Esempio n. 1
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 def bt_cork_shop_event(self, key: str):
     bt_name = self.window[key].GetText()
     if bt_name == 'Cork Shop':
         if not self.cork_shop_job.is_alive():
             self.cork_shop_job = Job(target=cork_shop_exchange, args=(self.window,))
             self.cork_shop_job.start()
         elif self.cork_shop_job.is_pausing():
             self.cork_shop_job.resume()
         self.update_button_status(key, 'Stop Exchange')
     elif bt_name == 'Stop Exchange':
         if self.cork_shop_job.is_alive():
             self.update_button_status(key, bt_name)
             self.stop_safe(self.cork_shop_job)
         self.update_button_status(key, 'Cork Shop')
Esempio n. 2
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 def bt_visit_room_event(self, key: str):
     bt_name = self.window[key].GetText()
     if bt_name == 'Visit Room':
         if not self.visit_room_job.is_alive():
             self.visit_room_job = Job(target=visit_friend_room, args=(self.window,))
             self.visit_room_job.start()
         elif self.visit_room_job.is_pausing():
             self.visit_room_job.resume()
         self.update_button_status(key, 'Stop Visit')
     elif bt_name == 'Stop Visit':
         if self.visit_room_job.is_alive():
             self.update_button_status(key, bt_name)
             self.stop_safe(self.visit_room_job)
         self.update_button_status(key, 'Visit Room')
Esempio n. 3
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 def bt_start_event(self, key: str):
     bt_name = self.window[key].GetText()
     if bt_name == 'Start':
         self.check_configure_and_status()
         if not self.battle_job.is_alive():
             self.battle_job = Job(target=battle, args=(self.window,))
             self.battle_job.start()
         elif self.battle_job.is_pausing():
             self.battle_job.resume()
         self.update_button_status(key, 'Stop')
     elif bt_name == 'Stop':
         if self.battle_job.is_alive():
             self.update_button_status(key, bt_name)
             self.stop_safe(self.battle_job)
         self.update_button_status(key, 'Start')
Esempio n. 4
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    def __cmd_c(self):
        if self.shot_job and self.shot_job.is_alive():
            return

        tuple_files = kirafan.miss_icon_files()
        if tuple_files:
            print('miss icon files:')
            for i, tuple_file in enumerate(tuple_files):
                print(f'  {i}.{tuple_file[0]}')

            sleep(0.1)
            if self.kb.kbhit():
                self.kb.getch()

            number = input('select a number which you want to save icon: ')
            if number.isnumeric() and 0 <= int(number) < len(tuple_files):
                self.shot_job = Job(target=self.tutorial_screenshot,
                                    args=[tuple_files[int(number)]])
                self.shot_job.start()
            else:
                print('invaild input:', number)
        else:
            print('No miss icon file')
Esempio n. 5
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 def __init__(self):
     sg.theme('GreenTan')
     self.data = uData.gui_setting()
     self.layout = self.create_layout()
     self.window = sg.Window(f'kirafan-bot  v{uData.setting["version"]}', self.layout, finalize=True)
     self.update_tab_selected(self.find_tab_by_name(self.data['questList']['quest_selector']).id)
     self.update_tabs_bind()
     self.update_adb_bind()
     self.battle_job = self.visit_room_job = self.cork_shop_job = Job()
     self.hotkey = Hotkey('s', mode='gui', window=self.window)
     if self.data['adb']['use']:
         self.hotkey.remove_all_hotkey()
     logger.propagate = False
     logger.addHandler(GUI_Handler(self.window, '_log_box_', self.blocked))
     self._open_re = re.compile(r'^_(\d+|button|update|tab_group|adb|timer|log_level|sleep)_.*$')
Esempio n. 6
0
 def stop_safe(self, job: Job):
     if job.is_alive():
         job.gui_button_stop()
         job.join()
         job.gui_button_stop_finish()
Esempio n. 7
0
class kirafanbot_GUI():
    def __init__(self):
        sg.theme('GreenTan')
        self.data = uData.gui_setting()
        self.layout = self.create_layout()
        self.window = sg.Window(f'kirafan-bot  v{uData.setting["version"]}', self.layout, finalize=True)
        self.update_tab_selected(self.find_tab_by_name(self.data['questList']['quest_selector']).id)
        self.update_tabs_bind()
        self.update_adb_bind()
        self.battle_job = self.visit_room_job = self.cork_shop_job = Job()
        self.hotkey = Hotkey('s', mode='gui', window=self.window)
        if self.data['adb']['use']:
            self.hotkey.remove_all_hotkey()
        logger.propagate = False
        logger.addHandler(GUI_Handler(self.window, '_log_box_', self.blocked))
        self._open_re = re.compile(r'^_(\d+|button|update|tab_group|adb|timer|log_level|sleep)_.*$')

