def main():
    #------------------------------------------------------------------------------
    # We are using the same gui_support as VCDAT for possible future integration
    #------------------------------------------------------------------------------
    root = gui_support.root()
    Pmw.initialise(root)

    #----------------------------------------------------------------------------
    # One time only call to setup the database session
    #----------------------------------------------------------------------------
    root.echoSql = False
    extraction_controls.call_sessionmaker(root)

    #----------------------------------------------------------------------------
    # Initialize the GUI widgets
    #----------------------------------------------------------------------------
    root.main_frame = GUI_frame(root)

    #------------------------------------------------------------------------------
    # Display the ESG-CET world image in the background and the copyright
    #------------------------------------------------------------------------------
    root.canvas = Tkinter.Frame(root.pane2.pane('EditPaneTop'))
    root.canvas.pack(side='top', fill='both', expand=1)

    txtFont = tkFont.Font(root,
                          family=pub_controls.tab_font_type,
                          size=pub_controls.tab_font_size)
    copywrite_text = "\nPublisher software version %s @ copyright LLNL/PCMDI\nEarth System Grid Center for Enabling Technologies, funded by the U.S. Department of Energy" % root.Version
    root.text = Tkinter.Label(root.canvas,
                              text=copywrite_text,
                              font=txtFont,
                              bg="white")
    root.text.pack(side='top', fill='both', expand=1)

    img = Tkinter.PhotoImage(file=esg_bg)
    root.canvas_img = Tkinter.Label(root.canvas, image=img, background="white")
    root.canvas_img.image = img
    root.canvas_img.pack(side='top', fill='both', expand=1)

    #------------------------------------------------------------------------------
    # Redirect stderr and stdout to the output windows located in the bottom_right
    # pane (i.e., "Output" and "Error")
    #
    # INFO messages are sent to the "Output" window -- that is, stdout
    #
    # WARNING, ERROR, DEBUG, CRITICAL, and Exception messages are sent to
    # the "Error" window -- that is, stderr
    #
    # Note: we distinguish between what is standard out and standard error,
    #       then display the appropriate window to view the text
    #------------------------------------------------------------------------------
    sys.stdout = pub_controls.standard_out(root)
    sys.stderr = pub_controls.standard_err(root)

    #----------------------------------------------------------------------------
    # Log INFO messages to stdout and display the output to the "Output" window
    #----------------------------------------------------------------------------
    inf = logging.StreamHandler(sys.stdout)
    inf.setLevel(logging.INFO)
    logging.getLogger('Info').addHandler(inf)

    #----------------------------------------------------------------------------
    # Log WARNING messages to stderr and display the output to the "Error" window
    #----------------------------------------------------------------------------
    wrn = logging.StreamHandler(sys.stderr)
    wrn.setLevel(logging.WARNING)
    logging.getLogger('Warning').addHandler(wrn)

    #----------------------------------------------------------------------------
    # Log ERROR messages to stderr and display the output to the "Error" window
    #----------------------------------------------------------------------------
    err = logging.StreamHandler(sys.stderr)
    err.setLevel(logging.ERROR)
    logging.getLogger('Error').addHandler(err)

    #----------------------------------------------------------------------------
    # Log DEBUG messages to stderr and display the output to the "Error" window
    #----------------------------------------------------------------------------
    dbg = logging.StreamHandler(sys.stderr)
    dbg.setLevel(logging.DEBUG)
    logging.getLogger('Debug').addHandler(dbg)

    #----------------------------------------------------------------------------
    # Log CRITICAL messages to stderr and display the output to the "Error" window
    #----------------------------------------------------------------------------
    crt = logging.StreamHandler(sys.stderr)
    crt.setLevel(logging.CRITICAL)
    logging.getLogger('Critical').addHandler(crt)

    #----------------------------------------------------------------------------
    # Log Exception messages to stderr and display the output to the "Error" window
    #----------------------------------------------------------------------------
    exc = logging.StreamHandler(sys.stderr)
    exc.setLevel(logging.ERROR)
    logging.getLogger('Exception').addHandler(exc)

    #----------------------------------------------------------------------------
    # Test the message print commands from logging --- the below lines are
    # showing examples of how to use Python logging for message sending
    #----------------------------------------------------------------------------
    #debug("%d: This is the Debug Test" % logging.DEBUG)
    #info("%d: This is the Info Test" % logging.INFO)
    #warning("%d: This is Warning Test" % logging.WARNING)
    #error("%d: This is the Error Test" % logging.ERROR)
    #critical("%d: This is the Critical Test" % logging.CRITICAL)
    #exception("%d: This is the Exception (NotSet) Test" % logging.NOTSET)

    #---------------------------------------------------------------------
    # View the GUI on the screen.
    #---------------------------------------------------------------------
    root.deiconify()
    root.update()
    root.lift()

    #---------------------------------------------------------------------
    # Enter the Tkinter main event loop
    #---------------------------------------------------------------------
    root.mainloop()
Esempio n. 2
0
    def __init__(self, master, r, c):
        self.master = master
        self.initialization = False
        self.sm = Frame(self.master, padx=4, pady=4, bd=2, relief='sunken')
        self.sm.grid(row=r, column=c, sticky=N + S + W + E)

        ##Create Fonts
        self.title = tkFont.Font(family='Helvetica', size=25, weight='bold')
        self.heading = tkFont.Font(family='Helvetica', size=18, weight='bold')
        self.content = tkFont.Font(family='Helvetica', size=12, weight='bold')

        ##Home Button
        self.homeButton = Button(self.sm,
                                 text="HOME",
                                 fg="black",
                                 bg="blue",
                                 height=6,
                                 width=16,
                                 command=self.jogHome)
        self.homeButton.grid(row=0, column=0, rowspan=2, padx=30, pady=4)
        self.homeComplete = 0

        ##Start/Stop Controls
        self.StartPushSmall = Image.open("StartPushSmall.png").convert("RGB")
        self.StartPushSmall = self.StartPushSmall.resize((125, 108),
                                                         Image.ANTIALIAS)
        self.StartPushSmallDisplay = ImageTk.PhotoImage(self.StartPushSmall)

        self.bigStart = Button(self.sm,
                               image=self.StartPushSmallDisplay,
                               height=108,
                               width=125,
                               command=self.makeLysate)
        self.bigStart.image = self.StartPushSmallDisplay
        self.bigStart.grid(row=2, column=0, rowspan=2, padx=30, pady=4)
        #self.bigStart.pack

        self.StopPushSmall = Image.open("StopPushSmall.png").convert("RGB")
        self.StopPushSmall = self.StopPushSmall.resize((125, 108),
                                                       Image.ANTIALIAS)
        self.StopPushSmallDisplay = ImageTk.PhotoImage(self.StopPushSmall)

        self.bigStop = Button(self.sm,
                              image=self.StopPushSmallDisplay,
                              height=108,
                              width=125,
                              command=self.stopAll)
        self.bigStop.grid(row=4, column=0, rowspan=2, padx=30, pady=4)

        ##Volume Control
        self.labelv = Label(self.sm,
                            text="Volume Control",
                            padx=4,
                            pady=4,
                            font=self.heading,
                            anchor="center")
        self.labelv.grid(row=0, column=1, columnspan=4, sticky=S)

        self.vStart = 1.5
        self.vLower = Button(self.sm,
                             text="<",
                             fg="black",
                             bg="gray",
                             height=2,
                             width=7,
                             command=self.vdecrease)
        self.vLower.grid(row=1, column=1)
        self.labelvStart = Label(self.sm,
                                 text=self.vStart,
                                 padx=4,
                                 pady=4,
                                 font=self.content,
                                 anchor="center")
        self.labelvStart.grid(row=1,
                              column=2,
                              columnspan=2,
                              sticky=N + E + S + W)
        self.vUpper = Button(self.sm,
                             text=">",
                             fg="black",
                             bg="gray",
                             height=2,
                             width=7,
                             command=self.vincrease)
        self.vUpper.grid(row=1, column=4)

        self.vSet = Button(self.sm,
                           text="Set Total Volume",
                           height=2,
                           width=14,
                           command=self.vset)
        self.vSet.grid(row=2, column=1, columnspan=2, sticky=W)
        self.vReset = Button(self.sm,
                             text="Reset to Default",
                             height=2,
                             width=14,
                             command=self.vdefault)
        self.vReset.grid(row=2, column=3, columnspan=2, sticky=E)

        ##Cycle Control
        self.labelc = Label(self.sm,
                            text="Cycles Control",
                            padx=4,
                            pady=2,
                            font=self.heading,
                            anchor="center")
        self.labelc.grid(row=3, column=1, columnspan=4, sticky=S)

        self.cStart = 20
        self.cLower = Button(self.sm,
                             text="<",
                             fg="black",
                             bg="gray",
                             height=2,
                             width=7,
                             command=self.cdecrease)
        self.cLower.grid(row=4, column=1)
        self.labelcStart = Label(self.sm,
                                 text=self.cStart,
                                 padx=4,
                                 pady=4,
                                 width=14,
                                 font=self.content,
                                 anchor="center")
        self.labelcStart.grid(row=4,
                              column=2,
                              columnspan=2,
                              sticky=N + E + W + S)
        self.cUpper = Button(self.sm,
                             text=">",
                             fg="black",
                             bg="gray",
                             height=2,
                             width=7,
                             command=self.cincrease)
        self.cUpper.grid(row=4, column=4, sticky=E)

        self.cSet = Button(self.sm,
                           text="Set Cycle Number",
                           height=2,
                           width=14,
                           command=self.cset)
        self.cSet.grid(row=5, column=1, columnspan=2, sticky=W)
        self.cReset = Button(self.sm,
                             text="Reset to Default",
                             height=2,
                             width=14,
                             command=self.cdefault)
        self.cReset.grid(row=5, column=3, columnspan=2, sticky=E)

        #Output Information
        self.statusLabel = Label(self.sm,
                                 text="Status Overview",
                                 padx=4,
                                 pady=4,
                                 font=self.heading,
                                 anchor="center")
        self.statusLabel.grid(row=0, column=5, columnspan=2, sticky=E + S + W)

        self.cycleCount = 0
        self.cCounterLabel = Label(self.sm,
                                   text="Current Cycle",
                                   padx=4,
                                   pady=4,
                                   width=31,
                                   font=self.content,
                                   anchor="center")
        self.cCounterLabel.grid(row=0,
                                column=5,
                                columnspan=2,
                                sticky=E + S + W)
        self.cycleCountLabel = Label(self.sm,
                                     text=self.cycleCount,
                                     padx=4,
                                     pady=4,
                                     width=31,
                                     font=self.content,
                                     anchor="center")
        self.cycleCountLabel.grid(row=1,
                                  column=5,
                                  columnspan=2,
                                  sticky=N + E + W)

        self.now = "00:00:00"
        self.timeElapsedLabel = Label(self.sm,
                                      text="Time Elapsed",
                                      padx=4,
                                      pady=4,
                                      font=self.content,
                                      anchor="center")
        self.timeElapsedLabel.grid(row=2, column=5, sticky=S + E + W)
        self.timeUp = Label(self.sm,
                            text=self.now,
                            padx=4,
                            pady=4,
                            font=self.content,
                            anchor="center")
        self.timeUp.grid(row=3, column=5, sticky=N + E + W)

        self.remain = "00:00:00"
        self.timeRemainLabel = Label(self.sm,
                                     text="Time Remaining",
                                     padx=4,
                                     pady=4,
                                     font=self.content,
                                     anchor="center")
        self.timeRemainLabel.grid(row=2, column=6, sticky=S + E + W)
        self.timeDown = Label(self.sm,
                              text=self.remain,
                              padx=4,
                              pady=4,
                              font=self.content,
                              anchor="center")
        self.timeDown.grid(row=3, column=6, sticky=N + E + W)

        #Output text widget
        self.text_box = Text(self.sm,
                             padx=4,
                             pady=4,
                             height=6,
                             width=34,
                             state=DISABLED)
        self.text_box.grid(row=4, column=5, columnspan=2, rowspan=2)
        self.scrollb = Scrollbar(self.sm, command=self.text_box.yview)
        self.scrollb.grid(row=4, column=6, rowspan=2, sticky=N + S + E)
        self.text_box['yscrollcommand'] = self.scrollb.set

        sys.stdout = StdRedirector(self.text_box)
        sys.stderr = StdRedirector(self.text_box)

