def _create_game(self) -> Game: """ Create a TAC game. :return: a Game instance. """ nb_agents = len(self.registered_agents) game = Game.generate_game(nb_agents, self.tac_parameters.nb_goods, self.tac_parameters.tx_fee, self.tac_parameters.money_endowment, self.tac_parameters.base_good_endowment, self.tac_parameters.lower_bound_factor, self.tac_parameters.upper_bound_factor, self.agent_pbk_to_name, self.good_pbk_to_name) return game
def test_generate_game(self): """Test the game generation algorithm.""" nb_agents = 3 nb_goods = 3 money_endowment = 20 tx_fee = 2.5 base_amount = 2 lower_bound_factor = 1 upper_bound_factor = 3 agent_pbk_to_name = { 'tac_agent_0_pbk': 'tac_agent_0', 'tac_agent_1_pbk': 'tac_agent_1', 'tac_agent_2_pbk': 'tac_agent_2' } good_pbk_to_name = { 'tac_good_0_pbk': 'tac_good_0', 'tac_good_1_pbk': 'tac_good_1', 'tac_good_2_pbk': 'tac_good_2' } _ = Game.generate_game(nb_agents, nb_goods, money_endowment, tx_fee, base_amount, lower_bound_factor, upper_bound_factor, agent_pbk_to_name, good_pbk_to_name)