Esempio n. 1
0
class ActivityToolbar(gtk.Toolbar):
    """The Activity toolbar with the Journal entry title, sharing,
       Keep and Stop buttons
    
    All activities should have this toolbar. It is easiest to add it to your
    Activity by using the ActivityToolbox.
    """
    def __init__(self, activity):
        gtk.Toolbar.__init__(self)

        self._activity = activity
        self._updating_share = False
        self._focus_out_hid = None

        activity.connect('shared', self.__activity_shared_cb)
        activity.connect('joined', self.__activity_shared_cb)
        activity.connect('notify::max_participants',
                         self.__max_participants_changed_cb)

        if activity.metadata:
            self.title = gtk.Entry()
            self.title.set_size_request(int(gtk.gdk.screen_width() / 3), -1)
            self.title.set_text(activity.metadata['title'])
            self._focus_out_hid = self.title.connect('focus-out-event',
                                                     self.__title_changed_cb)
            self._add_widget(self.title)

            activity.metadata.connect('updated', self.__jobject_updated_cb)

        separator = gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        self.insert(separator, -1)
        separator.show()

        self.share = ToolComboBox(label_text=_('Share with:'))
        self.share.combo.connect('changed', self.__share_changed_cb)
        self.share.combo.append_item(SCOPE_PRIVATE, _('Private'), 'zoom-home')
        self.share.combo.append_item(SCOPE_NEIGHBORHOOD, _('My Neighborhood'),
                                     'zoom-neighborhood')
        self.insert(self.share, -1)
        self.share.show()

        self._update_share()

        self.keep = ToolButton(tooltip=_('Keep'))
        client = gconf.client_get_default()
        color = XoColor(client.get_string('/desktop/sugar/user/color'))
        keep_icon = Icon(icon_name='document-save', xo_color=color)
        self.keep.set_icon_widget(keep_icon)
        keep_icon.show()
        self.keep.props.accelerator = '<Ctrl>S'
        self.keep.connect('clicked', self.__keep_clicked_cb)
        self.insert(self.keep, -1)
        self.keep.show()

        self.stop = ToolButton('activity-stop', tooltip=_('Stop'))
        self.stop.props.accelerator = '<Ctrl>Q'
        self.stop.connect('clicked', self.__stop_clicked_cb)
        self.insert(self.stop, -1)
        self.stop.show()

    def _update_share(self):
        self._updating_share = True

        if self._activity.props.max_participants == 1:
            self.share.hide()

        if self._activity.get_shared():
            self.share.set_sensitive(False)
            self.share.combo.set_active(1)
        else:
            self.share.set_sensitive(True)
            self.share.combo.set_active(0)

        self._updating_share = False
    
    def __share_changed_cb(self, combo):
        if self._updating_share:
            return

        model = self.share.combo.get_model()
        it = self.share.combo.get_active_iter()
        (scope, ) = model.get(it, 0)
        if scope == SCOPE_NEIGHBORHOOD:
            self._activity.share()

    def __keep_clicked_cb(self, button):
        self._activity.copy()

    def __stop_clicked_cb(self, button):
        if self._focus_out_hid is not None:
            self.title.disconnect(self._focus_out_hid)
        self._update_title(self.title.get_text())
        self._activity.close()

    def __jobject_updated_cb(self, jobject):
        self.title.set_text(jobject['title'])

    def __title_changed_cb(self, editable, event):
        title = editable.get_text()
        self._update_title(title)

    def _update_title(self, title):
        # Title really changed?
        if title == self._activity.metadata['title']:
            return False

        self._activity.metadata['title'] = title
        self._activity.metadata['title_set_by_user'] = '******'
        self._activity.save()

        shared_activity = self._activity.get_shared_activity()
        if shared_activity:
            shared_activity.props.name = title
        return False

    def _add_widget(self, widget, expand=False):
        tool_item = gtk.ToolItem()
        tool_item.set_expand(expand)

        tool_item.add(widget)
        widget.show()

        self.insert(tool_item, -1)
        tool_item.show()

    def __activity_shared_cb(self, activity):
        self._update_share()

    def __max_participants_changed_cb(self, activity, pspec):
        self._update_share()
Esempio n. 2
0
class RecordControl():

