def test_starting_position(self, mock_stdout):
        new_board = sud.create_game_board()
        new_board = sud.set_border(new_board)
        new_board = sud.starting_position(new_board)
        expected_output = """Your starting position is: 
X X X X   X X X X 
X * * * * * * * X 
X * * * * * * * X 
X * * * * * * * X 
X * * * * * * * X 
X * * * * * * * X 
X * * * * * * * X 
X * * * @ * * * X 
X X X X X X X X X \n"""
        self.assertEqual(mock_stdout.getvalue(), expected_output)
Esempio n. 2
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 def test_error_place_character(self):
     new_board = sud.create_game_board()
     new_board = sud.set_border(new_board)
     new_character = {
         'Name': 'Dustin',
         'Class': 'Smuggler',
         'HP': 10,
         'Strength': 18,
         'Dexterity': 18,
         'Constitution:': 18,
         'Intelligence': 18,
         'Wisdom': 18,
         'Charisma': 18,
         'XP': 0,
         'Inventory': ['Blaster Pistol'],
         'Position': [8, 9]
     }
     self.assertRaises(TypeError,
                       sud.place_character(new_board, new_character))
Esempio n. 3
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 def test_regular_set_border(self):
     new_board = sud.create_game_board()
     self.assertEqual(
         sud.set_border(new_board), {
             (0, 0): 'X',
             (0, 1): 'X',
             (0, 2): 'X',
             (0, 3): 'X',
             (0, 4): ' ',
             (0, 5): 'X',
             (0, 6): 'X',
             (0, 7): 'X',
             (0, 8): 'X',
             (1, 0): 'X',
             (1, 1): '*',
             (1, 2): '*',
             (1, 3): '*',
             (1, 4): '*',
             (1, 5): '*',
             (1, 6): '*',
             (1, 7): '*',
             (1, 8): 'X',
             (2, 0): 'X',
             (2, 1): '*',
             (2, 2): '*',
             (2, 3): '*',
             (2, 4): '*',
             (2, 5): '*',
             (2, 6): '*',
             (2, 7): '*',
             (2, 8): 'X',
             (3, 0): 'X',
             (3, 1): '*',
             (3, 2): '*',
             (3, 3): '*',
             (3, 4): '*',
             (3, 5): '*',
             (3, 6): '*',
             (3, 7): '*',
             (3, 8): 'X',
             (4, 0): 'X',
             (4, 1): '*',
             (4, 2): '*',
             (4, 3): '*',
             (4, 4): '*',
             (4, 5): '*',
             (4, 6): '*',
             (4, 7): '*',
             (4, 8): 'X',
             (5, 0): 'X',
             (5, 1): '*',
             (5, 2): '*',
             (5, 3): '*',
             (5, 4): '*',
             (5, 5): '*',
             (5, 6): '*',
             (5, 7): '*',
             (5, 8): 'X',
             (6, 0): 'X',
             (6, 1): '*',
             (6, 2): '*',
             (6, 3): '*',
             (6, 4): '*',
             (6, 5): '*',
             (6, 6): '*',
             (6, 7): '*',
             (6, 8): 'X',
             (7, 0): 'X',
             (7, 1): '*',
             (7, 2): '*',
             (7, 3): '*',
             (7, 4): '*',
             (7, 5): '*',
             (7, 6): '*',
             (7, 7): '*',
             (7, 8): 'X',
             (8, 0): 'X',
             (8, 1): 'X',
             (8, 2): 'X',
             (8, 3): 'X',
             (8, 4): 'X',
             (8, 5): 'X',
             (8, 6): 'X',
             (8, 7): 'X',
             (8, 8): 'X'
         })
Esempio n. 4
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 def test_correct_2_create_game_board(self):
     new_board = create_game_board()
     self.assertEqual(new_board[(8, 0)], '*')
