Esempio n. 1
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    def on_fitButton_clicked(self):
        "Fitting a sphere to the line hoping the sphere to capture a circular movement"
        ids = []

        lps = sl.firstLineAsArray(self.polyLine, ids)
        slps = sl.smoothLine(lps)
        dslps = (len(ids) - slps.shape[0]) / 2

        pts = self.polyLine.GetPoints()

        for (idx, j) in enumerate(range(dslps, len(lps) - dslps)):
            pts.SetPoint(ids[j], slps[idx, :])
Esempio n. 2
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	def on_fitButton_clicked(self):
		"Fitting a sphere to the line hoping the sphere to capture a circular movement"
		ids = []

		lps = sl.firstLineAsArray(self.polyLine, ids)
		slps = sl.smoothLine(lps)
		dslps = (len(ids) - slps.shape[0]) / 2

		pts = self.polyLine.GetPoints()

		for (idx,j) in enumerate(range(dslps, len(lps)-dslps)):
			pts.SetPoint(ids[j], slps[idx,:])
Esempio n. 3
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    def on_smoothButton_clicked(self):
        ids = []

        lps = sl.firstLineAsArray(self.polyLine, ids)
        slps = sl.smoothLine(lps)
        dslps = (len(ids) - slps.shape[0]) / 2

        pts = self.polyLine.GetPoints()

        for (idx, j) in enumerate(range(dslps, len(lps) - dslps)):
            pts.SetPoint(ids[j], slps[idx, :])

        self.RenderLine()

        return
Esempio n. 4
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	def on_smoothButton_clicked(self):
		ids = []

		lps = sl.firstLineAsArray(self.polyLine, ids)
		slps = sl.smoothLine(lps)
		dslps = (len(ids) - slps.shape[0]) / 2

		pts = self.polyLine.GetPoints()

		for (idx,j) in enumerate(range(dslps, len(lps)-dslps)):
			pts.SetPoint(ids[j], slps[idx,:])

		self.RenderLine()

		return
Esempio n. 5
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	def RenderLine(self):
		self.ren.RemoveAllViewProps()

		p = self.polyLine

		m = vtk.vtkPolyDataMapper()
		m.SetInput(p)

		a = vtk.vtkActor()
		a.SetMapper(m)

		self.AddGeometry()
		self.ren.AddActor(a)
		self.ren.ResetCamera()

		self.i.Render()

		ids = []
		line = sl.firstLineAsArray(p, ids)
		curvatures = sl.computeCurvatureForLine(line)


		self.ax.clear()

		if (self.bPlotK.isChecked()):
			self.ax.plot(curvatures)

		(p1, p2, dk) = sl.bracketPeaks(curvatures, -400, 400)

		if (self.bPlotdK.isChecked()):
			self.ax.plot(dk)

		if (self.bPlotKFFT.isChecked()):
			fftK = np.abs(np.fft.rfft(curvatures))
			self.ax.plot(fftK)

		self.canvasWidget.draw()
Esempio n. 6
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    def RenderLine(self):
        self.ren.RemoveAllViewProps()

        p = self.polyLine

        m = vtk.vtkPolyDataMapper()
        m.SetInput(p)

        a = vtk.vtkActor()
        a.SetMapper(m)

        self.AddGeometry()
        self.ren.AddActor(a)
        self.ren.ResetCamera()

        self.i.Render()

        ids = []
        line = sl.firstLineAsArray(p, ids)
        curvatures = sl.computeCurvatureForLine(line)

        self.ax.clear()

        if (self.bPlotK.isChecked()):
            self.ax.plot(curvatures)

        (p1, p2, dk) = sl.bracketPeaks(curvatures, -400, 400)

        if (self.bPlotdK.isChecked()):
            self.ax.plot(dk)

        if (self.bPlotKFFT.isChecked()):
            fftK = np.abs(np.fft.rfft(curvatures))
            self.ax.plot(fftK)

        self.canvasWidget.draw()