    def open(self):
        _map = {
            'tab': lambda event, values: self.handle_tab_event(self.find_tab_by_key(event), event, values),
            'tab_group': lambda event, values: self.handle_tab_group_event(values[event]),
            'sleep': lambda event, values: self.handle_sleep_event(event, values[event]),
            'timer': lambda event, values: self.handle_timer_event(event, values[event]),
            'adb': lambda event, values: self.handle_adb_event(event, values[event]),
            'button': lambda event, values: self.handle_button_event(event),
            'log_level': lambda event, values: (self.data.update({'loglevel': values[event]}), logger.setLevel(values[event])),
            'update': lambda event, values: self.handle_update_event(event, values[event])
        }
        while True:
            event, values = self.window.read()
            if event in (sg.WIN_CLOSED, '_button_Exit_'):
                self.__save()
                self.stop_all_safe()
                break

            # print(f'event={event}, '
            #       f'(value, type)={(values[event], type(values[event])) if event in values else ("none", "none_type")}')
            matchresult = self._open_re.match(event)
            if matchresult:
                _cls = 'tab' if matchresult[1].isdigit() else matchresult[1]
                _map[_cls](event, values)
        self.window.close()

    def find_tabskey_by_id(self, id: str) -> Optional[str]:
        for k, v in self.tabs.items():
            if v.id == id:
                return k
        return None

    def find_tab_by_key(self, key: str) -> Optional[Tab_Frame]:
        try:
            id = key[key.index('_')+1:key.index('_', 1)]
            return self.tabs[self.find_tabskey_by_id(id)] if id.isdigit() else None
        except ValueError:
            return None

    def find_tab_by_name(self, name: str) -> Optional[Tab_Frame]:
        for tab in self.tabs.values():
            if tab.name == name:
                return tab
        return None

    def update_tab_selected(self, tab_id: str):
        self.window[tab_id].select()

    def update_tabs_bind(self):
        for _, tab in self.tabs.items():
            tab.update_all_bind(self.window)

    def update_adb_bind(self):
        if self.data['adb']['use']:
            self.window['_adb_serial_'].bind('<Button-1>', '')
        else:
            self.window['_adb_serial_'].unbind('<Button-1>')

    def check_configure_and_status(self):
        if (self.data['questList']['quest_selector'] != self.tabs[self.window['_tab_group_'].get()].name or
           self.tabs[self.window['_tab_group_'].get()].is_modified() or
           not data_compare(self.__original_timer, self.data['set_timer']) or
           not data_compare(self.__original_sleep, self.data['sleep'])):
            self.data['questList']['quest_selector'] = self.tabs[self.window['_tab_group_'].get()].name
            self.bt_reset_event()
        logger.info(f'kirafan-bot: region = {list(kirafan.region)}')
        logger.debug(f'kirafan-bot: adb use = \x1b[35m{uData.setting["adb"]["use"]}\x1b[0m')
        logger.debug(f'kirafan-bot: quest setting = \x1b[41m{kirafan.quest_name}\x1b[0m')

    def handle_tab_event(self, tab: Tab_Frame, event: str, values: Optional[Dict]):
        if event.endswith('_rename_'):
            old_name = tab.name
            exclude = [t.name for _, t in self.tabs.items()] + ['quest_selector']
            # magic: tab key will be modified by window[tab_key].Update() after executing tab.hide()
            #        therefore, window['_tab_group_'].get() will confused.
            o_key = self.window['_tab_group_'].get()
            new_name = tab.rename_title(self.window, exclude)
            n_key = self.window['_tab_group_'].get()
            # update key value, avoid tab key being modified.
            if n_key != o_key:
                self.tabs[n_key] = self.tabs.pop(o_key)
            if new_name:
                self.data['questList'] = {new_name if k == old_name else k: v for k, v in self.data['questList'].items()}
                if self.data['questList']['quest_selector'] == old_name:
                    self.data['questList']['quest_selector'] = new_name
        elif event.endswith('_delete_'):
            return_button = sg.popup_ok_cancel(f"Are you sure you want to delete '{tab.name}' tab?", title='Confirm delete')
            if return_button == 'OK':
                del self.data['questList'][tab.name]
                del self.tabs[self.find_tabskey_by_id(tab.id)]
                self.window['_tab_group_'].Widget.hide(int(tab.id))
                if self.data['questList']['quest_selector'] == tab.name:
                    self.data['questList']['quest_selector'] = self.tabs[self.window['_tab_group_'].get()].name if self.window['_tab_group_'].get() else ''  # noqa: E501
                if self.window['_tab_group_'].get() == self.find_tab_by_name('+').id:
                    k = self.window['_tab_group_'].get()
                    self.window[k].update(disabled=True)
                    self.window[k].update(disabled=False)
        else:
            tab.handle(self.window, event, values)

