOR)
Esempio n. 4
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 def cast(self):
     GameManager.draw_cards(ArhaInitiate.CARDS_DRAWN)
     return Hero.cast(self)
Esempio n. 5
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 def __init__(self):
     Hero.__init__(self, ArhaTemplar.NAME, ArhaTemplar.COST,
                   ArhaTemplar.FACTION, ArhaTemplar.HONOR)
Esempio n. 6
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 def cast(self):
     GameManager.draw_cards(AsceticOfTheLidlessEye.CARDS_DRAWN)
     return Hero.cast(self)
Esempio n. 7
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 def __init__(self):
     Hero.__init__(self, ArhaInitiate.NAME, ArhaInitiate.COST,
                   ArhaInitiate.FACTION, ArhaInitiate.HONOR)
Esempio n. 8
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 def cast(self):
     GameManager.add_runes(Apprentice.RUNES_ADDED)
     return Hero.cast(self)
Esempio n. 9
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 def __init__(self):
     Hero.__init__(self, AsceticOfTheLidlessEye.NAME,
                   AsceticOfTheLidlessEye.COST,
                   AsceticOfTheLidlessEye.FACTION,
                   AsceticOfTheLidlessEye.HONOR)
Esempio n. 10
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 def __init__(self):
     Hero.__init__(self, Apprentice.NAME, Apprentice.COST,
                   Apprentice.FACTION, Apprentice.HONOR)
Esempio n. 11
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 def cast(self):
     GameManager.add_runes(Mystic.RUNES_ADDED)
     return Hero.cast(self)
Esempio n. 12
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 def __init__(self):
     Hero.__init__(self, Mystic.NAME, Mystic.COST, Mystic.FACTION, Mystic.HONOR)
Esempio n. 13
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 def cast(self):
     GameManager.add_power(HeavyInfantry.POWER_ADDED)
     return Hero.cast(self)
Esempio n. 14
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 def __init__(self):
     Hero.__init__(self, HeavyInfantry.NAME, HeavyInfantry.COST,
                   HeavyInfantry.FACTION, HeavyInfantry.HONOR)