        #Parameters
        stat = MOTOR.getSENSORS(0)
        self.homeComplete = 0
        self.vFinal = 0
        self.vCurrent = 0
        self.cFinal = 0
        self.direction = 0
        self.dir_dict = {0: 'cw', 1: 'ccw'}
Esempio n. 3
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    def __init__(self, master, settings, title):
        self.master = master
        self.master.title(title)
        self.master.geometry("405x180")

        master.focus_force()

        self.settings = settings

        self.frame = None

        self.obj_lbl = Label(self.master,
                             text="Object Details",
                             font=tkFont.Font(family="Helvetica", size=15))
        self.obj_lbl.grid(columnspan=2,
                          row=0,
                          column=0,
                          pady=(5, 10),
                          padx=(7, 0),
                          sticky="w")

        self.name_lbl = Label(self.master, text="Object Name:")
        self.name_lbl.grid(row=1, column=0, sticky="e", pady=5)

        self.name = Entry(self.master, width=40)
        self.name.grid(row=1, column=1, sticky="w", columnspan=2)

        self.selected = StringVar()
        self.selected_lbl = Label(self.master, textvariable=self.selected)
        self.selected_lbl.grid(row=2, column=0, sticky="e", pady=(5, 0))
        self.selected.set("No Object Selected")

        self.capture_btn = Button(self.master,
                                  text="Start Capture",
                                  command=self._startCapture,
                                  width=20,
                                  height=2)
        self.capture_btn.grid(row=2,
                              column=1,
                              columnspan=2,
                              sticky="e",
                              pady=(5, 0))

        self.cancel_btn = Button(self.master,
                                 text="Cancel",
                                 command=self._cancelObjAdd,
                                 width=20,
                                 height=2)
        self.cancel_btn.grid(row=3,
                             column=0,
                             sticky="w",
                             pady=(10, 0),
                             padx=(5, 0))

        self.save_btn = Button(self.master,
                               text="Add",
                               command=self._saveObjAdd,
                               width=20,
                               height=2)
        self.save_btn.grid(row=3,
                           column=1,
                           sticky="e",
                           columnspan=2,
                           pady=(10, 0))
Esempio n. 4
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import tkFont
button_flag = True
def click():
    """
    respond to the button click
    """
    global button_flag
    # toggle button colors as a test
    if button_flag:
        button1.config(bg="white")
        button_flag = False
    else:
        button1.config(bg="green")
        button_flag = True
root = tk.Tk()
times = tkFont.Font(family="Helvetica", size=10, weight=tkFont.BOLD)
# create a frame and pack it
frame1 = tk.Frame(root, width=2000, height=2000)
frame1.pack(fill=None, expand=False)
# pick a (small) image file you have in the working directory ...
photo1 = tk.PhotoImage(file="rsz_latteart.gif")
photo2 = tk.PhotoImage(file="rsz_exps.gif")
# create the image button, image is above (top) the optional text
button1 = tk.Button(frame1, compound=tk.LEFT, width=250, height=150, image=photo1,
    text="Produženi espresso", fg='black', font=times, bg="#C0C0C0", command=click)
button1.pack(side=tk.TOP, padx=2, pady=2)
# save the button's image from garbage collection (needed?)
button1.image = photo1
button2 = tk.Button(frame1, compound=tk.LEFT, width=250, height=150, image=photo2,
    text="Produženi espresso sa mlekom", fg='black', wraplength=150, font=times, bg="#C0C0C0", command=click)
button2.pack(padx=2, pady=2)
Esempio n. 5
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    def __init__(self):
        self.root = Tkinter.Tk()
        self.root.title(self.title)

        #窗口面板,用4个面板布局
        self.frame = [
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame()
        ]

        #显示消息Text右边的滚动条
        self.chatTextScrollBar = Tkinter.Scrollbar(self.frame[0])
        self.chatTextScrollBar.pack(side=Tkinter.RIGHT, fill=Tkinter.Y)

        #显示消息Text,并绑定上面的滚动条
        ft = tkFont.Font(family='Fixdsys', size=11)
        #root = Tk()

        #self.chatText = Tkinter.Listbox(self.frame[0],width=70,height=18,font=ft)
        self.chatText = Tkinter.Text(self.frame[0],
                                     width=70,
                                     height=25,
                                     font=ft)
        self.chatText['yscrollcommand'] = self.chatTextScrollBar.set
        self.chatText.pack(expand=1, fill=Tkinter.BOTH)
        #self.chatText(root,warplength=80).pack()
        self.chatTextScrollBar['command'] = self.chatText.yview()
        self.frame[0].pack(expand=1, fill=Tkinter.BOTH)

        label = Tkinter.Label(self.frame[1], height=2, text="指令:")
        label.pack(fill=Tkinter.BOTH, side=Tkinter.LEFT)
        #label.pack(fill=Tkinter.BOTH,3,1)
        self.frame[1].pack(expand=1, fill=Tkinter.BOTH)

        #self.inputTextScrollBar = Tkinter.Scrollbar(self.frame[2])
        #self.inputTextScrollBar.pack(side=Tkinter.RIGHT,fill=Tkinter.Y)

        #ft = tkFont.Font(family='Fixdsys',size=11)
        #self.chatText1 = Tkinter.Listbox(self.frame[2],width=70,height=2,font=ft)
        #self.chatText1['yscrollcommand'] = self.chatTextScrollBar.set
        #self.chatText1.pack(expand=1,fill=Tkinter.BOTH)
        #self.chatTextScrollBar['command'] = self.chatText.yview()
        #self.frame[2].pack(expand=1,fill=Tkinter.BOTH)

        ft = tkFont.Font(family='Fixdsys', size=11)
        self.chatText1 = Tkinter.Listbox(self.frame[2],
                                         width=70,
                                         height=2,
                                         font=ft)
        self.chatText1.pack(expand=1, fill=Tkinter.BOTH)
        self.frame[2].pack(expand=1, fill=Tkinter.BOTH)
        #标签,分开消息显示Text和消息输入Text
        label = Tkinter.Label(self.frame[3], height=2, text="问句:")
        label.pack(fill=Tkinter.BOTH, side=Tkinter.LEFT)
        #label.pack(fill=Tkinter.BOTH,3,1)
        self.frame[3].pack(expand=1, fill=Tkinter.BOTH)
        #self.frame[1].LabelText="answer"
        #输入消息Text的滚动条
        self.inputTextScrollBar = Tkinter.Scrollbar(self.frame[4])
        self.inputTextScrollBar.pack(side=Tkinter.RIGHT, fill=Tkinter.Y)

        #输入消息Text,并与滚动条绑定
        ft = tkFont.Font(family='Fixdsys', size=11)
        self.inputText = Tkinter.Text(self.frame[4],
                                      width=70,
                                      height=5,
                                      font=ft)
        self.inputText['yscrollcommand'] = self.inputTextScrollBar.set
        self.inputText.pack(expand=1, fill=Tkinter.BOTH)
        self.inputTextScrollBar['command'] = self.chatText.yview()
        self.frame[4].pack(expand=1, fill=Tkinter.BOTH)

        #发送消息按钮
        self.sendButton = Tkinter.Button(self.frame[5],
                                         text=' 发 送 ',
                                         width=10,
                                         command=self.sendMessage)
        #self.sendButton.pack(expand=1,side=Tkinter.BOTTOM and Tkinter.LEFT,padx=15,pady=8)
        self.sendButton.pack(expand=1, side=Tkinter.LEFT, padx=15, pady=8)
        #关闭按钮
        self.closeButton = Tkinter.Button(self.frame[5],
                                          text=' 关 闭 ',
                                          width=10,
                                          command=self.close)
        self.closeButton.pack(expand=1, side=Tkinter.RIGHT, padx=15, pady=8)

        self.flashButton = Tkinter.Button(self.frame[5],
                                          text=' 刷新 ',
                                          width=10,
                                          command=self.flash)
        self.flashButton.pack(expand=1, side=Tkinter.RIGHT, padx=15, pady=8)
        self.frame[5].pack(expand=1, fill=Tkinter.BOTH)
Esempio n. 6
0
# GUI GENERATION PART ************************************************************************

root = tk.Tk()

# Add a grid
content = ttk.Frame(root)
content.grid(column=0,
             row=0,
             sticky=(tk.N, tk.W, tk.E, tk.S),
             pady=10,
             padx=10)

#Font definition
#helv36 = tkFont.Font(family='Helvetica', size=36, weight=tkFont.BOLD)
helv26 = tkFont.Font(family='Helvetica', size=26, weight=tkFont.BOLD)

label = tk.Label(content, text=' Mister Mess Robot ', font=helv26, fg="blue")
label.grid(column=0, row=1, columnspan=2)

#We create the buttons for the StopPoints
for StopPoint_num in range(0, len(StopPoints), 2):
    bt_StopPoint = tk.Button(content,
                             height=1,
                             width=19,
                             font=helv26,
                             text=StopPoints[StopPoint_num][i_StopPoint_name],
                             command=lambda StopPoint_num=StopPoint_num:
                             goto_StopPoint(StopPoint_num))
    bt_StopPoint.grid(column=0, row=2 + StopPoint_num)
Esempio n. 7
0
    def __init__(self, CodeClass):

        # Configure FoxDot's namespace to include the editor

        CodeClass.namespace['FoxDot'] = self
        CodeClass.namespace['Player'].widget = self

        self.version = this_version = CodeClass.namespace['__version__']

        pypi_version = get_pypi_version()

        def check_versions():

            if pypi_version is not None and VersionNumber(
                    pypi_version) > VersionNumber(this_version):

                tkMessageBox.showinfo(
                    "New version available",
                    "There is a new version of FoxDot available from PyPI. Upgrade by going to your command prompt and running:\n\npip install FoxDot --upgrade"
                )

            return

        # Used for docstring prompt

        self.namespace = CodeClass.namespace

        # Set up master widget

        self.root = Tk(className='FoxDot')
        self.root.title(
            "FoxDot v{} - Live Coding with Python and SuperCollider".format(
                this_version))
        self.root.rowconfigure(0, weight=1)  # Text box
        self.root.rowconfigure(1, weight=0)  # Separator
        self.root.rowconfigure(2, weight=0)  # Console
        self.root.grid_columnconfigure(0, weight=0)  # line numbers
        self.root.grid_columnconfigure(1, weight=1)  # Text boxes
        self.root.protocol("WM_DELETE_WINDOW", self.kill)

        # Track whether user wants transparent background

        self.transparent = BooleanVar()
        self.transparent.set(False)
        self.using_alpha = USE_ALPHA

        # Boolean for connection

        self.listening_for_connections = BooleanVar()
        self.listening_for_connections.set(False)

        # Boolean for showing auto-complete prompt

        self.show_prompt = BooleanVar()
        self.show_prompt.set(True)

        # --- Set icon

        try:

            # Use .ico file by default
            self.root.iconbitmap(FOXDOT_ICON)

        except TclError:

            # Use .gif if necessary
            self.root.tk.call('wm', 'iconphoto', self.root._w,
                              PhotoImage(file=FOXDOT_ICON_GIF))

        # --- Setup font

        system_fonts = tkFont.families()

        self.codefont = "CodeFont"  # name for font

        if self.default_font not in system_fonts:

            if SYSTEM == WINDOWS and "Consolas" in system_fonts:

                self.default_font = "Consolas"

            elif SYSTEM == MAC_OS and "Monaco" in system_fonts:

                self.default_font = "Monaco"

            elif "Courier New" in system_fonts:

                self.default_font = "Courier New"

            else:

                self.console_font = self.codefont = self.default_font = "TkFixedFont"

        if self.codefont == "CodeFont":

            self.font = tkFont.Font(font=(self.default_font, 12),
                                    name=self.codefont)
            self.font.configure(family=self.default_font)
            self.console_font = (self.default_font, 12)

        self.help_key = "K" if SYSTEM == MAC_OS else "H"

        # --- start create menu

        self.menu = MenuBar(self, visible=MENU_ON_STARTUP)
        self.popup = PopupMenu(self)

        # Create y-axis scrollbar

        self.y_scroll = Scrollbar(self.root)
        self.y_scroll.grid(row=0, column=2, sticky='nsew')

        # Create text box for code

        self.text = ThreadedText(self.root,
                                 padx=5,
                                 pady=5,
                                 bg=colour_map['background'],
                                 fg=colour_map['plaintext'],
                                 insertbackground="White",
                                 font=self.codefont,
                                 yscrollcommand=self.y_scroll.set,
                                 width=100,
                                 height=20,
                                 bd=0,
                                 undo=True,
                                 autoseparators=True,
                                 maxundo=50)

        self.text.grid(row=0, column=1, sticky="nsew")
        self.y_scroll.config(command=self.text.yview)
        self.text.focus_set()

        self.text_as_string = ""

        # Create box for line numbers

        self.linenumbers = LineNumbers(self,
                                       width=50,
                                       bg=colour_map['background'],
                                       bd=0,
                                       highlightthickness=0)

        self.linenumbers.grid(row=0, column=0, sticky='nsew')

        # Docstring prompt label

        self.prompt = TextPrompt(self)

        # Key bindings (Use command key on Mac)

        ctrl = "Command" if SYSTEM == MAC_OS else "Control"
        alt = "Option" if SYSTEM == MAC_OS else "Alt"

        self.text.bind("<<Modified>>", self.on_text_modified)

        self.text.bind("<Return>", self.newline)
        self.text.bind("<BackSpace>", self.backspace)
        self.text.bind("<Delete>", self.delete)
        self.text.bind("<Tab>", self.tab)
        self.text.bind("<Key>", self.keypress)

        self.text.bind("<Button-{}>".format(2 if SYSTEM == MAC_OS else 3),
                       self.show_popup)

        self.text.bind("<{}-BackSpace>".format(ctrl), self.delete_word)
        self.text.bind("<{}-Delete>".format(ctrl), self.delete_next_word)

        self.text.bind("<{}-Return>".format(ctrl), self.exec_block)
        self.text.bind("<{}-Return>".format(alt), self.exec_line)

        # Directional movement

        self.text.bind("<Up>", self.key_up)
        self.text.bind("<Down>", self.key_down)

        self.text.bind("<{}-Left>".format(ctrl), self.move_word_left)
        self.text.bind("<{}-Right>".format(ctrl), self.move_word_right)

        self.text.bind("<{}-Shift-Right>".format(ctrl), self.select_word_right)
        self.text.bind("<{}-Shift-Left>".format(ctrl), self.select_word_left)

        self.text.bind("<Alt_L>", lambda event: "break")
        self.text.bind("<Alt-n>",
                       lambda event: "break")  # Fixes a MacOS tilde bug.

