def __init__(self): SCMenu.__init__(self) self.meetMenuHolder = None zoneId = base.cr.playGame.getPlaceId() if zoneId and zoneId == 11000: meetMenu = SCMenu() for msgIndex in OTPLocalizer.SCFactoryMeetMenuIndexes: term = SCStaticTextTerminal(msgIndex) meetMenu.append(term) self.meetMenuHolder = SCMenuHolder.SCMenuHolder(OTPLocalizer.SCMenuFactoryMeet, meetMenu) self[0:0] = [self.meetMenuHolder] self.accept('factoryZoneChanged', self.__zoneChanged) self.__zoneChanged() return
def __init__(self): SCMenu.__init__(self) self.meetMenuHolder = None zoneId = base.cr.playGame.getPlaceId() if zoneId and zoneId == 11000: meetMenu = SCMenu() for msgIndex in OTPLocalizer.SCFactoryMeetMenuIndexes: term = SCStaticTextTerminal(msgIndex) meetMenu.append(term) self.meetMenuHolder = SCMenuHolder.SCMenuHolder( OTPLocalizer.SCMenuFactoryMeet, meetMenu) self[0:0] = [self.meetMenuHolder] self.accept('factoryZoneChanged', self.__zoneChanged) self.__zoneChanged() return
def __init__(self): SCMenu.__init__(self) self.accept('resistanceMessagesChanged', self.__resistanceMessagesChanged) self.__resistanceMessagesChanged() submenus = []
def __init__(self, zoneId): SCMenu.__init__(self) self.__boardingMessagesChanged(zoneId)
def __init__(self, indices): SCMenu.__init__(self) for index in indices: term = SCStaticTextTerminal(index) self.append(term)
def __init__(self, sections): SCMenu.__init__(self) self.sections = sections self.__messagesChanged()
def __init__(self): SCMenu.__init__(self) self.accept('petTrickPhrasesChanged', self.__phrasesChanged) self.__phrasesChanged()
def __init__(self): SCMenu.__init__(self) self.accept('questsChanged', self.__tasksChanged) self.__tasksChanged()
def __init__(self, indices): SCMenu.__init__(self) for index in indices: term = SCStaticTextTerminal(index) self.append(term)
def __init__(self): SCMenu.__init__(self) self.accept('petTrickPhrasesChanged', self.__phrasesChanged) self.__phrasesChanged()
def __init__(self): SCMenu.__init__(self) self.accept('resistanceMessagesChanged', self.__resistanceMessagesChanged) self.__resistanceMessagesChanged() submenus = []
def __init__(self, zoneId): SCMenu.__init__(self) self.__boardingMessagesChanged(zoneId)
def __init__(self, sections): SCMenu.__init__(self) self.sections = sections self.__messagesChanged()