Esempio n. 5
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 def test_length_create_game_board(self):
     self.assertTrue(len(create_game_board()), 8)
Esempio n. 6
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 def test_normal_create_game_board(self):
     self.assertEqual(
         create_game_board(), {
             (0, 0): '*',
             (0, 1): '*',
             (0, 2): '*',
             (0, 3): '*',
             (0, 4): '*',
             (0, 5): '*',
             (0, 6): '*',
             (0, 7): '*',
             (0, 8): '*',
             (1, 0): '*',
             (1, 1): '*',
             (1, 2): '*',
             (1, 3): '*',
             (1, 4): '*',
             (1, 5): '*',
             (1, 6): '*',
             (1, 7): '*',
             (1, 8): '*',
             (2, 0): '*',
             (2, 1): '*',
             (2, 2): '*',
             (2, 3): '*',
             (2, 4): '*',
             (2, 5): '*',
             (2, 6): '*',
             (2, 7): '*',
             (2, 8): '*',
             (3, 0): '*',
             (3, 1): '*',
             (3, 2): '*',
             (3, 3): '*',
             (3, 4): '*',
             (3, 5): '*',
             (3, 6): '*',
             (3, 7): '*',
             (3, 8): '*',
             (4, 0): '*',
             (4, 1): '*',
             (4, 2): '*',
             (4, 3): '*',
             (4, 4): '*',
             (4, 5): '*',
             (4, 6): '*',
             (4, 7): '*',
             (4, 8): '*',
             (5, 0): '*',
             (5, 1): '*',
             (5, 2): '*',
             (5, 3): '*',
             (5, 4): '*',
             (5, 5): '*',
             (5, 6): '*',
             (5, 7): '*',
             (5, 8): '*',
             (6, 0): '*',
             (6, 1): '*',
             (6, 2): '*',
             (6, 3): '*',
             (6, 4): '*',
             (6, 5): '*',
             (6, 6): '*',
             (6, 7): '*',
             (6, 8): '*',
             (7, 0): '*',
             (7, 1): '*',
             (7, 2): '*',
             (7, 3): '*',
             (7, 4): '*',
             (7, 5): '*',
             (7, 6): '*',
             (7, 7): '*',
             (7, 8): '*',
             (8, 0): '*',
             (8, 1): '*',
             (8, 2): '*',
             (8, 3): '*',
             (8, 4): '*',
             (8, 5): '*',
             (8, 6): '*',
             (8, 7): '*',
             (8, 8): '*'
         })
Esempio n. 7
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 def test_type_create_game_board(self):
     new_board = create_game_board()
     self.assertIsInstance(new_board, dict)
 def test_regular_use_with_border_next_level(self):
     new_board = sud.create_game_board()
     new_board = sud.set_border(new_board)
     expected_output = {
         (0, 0): 'X',
         (0, 1): 'X',
         (0, 2): 'X',
         (0, 3): 'X',
         (0, 4): ' ',
         (0, 5): 'X',
         (0, 6): 'X',
         (0, 7): 'X',
         (0, 8): 'X',
         (1, 0): 'X',
         (1, 1): '*',
         (1, 2): '*',
         (1, 3): '*',
         (1, 4): '*',
         (1, 5): '*',
         (1, 6): '*',
         (1, 7): '*',
         (1, 8): 'X',
         (2, 0): 'X',
         (2, 1): '*',
         (2, 2): '*',
         (2, 3): '*',
         (2, 4): '*',
         (2, 5): '*',
         (2, 6): '*',
         (2, 7): '*',
         (2, 8): 'X',
         (3, 0): 'X',
         (3, 1): '*',
         (3, 2): '*',
         (3, 3): '*',
         (3, 4): '*',
         (3, 5): '*',
         (3, 6): '*',
         (3, 7): '*',
         (3, 8): 'X',
         (4, 0): 'X',
         (4, 1): '*',
         (4, 2): '*',