        self.text.bind("<{}-a>".format(ctrl), self.select_all)
        self.text.bind("<{}-d>".format(ctrl), self.duplicate_line)

        self.text.bind("<{}-period>".format(ctrl), self.killall)
        self.text.bind("<Alt-period>".format(ctrl), self.releaseNodes)

        self.text.bind("<{}-c>".format(ctrl), self.edit_copy)
        self.text.bind("<{}-x>".format(ctrl), self.edit_cut)
        self.text.bind("<{}-v>".format(ctrl), self.edit_paste)

        self.text.bind("<{}-bracketright>".format(ctrl), self.indent)
        self.text.bind("<{}-bracketleft>".format(ctrl), self.unindent)

        self.text.bind("<{}-equal>".format(ctrl), self.zoom_in)
        self.text.bind("<{}-minus>".format(ctrl), self.zoom_out)

        self.text.bind("<{}-z>".format(ctrl), self.undo)
        self.text.bind("<{}-y>".format(ctrl), self.redo)

        self.text.bind("<{}-s>".format(ctrl), self.save)
        self.text.bind("<{}-o>".format(ctrl), self.openfile)
        self.text.bind("<{}-n>".format(ctrl), self.newfile)

        self.text.bind("<{}-m>".format(ctrl), self.toggle_menu)
        self.text.bind(
            "<{}-l>".format(ctrl),
            lambda event: self.insert_char(u"\u03BB"))  # insert lambda
        self.text.bind("<{}-t>".format(ctrl),
                       lambda event: self.insert_char("~"))

        self.text.bind("<{}-{}>".format(ctrl, self.help_key.lower()),
                       self.help)

        # Number pad

        for event in [
                "KP_Right", "KP_Left", "KP_Up", "KP_Down", "KP_Delete",
                "KP_Home", "KP_End", "KP_Next", "KP_Prior"
        ]:

            try:

                event1 = "<{}>".format(event)
                event2 = "<{}-{}>".format(ctrl, event)
                event3 = "<{}-{}>".format("Shift", event)
                event4 = "<{}-{}-{}>".format("Shift", ctrl, event)
                event5 = "<{}-{}-{}>".format(ctrl, "Shift", event)

                self.text.bind(
                    event1,
                    partial(lambda *args: self.text.event_generate(args[0]),
                            event1.replace("KP_", "")))
                self.text.bind(
                    event2,
                    partial(lambda *args: self.text.event_generate(args[0]),
                            event2.replace("KP_", "")))
                self.text.bind(
                    event3,
                    partial(lambda *args: self.text.event_generate(args[0]),
                            event3.replace("KP_", "")))
                self.text.bind(
                    event4,
                    partial(lambda *args: self.text.event_generate(args[0]),
                            event4.replace("KP_", "")))
                self.text.bind(
                    event5,
                    partial(lambda *args: self.text.event_generate(args[0]),
                            event5.replace("KP_", "")))

            except TclError:

                pass

        try:

            self.text.bind("<KP_Enter>", self.newline)

        except TclError:

            pass

        # Toggle console button keybind

        try:

            self.text.bind("<{}-#>".format(ctrl), self.toggle_console)
            self.toggle_key = "#"

        except:

            self.text.bind("<{}-G>".format(ctrl), self.toggle_console)
            self.toggle_key = "G"

        # Save feature variabes

        self.saved = False
        self.file = None
        self.filename = None

        # --- define bracket behaviour

        self.bracketHandler = BracketHandler(self)

        # Set tag names and config for specific colours

        for tier in tag_weights:

            for tag_name in tier:

                self.text.tag_config(tag_name, foreground=colour_map[tag_name])

        # --- Create console

        self.console = console(self)
        self.console_visible = True
        sys.stdout = self.console
        self.root.bind("<Button-1>", self.mouse_press)

        # Store original location of cursor
        self.origin = "origin"
        self.text.mark_set(self.origin, INSERT)
        self.text.mark_gravity(self.origin, LEFT)

        # Say Hello to the user

        def hello():

            if SYSTEM == MAC_OS:
                ctrl = "Cmd"
            else:
                ctrl = "Ctrl"

            # with open(FOXDOT_HELLO) as f:

            #     hello = f.read()

            # print()
            # print(hello)
            # print()

            hello = "Welcome to FoxDot! Press {}+{} for help.".format(
                ctrl, self.help_key)
            print(hello)
            print("-" * len(hello))

        # Ask after widget loaded

        self.root.after(50, hello)

        # Check temporary file

        def recover_work():

            with open(FOXDOT_TEMP_FILE) as f:

                text = f.read()

            if len(text):

                loading = tkMessageBox.askyesno(
                    "Load unsaved work?",
                    "Your code wasn't saved last time you used FoxDot, do you want to load any unsaved work?"
                )

                self.root.update()

                if loading:

                    self.set_all(text)

                else:

                    self.clear_temp_file()

                self.text_as_string = self.get_all()

            # Execute startup file

            return execute.load_startup_file()

        # Check online if a new version if available

        self.root.after(90, check_versions)

        # Ask after widget loaded
        if RECOVER_WORK:
            self.root.after(100, recover_work)

        # Check transparency on startup
        if TRANSPARENT_ON_STARTUP:
            self.transparent.set(True)
            self.root.after(100, self.toggle_transparency)
Esempio n. 8
0
    def __init__(self):
        self.root = Tk()  # Create main window
        self.root.geometry("1280x400")  # Set defualt window size
        self.root.title("Plotify")  # Give it a spunky name
        Grid.rowconfigure(
            self.root, 0,
            weight=1)  # Assign a single resizeable row to the window
        Grid.columnconfigure(
            self.root, 0,
            weight=1)  # Assign a single resizeable column to the window

        self.frame = Frame(
            self.root)  # Create a single frame inside main window
        self.frame.grid(
            row=0, column=0, sticky=N + S + E +
            W)  # Sticky = frame will expand to fill all corners of the window

        ## Configure rows and columns inside frame ##
        Grid.rowconfigure(self.frame, 0, weight=0,
                          minsize=25)  # Upper padding row
        Grid.rowconfigure(self.frame, 1,
                          weight=0)  # Directory and search box row
        Grid.rowconfigure(self.frame, 2, weight=0, minsize=25)  # Padding row
        Grid.rowconfigure(self.frame, 3, weight=0)  # Pane labels row
        Grid.rowconfigure(self.frame, 4, weight=1)  # Variable panes first row
        Grid.rowconfigure(self.frame, 5, weight=0)  # Variable buttons row 1
        Grid.rowconfigure(self.frame, 6, weight=0)  # Variable buttons row 2
        Grid.rowconfigure(self.frame, 7, weight=0)  # Variable buttons row 3
        Grid.rowconfigure(self.frame, 8, weight=0,
                          pad=15)  # Variable buttons row 4
        Grid.rowconfigure(self.frame, 9, weight=0,
                          pad=15)  # Variable buttons row 5
        Grid.rowconfigure(self.frame, 10, weight=0)  # Variable buttons row 6
        Grid.rowconfigure(self.frame, 11, weight=1)  # Variable panes last row
        Grid.rowconfigure(self.frame, 12, weight=0, minsize=25)  # Padding row
        Grid.rowconfigure(self.frame, 13, weight=0)  # Bottom button row
        Grid.rowconfigure(self.frame, 14, weight=0, minsize=25)  # Padding row

        Grid.columnconfigure(self.frame, 0, weight=0,
                             minsize=25)  # Left padding column
        Grid.columnconfigure(self.frame, 1, weight=1,
                             minsize=375)  # Navigation pane column
        Grid.columnconfigure(self.frame, 2,
                             weight=0)  # Navigation pane scrollbar column
        Grid.columnconfigure(self.frame, 3, weight=0,
                             minsize=25)  # Padding column
        Grid.columnconfigure(self.frame, 4,
                             weight=1)  # Variable search pane column
        Grid.columnconfigure(self.frame, 5,
                             weight=0)  # Variable search pane scrollbar column
        Grid.columnconfigure(self.frame, 6, weight=0,
                             pad=30)  # Variable plot button column
        Grid.columnconfigure(self.frame, 7,
                             weight=1)  # Variable plot pane column
        Grid.columnconfigure(self.frame, 8,
                             weight=0)  # Variable plot pane scrollbar column
        Grid.columnconfigure(self.frame, 9, weight=0,
                             minsize=25)  # Right padding column
        '''
        numColmns = 4
        numRows   = 10
        epx = 5
        epy = 5
        ipx = 5
        ipy = 5
        
        
        '''

        ## Create Widgets ##
        path = os.getcwd()
        self.navigationBar = Label(
            self.frame, text=path
        )  # Navigation bar displays current directory we are working from

        self.navigationPane = Listbox(
            self.frame
        )  # Create navigation pane listbox & corresponding scrollbar
        self.navigationBar_scroll = Scrollbar(self.frame, orient=VERTICAL)
        self.navigationPane.config(
            yscrollcommand=self.navigationBar_scroll.set)
        self.navigationBar_scroll.config(command=self.navigationPane.yview)

        self.varSearchPane = Listbox(
            self.frame, selectmode=MULTIPLE
        )  # Create variable search pane & corresponding scrollbar
        self.varSearchPane_scroll = Scrollbar(self.frame, orient=VERTICAL)
        self.varSearchLabel = Label(self.frame, text="Search Results")
        self.varSearchPane.config(yscrollcommand=self.varSearchPane_scroll.set)
        self.varSearchPane_scroll.config(command=self.varSearchPane.yview)

        self.varPlotPane = Listbox(
            self.frame, selectmode=EXTENDED
        )  # Create variable plot pane & corresponding scrollbar
        self.varPlotPane_scroll = Scrollbar(self.frame, orient=VERTICAL)
        self.varPlotLabel = Label(self.frame, text="Variables to Plot")
        self.varPlotPane.config(yscrollcommand=self.varPlotPane_scroll.set)
        self.varPlotPane_scroll.config(command=self.varPlotPane.yview)

        self.variableSearchEntryLabel = Label(self.frame, text="Search:")
        self.variableSearchEntry = Entry(self.frame)
        ##        self.variableSearchEntry.insert(0, "Variable Search Box")

        self.arrowFont = tkFont.Font(family='Helvetica',
                                     size=17,
                                     weight='bold')
        self.pushLeftBtn = Button(self.frame,
                                  text="◄",
                                  command=self.pushLeftBtnCMD,
                                  font=self.arrowFont)
        self.pushRightBtn = Button(self.frame,
                                   text="►",
                                   command=self.pushRightBtnCMD,
                                   font=self.arrowFont)

        self.plotBtn = Button(self.frame,
                              text="Plot!",
                              command=self.generatePlot)

        ## Place widgets in the frame ##
        self.navigationBar.grid(row=1, column=1)

        self.navigationPane.grid(row=2,
                                 column=1,
                                 rowspan=10,
                                 sticky=N + S + E + W)
        self.navigationBar_scroll.grid(row=2,
                                       column=2,
                                       rowspan=10,
                                       sticky=N + S + E + W)

        self.varSearchLabel.grid(row=3, column=4, sticky=N + S + E + W)
        self.varSearchPane.grid(row=4,
                                column=4,
                                rowspan=8,
                                sticky=N + S + E + W)
        self.varSearchPane_scroll.grid(row=4,
                                       column=5,
                                       rowspan=8,
                                       sticky=N + S + E + W)

        self.varPlotLabel.grid(row=3, column=7, sticky=N + S + E + W)
        self.varPlotPane.grid(row=4, column=7, rowspan=8, sticky=N + S + E + W)
        self.varPlotPane_scroll.grid(row=4,
                                     column=8,
                                     rowspan=8,
                                     sticky=N + S + E + W)

        self.variableSearchEntryLabel.grid(row=1, column=4, sticky=W)
        self.variableSearchEntry.grid(row=2,
                                      column=4,
                                      columnspan=5,
                                      sticky=N + S + E + W)

        self.pushLeftBtn.grid(row=7, column=6)
        self.pushRightBtn.grid(row=8, column=6)

        self.plotBtn.grid(row=13, column=6)

        ## Bind widget events to functions ##
        self.variableSearchEntry.bind("<KeyRelease>", self.updateVarSearchPane)
        self.navigationPane.bind("<<ListboxSelect>>", self.getVarsFromFile)

        self.getFileList(
        )  #Populate navigation pane with all data files in current directory