    def handle_tab_group_event(self, tab_id: Optional[str]):
        def __gen_tab_name():
            i = 1
            while True:
                n = f'new tab {i}'
                if n not in [t.name for _, t in self.tabs.items()]:
                    return n
                i += 1
        self.window['_tab_group_'].set_focus()
        if tab_id is not None and int(tab_id) == int(self.next_id) - 1:
            tab = self.find_tab_by_name('+')
            self.data['questList']['+'] = tab.quest
            new_name = __gen_tab_name()
            self.window[f'_{tab.id}_{tab.name}_title_'].update(new_name)
            self.handle_tab_event(tab, '_rename_', None)
            self.window['_tab_group_'].add_tab(self.__tab_plus()[0])

    def handle_sleep_event(self, key: str, value: str):
        key = key[7:-1]
        if value.replace('.', '', 1).isdigit():
            self.data['sleep'][key] = float(value)
        elif value == '':
            self.data['sleep'][key] = 0

    def handle_timer_event(self, key: str, value):
        if key == '_timer_use_':
            for tk in ['_timer_hour_start_', '_timer_min_start_', '_timer_sec_start_',
                       '_timer_hour_end_', '_timer_min_end_', '_timer_sec_end_']:
                self.window[tk].update(disabled=(not value))
            self.data['set_timer']['use'] = value
        elif key == '_timer_countdown_':
            self.window[key].update(value)
        elif key in ['_timer_hour_start_', '_timer_min_start_', '_timer_sec_start_',
                     '_timer_hour_end_', '_timer_min_end_', '_timer_sec_end_']:
            self.data['set_timer']['pause_range'] = '{}:{}:{}-{}:{}:{}'.format(
                self.window['_timer_hour_start_'].get(),
                self.window['_timer_min_start_'].get(),
                self.window['_timer_sec_start_'].get(),
                self.window['_timer_hour_end_'].get(),
                self.window['_timer_min_end_'].get(),
                self.window['_timer_sec_end_'].get()
            )

    def handle_adb_event(self, key: str, value):
        key = key[5:-1]
        if key == 'use':
            if value:
                self.hotkey.remove_all_hotkey()
            else:
                self.hotkey.add_hotkey()
            self.data['adb'][key] = value
            self.window['_adb_serial_'].Widget.config(readonlybackground=('white' if value else 'gray'))
            self.window['_adb_path_'].Widget.config(readonlybackground=('white' if value else 'gray'))
            self.window['_adb_browse_'].update(disabled=(not value))
            self.window['_button_Game region_'].update(disabled=value)
            self.update_tips_information()
            self.update_adb_bind()
            uData.adb_mode_switch()
            adb.reload()
            kirafan.adb_mode_switch()
        elif key == 'path' and self.data['adb'][key] != value:
            self.data['adb'][key] = value
            self.__reload()
        elif key == 'serial':
            new_serial = sg.popup_get_text('new serial:', title='modify serial', default_text=self.data['adb'][key], size=30)
            if new_serial and self.data['adb'][key] != new_serial:
                self.data['adb'][key] = new_serial
                self.window[f'_adb_{key}_'].update(new_serial)
                self.__reload()

    def handle_button_event(self, key: str):
        button_event_map = {
            'Start': lambda k: self.bt_start_event(k),
            'Reset': lambda k: self.bt_reset_event(),
            'Stop once': lambda k: self.bt_stop_once_event(),
            'Visit Room': lambda k: self.bt_visit_room_event(k),
            'Cork Shop': lambda k: self.bt_cork_shop_event(k),
            'Game region': lambda k: self.bt_game_region_event(),
            'ScreenShot': lambda k: self.bt_screenshot_event(),
            'Log': lambda k: self.window['_log_area_'].update(visible=(not self.window['_log_area_'].visible)),
            'More settings': lambda k: self.window['_more_settings_area_'].update(visible=(not self.window['_more_settings_area_'].visible)),  # noqa: E501
        }
        button_str = key[len('_button_'):-1]
        button_event_map[button_str](key)