    def __init__(self, toolbar):
        self._timer_combo = TimerCombo()
        toolbar.insert(self._timer_combo, -1)

        self._duration_combo = DurationCombo()
        toolbar.insert(self._duration_combo, -1)

        preferences_toolbar = gtk.Toolbar()
        combo = gtk.combo_box_new_text()
        self.quality = ToolComboBox(combo=combo, label_text=_('Quality:'))
        self.quality.combo.append_text(_('Low'))
        if hw.get_xo_version() != 1:
            # Disable High quality on XO-1. The system simply isn't beefy
            # enough for recording to work well.
            self.quality.combo.append_text(_('High'))
        self.quality.combo.set_active(0)
        self.quality.show_all()
        preferences_toolbar.insert(self.quality, -1)

        preferences_button = ToolbarButton()
        preferences_button.set_page(preferences_toolbar)
        preferences_button.props.icon_name = 'preferences-system'
        preferences_button.props.label = _('Preferences')
        toolbar.insert(preferences_button, -1)

    def set_mode(self, mode):
        if mode == constants.MODE_PHOTO:
            self.quality.set_sensitive(True)
            self._timer_combo.set_sensitive(True)
            self._duration_combo.set_sensitive(False)
        if mode == constants.MODE_VIDEO:
            self.quality.set_sensitive(True)
            self._timer_combo.set_sensitive(True)
            self._duration_combo.set_sensitive(True)
        if mode == constants.MODE_AUDIO:
            self.quality.set_sensitive(False)
            self._timer_combo.set_sensitive(True)
            self._duration_combo.set_sensitive(True)

    def get_timer(self):
        return self._timer_combo.get_value()

    def get_timer_idx(self):
        return self._timer_combo.get_value_idx()

    def set_timer_idx(self, idx):
        self._timer_combo.set_value_idx(idx)

    def get_duration(self):
        return self._duration_combo.get_value()

    def get_duration_idx(self):
        return self._duration_combo.get_value_idx()

    def set_duration_idx(self, idx):
        return self._duration_combo.set_value_idx(idx)

    def get_quality(self):
        return self.quality.combo.get_active()

    def set_quality(self, idx):
        self.quality.combo.set_active(idx)
Esempio n. 3
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class Jam2JamToolBar(gtk.Toolbar):
    def __init__(self, activity):
        gtk.Toolbar.__init__(self)
        self.activity = activity
        self.parameters = ['Density', 'Pitch', 'Length', 'Timbre', 'Volume'] # no tempo here.
        scene_stuff = readScenes(self.activity._ScenePath)
        self.scenes = scene_stuff.get_scene_list()
        #example of scene data. This gets read from file
        #self.scenes = [['City', 'A', 'minor pentatonic'], ['City', 'G#', 'major']] #this data needs to be obtained from directories
        self.play_pause_state = 'Playing'
        self.scene_init = True
        
        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        self.insert(separator, -1)

        #Horizontal Parameter control combobox
        self._add_widget(gtk.Label(_('Horizontal:')))
        self._Hparameter_combo = ToolComboBox()
        for i, f in enumerate(self.parameters):
            self._Hparameter_combo.combo.append_item(i, f)
        self._Hparameter_combo.combo.connect('changed', self._Hparameter_change_cb)
        self._add_widget(self._Hparameter_combo)
        self._Hparameter_combo.combo.set_active(0)

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        separator.show()
        self.insert(separator, -1)

        #Vertical Parameter control combobox
        self._add_widget(gtk.Label(_('Vertical:')))
        self._Vparameter_combo = ToolComboBox()
        for j, k in enumerate(self.parameters):
            self._Vparameter_combo.combo.append_item(j, k)
        self._Vparameter_combo.combo.connect('changed', self._Vparameter_change_cb)
        self._add_widget(self._Vparameter_combo)
        self._Vparameter_combo.combo.set_active(1)

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        separator.show()
        self.insert(separator, -1)