        ## Run GUI instance Mainloop ##
        ##        self.root.after(1000, self.updateVarSearchPane())
        self.count = 0
        self.variables = []  #Initilialize variable list
        self.root.mainloop()
Esempio n. 9
0
    def DrawObject(self, drawing, showGG=0):
        self.dc = drawing
        if showGG and self.semanticObject: self.drawGGLabel(drawing)
        h = drawing.create_oval(self.translate([36.0, 141.0, 36.0, 141.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([76.0, 141.0, 76.0, 141.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([116.0, 141.0, 116.0, 141.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([156.0, 141.0, 156.0, 141.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([1.0, 69.0, 1.0, 69.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([1.0, 41.0, 1.0, 41.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([1.0, 96.0, 1.0, 96.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([1.0, 121.0, 1.0, 121.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([191.0, 69.0, 191.0, 69.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([191.0, 41.0, 191.0, 41.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([191.0, 96.0, 191.0, 96.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([191.0, 121.0, 191.0, 121.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([156.0, 1.0, 156.0, 1.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([116.0, 1.0, 116.0, 1.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([76.0, 1.0, 76.0, 1.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_oval(self.translate([36.0, 1.0, 36.0, 1.0]),
                                tags=(self.tag, 'connector'),
                                outline='',
                                fill='')
        self.connectors.append(h)

        h = drawing.create_rectangle(self.translate([1.0, 1.0, 191.0, 21.0]),
                                     tags=self.tag,
                                     stipple='',
                                     width=1,
                                     outline='black',
                                     fill='yellow')
        self.gf1 = GraphicalForm(drawing, h, "gf1")
        self.graphForms.append(self.gf1)

        h = drawing.create_rectangle(self.translate([1.0, 21.0, 191.0, 141.0]),
                                     tags=self.tag,
                                     stipple='',
                                     width=1,
                                     outline='black',
                                     fill='#f8f8f8')
        self.gf3 = GraphicalForm(drawing, h, "gf3")
        self.graphForms.append(self.gf3)

        if self.semanticObject:
            drawText = self.semanticObject.display.toString()
        else:
            drawText = "<display>"
        font = tkFont.Font(family='Helvetica',
                           size=12,
                           weight='normal',
                           slant='roman',
                           underline=0)
        h = drawing.create_text(self.translate([2.0, 24.0, 2.0, 12.0])[:2],
                                tags=self.tag,
                                font=font,
                                fill='blue1',
                                anchor='nw',
                                text=drawText,
                                width='0',
                                justify='left',
                                stipple='')
        self.attr_display["display"] = h
        self.gf4 = GraphicalForm(drawing, h, 'gf4', fontObject=font)
        self.graphForms.append(self.gf4)

        font = tkFont.Font(family='Helvetica',
                           size=9,
                           weight='normal',
                           slant='roman',
                           underline=0)
        h = drawing.create_text(self.translate([188.0, 5.0, 188.0, 9.0])[:2],
                                tags=self.tag,
                                font=font,
                                fill='black',
                                anchor='ne',
                                text='<<Abstract>>',
                                width='0',
                                justify='left',
                                stipple='')
        self.gf46 = GraphicalForm(drawing, h, 'gf46', fontObject=font)
        self.graphForms.append(self.gf46)

        if self.semanticObject: drawText = self.semanticObject.name.toString()
        else: drawText = "<name>"
        font = tkFont.Font(family='Helvetica',
                           size=12,
                           weight='bold',
                           slant='roman',
                           underline=0)
        h = drawing.create_text(self.translate([5.0, 2.0, 5.0, 12.0])[:2],
                                tags=self.tag,
                                font=font,
                                fill='black',
                                anchor='nw',
                                text=drawText,
                                width='0',
                                justify='left',
                                stipple='')
        self.attr_display["name"] = h
        self.gf63 = GraphicalForm(drawing, h, 'gf63', fontObject=font)
        self.graphForms.append(self.gf63)
Esempio n. 10
0
def _font(fname="微软雅黑", size=12, bold=tkFont.NORMAL):
    """设置字体"""
    ft = tkFont.Font(family=fname, size=size, weight=bold)
    return ft
Esempio n. 11
0
    def __init__(self, main, root=None) :

        if root==None:
            root=Tk()
            root.geometry('600x800+350+70')

        self.root = root
        self.top  = root
        self.root.title("BoomstraDam")
        self.main = main

        #self.root.option_add("*Font", "TSCu_Paranar 10")

        # variables
        self.current_white_player=IntVar()  # (computer, human player, remote player)
        self.current_black_player=IntVar()  # (computer, human player, remote player)
        self.current_player=IntVar()        # (computer, human player, remote player) , redundant to simplifly coding
        self.current_color_on_move=IntVar() # current color state
        self.auto_move = IntVar()           # auto move and capture for human player
        self.invert_board = IntVar()        # turn the board 180 degrees
        self.status_display = StringVar()   # to show move and lost/win status
        self.phase=IntVar()
        self.notation_display = StringVar()   # to display the notation of the game
        self.white_numbers_display = StringVar() # to display the number of men and king
        self.black_numbers_display =StringVar()
        self.sound_mode = dc.SOUND_OFF       # reflects the sound mode
        self.WhitePlayer = StringVar()  #the info for the game
        self.BlackPlayer = StringVar()
        self.Result = StringVar()
        self.Date = StringVar()
        self.Round = StringVar()
        self.Event = StringVar()
        self.result_text = StringVar()
        self.myFont = tkFont.Font(family="helvetica", weight="bold", size=9)
        # frames
#        self.frame_overall_frame          = Frame(self.root, relief = GROOVE, bd =4)
        self.info_frame                         =Frame(self.root, bd=3, relief=GROOVE)
        self.buttonbar                         = Frame(self.root)#, bd=3, relief=GROOVE)
        self.frame_remaining_layout    = Frame(self.root )
        self.frame_notation_frame       = Frame(self.root)
        self.frame_right_hand             = Frame(self.frame_remaining_layout)
        self.frame_left_hand                = Frame(self.frame_remaining_layout)
        self.board_frame                      = Frame(self.frame_remaining_layout, height=10*self.HEIGHT, width=10*self.WIDTH, bd=4, relief=RAISED)
        self.current_player_frame         = Frame(self.frame_right_hand)


        # key bindings
        self.root.bind("<Escape>", self.esc_proc)
        self.root.protocol("WM_DELETE_WINDOW", self.end_proc)
        self.root.bind("<space>", self.move_now)
        self.root.bind("<Left>", self.main.left_arrow_clicked)
        self.root.bind("<Right>", self.main.right_arrow_clicked)
        self.root.bind("<Up>", self.main.up_arrow_clicked)
        self.root.bind("<Down>", self.main.down_arrow_clicked)
        self.root.bind("<Control-Left>", self.main.control_left_arrow_clicked)
        self.root.bind("<Control-Right>", self.main.control_right_arrow_clicked)
        self.root.bind("<Control-Up>", self.main.control_up_arrow_clicked)
        self.root.bind("<Control-Down>", self.main.control_down_arrow_clicked)
        self.root.bind("<Next>", self.main.page_down_clicked)
        self.root.bind("<Prior>", self.main.page_up_clicked)
        self.root.bind("n",self.main.stand.next_line)
        self.root.bind("p",self.main.stand.prev_line)


        # define the draught board itself
        self.dv=PhotoImage(file="/home/feike/BoomstraDam/images/ds.gif")
        self.ws=PhotoImage(file="/home/feike/BoomstraDam/images/ws.gif")
        self.wd=PhotoImage(file="/home/feike/BoomstraDam/images/wd.gif")
        self.zs=PhotoImage(file="/home/feike/BoomstraDam/images/zs.gif")
        self.zd=PhotoImage(file="/home/feike/BoomstraDam/images/zd.gif")
        self.fdv=PhotoImage(file="/home/feike/BoomstraDam/images/fds.gif")
        self.fws=PhotoImage(file="/home/feike/BoomstraDam/images/fws.gif")
        self.fwd=PhotoImage(file="/home/feike/BoomstraDam/images/fwd.gif")
        self.fzs=PhotoImage(file="/home/feike/BoomstraDam/images/fzs.gif")
        self.fzd=PhotoImage(file="/home/feike/BoomstraDam/images/fzd.gif")

        self.board_frame.columnconfigure(0,minsize=0, pad=0)
        self.board_frame.columnconfigure(1,minsize=0, pad=0)
        self.board_frame.columnconfigure(2,minsize=0, pad=0)
        self.board_frame.columnconfigure(3,minsize=0, pad=0)
        self.board_frame.columnconfigure(4,minsize=0, pad=0)
        self.board_frame.columnconfigure(5,minsize=0, pad=0)
        self.board_frame.columnconfigure(6,minsize=0, pad=0)
        self.board_frame.columnconfigure(7,minsize=0, pad=0)
        self.board_frame.columnconfigure(8,minsize=0, pad=0)
        self.board_frame.columnconfigure(9,minsize=0, pad=0)

        self.board_frame.rowconfigure(0, minsize=0, pad=0)
        self.board_frame.rowconfigure(1, minsize=0, pad=0)
        self.board_frame.rowconfigure(2, minsize=0, pad=0)
        self.board_frame.rowconfigure(3, minsize=0, pad=0)
        self.board_frame.rowconfigure(4, minsize=0, pad=0)
        self.board_frame.rowconfigure(5, minsize=0, pad=0)
        self.board_frame.rowconfigure(6, minsize=0, pad=0)
        self.board_frame.rowconfigure(7, minsize=0, pad=0)
        self.board_frame.rowconfigure(8, minsize=0, pad=0)
        self.board_frame.rowconfigure(9, minsize=0, pad=0)


        self.c=[]
        for i in range(51):
            self.c.append(Canvas(self.board_frame, height=self.HEIGHT, width=self.WIDTH, bd=0, selectborderwidth=0, highlightthickness=0))
            self.c[i].bind("<Button-1>", self.left_button_pressed)
            self.c[i].bind("<Button-3>", self.right_button_pressed)

        self.c[1].grid(row=0, column=1)
        self.c[2].grid(row=0, column=3)
        self.c[3].grid(row=0, column=5)
        self.c[4].grid(row=0, column=7)
        self.c[5].grid(row=0, column=9)
        self.c[6].grid(row=1, column=0)
        self.c[7].grid(row=1, column=2)
        self.c[8].grid(row=1, column=4)
        self.c[9].grid(row=1, column=6)
        self.c[10].grid(row=1, column=8)
        self.c[11].grid(row=2, column=1)
        self.c[12].grid(row=2, column=3)
        self.c[13].grid(row=2, column=5)
        self.c[14].grid(row=2, column=7)
        self.c[15].grid(row=2, column=9)
        self.c[16].grid(row=3, column=0)
        self.c[17].grid(row=3, column=2)
        self.c[18].grid(row=3, column=4)
        self.c[19].grid(row=3, column=6)
        self.c[20].grid(row=3, column=8)
        self.c[21].grid(row=4, column=1)
        self.c[22].grid(row=4, column=3)
        self.c[23].grid(row=4, column=5)
        self.c[24].grid(row=4, column=7)
        self.c[25].grid(row=4, column=9)
        self.c[26].grid(row=5, column=0)
        self.c[27].grid(row=5, column=2)
        self.c[28].grid(row=5, column=4)
        self.c[29].grid(row=5, column=6)
        self.c[30].grid(row=5, column=8)
        self.c[31].grid(row=6, column=1)
        self.c[32].grid(row=6, column=3)
        self.c[33].grid(row=6, column=5)
        self.c[34].grid(row=6, column=7)
        self.c[35].grid(row=6, column=9)
        self.c[36].grid(row=7, column=0)
        self.c[37].grid(row=7, column=2)
        self.c[38].grid(row=7, column=4)
        self.c[39].grid(row=7, column=6)
        self.c[40].grid(row=7, column=8)
        self.c[41].grid(row=8, column=1)
        self.c[42].grid(row=8, column=3)
        self.c[43].grid(row=8, column=5)
        self.c[44].grid(row=8, column=7)
        self.c[45].grid(row=8, column=9)
        self.c[46].grid(row=9, column=0)
        self.c[47].grid(row=9, column=2)
        self.c[48].grid(row=9, column=4)
        self.c[49].grid(row=9, column=6)
        self.c[50].grid(row=9, column=8)

        self.image_item=[]
        for i in range(51):
            self.image_item.append(self.c[i].create_image(0, 0, image=self.dv, anchor=NW, tags=str(i)))
        # end of definition of draught board

        # The other parts of the application interface: toolbar and buttons

        self.menubar = Menu(self.root)

        # create a pulldown menu "File", and add it to the menu bar
        self.filemenu = Menu(self.menubar, tearoff=0)
        self.filemenu.add_command(label="New Game", command=self.main.new_game_clicked)
        self.filemenu.add_command(label="Open Game", command=self.main.file_open_game_clicked)
        self.filemenu.add_command(label="Save Game", command=self.main.file_save_game_clicked)
        self.filemenu.add_command(label="Save Doc",  command=self.main.file_save_doc_clicked)
        self.filemenu.add_command(label="Make Records", command=self.main.make_game_records.MakeGameRecords)
        self.filemenu.add_command(label="Open Stands", command=self.main.stand.get_stand_file)
        self.filemenu.add_separator()
        self.filemenu.add_command(label="Exit", command=self.end_proc)
        self.menubar.add_cascade(label="File", menu=self.filemenu)

        # create a pulldown menu "Remote", and add it to the menu bar
        self.remotemenu = Menu(self.menubar, tearoff=0)
        self.remotemenu.add_command(label="Make Connection", command=self.hello)
        self.remotemenu.add_command(label="Wait for Connection", command=self.remote_play_mode)
        self.menubar.add_cascade(label="Remote", menu=self.remotemenu)

        # create a pulldown menu "Info", and add it to the menu bar
        self.info_menu = Menu(self.menubar, tearoff=0)
        self.info_menu.add_command(label="Game Info", command=self.main.Get_Game_Info)
        self.info_menu.add_command(label="Time Info", command=self.main.Get_Time_Info)
        self.menubar.add_cascade(label="Info", menu=self.info_menu)

        # create a pulldown menu "Test", and add it to the menu bar
        self.test_menu = Menu(self.menubar, tearoff=0)
        self.test_menu.add_command(label="Eval", command=self.main.eval_mode_clicked)
        self.test_menu.add_command(label="Anal Time", command=self.main.anal_time_mode_clicked)
        self.test_menu.add_command(label="Anal Pos d=02", command=self.main.anal_pos_mode_clicked_02)
        self.test_menu.add_command(label="Anal Pos d=04", command=self.main.anal_pos_mode_clicked_04)
        self.test_menu.add_command(label="Anal Pos d=06", command=self.main.anal_pos_mode_clicked_06)
        self.test_menu.add_command(label="Anal Pos d=08", command=self.main.anal_pos_mode_clicked_08)
        self.test_menu.add_command(label="Anal Pos d=10", command=self.main.anal_pos_mode_clicked_10)
        self.test_menu.add_command(label="Anal Pos d=12", command=self.main.anal_pos_mode_clicked_12)
        self.test_menu.add_command(label="Anal Pos d=14", command=self.main.anal_pos_mode_clicked_14)
        self.menubar.add_cascade(label="Test", menu=self.test_menu)