    def bt_start_event(self, key: str):
        bt_name = self.window[key].GetText()
        if bt_name == 'Start':
            self.check_configure_and_status()
            if not self.battle_job.is_alive():
                self.battle_job = Job(target=battle, args=(self.window,))
                self.battle_job.start()
            elif self.battle_job.is_pausing():
                self.battle_job.resume()
            self.update_button_status(key, 'Stop')
        elif bt_name == 'Stop':
            if self.battle_job.is_alive():
                self.update_button_status(key, bt_name)
                self.stop_safe(self.battle_job)
            self.update_button_status(key, 'Start')

    def bt_reset_event(self):
        self.__save()
        if self.data['questList']['quest_selector'] == self.tabs[self.window['_tab_group_'].get()].name:
            self.__reload()
        self.update_stop_once_status()
        self.tabs[self.window['_tab_group_'].get()].reset(self.window)
        logger.info(f'kirafan-bot: reset {self.tabs[self.window["_tab_group_"].get()].name} quest finish')

    def bt_stop_once_event(self):
        kirafan.stop_once = not kirafan.stop_once
        self.update_stop_once_status()
        logger.info(f'({str(kirafan.stop_once):>5}) kirafan-bot stop after current battle is completed')

    def bt_screenshot_event(self):
        kirafan.screenshot()

    def bt_game_region_event(self):
        new = list(game_region())
        if self.data['location'] != new:
            self.data['location'] = new
            self.__reload()

    def bt_visit_room_event(self, key: str):
        bt_name = self.window[key].GetText()
        if bt_name == 'Visit Room':
            if not self.visit_room_job.is_alive():
                self.visit_room_job = Job(target=visit_friend_room, args=(self.window,))
                self.visit_room_job.start()
            elif self.visit_room_job.is_pausing():
                self.visit_room_job.resume()
            self.update_button_status(key, 'Stop Visit')
        elif bt_name == 'Stop Visit':
            if self.visit_room_job.is_alive():
                self.update_button_status(key, bt_name)
                self.stop_safe(self.visit_room_job)
            self.update_button_status(key, 'Visit Room')

    def bt_cork_shop_event(self, key: str):
        bt_name = self.window[key].GetText()
        if bt_name == 'Cork Shop':
            if not self.cork_shop_job.is_alive():
                self.cork_shop_job = Job(target=cork_shop_exchange, args=(self.window,))
                self.cork_shop_job.start()
            elif self.cork_shop_job.is_pausing():
                self.cork_shop_job.resume()
            self.update_button_status(key, 'Stop Exchange')
        elif bt_name == 'Stop Exchange':
            if self.cork_shop_job.is_alive():
                self.update_button_status(key, bt_name)
                self.stop_safe(self.cork_shop_job)
            self.update_button_status(key, 'Cork Shop')

    def handle_update_event(self, key: str, value):
        update_event_map = {
            '_update_wave_id_': lambda v: self.find_tab_by_name(self.data['questList']['quest_selector']).update_wave_id_status(self.window, v),  # noqa: E501
            '_update_loop_count_': lambda v: self.find_tab_by_name(self.data['questList']['quest_selector']).update_loop_count_status(self.window, v),  # noqa: E501
            '_update_stop_once_': lambda v: self.update_stop_once_status(),
            '_update_button_start_': lambda v: self.update_button_status('_button_Start_', v),
            '_update_button_visit_room_': lambda v: self.update_button_status('_button_Visit Room_', v),
            '_update_button_cork_shop_': lambda v: self.update_button_status('_button_Cork Shop_', v)
        }
        update_event_map[key](value)

    def update_stop_once_status(self):
        self.window['_button_Stop once_'].Update('Cancel' if kirafan.stop_once else 'Stop once')

    def update_button_status(self, key: str, new_button: str):
        old_button = self.window[key].GetText()
        if old_button == new_button:
            self.window[key].Update(disabled=True)
            self.window['_tips_'].Update('Tips: Please wait for a while')
            self.window.Refresh()
            return

        self.window[key].Update(new_button, disabled=False)
        self.toggle_other_buttons(old_button)
        if key == '_button_Start_':
            self.window['_running_status_'].Update('' if new_button == 'Start' else self.tabs[self.window['_tab_group_'].get()].name)  # noqa: E501
        self.update_tips_information()