        #Scene Selection control combobox
        self._add_widget(gtk.Label(_('Scene:')))
        self._Scene_combo = ToolComboBox()
        for l, m in enumerate(self.scenes):
            self._Scene_combo.combo.append_item(l, m[0])
        self._Scene_combo.combo.connect('changed', self._Scene_change_cb)
        self._add_widget(self._Scene_combo)
        #ought to do this safely somehow.
        self._Scene_combo.combo.set_active(0)
        self.scene_init = False

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        separator.show()
        self.insert(separator, -1)
        
        #Camera Button
        self.camera_ready = True
        camera_icon = ImagePath + "/camera-external.svg"
        camera_busy_icon = ImagePath + "/camera-busy.svg"        
        self.camera_image, self.camera_busy_image = gtk.Image(), gtk.Image()
        self.camera_image.set_from_file(camera_icon)
        self.camera_busy_image.set_from_file(camera_busy_icon)
        self.camera_image.show()
        #camera_busy_image.show()
        self._cameraButton = ToolButton()
        self._cameraButton.set_icon_widget(self.camera_image)
        self._cameraButton.connect('clicked', self._cameraSnap_cb)
        self._cameraButton.set_tooltip(_('Snapshot'))
        self.insert(self._cameraButton, -1)
        self._cameraButton.show()

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        separator.show()
        self.insert(separator, -1)

        #Play/Pause Button
        pause_icon = ImagePath + "/media-playback-pause.svg"
        play_icon = ImagePath + "/media-playback-start.svg"
        self.pause_image = gtk.Image()
        self.pause_image.set_from_file(pause_icon)
    
        self.play_image = gtk.Image()
        self.play_image.set_from_file(play_icon)

        self._pauseButton = ToolButton()
        self._pauseButton.connect('clicked', self._pause_cb)
        self.pause_image.show()
        self._pauseButton.set_icon_widget(self.pause_image)
        self._pauseButton.set_tooltip(_('Pause'))
        #self._toggleplay_pause()
        self.insert(self._pauseButton, -1)
        self._pauseButton.show()

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        separator.show()
        self.insert(separator, -1)


    def _add_widget(self, widget, expand=False):
        tool_item = gtk.ToolItem()
        tool_item.set_expand(expand)
        tool_item.add(widget)
        widget.show()
        self.insert(tool_item, -1)
        tool_item.show()

    def _toggleplay_pause(self):
        if self.play_pause_state == "Playing":
            self.activity.jamScene.music_player.pause()
            self.play_image.show()
            self._pauseButton.set_icon_widget(self.play_image)
            self._pauseButton.set_tooltip(_('Play'))
            self.play_pause_state = "Paused"
        else:
            self.activity.jamScene.music_player.resume()
            self.pause_image.show()
            self._pauseButton.set_icon_widget(self.pause_image)
            self._pauseButton.set_tooltip(_('Pause'))
            self.play_pause_state = "Playing"
        try:
            self.activity._pgc.grab_focus()
        except AttributeError:
            pass

    def _show_busy_camera(self):
        self.camera_ready = False
        self.camera_busy_image.show()
        self._cameraButton.set_icon_widget(self.camera_busy_image)
        self._cameraButton.set_tooltip(_('Please wait...'))

    def _show_active_camera(self):
        self.camera_image.show()
        self._cameraButton.set_icon_widget(self.camera_image)
        self._cameraButton.set_tooltip(_('Snap'))
        self.camera_ready = True
        
    def _Hparameter_change_cb(self, widget):
        param = "Parameter|Horizontal|" + self.parameters[self._Hparameter_combo.combo.get_active()]
        olpcgames.eventwrap.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action=param))
        try:
            self.activity._pgc.grab_focus()
        except AttributeError:
            pass

    def _Vparameter_change_cb(self, widget):
        param = "Parameter|Vertical|" + self.parameters[self._Vparameter_combo.combo.get_active()]
        olpcgames.eventwrap.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action=param))
        try:
            self.activity._pgc.grab_focus()
        except AttributeError:
            pass

    def _Scene_change_cb(self, widget):
        if self.scene_init:
            pass
        else:
            selection = self.scenes[self._Scene_combo.combo.get_active()]
            scene = "Reload|" + '|'.join(map(lambda x: str(x), selection))
            olpcgames.eventwrap.post(olpcgames.eventwrap.Event(pygame.USEREVENT, action=scene))
            try:
                self.activity._pgc.grab_focus()
            except AttributeError:
                pass