        # create a pulldown menu "WalkHash", and add it to the menu bar
        self.walkhash_menu = Menu(self.menubar, tearoff=0)
        self.walkhash_menu.add_command(label="Set Depth", command=self.main.set_depth)
        self.walkhash_menu.add_command(label="Set Threads", command=self.main.set_threads)
        self.walkhash_menu.add_command(label="Prepare Hash", command=self.main.setup_hash)
        self.walkhash_menu.add_command(label="Walk Hash", command=self.main.walk_hash_proc)
        self.walkhash_menu.add_command(label="CEM", command=self.main.CEM)
        self.menubar.add_cascade(label="Debug", menu=self.walkhash_menu)

        # create more pulldown menus
        self.viewmenu = Menu(self.menubar, tearoff=0)
        self.viewmenu.add_command(label="  Sound -- On", command=self.set_sound_level_on)
        self.viewmenu.add_command(label="  Sound -- TWO", command=self.set_sound_level_TWO)
        self.viewmenu.add_command(label="> Sound -- Off", command=self.set_sound_level_off)
        self.menubar.add_cascade(label="View", menu=self.viewmenu)

        # a tricky one
        self.viewmenu = Menu(self.menubar, tearoff=0)
        live = LiveDraughts()
        list = live.get_players()
        index = 0
        for players in list:
          index += 1
          self.viewmenu.add_command(label=players, command=LiveMenuProc(self.main, index))
        self.menubar.add_cascade(label="Live Games", menu=self.viewmenu)


        self.helpmenu = Menu(self.menubar, tearoff=0)
        self.helpmenu.add_command(label="About", command=self.hello)
        self.menubar.add_cascade(label="Help", menu=self.helpmenu)
        self.root.config(menu=self.menubar, bd=3, relief=GROOVE)

        #the info bar

        self.iwpl = Label(self.info_frame, text="White Player").grid(row=0,column=0, sticky=W)
        self.iwp = Label(self.info_frame, textvariable=self.WhitePlayer, width=18, anchor=W)
        self.iwp.config(font=self.myFont)
        self.iwp.grid(row=0,column=1, sticky=W)
        self.ibpl = Label(self.info_frame, text="Black Player").grid(row=0,column=2, sticky=W)
        self.ibp = Label(self.info_frame, textvariable=self.BlackPlayer, width=18, anchor=W)
        self.ibp.config(font=self.myFont)
        self.ibp.grid(row=0,column=3, sticky=W)
        self.irsl = Label(self.info_frame, text="Result").grid(row=0,column=4, sticky=W)
        self.irs = Label(self.info_frame, textvariable=self.Result, width=5, anchor=W)
        self.irs.config(font=self.myFont)
        self.irs.grid(row=0,column=5, sticky=W)
        self.ievl = Label(self.info_frame, text="Event").grid(row=1,column=0, sticky=W)
        self.iev = Label(self.info_frame, textvariable=self.Event, width=18, anchor=W)
        self.iev.config(font=self.myFont)
        self.iev.grid(row=1,column=1, sticky=W)
        self.idtl = Label(self.info_frame, text="Date").grid(row=1,column=2, sticky=W)
        self.idt = Label(self.info_frame, textvariable=self.Date, width=18, anchor=W)
        self.idt.config(font=self.myFont)
        self.idt.grid(row=1,column=3, sticky=W)
        self.irnl = Label(self.info_frame, text="Round").grid(row=1,column=4, sticky=W)
        self.irn = Label(self.info_frame, textvariable=self.Round, width=5, anchor=W)
        self.irn.config(font=self.myFont)
        self.irn.grid(row=1,column=5, sticky=W)
        self.info_frame.grid(row=0, column=0,  sticky=W)

        # the button bar
        self.bs = Button(self.buttonbar, text="setup", width=6, command=self.main.board_begin_position_clicked)
        self.bs.grid(sticky=W, padx=2, pady=8, row=0, column=0)
        self.bc = Button(self.buttonbar, text="clear", width=6, command=self.main.board_clear_clicked)
        self.bc.grid(sticky=W, padx=2, pady=2, row=0, column=1)
        self.rs = Radiobutton(self.buttonbar, text="pieces set-up", variable=self.phase, value=dc.SETUP_MODE, command=self.setup_mode)
        self.rs.grid(sticky=W, padx=2, pady=2, row=0, column=2)
        self.rp = Radiobutton(self.buttonbar, text="play", variable=self.phase, value=dc.PLAY_MODE, command=self.play_mode)
        self.rp.grid(sticky=W, padx=2, pady=2, row=0, column=3)
        self.rs.select()

        self.tx = Label(self.frame_right_hand, textvariable=self.status_display).grid(row=0,pady=8, padx=6)
        self.status_display.set("Setup Mode!")


        self.wc = Radiobutton(self.current_player_frame, text="", variable=self.current_white_player, value=dc.COMPUTER)
        self.wh = Radiobutton(self.current_player_frame, text="", variable=self.current_white_player, value=dc.HUMAN_PLAYER)
        self.wr = Radiobutton(self.current_player_frame, text="", variable=self.current_white_player, value=dc.REMOTE_PLAYER)
        self.wm = Radiobutton(self.current_player_frame, text="", variable=self.current_color_on_move, value=dc.WHITE_ON_MOVE  \
                                            ,command=self.main.ChangeColor)

        self.wc.grid(sticky=E, padx=6, pady=4, row=0, column=0)
        self.wh.grid(sticky=E, padx=6, pady=4, row=1, column=0)
        self.wr.grid(sticky=E, padx=6, pady=4, row=2, column=0)
        self.wm.grid(sticky=E, padx=6, pady=4, row=3, column=0)

        self.bc = Radiobutton(self.current_player_frame, text="computer", variable=self.current_black_player, value=dc.COMPUTER)
        self.bh = Radiobutton(self.current_player_frame, text="human player", variable=self.current_black_player, value=dc.HUMAN_PLAYER)
        self.br = Radiobutton(self.current_player_frame, text="remote player", variable=self.current_black_player, value=dc.REMOTE_PLAYER)
        self.bm = Radiobutton(self.current_player_frame, text="on move", variable=self.current_color_on_move, value=dc.BLACK_ON_MOVE \
                                            ,command=self.main.ChangeColor)

        self.bc.grid(sticky=W, padx=2, pady=4, row=0, column=1)
        self.bh.grid(sticky=W, padx=2, pady=4, row=1, column=1)
        self.br.grid(sticky=W, padx=2, pady=4, row=2, column=1)
        self.bm.grid(sticky=W, padx=2, pady=4, row=3, column=1)

        self.wh.select()
        self.bc.select()
        self.wm.select()

        self.current_player_frame.grid(row=1)

        self.acb = Checkbutton(self.frame_right_hand, text="Auto Move", variable=self.auto_move).grid(sticky=W,row=2, pady=4, padx=6)
        self.auto_move.set(0)                                                          # set it off
        self.inv = Checkbutton(self.frame_right_hand, text="Invert Board", variable=self.invert_board).grid(sticky=W,row=3,pady=4, padx=6)
        self.invert_board.set(0)
        self.res = Label(self.frame_right_hand, textvariable=self.result_text).grid(row=5,pady=4, padx=6)
        self.result_text.set("No games")
##        self.scrollbar      = Scrollbar(self.depth_list_box_frame, orient=VERTICAL)
##        self.depth_list_box = Listbox(self.depth_list_box_frame, selectmode=SINGLE, yscrollcommand=self.scrollbar.set, height = 1)
##        self.scrollbar.config(command=self.depth_list_box.yview)
##        self.scrollbar.pack(side=RIGHT, fill=Y)
##        self.depth_list_box.insert(END, "depth = 2")
##        self.depth_list_box.insert(END, "depth = 4")
##        self.depth_list_box.insert(END, "depth = 6")
##        self.depth_list_box.insert(END, "depth = 8")
##        self.depth_list_box.insert(END, "depth = 10")
##        self.depth_list_box.insert(END, "depth = 12")
##        self.depth_list_box.insert(END, "depth = 14")
##        self.depth_list_box.insert(END, "depth = 16")
##        self.depth_list_box.pack(side=LEFT, fill=BOTH, expand=1)
##        self.depth_list_box.select_set(3) # preset
##        self.depth_list_box.see(3)

        self.scroll = Scrollbar (self.frame_notation_frame, orient=VERTICAL )
        self.notation = Text(self.frame_notation_frame, yscrollcommand =  self.scroll.set)
        self.scroll.command = self.notation.yview
        self.notation.grid(row=0, column = 0)
        self.scroll.grid(row=0, column = 1,  sticky =N+S)
        self.notation.insert(END, "Welcome")
        self.notation.config(font = ("Courier", 9))


        self.frame_left_hand.grid(column=0, row=0, sticky=N+S)
        self.board_frame.grid(column=1, row=0)
        self.frame_right_hand.grid(column=2, row=0, sticky=N)

        self.black_numbers = Label(self.frame_left_hand, textvariable = self.black_numbers_display)
        self.white_numbers = Label(self.frame_left_hand, textvariable = self.white_numbers_display)
        self.white_numbers.grid(row=0,column=0, sticky=N+S)
        self.black_numbers.grid(row=1,column=0, sticky=N+S)
        self.white_numbers_display.set( "0 (0)")
        self.black_numbers_display.set( "0 (0)")

        #self.menubar.grid(row=0)
        self.buttonbar.grid(row=1, column=0, sticky=W)
        self.frame_remaining_layout.grid(row=2, column=0, sticky=W+E)
        self.frame_notation_frame.grid(row=3, column=0, sticky=N+E+S+W)
        #self.frame_overall_frame.grid(sticky=N+E+S+W)

        return # __init__
Esempio n. 12
0
 def popUpText(self, text):
     self.popUpList = []
     self.popUpFont = tkFont.Font(size="50")
     self.popUpList.append(self.create_rectangle(BORDER, HEIGHT / 2 - BORDER, WIDTH - BORDER, HEIGHT / 2 + BORDER, fill="white", width=0, tag="popUp"))
     self.popUpList.append(self.create_text(WIDTH / 2, HEIGHT / 2, text=text, font=self.popUpFont, tag="popUp"))
     self.after(1500, self.remPopUpText)
Esempio n. 13
0
    desc2 = 'Limited HID Driver: ' + limitedHidDriver + \
     '\n' + 'Security Pic Index: ' + securityPicIndex + \
     '\n' + 'Interfaces:'
    for i in interfaceList:
        desc2 += '\n' + i
else:
    # Add device description for the user mode
    desc2 = 'Device Description: ' + description

# Display the text
l0 = Label(frame_desc, justify=LEFT, padx=10, text=desc0)
l0.pack(anchor=W)
l1 = Label(frame_desc, justify=LEFT, padx=10, text=desc1)
l1.pack(anchor=W)
l2 = Label(frame_desc, justify=LEFT, padx=10, text=desc2)
l2.pack(anchor=W)

# Underline the desc1
desc1Font = tkFont.Font(l1, l1.cget("font"))
desc1Font.configure(underline=True)
l1.configure(font=desc1Font)

# Construct the OK/Cancel buttons
Button(frame_butt, text="This is my device",
       command=okCallBack).pack(side='right')
Button(frame_butt, text="This is NOT my device!",
       command=cancelCallBack).pack(side='left')

# Launch the GUI
mainloop()
Esempio n. 14
0
    def __init__(self, *args, **kwargs):
        tk.Tk.__init__(self, *args, **kwargs)

        self.title_font = tkfont.Font(family='Helvetica',
                                      size=18,
                                      weight="bold")
        self.configure(background='LightSteelBlue2')
        self.title("Battery Monitoring Tool")
        self.resizable(0, 0)
        self.focus_set()
        self.bind("<Escape>", lambda e: e.widget.quit())

        # Vars
        self.monitoring_bool = False
        self.log_file_opened = False
        self.log_counter = 0

        # Power Source
        self.power_source_label = tk.Label(self,
                                           text="Power Source :",
                                           background="LightSteelBlue2",
                                           font=tkfont.Font(family='Helvetica',
                                                            size=12),
                                           anchor="e")
        self.power_source_label.grid(sticky="e",
                                     row=0,
                                     column=0,
                                     pady=(5, 2),
                                     padx=5)
        self.power_source_value = tk.Label(self,
                                           text="Battery",
                                           background="LightSteelBlue2",
                                           font=tkfont.Font(
                                               family='Helvetica',
                                               size=12,
                                               weight=tkfont.BOLD))
        self.power_source_value.grid(row=0, column=1, pady=(5, 2), padx=5)

        # Charging State
        self.charging_state_label = tk.Label(self,
                                             text="Charging State :",
                                             background="LightSteelBlue2",
                                             font=tkfont.Font(
                                                 family='Helvetica', size=12),
                                             anchor="e")
        self.charging_state_label.grid(sticky="e",
                                       row=0,
                                       column=2,
                                       pady=(5, 2),
                                       padx=5)
        self.charging_state_value = tk.Label(self,
                                             text="Charging",
                                             background="LightSteelBlue2",
                                             font=tkfont.Font(
                                                 family='Helvetica',
                                                 size=12,
                                                 weight=tkfont.BOLD))
        self.charging_state_value.grid(row=0, column=3, pady=(5, 2), padx=5)