    def update_tips_information(self):
        if self.blocked():
            return
        if not self.data['adb']['use'] and (self.battle_job.is_alive() or self.visit_room_job.is_alive() or
                                            self.cork_shop_job.is_alive()):
            self.window['_tips_'].update('Tips: press hotkey(z+s) to stop bot')
        else:
            self.window['_tips_'].update('')
            self.window['_timer_countdown_'].update('')

    def toggle_other_buttons(self, current_button: str):
        toggle_other_buttons_map = {
            'Start': lambda: (self.window['_button_Visit Room_'].Update(disabled=True),
                              self.window['_button_Cork Shop_'].Update(disabled=True),
                              self.window['_button_Game region_'].Update(disabled=True)),
            'Visit Room': lambda: (self.window['_button_Start_'].Update(disabled=True),
                                   self.window['_button_Stop once_'].Update(disabled=True),
                                   self.window['_button_Cork Shop_'].Update(disabled=True),
                                   self.window['_button_Game region_'].Update(disabled=True)),
            'Cork Shop': lambda: (self.window['_button_Start_'].Update(disabled=True),
                                  self.window['_button_Stop once_'].Update(disabled=True),
                                  self.window['_button_Visit Room_'].Update(disabled=True),
                                  self.window['_button_Game region_'].Update(disabled=True)),
            'Stop': lambda: (self.window['_button_Visit Room_'].Update(disabled=False),
                             self.window['_button_Cork Shop_'].Update(disabled=False),
                             self.data['adb']['use'] or self.window['_button_Game region_'].Update(disabled=False)),
            'Stop Visit': lambda: (self.window['_button_Start_'].Update(disabled=False),
                                   self.window['_button_Stop once_'].Update(disabled=False),
                                   self.window['_button_Cork Shop_'].Update(disabled=False),
                                   self.data['adb']['use'] or self.window['_button_Game region_'].Update(disabled=False)),
            'Stop Exchange': lambda: (self.window['_button_Start_'].Update(disabled=False),
                                      self.window['_button_Stop once_'].Update(disabled=False),
                                      self.window['_button_Visit Room_'].Update(disabled=False),
                                      self.data['adb']['use'] or self.window['_button_Game region_'].Update(disabled=False)),
        }
        toggle_other_buttons_map[current_button]()

    def create_layout(self) -> List:
        return [
            self.__tab_group_area(),
            self.__more_settings_area(),
            self.__information_area(),
            self.__button_area(),
            self.__log_level_area()
        ]

    def __tab_group_area(self) -> List:
        self.tabs = {str(i): Tab_Frame(str(i), name, self.data['questList'][name])
                     for i, name in enumerate(filter(lambda x: x != 'quest_selector', self.data['questList'].keys()))}
        self.next_id = str(len(self.tabs))
        return [
            [sg.TabGroup([
                [sg.Tab(tab.name, tab.create_layout(), key=id) for id, tab in self.tabs.items()],
                self.__tab_plus()
            ], key='_tab_group_', selected_title_color='red2', focus_color='Any', enable_events=True)]
        ]

    def __tab_plus(self) -> List:
        tab = self.tabs[self.next_id] = Tab_Frame(self.next_id, '+', uData.create_default_quest())
        self.next_id = str(int(self.next_id) + 1)
        return [sg.Tab(tab.name, tab.create_layout(), key=tab.id)]

    def __more_settings_area(self) -> List:
        return [sg.pin(
            sg.Column([
                self.__sleep_area() + self.__set_timer_area(),
                self.__adb_area()
            ], k='_more_settings_area_', visible=False)
        )]

    def __sleep_area(self) -> List:
        self.__original_sleep = deepcopy(self.data['sleep'])
        delay = self.data['sleep']
        k = ['_sleep_click_', '_sleep_sp_', '_sleep_loadding_', '_sleep_wave_transitions_']
        layout = [[
            sg.Text('click:', pad=((5, 0), 5)),
            sg.Input(delay['click'], size=3, pad=((0, 10), 5), key=k[0], enable_events=True),
            sg.Text('sp:', pad=((5, 0), 5)),
            sg.Input(delay['sp'], size=4, pad=((0, 10), 5), key=k[1], enable_events=True),
            sg.Text('loading:', pad=((5, 0), 5)),
            sg.Input(delay['loading'], size=4, pad=((0, 10), 5), key=k[2], enable_events=True),
            sg.Text('wave transition:', pad=((5, 0), 5)),
            sg.Input(delay['wave_transitions'], size=3, pad=((0, 10), 5), key=k[3], enable_events=True)
        ]]
        return [sg.Frame('delay (s)', layout, pad=((0, 5), 5))]