            ### functions to assist calls from pygame
    def deactivate_scene_change(self):
        self._Scene_combo.set_sensitive(False)
    def reactivate_scene_change(self):
        self._Scene_combo.set_sensitive(True)
    def set_horizontal_parameter(self, param):
        ndx = self.parameters.index(param)
        self._Hparameter_combo.combo.set_active(ndx)
    def set_vertical_parameter(self, param):
        ndx = self.parameters.index(param)
        self._Vparameter_combo.combo.set_active(ndx)
        
    def _cameraSnap_cb(self, widget):
        "Here I could wrap a camera event..."
        def snaptime():
            snap = CameraSnap()
            self.activity.cameras_loaded.append(snap)
            picpath = snap.Snap()
            self.activity.load_image(picpath)
            snap.Stop()
            self._show_active_camera()
        self.activity._pgc.grab_focus()
        if self.camera_ready:
            self._show_busy_camera()
            thread.start_new_thread(snaptime, ())
        else:
            log.info('Ignoring request to use camera, as camera is currently busy')

    def _pause_cb(self, widget):
        self._toggleplay_pause()
        log.info("Play/Pause Button pressed")
Esempio n. 4
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class GameToolbar(gtk.Toolbar):
    __gtype_name__ = 'GameToolbar'

    __gsignals__ = {
        'game-restart': (SIGNAL_RUN_FIRST, TYPE_NONE, []), 
        'ai-activated': (SIGNAL_RUN_FIRST, TYPE_NONE, []), 
        'ai-deactivated': (SIGNAL_RUN_FIRST, TYPE_NONE, []), 
        'game-board-size': (SIGNAL_RUN_FIRST, TYPE_NONE, [TYPE_INT]), 
    }
    
    def __init__(self, activity):
        gtk.Toolbar.__init__(self)
        self.activity = activity
        
        # Reset Button
        restart_icon = join(dirname(__file__), 'images', 'gtk-refresh.svg')
        restart_image = gtk.Image()
        restart_image.set_from_file(restart_icon)
        self._restart_button = ToolButton()
        self._restart_button.set_icon_widget(restart_image)
        self._restart_button.connect('clicked', self._game_restart_cb)
        self._restart_button.set_tooltip(_('Restart Game'))
        self.insert(self._restart_button, -1)
        self._restart_button.show()
        
        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        self.insert(separator, -1)
        
        self._add_widget(gtk.Label(_('Board size') + ': '))
        # Change size combobox
        self._size_combo = ToolComboBox()
        self._sizes = ['19 X 19', '13 X 13', '9 X 9']
        for i, f in enumerate(self._sizes):
            self._size_combo.combo.append_item(i, f)
        self._size_combo.combo.connect('changed', self._game_size_cb)
        self._add_widget(self._size_combo)
        self._size_combo.combo.set_active(0)
        
        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        self.insert(separator, -1)
        
        # Artificial Intelligence Button
        self._ai_button = gtk.ToggleToolButton()
        if search_for_gnugo():
            self._ai_button.connect('toggled', self._ai_toggled_cb)
            self._ai_button.set_label(_('Play against PlayGo!'))
        else:
            self._ai_button.set_label(_('You need to install gnugo to play against PlayGo'))
            self._ai_button.set_sensitive(False)
        self.insert(self._ai_button, -1)
        self._ai_button.show()
        
    def _add_widget(self, widget, expand=False):
        tool_item = gtk.ToolItem()
        tool_item.set_expand(expand)
        tool_item.add(widget)
        widget.show()
        self.insert(tool_item, -1)
        tool_item.show()
        
    def _game_restart_cb(self, widget):
        self._size_combo.set_sensitive(True)
        self.emit('game-restart')
    
    def grey_out_restart(self):
        self._restart_button.set_sensitive(False)
    
    def _game_size_cb(self, widget):
        game_size = int(self._sizes[self._size_combo.combo.get_active()][:2])
        self.emit('game-board-size', game_size)
        
    def grey_out_size_change(self):
        self._size_combo.set_sensitive(False)
        