        # Main ADC Value
        self.main_adc_voltage_label = tk.Label(
            self,
            text="Main ADC Voltage :",
            background="LightSteelBlue2",
            font=tkfont.Font(family='Helvetica', size=12),
            anchor="e")
        self.main_adc_voltage_label.grid(sticky="e",
                                         row=1,
                                         column=0,
                                         pady=(0, 2),
                                         padx=5)
        self.main_adc_voltage_value = tk.Label(self,
                                               text="1000mV",
                                               background="LightSteelBlue2",
                                               font=tkfont.Font(
                                                   family='Helvetica',
                                                   size=12,
                                                   weight=tkfont.BOLD))
        self.main_adc_voltage_value.grid(row=1, column=1, pady=(0, 2), padx=5)

        # Aux ADC Value
        self.aux_adc_voltage_label = tk.Label(self,
                                              text="Aux ADC Voltage :",
                                              background="LightSteelBlue2",
                                              font=tkfont.Font(
                                                  family='Helvetica', size=12),
                                              anchor="e")
        self.aux_adc_voltage_label.grid(sticky="e",
                                        row=1,
                                        column=2,
                                        pady=(0, 2),
                                        padx=5)
        self.aux_adc_voltage_value = tk.Label(self,
                                              text="1000mV",
                                              background="LightSteelBlue2",
                                              font=tkfont.Font(
                                                  family='Helvetica',
                                                  size=12,
                                                  weight=tkfont.BOLD))
        self.aux_adc_voltage_value.grid(row=1, column=3, pady=(0, 2), padx=5)

        # Aux Charge Status
        self.aux_charge_status_label = tk.Label(self,
                                                text="Aux Charge Status :",
                                                background="LightSteelBlue2",
                                                font=tkfont.Font(
                                                    family='Helvetica',
                                                    size=12),
                                                anchor="e")
        self.aux_charge_status_label.grid(sticky="e",
                                          row=2,
                                          column=0,
                                          pady=(0, 2),
                                          padx=5)
        self.aux_charge_status_value = tk.Label(self,
                                                text="2",
                                                background="LightSteelBlue2",
                                                font=tkfont.Font(
                                                    family='Helvetica',
                                                    size=12,
                                                    weight=tkfont.BOLD))
        self.aux_charge_status_value.grid(row=2, column=1, pady=(0, 2), padx=5)

        # Aux Charge Current
        self.aux_charge_current_label = tk.Label(self,
                                                 text="Aux Charge Current :",
                                                 background="LightSteelBlue2",
                                                 font=tkfont.Font(
                                                     family='Helvetica',
                                                     size=12),
                                                 anchor="e")
        self.aux_charge_current_label.grid(sticky="e",
                                           row=2,
                                           column=2,
                                           pady=(0, 2),
                                           padx=5)
        self.aux_charge_current_value = tk.Label(self,
                                                 text="2",
                                                 background="LightSteelBlue2",
                                                 font=tkfont.Font(
                                                     family='Helvetica',
                                                     size=12,
                                                     weight=tkfont.BOLD))
        self.aux_charge_current_value.grid(row=2,
                                           column=3,
                                           pady=(0, 2),
                                           padx=5)

        # Aux Stepdown Voltage
        self.aux_stepdown_voltage_label = tk.Label(
            self,
            text="Aux Stepdown Voltage :",
            background="LightSteelBlue2",
            font=tkfont.Font(family='Helvetica', size=12),
            anchor="e")
        self.aux_stepdown_voltage_label.grid(sticky="e",
                                             row=3,
                                             column=0,
                                             pady=(0, 2),
                                             padx=5)
        self.aux_stepdown_voltage_value = tk.Label(
            self,
            text="2",
            background="LightSteelBlue2",
            font=tkfont.Font(family='Helvetica', size=12, weight=tkfont.BOLD))
        self.aux_stepdown_voltage_value.grid(row=3,
                                             column=1,
                                             pady=(0, 2),
                                             padx=5)

        # Aux DAC data register value
        self.aux_data_register_label = tk.Label(self,
                                                text="Aux DAC DATA :",
                                                background="LightSteelBlue2",
                                                font=tkfont.Font(
                                                    family='Helvetica',
                                                    size=12),
                                                anchor="e")
        self.aux_data_register_label.grid(sticky="e",
                                          row=3,
                                          column=2,
                                          pady=(0, 2),
                                          padx=5)
        self.aux_data_register_value = tk.Label(self,
                                                text="2",
                                                background="LightSteelBlue2",
                                                font=tkfont.Font(
                                                    family='Helvetica',
                                                    size=12,
                                                    weight=tkfont.BOLD))
        self.aux_data_register_value.grid(row=3, column=3, pady=(0, 2), padx=5)

        # Action Buttons
        self.platform_connect_button = tk.Button(
            self,
            text="Start Charge",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda:
            [self.action_button(True, False, False, False, 0, False)])
        self.platform_connect_button.grid(row=4, column=0, pady=(5, 2), padx=5)
        self.platform_connect_button = tk.Button(
            self,
            text="Stop Charge",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda:
            [self.action_button(False, True, False, False, 0, False)])
        self.platform_connect_button.grid(row=4, column=1, pady=(5, 2), padx=5)
        self.platform_connect_button = tk.Button(
            self,
            text="Screen Power: USB",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda:
            [self.action_button(False, False, True, False, 0, False)])
        self.platform_connect_button.grid(row=4, column=2, pady=(5, 2), padx=5)
        self.platform_connect_button = tk.Button(
            self,
            text="Screen Power: Battery",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda:
            [self.action_button(False, False, False, True, 0, False)])
        self.platform_connect_button.grid(row=4, column=3, pady=(5, 2), padx=5)

        # Log output
        self.log_output_text = tk.Text(self, width=80, height=8, wrap=tk.WORD)
        self.log_output_text.grid(row=5,
                                  column=0,
                                  columnspan=4,
                                  pady=(15, 2),
                                  padx=20)

        # Monitor Button
        self.empty_label = tk.Label(self,
                                    text="",
                                    background="LightSteelBlue2",
                                    font=tkfont.Font(family='Helvetica',
                                                     size=12),
                                    anchor="e")
        self.empty_label.grid(sticky="e", row=6, column=0, pady=(5, 2), padx=5)
        self.monitor_button = tk.Button(
            self,
            text="Start Battery Monitoring",
            font=tkfont.Font(family='Helvetica', size=9),
            width="40",
            command=lambda: [self.monitor_button_action()])
        self.monitor_button.grid(row=6,
                                 column=1,
                                 columnspan=2,
                                 pady=(5, 2),
                                 padx=5)

        # Force Charge Voltage Row
        self.force_charge_voltage_label = tk.Label(
            self,
            text="Force Charge Voltage :",
            background="LightSteelBlue2",
            font=tkfont.Font(family='Helvetica', size=12),
            anchor="e")
        self.force_charge_voltage_label.grid(sticky="e",
                                             row=7,
                                             column=0,
                                             pady=(25, 15),
                                             padx=5)
        self.frame_mv = tk.Frame(self, background="LightSteelBlue2")
        self.force_charge_voltage_text_var = tk.IntVar()
        self.force_charge_voltage_text = tk.Entry(
            self.frame_mv,
            width=10,
            justify='center',
            textvariable=self.force_charge_voltage_text_var)
        self.force_charge_voltage_text.pack(side=tk.LEFT,
                                            pady=(0, 0),
                                            padx=(0, 0))
        self.force_charge_voltage_label_mv = tk.Label(
            self.frame_mv,
            text=" mV",
            background="LightSteelBlue2",
            font=tkfont.Font(family='Helvetica', size=12))
        self.force_charge_voltage_label_mv.pack(side=tk.LEFT,
                                                pady=(0, 0),
                                                padx=(0, 0))
        self.frame_mv.grid(row=7, column=1, pady=(25, 15), padx=5)
        self.platform_connect_button = tk.Button(
            self,
            text="Force Charge Voltage",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda: [
                self.action_button(False, False, False, False,
                                   self.force_charge_voltage_text_var.get(),
                                   False)
            ])
        self.platform_connect_button.grid(row=7,
                                          column=2,
                                          pady=(25, 15),
                                          padx=5)
        self.platform_connect_button = tk.Button(
            self,
            text="Stop Force Charge",
            font=tkfont.Font(family='Helvetica', size=9),
            width="18",
            command=lambda:
            [self.action_button(False, False, False, False, 0, True)])
        self.platform_connect_button.grid(row=7,
                                          column=3,
                                          pady=(25, 15),
                                          padx=5)

        # Device connection
        self.mooltipass_device = mooltipass_hid_device()

        # Connect to device
        if self.mooltipass_device.connect(True) == False:
            sys.exit(0)

        # Debug
        self.log_output_text.insert("end", "Connected to device\r\n")
        self.log_output_text.see(tk.END)

        # Force UI update
        self.update_idletasks()
        self.update()

        # Initial value fetch
        self.after(500, self.action_button(False, False, False, False, 0,
                                           False))
Esempio n. 15
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 def __init__(self,master):
     top=self.top=Toplevel(master)
     self.l=Label(top,text='Secure your syringe/lysate maker in place',font=tkFont.Font(family='Helvetica', size=24),padx=4,pady=4)
     self.l.pack()
     self.b=Button(top,text='Ready to Lyse!',height=4,width=12,padx=4,pady=4,font=tkFont.Font(family='Helvetica', size=12),command=self.cleanup)
     self.b.pack()
Esempio n. 16
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#3)
helpMenu = Menu(menubar, tearoff=0)
aboutMenu.add_command(label="how to use this app")

menubar.add_cascade(label="help", menu=helpMenu)

# Button to gray scale.
scaler_button = Button(master=root,
                       text="Convert to gray",
                       bg="#2672EC",
                       fg="#ffffff",
                       activebackground="#19c90e",
                       activeforeground="#FFFFFF",
                       overrelief=GROOVE,
                       cursor="hand2",
                       font=tkFont.Font(size=11),
                       relief=FLAT,
                       command=converter)

scaler_button.place(x=30, y=530)

#Text View that shows the path of the new gray image
path_to_gray = "Path of the output image"
path_finder = Label(master=root, text=path_to_gray)

path_finder.place(x=200, y=530)
# to display the menu
root.config(menu=menubar)

#btn_file_opener.pack(side=TOP, expand=True)
root.configure(background="#000")
Esempio n. 17
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 def __init__(self,master):
     top=self.top=Toplevel(master)
     self.l=Label(top,text='Remove syringe for motors to move to set volume',font=tkFont.Font(family='Helvetica', size=24),padx=4,pady=4)
     self.l.pack()
     self.b=Button(top,text='Move Motors!',height=4,width=12,padx=4,pady=4,font=tkFont.Font(family='Helvetica', size=12),command=self.cleanup)
     self.b.pack()
Esempio n. 18
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    sys.exit(0)


def makenew():
    # if we get to here let's destroy the window and just move on
    from_config.destroy()


if __name__ == '__main__':

    ############### From Config ##########################
    from_config = Tk.Tk()
    from_config.wm_title("SMIA-CUKIE")

    customFont = tkFont.Font(root=from_config, family="Helvetica", size=80)

    title_label = Tk.Label(from_config,
                           text="SMIA-CUKIE",
                           font=customFont,
                           fg='blue')

    title_explain = Tk.Label(
        from_config,
        text=
        "Simultaneous Multi-Channel Immunofluorescence Analysis\n By Gil Cukierman",
        fg='blue')

    instructions_label = Tk.Label(
        justify=Tk.LEFT,
        anchor=Tk.W,
Esempio n. 19
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 def create_tooltip(self, item_id, **kwargs):
     assert (type(item_id) is int), "Invalid item id!"
     obj = self._contents[self._contents.index(item_id)]
     if obj.instance == None: return
     # restricting tooltips to TimeMarker and SequenceItem
     if not(isinstance(obj.instance,TimeMarker) or\
            isinstance(obj.instance,SequenceItem)):
         return
     # pull kw input for anchor
     if 'anchor' in kwargs:
         text_anchor = kwargs.pop('anchor')
     else:
         if isinstance(obj.instance, TimeMarker):
             text_anchor = text_anchor = 'nauto'
         elif isinstance(obj.instance, SequenceItem):
             text_anchor = text_anchor = 'auto'
     # deal with anchoring
     assert (type(text_anchor) is str \
             and text_anchor.lower() in (tk.N,tk.NE,tk.E,tk.SE,tk.S,\
                                         tk.SW,tk.W,tk.NW,tk.CENTER,\
                                         'auto','nauto','sauto')),\
             "Invalid vertical position!"
     # 'automatic' positioning
     if text_anchor.lower() in ('auto', 'nauto', 'sauto'):
         text_anchor = {
             'auto': '',
             'nauto': 'n',
             'sauto': 's'
         }[text_anchor.lower()]
         if self.x_pixel(obj.instance.s) > self.size[1] / 2:
             text_anchor += tk.E
         else:
             text_anchor += tk.W
     # vertical position
     if text_anchor.lower() == tk.CENTER: text_anchor = ''
     if tk.S.lower() in text_anchor: ypos = self.size[0] - 2
     elif tk.N.lower() in text_anchor: ypos = 3
     else: ypos = self.size[0] / 2 - 2
     text_anchor = text_anchor.lower()
     # horizontal positioning & color
     if isinstance(obj.instance, TimeMarker):
         xpos = self.x_pixel(obj.instance.s)
         if self._is_start_marker(obj.instance):
             textcolor = CHANNELFRAME_START_MARKER_COLOR
         elif self._is_end_marker(obj.instance):
             textcolor = CHANNELFRAME_END_MARKER_COLOR
         else:
             textcolor = CHANNELFRAME_MARKER_COLOR
     elif isinstance(obj.instance, SequenceItem):
         textcolor = CHANNELCANVAS_NOSEL_COLOR
         if obj.instance.item_type in ('pulse', 'ramp'):
             xpos = self.x_pixel(obj.instance.s + obj.instance.s / 2.0)
             text_anchor = text_anchor.replace(tk.E.lower(), '').replace(
                 tk.W.lower(), '')
         elif obj.instance.item_type == 'set':
             xpos = self.x_pixel(obj.instance.s)
     if text_anchor == '': text_anchor = tk.CENTER
     # place tooltip
     item_id = self.create_text(xpos,ypos,text=" "+str(obj)+" ",\
                                anchor=text_anchor,\
                                fill=textcolor,\
                                font=tkFont.Font(size=self.ttfontsize),\
                                tags=('tooltip','dynamic'))
     return item_id
Esempio n. 20
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    toolTip = ToolTip(widget)
    def enter(event):
        toolTip.showtip(text)
    def leave(event):
        toolTip.hidetip()
    widget.bind('<Enter>', enter)
    widget.bind('<Leave>', leave)