    def __set_timer_area(self) -> List:
        self.__original_timer = deepcopy(self.data['set_timer'])
        timer = self.data['set_timer']
        k = ['_timer_use_', '_timer_hour_start_', '_timer_min_start_', '_timer_sec_start_',
             '_timer_hour_end_', '_timer_min_end_', '_timer_sec_end_']
        frame_layout = [[
            sg.Checkbox('use', default=timer['use'], key=k[0], enable_events=True),
            sg.Text('pause range(h:m:s):', pad=((5, 0), 5)),
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 24)], size=2, key=k[1], readonly=True, initial_value=timer['pause_range'][:2], disabled=(not timer['use']), enable_events=True), sg.Text(':', pad=(0, 0)),  # noqa: E501
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 60)], size=2, key=k[2], readonly=True, initial_value=timer['pause_range'][3:5], disabled=(not timer['use']), enable_events=True), sg.Text(':', pad=(0, 0)),  # noqa: E501
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 60)], size=2, key=k[3], readonly=True, initial_value=timer['pause_range'][6:8], disabled=(not timer['use']), enable_events=True), sg.Text('  -  ', pad=(0, 0)),  # noqa: E501
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 24)], size=2, key=k[4], readonly=True, initial_value=timer['pause_range'][9:11], disabled=(not timer['use']), enable_events=True), sg.Text(':', pad=(0, 0)),  # noqa: E501
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 60)], size=2, key=k[5], readonly=True, initial_value=timer['pause_range'][12:14], disabled=(not timer['use']), enable_events=True), sg.Text(':', pad=(0, 0)),  # noqa: E501
            sg.Spin([f'{("0" + str(i))[-2:]}' for i in range(0, 60)], size=2, key=k[6], readonly=True, initial_value=timer['pause_range'][15:17], disabled=(not timer['use']), enable_events=True)  # noqa: E501
        ]]
        return [sg.Frame('timer', frame_layout)]

    def __adb_area(self) -> List:
        adb = self.data['adb']
        frame_layout = [[
            sg.Checkbox('use', default=adb['use'], key='_adb_use_', enable_events=True),
            sg.Text('serial:', pad=((5, 0), 5)),
            sg.Input(adb['serial'], key='_adb_serial_', size=13, disabled_readonly_background_color=('white' if adb['use'] else 'gray'), disabled=True),  # noqa: E501
            sg.Text('path:', pad=((5, 0), 5)),
            sg.Input(adb['path'], key='_adb_path_', size=63, enable_events=True, disabled_readonly_background_color=('white' if adb['use'] else 'gray'), disabled=True),  # noqa: E501
            sg.FileBrowse(key='_adb_browse_', size=7, disabled=not adb['use'])
        ]]
        return [sg.Frame('adb.exe', frame_layout, pad=((0, 5), 5))]

    def __information_area(self) -> List:
        return [
            sg.Text('Running:', pad=((5, 0), 5)), sg.Text('', font=('Any', 11, 'bold'), size=40, key='_running_status_'),
            sg.Column([[sg.Text('', size=30, key='_timer_countdown_')]], expand_x=True, element_justification='center'),
            sg.Column([[sg.Text('', size=30, text_color='red2', justification='right', font=('Any', 11, 'bold'), key='_tips_')
                        ]], expand_x=True, element_justification='right')
        ]

    def __button_area(self) -> List:
        button_list = ['Start', 'Reset', 'Stop once', 'Visit Room', 'Cork Shop',
                       'Game region', 'ScreenShot', 'Log', 'More settings', 'Exit']
        return [
            sg.Column([[
                sg.Button(bt, key=f'_button_{bt}_', mouseover_colors=None, size=12, focus=True if bt == 'Reset' else None,
                          disabled=True if bt == 'Game region' and self.data['adb']['use'] else False) for bt in button_list
            ]], element_justification='right', expand_x=True)
        ]

