Esempio n. 1
0
 async def update_guild(self, guild):
     if guild.me.server_permissions.manage_webhooks:
         server_webhooks = await self.bot.get_server_webhooks(guild)
     else:
         server_webhooks = []
     async with threadpool():
         with self.get_session() as session:
             gui = session.query(Guilds).filter(
                 Guilds.guild_id == guild.id).first()
             if not gui:
                 gui = Guilds(
                     guild.id, guild.name,
                     json.dumps(get_roles_list(guild.roles)),
                     json.dumps(get_channels_list(guild.channels)),
                     json.dumps(get_webhooks_list(server_webhooks)),
                     json.dumps(get_emojis_list(guild.emojis)),
                     guild.owner_id, guild.icon)
                 session.add(gui)
             else:
                 gui.name = guild.name
                 gui.roles = json.dumps(get_roles_list(guild.roles))
                 gui.channels = json.dumps(get_channels_list(
                     guild.channels))
                 gui.webhooks = json.dumps(
                     get_webhooks_list(server_webhooks))
                 gui.emojis = json.dumps(get_emojis_list(guild.emojis))
                 gui.owner_id = guild.owner_id
                 gui.icon = guild.icon
             session.commit()
Esempio n. 2
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 def _update_guild(self, guild, server_webhooks):
     with self.get_session() as session:
         gui = session.query(Guilds).filter(
             Guilds.guild_id == guild.id).first()
         if not gui:
             gui = Guilds(int(guild.id), guild.name,
                          json.dumps(get_roles_list(guild.roles)),
                          json.dumps(get_channels_list(guild.channels)),
                          json.dumps(get_webhooks_list(server_webhooks)),
                          json.dumps(get_emojis_list(guild.emojis)),
                          int(guild.owner_id), guild.icon)
             session.add(gui)
         else:
             gui.name = guild.name
             gui.roles = json.dumps(get_roles_list(guild.roles))
             gui.channels = json.dumps(get_channels_list(guild.channels))
             gui.webhooks = json.dumps(get_webhooks_list(server_webhooks))
             gui.emojis = json.dumps(get_emojis_list(guild.emojis))
             gui.owner_id = int(guild.owner_id)
             gui.icon = guild.icon
         session.commit()
Esempio n. 3
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 def get_formatted_emojis(self, emojis):
     emotes = []
     for emo in emojis:
         emotes.append({
             "id": str(emo.id),
             "managed": emo.managed,
             "name": emo.name,
             "require_colons": emo.require_colons,
             "roles": get_roles_list(emo.roles),
             "url": emo.url,
         })
     return emotes
Esempio n. 4
0
 async def update_guild(self, guild):
     if guild.me.guild_permissions.manage_webhooks:
         try:
             server_webhooks = await guild.webhooks()
         except:
             server_webhooks = []
     else:
         server_webhooks = []
     gui = await Guilds.get(guild.id)
     if not gui:
         await Guilds.create(
             guild_id=int(guild.id),
             name=guild.name,
             unauth_users=True,
             visitor_view=False,
             webhook_messages=False,
             guest_icon=None,
             chat_links=True,
             bracket_links=True,
             unauth_captcha=True,
             mentions_limit=-1,
             roles=json.dumps(get_roles_list(guild.roles)),
             channels=json.dumps(get_channels_list(guild.channels)),
             webhooks=json.dumps(get_webhooks_list(server_webhooks)),
             emojis=json.dumps(get_emojis_list(guild.emojis)),
             owner_id=int(guild.owner_id),
             icon=guild.icon)
     else:
         await gui.update(
             name=guild.name,
             roles=json.dumps(get_roles_list(guild.roles)),
             channels=json.dumps(get_channels_list(guild.channels)),
             webhooks=json.dumps(get_webhooks_list(server_webhooks)),
             emojis=json.dumps(get_emojis_list(guild.emojis)),
             owner_id=int(guild.owner_id),
             icon=guild.icon).apply()