    def update_toolbar(self, widget, data, grid):
        size = data.get('size')
        self._size_combo.combo.handler_block(self.size_handle_id)
        size_index = self._sizes.index(size+' X '+size)
        self._size_combo.combo.set_active(int(size_index))
        self._size_combo.combo.handler_unblock(self.size_handle_id)

    def _ai_toggled_cb(self, widget):
        if widget.get_active():
            self.emit('ai-activated')
        else:
            self.emit('ai-deactivated')
        
    def grey_out_ai(self):
        self._ai_button.set_sensitive(False)
        
    def set_ai_button_state(self, value):
        self._ai_button.set_active(value)
Esempio n. 5
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class GameToolbar(gtk.Toolbar):
    __gtype_name__ = 'GameToolbar'

    __gsignals__ = {
        'game-restart': (SIGNAL_RUN_FIRST, TYPE_NONE, []),
        'ai-activated': (SIGNAL_RUN_FIRST, TYPE_NONE, []),
        'ai-deactivated': (SIGNAL_RUN_FIRST, TYPE_NONE, []),
        'game-board-size': (SIGNAL_RUN_FIRST, TYPE_NONE, [TYPE_INT]),
    }

    def __init__(self, activity):
        gtk.Toolbar.__init__(self)
        self.activity = activity

        # Reset Button
        restart_icon = join(dirname(__file__), 'images', 'gtk-refresh.svg')
        restart_image = gtk.Image()
        restart_image.set_from_file(restart_icon)
        self._restart_button = ToolButton()
        self._restart_button.set_icon_widget(restart_image)
        self._restart_button.connect('clicked', self._game_restart_cb)
        self._restart_button.set_tooltip(_('Restart Game'))
        self.insert(self._restart_button, -1)
        self._restart_button.show()

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        self.insert(separator, -1)

        self._add_widget(gtk.Label(_('Board size') + ': '))
        # Change size combobox
        self._size_combo = ToolComboBox()
        self._sizes = ['19 X 19', '13 X 13', '9 X 9']
        for i, f in enumerate(self._sizes):
            self._size_combo.combo.append_item(i, f)
        self._size_combo.combo.connect('changed', self._game_size_cb)
        self._add_widget(self._size_combo)
        self._size_combo.combo.set_active(0)

        # Separator
        separator = gtk.SeparatorToolItem()
        separator.set_draw(True)
        self.insert(separator, -1)

        # Artificial Intelligence Button
        self._ai_button = gtk.ToggleToolButton()
        if search_for_gnugo():
            self._ai_button.connect('toggled', self._ai_toggled_cb)
            self._ai_button.set_label(_('Play against PlayGo!'))
        else:
            self._ai_button.set_label(
                _('You need to install gnugo to play against PlayGo'))
            self._ai_button.set_sensitive(False)
        self.insert(self._ai_button, -1)
        self._ai_button.show()

    def _add_widget(self, widget, expand=False):
        tool_item = gtk.ToolItem()
        tool_item.set_expand(expand)
        tool_item.add(widget)
        widget.show()
        self.insert(tool_item, -1)
        tool_item.show()

    def _game_restart_cb(self, widget):
        self._size_combo.set_sensitive(True)
        self.emit('game-restart')

    def grey_out_restart(self):
        self._restart_button.set_sensitive(False)

    def _game_size_cb(self, widget):
        game_size = int(self._sizes[self._size_combo.combo.get_active()][:2])
        self.emit('game-board-size', game_size)

    def grey_out_size_change(self):
        self._size_combo.set_sensitive(False)

    def update_toolbar(self, widget, data, grid):
        size = data.get('size')
        self._size_combo.combo.handler_block(self.size_handle_id)
        size_index = self._sizes.index(size + ' X ' + size)
        self._size_combo.combo.set_active(int(size_index))
        self._size_combo.combo.handler_unblock(self.size_handle_id)

    def _ai_toggled_cb(self, widget):
        if widget.get_active():
            self.emit('ai-activated')
        else:
            self.emit('ai-deactivated')

    def grey_out_ai(self):
        self._ai_button.set_sensitive(False)

    def set_ai_button_state(self, value):
        self._ai_button.set_active(value)