    def __log_level_area(self) -> List:
        level = [
            sg.Column([[
                sg.Text('Log level:', pad=(0, 0)),
                sg.InputCombo([e.name for e in loglevel], default_value=self.data['loglevel'].upper(),
                              key='_log_level_', enable_events=True)
            ]], vertical_alignment='top')
        ]
        box = [sg.Multiline(size=(None, 10), key='_log_box_', pad=(0, 0), expand_x=True)]
        return [sg.pin(sg.Column([box + level], expand_x=True, k='_log_area_', visible=False), expand_x=True)]

    def stop_all_safe(self):
        self.stop_safe(self.battle_job)
        self.stop_safe(self.visit_room_job)

    def stop_safe(self, job: Job):
        if job.is_alive():
            job.gui_button_stop()
            job.join()
            job.gui_button_stop_finish()

    def blocked(self):
        if not (self.battle_job.is_not_gui_button_stop() and self.visit_room_job.is_not_gui_button_stop() and
                self.cork_shop_job.is_not_gui_button_stop()):
            return True
        return False

    def __save(self):
        uData.save_gui_setting()
        self.__original_sleep = deepcopy(self.data['sleep'])
        self.__original_timer = deepcopy(self.data['set_timer'])
        if self.window['_tab_group_'].get():  # is None if event == sg.exit
            self.tabs[self.window['_tab_group_'].get()].update_original_quest()

    def __reload(self):
        uData.reload()
        adb.reload()
        kirafan.reload()
        logger.info('kirafan-bot: reload configuration finish')
Esempio n. 8
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 def __cmd_r(self):
     if self.process_idle():
         self.battle_job = Job(target=battle, args=(fake_window, ))
         self.battle_job.start()
     elif self.battle_job.is_pausing():
         self.battle_job.resume()
Esempio n. 9
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 def __init__(self, keys: str, mode: str = 'hotkey', window=None):
     self.mode = mode
     self.window = window
     self.shot_job = None
     self.battle_job = self.visit_room_job = self.cork_shop_job = self.monitor_job = Job(
     )
     self.kb = KBHit()
     self.positions = [Position(_id) for _id in range(1, 10)]
     self.keys = [
         f'z+{i}'
         for i in (list(range(1, 10)) if mode == 'hotkey' else []) +
         list(keys)
     ]
     self.add_hotkey()
Esempio n. 10
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class Hotkey:
    def __init__(self, keys: str, mode: str = 'hotkey', window=None):
        self.mode = mode
        self.window = window
        self.shot_job = None
        self.battle_job = self.visit_room_job = self.cork_shop_job = self.monitor_job = Job(
        )
        self.kb = KBHit()
        self.positions = [Position(_id) for _id in range(1, 10)]
        self.keys = [
            f'z+{i}'
            for i in (list(range(1, 10)) if mode == 'hotkey' else []) +
            list(keys)
        ]
        self.add_hotkey()

    def __user_command(self, key):
        while self.kb.kbhit():
            self.kb.getch()
        if '1' <= key <= '9':
            self.positions[int(key) - 1].record(self.monitor_job.is_alive())
        elif self.monitor_job.is_alive():
            pass
        else:
            self.__call(key)

    def __call(self, key: str):
        method_name = f'_Hotkey__cmd_{key}'
        getattr(self, method_name)()

    def __cmd_r(self):
        if self.process_idle():
            self.battle_job = Job(target=battle, args=(fake_window, ))
            self.battle_job.start()
        elif self.battle_job.is_pausing():
            self.battle_job.resume()

    def __cmd_v(self):
        if self.process_idle():
            self.visit_room_job = Job(target=visit_friend_room,
                                      args=(fake_window, ))
            self.visit_room_job.start()
        elif self.visit_room_job.is_pausing():
            self.visit_room_job.resume()

    def __cmd_e(self):
        if self.process_idle():
            self.cork_shop_job = Job(target=cork_shop_exchange,
                                     args=(fake_window, ))
            self.cork_shop_job.start()
        elif self.cork_shop_job.is_pausing():
            self.cork_shop_job.resume()

    def __cmd_i(self):
        kirafan.screenshot()

    def __cmd_s(self):
        if self.mode == 'gui':
            if self.window['_button_Start_'].GetText() == 'Stop':
                self.window.write_event_value('_button_Start_', None)
            elif self.window['_button_Visit Room_'].GetText() == 'Stop Visit':
                self.window.write_event_value('_button_Visit Room_', None)
            elif self.window['_button_Cork Shop_'].GetText(
            ) == 'Stop Exchange':
                self.window.write_event_value('_button_Cork Shop_', None)
        elif not self.process_idle():
            logger.info('press stop now!, Please wait for a while')
            self.safe_exit()