         (4, 3): '*',
         (4, 4): '*',
         (4, 5): '*',
         (4, 6): '*',
         (4, 7): '*',
         (4, 8): 'X',
         (5, 0): 'X',
         (5, 1): '*',
         (5, 2): '*',
         (5, 3): '*',
         (5, 4): '*',
         (5, 5): '*',
         (5, 6): '*',
         (5, 7): '*',
         (5, 8): 'X',
         (6, 0): 'X',
         (6, 1): '*',
         (6, 2): '*',
         (6, 3): '*',
         (6, 4): '*',
         (6, 5): '*',
         (6, 6): '*',
         (6, 7): '*',
         (6, 8): 'X',
         (7, 0): 'X',
         (7, 1): '*',
         (7, 2): '*',
         (7, 3): '*',
         (7, 4): '*',
         (7, 5): '*',
         (7, 6): '*',
         (7, 7): '*',
         (7, 8): 'X',
         (8, 0): 'X',
         (8, 1): 'X',
         (8, 2): 'X',
         (8, 3): 'X',
         (8, 4): 'X',
         (8, 5): 'X',
         (8, 6): 'X',
         (8, 7): 'X',
         (8, 8): 'X'
     }
     self.assertEqual(sud.next_level(new_board), expected_output)
 def test_type_next_level(self):
     new_board = sud.create_game_board()
     new_board = sud.set_border(new_board)
     self.assertIsInstance(sud.next_level(new_board), dict)
Esempio n. 10
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 def test_top_left_place_character(self):
     new_board = sud.create_game_board()
     new_board = sud.set_border(new_board)
     expected_output = {
         (0, 0): 'X',
         (0, 1): 'X',
         (0, 2): 'X',
         (0, 3): 'X',
         (0, 4): ' ',
         (0, 5): 'X',
         (0, 6): 'X',
         (0, 7): 'X',
         (0, 8): 'X',
         (1, 0): 'X',
         (1, 1): '@',
         (1, 2): '*',
         (1, 3): '*',
         (1, 4): '*',
         (1, 5): '*',
         (1, 6): '*',
         (1, 7): '*',
         (1, 8): 'X',
         (2, 0): 'X',
         (2, 1): '*',
         (2, 2): '*',
         (2, 3): '*',
         (2, 4): '*',
         (2, 5): '*',
         (2, 6): '*',
         (2, 7): '*',
         (2, 8): 'X',
         (3, 0): 'X',
         (3, 1): '*',
         (3, 2): '*',
         (3, 3): '*',
         (3, 4): '*',
         (3, 5): '*',
         (3, 6): '*',
         (3, 7): '*',
         (3, 8): 'X',
         (4, 0): 'X',
         (4, 1): '*',
         (4, 2): '*',
         (4, 3): '*',
         (4, 4): '*',
         (4, 5): '*',
         (4, 6): '*',
         (4, 7): '*',
         (4, 8): 'X',
         (5, 0): 'X',
         (5, 1): '*',
         (5, 2): '*',
         (5, 3): '*',
         (5, 4): '*',
         (5, 5): '*',
         (5, 6): '*',
         (5, 7): '*',
         (5, 8): 'X',
         (6, 0): 'X',
         (6, 1): '*',
         (6, 2): '*',
         (6, 3): '*',
         (6, 4): '*',
         (6, 5): '*',
         (6, 6): '*',
         (6, 7): '*',
         (6, 8): 'X',
         (7, 0): 'X',
         (7, 1): '*',
         (7, 2): '*',
         (7, 3): '*',
         (7, 4): '*',
         (7, 5): '*',
         (7, 6): '*',
         (7, 7): '*',
         (7, 8): 'X',
         (8, 0): 'X',
         (8, 1): 'X',
         (8, 2): 'X',
         (8, 3): 'X',
         (8, 4): 'X',
         (8, 5): 'X',
         (8, 6): 'X',
         (8, 7): 'X',
         (8, 8): 'X'
     }
     new_character = {
         'Name': 'Dustin',
         'Class': 'Smuggler',
         'HP': 10,
         'Strength': 18,
         'Dexterity': 18,
         'Constitution:': 18,
         'Intelligence': 18,
         'Wisdom': 18,
         'Charisma': 18,
         'XP': 0,
         'Inventory': ['Blaster Pistol'],
         'Position': [1, 1]
     }
     self.assertEqual(sud.place_character(new_board, new_character),
                      expected_output)