# Main windows

root = Tk() # create a Tk root window
root.wm_title("Neural Network Toolbox")
# Window variables
w = 1024 # width for the Tk root
h = 730 # height for the Tk root
tkFont.Font(family="Times", size=10, weight=tkFont.BOLD)
ws = root.winfo_screenwidth() # width of the screen
hs = root.winfo_screenheight() # height of the screen
x = (ws/2) - (w/2)
y = (hs/2) - (h/2)

root.geometry('%dx%d+%d+%d' % (w, h, x, y)) # set the dimensions of the screen and where it is placed

def debug(o):
    print "debug: "+o

def about():
    print "HELP"

##################
Esempio n. 21
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    def __init__(self, parent, canvas_function, features):
        #Se crea el Frame Padre sobre el que descansará toda la infraestructura
        #gráfica.
        tk.Frame.__init__(self, parent, relief="groove")

        #En esta sección se brindarán algunos vínculos para poder saltar a la
        #información pertinente más rápidamente sin necesidad de pasar por todas
        #las secciones; para ello es necesario capturar la función que se pasa como
        #parámetro que permite moverse de una región a otra basándose en un par de
        #coordenadas.
        self.__canvas_function = canvas_function

        #Se obtiene el color de fondo del Frame principal.
        self.__parent_bg = features["parent_bg"]

        #A continuación se crean dos subframes, uno contendrá las imágenes de los
        #escudos de la U.N.A.M y la Facultad de Ciencias mientras que el otro tendrá
        #la introducción al tema.
        self.__image_frame = tk.Frame(self)
        self.__text_frame = tk.Frame(self)

        #A continuación se crean las tipografías que serán empleadas para mostrar
        #la información pertinente.
        self.__title_font = tkf.Font(family="Helvetica",
                                     size=19,
                                     weight="bold")
        self.__name_font = tkf.Font(family="Helvetica", size=10, weight="bold")
        self.__value_font = tkf.Font(family="Helvetica", size=12)

        #Esta Frame usará íconos, en específico los escudos de la U.N.A.M. y
        #la Facultad de Ciencias, entonces se cargan automáticamente todas
        #las imágenes disponibles y aquí se decide cuál usar (véase View/Image y View/MainWindow.py)
        self.__images = features["images"]

        #Se obtiene el ícono del escudo de la U.N.A.M.
        self.__unam_shield_image = self.__images["unam_shield"]
        self.__unam_shield_label = tk.Label(self.__image_frame,
                                            image=self.__unam_shield_image)

        #Se obtiene el ícono del escudo de la Facultad de Ciencias.
        self.__sciences_shield_image = self.__images["sciences_shield"]
        self.__sciences_shield_label = tk.Label(
            self.__image_frame, image=self.__sciences_shield_image)

        #Se crea el Label del mensaje de bienvenida al usuario y se le da el
        #formato apropiado.
        self.__welcome_label = tk.Label(self.__image_frame,
                                        text="Welcome to M.O.E.A. Software")
        self.__welcome_label["font"] = self.__title_font

        #Se colocan los Labels a manera de grid (malla).
        self.__unam_shield_label.grid(row=0,
                                      column=0,
                                      padx=(1, 260),
                                      pady=(8, 10),
                                      sticky=tk.W)
        self.__sciences_shield_label.grid(row=0,
                                          column=1,
                                          pady=(8, 10),
                                          sticky=tk.E)
        self.__welcome_label.grid(row=1,
                                  column=0,
                                  columnspan=2,
                                  pady=(1, 10),
                                  sticky=tk.N + tk.S)

        #Ahora se crean los Labels con el título para identificar la información de cada una de
        #las secciones gráficas creadas en el proyecto.
        self.__decision_variables_title_label = tk.Label(
            self.__text_frame, text="Decision Variables")
        self.__objective_functions_title_label = tk.Label(
            self.__text_frame, text="Objective Functions")
        self.__population_settings_title_label = tk.Label(
            self.__text_frame, text="Population Settings")
        self.__genetic_operators_settings_title_label = tk.Label(
            self.__text_frame, text="Genetic Operators Settings")
        self.__moeas_settings_title_label = tk.Label(self.__text_frame,
                                                     text="MOEAs Settings")

        #A las Labels antes mencionadas se les da el formato apropiado.
        self.__decision_variables_title_label["font"] = self.__title_font
        self.__objective_functions_title_label["font"] = self.__title_font
        self.__population_settings_title_label["font"] = self.__title_font
        self.__genetic_operators_settings_title_label[
            "font"] = self.__title_font
        self.__moeas_settings_title_label["font"] = self.__title_font

        #Se crean los elementos gráficos conocidos como Text, los cuales almacenarán
        #la información correspondiente a la sección que representan.
        self.__introduction_text = tk.Text(self.__text_frame,
                                           height=28,
                                           width=62,
                                           background=self.__parent_bg,
                                           relief="flat")
        self.__decision_variables_text = tk.Text(self.__text_frame,
                                                 height=26,
                                                 width=62,
                                                 background=self.__parent_bg,
                                                 relief="flat")
        self.__objective_functions_text = tk.Text(self.__text_frame,
                                                  height=35,
                                                  width=62,
                                                  background=self.__parent_bg,
                                                  relief="flat")
        self.__population_settings_text = tk.Text(self.__text_frame,
                                                  height=26,
                                                  width=62,
                                                  background=self.__parent_bg,
                                                  relief="flat")
        self.__genetic_operators_settings_text = tk.Text(
            self.__text_frame,
            height=27,
            width=62,
            background=self.__parent_bg,
            relief="flat")
        self.__moeas_settings_text = tk.Text(self.__text_frame,
                                             height=25,
                                             width=62,
                                             background=self.__parent_bg,
                                             relief="flat")

        #A cada uno de los Text se le da el formato apropiado para ser mostrado en la pantalla.
        self.__introduction_text["font"] = self.__value_font
        self.__decision_variables_text["font"] = self.__value_font
        self.__objective_functions_text["font"] = self.__value_font
        self.__population_settings_text["font"] = self.__value_font
        self.__genetic_operators_settings_text["font"] = self.__value_font
        self.__moeas_settings_text["font"] = self.__value_font

        #Las siguientes son coordenadas (en Y) que se usarán para redirigir al usuario
        #hacia posiciones específicas.
        self.__destination_coordinates = {
            '0': 0.20176767676767676,
            '1': 0.3522727272727273,
            '2': 0.5484848484848485,
            '3': 0.6989898989898989,
            '4': 1
        }

        #Aquí irán los nombres de las ligas que redireccionarán al usuario hacia
        #posiciones específicas del Frame.
        link_quotes = [
            """                                           Decision Variables\n""",
            """                                           Objective Functions\n""",
            """                                           Population Settings\n""",
            """                                           Genetic Operators Settings\n""",
            """                                           MOEAs Settings\n"""
        ]

        #A continuación se muestran las líneas que conformarán la introducción.
        introduction_quotes = [
            """The following software product solves Multi-Objective problems using 
evolutionary algorithms as a basis and altogether with the software 
documentation and the written work they define the project that the 
citizen Aarón Martín Castillo Medina presents in order to obtain his 
Bachelor Science degree in Computer Science.\n""", """\n""",
            """The main goal is to facilitate the comprehension of M.O.E.A.'s 
(Multi-Objective Evolutionary Algorithms) through a simple, dynamic and 
modifiable program in order to divulge these kind of techniques and
therefore, inviting those people interested (if possible) to considerate and
acquire these topics in their academic or working activities.\n""", """\n""",
            """Each one of the sections of this program will be briefly described, whereby
it is highly recommended to check both the software documentation and
the written work in case of a misunderstanding, because they serve as a
complement trying to not repeating the same information in the whole
project.\n""",
            """The created sections are listed below (if you want to skip to a specific one
just click on it; if you want to return to the beginning click on the button
"Restore Settings"):\n""", """\n"""
        ]

        #Ahora se implementan las línas que conformarán la sección Decision Variables
        #(ó Variables de Decisión).
        decision_variables_quotes = [
            """According to the Multi-Objective environment, a decision variable means at first sight the restriction binded to the objective functions in order to get
the optimal solution, it is important to mention that if there are two or more
decision variables it is called a Multi-Criteria problem, therefore the user
must not confuse both the Multi-Objective and the Multi-Criteria terms
because they are independent from each other.\n""", """\n""",
            """At second sight the best values for every decision variable
(considering their restrictions) will shape the optimal solution, this means
that the optimal solution will be the best choice for each one of the
objective functions inserted by the user, there can be more than one 
optimal solution. The set of optimal solutions is called the Pareto Optimal.\n""",
            """\n""",
            """In the respective section there is already implemented the necessary
infrastructure so the user can add as many decision variables as desired. 
All of them must have an identifier (name) and both the lower and upper
ranges (restrictions).\n""", """\n""",
            """Finally at the menu "Edit -> Options" there is a feature called
"M.O.P. Examples". It is basically a set of benchmarks (each one is a mixture of objective functions and decision variables) whose behavior is already
studied. These M.O.P.s can be loaded into both the Decision Variables and the Objective Functions sections so the user can get an easy way of
testing and learning from the software product.\n"""
        ]

        #Luego se implementan las líneas que construirán la sección Objective Functions (ó
        #Funciones Objetivo).
        objective_functions_quotes = [
            """Continuing with the Multi-Objective development, the objective functions
are precisely the "goals" used to get the optimal solution.\nUsually the perspective is to obtain the desired solution which minimizes all the functions, but in case when the user needs to get the ideal solution
which maximizes at least one of them (functions), the software product has already considered this case, this means that a special feature has been
created in the section to allow the user the selection of either maximizing or minimizing one single function.\nBy the way, the set of optimal solutions evaluated in the objective functions is called the Pareto Front.\n""",
            """\n""",
            """Moreover, the respective section is developed so the user can insert as
much objective functions as desired, however, they must be inserted using Python syntax.\nFor basic purposes it only means that the operator ^ (exponential) changes to ** and when a fraction appears, at least one of the factors must include a decimal point even if the result is integer (example: 4/2 -> 4.0/2.0); the other
operators remain the same.\nNevertheless, when the user tries to insert advanced operators such as
trigonometric functions, there is a special menu at "Edit -> Options" called
"Python Expressions"; this contains nothing but renamed functions
(officially called syntactic sugar) so the Python interpreter can "understand" them.\nWith this feature the user will be able to add as many advanced operators
as possible. There are some preloaded examples to understand better
these options.\n""", """\n""",
            """Finally at the same menu "Edit -> Options" there is another feature called
"M.O.P. Examples". It is basically a set of benchmarks (each one is a mixture of objective functions and decision variables) whose behavior is already
studied. These M.O.P.s can be loaded into both the Decision Variables and the Objective Functions sections so the user can get an easy way of
testing and learning from the software product.\n"""
        ]

        #Ahora se construyen las líneas que darán forma a la
        #sección Population Settings (ó Características de la Población).
        population_settings_quotes = [
            """This section starts with the evolutionary environment related to the
Multi-Objective development.\nIn order to get the optimal solution, the computer suggests initial random
solutions so they can "evolve" into more adaptable ones, that is, upgrading
the solutions using techniques based on natural selection theories in order
to obtain those that minimize the most the objective functions provided by
the user.\nThe set of the suggested solutions and their eventual upgrades is called a
Population, and each one of them (for the project's purposes) is called an
Individual.\n""", """\n"""
            """By using this section the user will define the Population's characteristics
such as the chromosomal representation which leads into the mathematical
representation to upgrade one solution, the number of Individuals, the
number of decimals in each solution (see the Decision Variables section),
the number of generations (iterations) needed to upgrade the Population
and the selection of Fitness.\nFitness is basically a measure which indicates the level of superiority of an
Individual, usually the amount of Fitness is proportional to that superiority,
this factor is essential when the evolving operations are being executed.\n""",
            """\n""",
            """It is important to mention that the chromosomal representation selected
must coincide with both Crossover and Mutation operators used at
"Genetic Operators Settings".\n"""
        ]