    def __cmd_l(self):
        uData.reload()
        adb.reload()
        kirafan.reload()
        logger.info('kirafan-bot: reload configuration finish')
        logger.info(f'kirafan-bot: region = {list(kirafan.region)}')
        logger.info(f'kirafan-bot: adb use = {uData.setting["adb"]["use"]}')
        logger.info(
            f'kirafan-bot: quest setting = \x1b[41m{kirafan.quest_name}\x1b[0m'
        )

    def __cmd_k(self):
        uData.adb_mode_switch()
        adb.reload()
        kirafan.adb_mode_switch()
        logger.info(f'kirafan-bot: region = {list(kirafan.region)}')
        logger.info(
            f'kirafan-bot: adb use = \x1b[35m{uData.setting["adb"]["use"]}\x1b[0m'
        )
        tuple_files = kirafan.miss_icon_files()
        if tuple_files:
            print('miss icon files:')
            for tuple_file in tuple_files:
                print(f'  {tuple_file[1]}')
            print('you can press hotkey "z+c" to add a miss icon file')

    def __cmd_m(self):
        if not self.monitor_job.is_alive():
            self.monitor_job = Job(target=monitor_mode)
            self.monitor_job.start()

    def __cmd_p(self):
        for position in self.positions:
            print(position, end='')

    def __cmd_t(self):
        print('')
        adb.set_update_cv2_IM_cache_flag()
        kirafan.objects_found_all_print()
        kirafan.icons_found_all_print()
        print('')

    def __cmd_c(self):
        if self.shot_job and self.shot_job.is_alive():
            return

        tuple_files = kirafan.miss_icon_files()
        if tuple_files:
            print('miss icon files:')
            for i, tuple_file in enumerate(tuple_files):
                print(f'  {i}.{tuple_file[0]}')

            sleep(0.1)
            if self.kb.kbhit():
                self.kb.getch()

            number = input('select a number which you want to save icon: ')
            if number.isnumeric() and 0 <= int(number) < len(tuple_files):
                self.shot_job = Job(target=self.tutorial_screenshot,
                                    args=[tuple_files[int(number)]])
                self.shot_job.start()
            else:
                print('invaild input:', number)
        else:
            print('No miss icon file')

    def __cmd_o(self):
        kirafan.stop_once = not kirafan.stop_once
        logger.info(
            f'({str(kirafan.stop_once):>5}) kirafan-bot stop after current battle is completed'
        )

    def __cmd_x(self):
        old = uData.setting['game_region'][:2]
        new = game_region()
        if old != new:
            uData.save_location(*new)
            self.__cmd_l()

    def add_hotkey(self):
        for key in self.keys:
            keyboard.add_hotkey(key, self.__user_command, args=[key[-1]])

    def remove_all_hotkey(self):
        for key in self.keys:
            keyboard.remove_hotkey(key)

    def tutorial_screenshot(self, tuple_f: Tuple[str, str]):
        """
        tuple_f = (fname, fpath)
        """
        print(f'Missing {tuple_f[0]} picture')
        print(
            f'move mouse to the {tuple_f[0]} top left corner, then press hotkey "z+3"'
        )
        keyboard.wait('z+3')
        print(
            f'move mouse to the {tuple_f[0]} bottom right corner, then press hotkey "z+4"'
        )
        keyboard.wait('z+4')
        Shot(tuple_f[0], tuple_f[1], self.positions[2].coord,
             self.positions[3].coord).screenshot()

    def wait(self, hotkey: str):
        return keyboard.wait(hotkey)

    def process_idle(self) -> bool:
        return not (self.battle_job.is_alive()
                    or self.visit_room_job.is_alive()
                    or self.cork_shop_job.is_alive())

    def safe_exit(self):
        if self.battle_job.is_alive():
            self.battle_job.stop()
            self.battle_job.join()
        if self.monitor_job.is_alive():
            self.monitor_job.stop()
            self.monitor_job.join()
        if self.visit_room_job.is_alive():
            self.visit_room_job.stop()
            self.visit_room_job.join()
        if self.cork_shop_job.is_alive():
            self.cork_shop_job.stop()
            self.cork_shop_job.join()

        sleep(0.1)
        while self.kb.kbhit():
            self.kb.getch()
        print('goodbye!')
Esempio n. 11
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 def __cmd_m(self):
     if not self.monitor_job.is_alive():
         self.monitor_job = Job(target=monitor_mode)
         self.monitor_job.start()