def armor_drop(self, p, cons, oDO, oIDO): if self == oDO: if self == cons.user.armor_worn: cons.user.armor_worn = cons.user.default_armor return Thing.drop(self, p, cons, oDO, oIDO)
def weapon_drop(self, p, cons, oDO, oIDO): if self == oDO: if self == cons.user.weapon_wielding: cons.user.weapon_wielding = cons.user.default_weapon return Thing.drop(self, p, cons, oDO, oIDO)