Esempio n. 1
0
    def process(self):
        inputs = self.inputs
        n_id = node_id(self)

        # end early
        nvBGL.callback_disable(n_id)

        in_links = inputs[0].is_linked

        if self.activate and in_links:
            # gather vertices from input
            lines = nvBGL.parse_socket(inputs[0])
            draw_data = {
                'tree_name': self.id_data.name[:],
                'content': lines,
                'location': (self.location + Vector((self.width + 20, 0)))[:],
                'color': self.text_color[:],
            }
            nvBGL.callback_enable(n_id, draw_data)
Esempio n. 2
0
 def free(self):
     nvBGL.callback_disable(node_id(self))