        #Luego se crean las líneas que formarán parte de la sección
        #Genetic Operators Settings (ó Características de los Operadores Genéticos).
        genetic_operators_settings_quotes = [
            """When a Population is about being upgraded, actually it means that a new
Population is created based on the "old one", such operation is called the
generation of an offspring.\nJust like in the biological ecosystems, this method allows to obtain more
adaptable Individuals by selecting and combining their genetic payload
(provided in this case by the chromosomal representation).\n""", """\n""",
            """In this section there are three operators involved in the generation of an
offspring:\n  *The Selection operator which, based on the Fitness, selects the optimal
Individuals in order to define the new Population.\n  *The Crossover operator, which consists on a sexual reproduction in
order to create new Individuals.\n  *The Mutation operator which changes the genetic payload in the recently
created Individuals so the Population do not stay stuck in the same genetic features.\n"""
            """\n""",
            """There are many implementations for each one of these operators but
generally speaking, all of them are considered in this section, therefore the user can select and modify the techniques or values regarding this
evolutionary process.\n""", """\n""",
            """It is important to mention that the techniques related to both Crossover and Mutation operators must coincide with the chromosomal representation
selected at "Population Settings.\n"""
        ]

        #Finalmente se crean las líneas que constituirán la sección
        #MOEAS Settings (ó Características de los MOEAs).
        moeas_settings_quotes = [
            """In this section the user can choose one technique (M.O.E.A) from a concise variety of M.O.E.A.s.\nThe M.O.E.A. provides the set of optimal solutions according to the
objective functions given; to reach this goal the M.O.E.A. uses all the
information gathered in this and the other sections as well.\nThe main difference between one M.O.E.A and another is the applied
restriction (also called selective pressure) when it is choosing the optimal
Individuals.\nThis project contains the most representative algorithms so the user can
test them and see the results.\nThis sections also contains a feature called Sharing Function, it is used
when the algorithm tries to make an even more restrictive selection of
Individuals.\nNot all M.O.E.A.s use this option but it was considered to put this feature
because of its importance in the evolutionary process.\n""", """\n""",
            """As usual, the user has options to his disposal in order to modify the
correspondent values related to the selection of M.O.E.A. and the Sharing Function as well.\n""",
            """\n""",
            """Speaking of which, the configurations established in this program are 
related to the use of the NSGA-II algorithm, that is because in all the
scientific sources the authors consider this algorithm as a benchmark, so
the same is done here."""
        ]

        #A continuación se coloca la información correspondiente a la introducción
        #en su Text correspondiente.
        for quote in introduction_quotes:
            self.__introduction_text.insert(tk.END, quote)

        #Para poder acceder a la información más rápidamente, se colocan ligas (links) para cada
        #una de las secciones gráficas. Cuando el usuario dé click en alguna de éstas será redireccionado
        #al inicio de la información de la sección en cuestión.
        for x in range(len(link_quotes)):
            current_quote = link_quotes[x]
            self.__introduction_text.insert(tk.END, current_quote,
                                            ("link", str(x)))

        #Las ligas se colocan de color azul.
        self.__introduction_text.tag_config("link", foreground="blue")

        #Se agrega el evento de cada una de las ligas.
        self.__introduction_text.tag_bind("link", "<Button-1>",
                                          self.__go_to_selected_section)

        #Ahora se coloca la información relativa a las variables de decisión (Decision Variables).
        for quote in decision_variables_quotes:
            self.__decision_variables_text.insert(tk.END, quote)

        #A continuación la información relativa a las funciones objetivo (Objective Functions)
        #es colocada.
        for quote in objective_functions_quotes:
            self.__objective_functions_text.insert(tk.END, quote)

        #Luego la información relacionada con las características de la Población (Population Settings)
        #es mostrada.
        for quote in population_settings_quotes:
            self.__population_settings_text.insert(tk.END, quote)

        #La información concerniente a las características para la descendencia de una Población
        #(Genetic Operators Settings) es mostrada.
        for quote in genetic_operators_settings_quotes:
            self.__genetic_operators_settings_text.insert(tk.END, quote)

        #Ahora la información aunada a las características para el uso de MOEAs y Sharing Functions ó
        #Funciones de Compartición (MOEAs Settings) es colocada.
        for quote in moeas_settings_quotes:
            self.__moeas_settings_text.insert(tk.END, quote)

        #Dado que la introducción será colocada en Text, éstos por defecto pueden
        #modificar su contenido, por ello es que una vez que se les insertó la información,
        #se desactivan para no permitir que el usuario cambie la información.
        self.__introduction_text.configure(state=tk.DISABLED)
        self.__decision_variables_text.configure(state=tk.DISABLED)
        self.__objective_functions_text.configure(state=tk.DISABLED)
        self.__population_settings_text.configure(state=tk.DISABLED)
        self.__genetic_operators_settings_text.configure(state=tk.DISABLED)
        self.__moeas_settings_text.configure(state=tk.DISABLED)

        #A continuación se colocan los Text que identifican a cada sección del texto
        #y los Text que indican la información de cada sección. Esto sucede en el Text Frame. El método
        #de colocación es en forma de malla (grid).
        self.__introduction_text.grid(row=0,
                                      column=0,
                                      padx=(1, 1),
                                      pady=(1, 1),
                                      sticky=tk.W)
        self.__decision_variables_title_label.grid(row=1,
                                                   column=0,
                                                   padx=(1, 1),
                                                   pady=(1, 7),
                                                   sticky=tk.N + tk.S)
        self.__decision_variables_text.grid(row=2,
                                            column=0,
                                            padx=(1, 1),
                                            pady=(1, 1),
                                            sticky=tk.W)
        self.__objective_functions_title_label.grid(row=3,
                                                    column=0,
                                                    padx=(1, 1),
                                                    pady=(1, 7),
                                                    sticky=tk.N + tk.S)
        self.__objective_functions_text.grid(row=4,
                                             column=0,
                                             padx=(1, 1),
                                             pady=(1, 1),
                                             sticky=tk.W)
        self.__population_settings_title_label.grid(row=5,
                                                    column=0,
                                                    padx=(1, 1),
                                                    pady=(1, 7),
                                                    sticky=tk.N + tk.S)
        self.__population_settings_text.grid(row=6,
                                             column=0,
                                             padx=(1, 1),
                                             pady=(1, 1),
                                             sticky=tk.W)
        self.__genetic_operators_settings_title_label.grid(row=7,
                                                           column=0,
                                                           padx=(1, 1),
                                                           pady=(1, 7),
                                                           sticky=tk.N + tk.S)
        self.__genetic_operators_settings_text.grid(row=8,
                                                    column=0,
                                                    padx=(1, 1),
                                                    pady=(1, 1),
                                                    sticky=tk.W)
        self.__moeas_settings_title_label.grid(row=9,
                                               column=0,
                                               padx=(1, 1),
                                               pady=(1, 7),
                                               sticky=tk.N + tk.S)
        self.__moeas_settings_text.grid(row=10,
                                        column=0,
                                        padx=(1, 1),
                                        pady=(1, 1),
                                        sticky=tk.W)

        #Finalmente se colocan los Subframes en el Frame principal.
        self.__image_frame.pack()
        self.__text_frame.pack()
Esempio n. 22
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import Tkinter
import tkFont


def func1(val):
    label1.config(text="Scale value = %d" % int(val))


top = Tkinter.Tk()
sel1 = Tkinter.IntVar()
sel1.set(25)

string1 = "value=%d"
myFont = tkFont.Font(family="Arial", size=24)

label1 = Tkinter.Label(top, text="Your choice", font=myFont)
label1.pack()
scale1 = Tkinter.Scale(top,
                       font=myFont,
                       variable=sel1,
                       orient='h',
                       from_=0,
                       to=100,
                       command=func1,
                       showvalue=False)
scale1.pack(fill=Tkinter.BOTH, expand=1)

top.maxsize(300, 80)
top.minsize(300, 80)
top.mainloop()
Esempio n. 23
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    def __init__(self, walk):
        self.walk = walk
        self.top = Toplevel()
        self.top.geometry('400x1100')
        self.top.title("Hash View")
        #self.top.option_add("*Font", "TSCu_Paranar 10")
        self.top.option_add("*Font", "Helvetica 10")
        self.myBoldFont = tkFont.Font(family="helvetica",
                                      weight="bold",
                                      size=10)
        self.myFont = tkFont.Font(family="helvetica", size=10)

        # key bindings
        self.top.bind("<Escape>", self.esc_proc)
        self.top.protocol("WM_DELETE_WINDOW", self.end_proc)

        # the string variables for the onfo bar
        self.LowerBound = StringVar()
        self.UpperBound = StringVar()
        self.Node = StringVar()
        self.Color = StringVar()
        self.IsEvaluated = StringVar()
        self.Useless = StringVar()
        self.ExactValue = StringVar()
        self.CyclePossible = StringVar()
        self.JustPromoted = StringVar()
        self.IsExtended = StringVar()
        self.HasExtCondition = StringVar()
        self.SearchDepth = StringVar()
        self.DistanceFromRoot = StringVar()
        self.BestMoveIndex = StringVar()
        self.IsQuiescence = StringVar()
        self.HasToCapture = StringVar()
        self.MoveStatus = StringVar()
        self.Depth = StringVar()

        # frames
        self.overall_frame = Frame(self.top, relief=GROOVE, bd=4)
        self.info_frame = Frame(self.overall_frame, relief=RIDGE, bd=3)
        self.board3_frame = Frame(self.overall_frame)
        self.eval3_am_frame = Frame(self.overall_frame, relief=RIDGE, bd=3)
        self.eval3_bt_frame = Frame(self.overall_frame, relief=RIDGE, bd=3)

        #the info frame

        self.ilbl = Label(self.info_frame, text="LowerBound").grid(row=0,
                                                                   column=0,
                                                                   sticky=E)
        self.ilb = Label(self.info_frame,
                         textvariable=self.LowerBound,
                         width=6,
                         anchor=W)
        self.ilb.config(font=self.myFont)
        self.ilb.grid(row=0, column=1, sticky=E)
        self.iubl = Label(self.info_frame, text="Uppder Bound").grid(row=1,
                                                                     column=0,
                                                                     sticky=E)
        self.iub = Label(self.info_frame,
                         textvariable=self.UpperBound,
                         width=6,
                         anchor=W)
        self.iub.config(font=self.myFont)
        self.iub.grid(row=1, column=1, sticky=E)
        self.irsl = Label(self.info_frame, text="Node").grid(row=2,
                                                             column=0,
                                                             sticky=E)
        self.irs = Label(self.info_frame,
                         textvariable=self.Node,
                         width=6,
                         anchor=W)
        self.irs.config(font=self.myFont)
        self.irs.grid(row=2, column=1, sticky=E)
        self.ievl = Label(self.info_frame, text="Color").grid(row=3,
                                                              column=0,
                                                              sticky=E)
        self.iev = Label(self.info_frame,
                         textvariable=self.Color,
                         width=6,
                         anchor=W)
        self.iev.config(font=self.myFont)
        self.iev.grid(row=3, column=1, sticky=E)
        self.iewl = Label(self.info_frame, text="Search Depth").grid(row=4,
                                                                     column=0,
                                                                     sticky=E)
        self.iew = Label(self.info_frame,
                         textvariable=self.SearchDepth,
                         width=6,
                         anchor=W)
        self.iew.config(font=self.myFont)
        self.iew.grid(row=4, column=1, sticky=E)
        self.iezl = Label(self.info_frame, text="Distance").grid(row=5,
                                                                 column=0,
                                                                 sticky=E)
        self.iez = Label(self.info_frame,
                         textvariable=self.DistanceFromRoot,
                         width=6,
                         anchor=W)
        self.iez.config(font=self.myFont)
        self.iez.grid(row=5, column=1, sticky=E)
        self.iexl = Label(self.info_frame, text="Best Move").grid(row=6,
                                                                  column=0,
                                                                  sticky=E)
        self.iex = Label(self.info_frame,
                         textvariable=self.BestMoveIndex,
                         width=6,
                         anchor=W)
        self.iex.config(font=self.myFont)
        self.iex.grid(row=6, column=1, sticky=E)
        self.ieyl = Label(self.info_frame, text="Depth").grid(row=7,
                                                              column=0,
                                                              sticky=E)
        self.iey = Label(self.info_frame,
                         textvariable=self.Depth,
                         width=6,
                         anchor=W)
        self.iey.config(font=self.myFont)
        self.iey.grid(row=7, column=1, sticky=E)
        self.idt = Label(self.info_frame,
                         textvariable=self.IsEvaluated,
                         width=20,
                         anchor=W)
        self.idt.config(font=self.myFont)
        self.idt.grid(row=0, column=3, sticky=E)
        self.irn = Label(self.info_frame,
                         textvariable=self.Useless,
                         width=20,
                         anchor=W)
        self.irn.config(font=self.myFont)
        self.irn.grid(row=1, column=3, sticky=E)
        self.irm = Label(self.info_frame,
                         textvariable=self.ExactValue,
                         width=20,
                         anchor=W)
        self.irm.config(font=self.myFont)
        self.irm.grid(row=2, column=3, sticky=E)
        self.irp = Label(self.info_frame,
                         textvariable=self.CyclePossible,
                         width=20,
                         anchor=W)
        self.irp.config(font=self.myFont)
        self.irp.grid(row=3, column=3, sticky=E)
        self.irq = Label(self.info_frame,
                         textvariable=self.JustPromoted,
                         width=20,
                         anchor=W)
        self.irq.config(font=self.myFont)
        self.irq.grid(row=4, column=3, sticky=E)
        self.irr = Label(self.info_frame,
                         textvariable=self.IsExtended,
                         width=20,
                         anchor=W)
        self.irr.config(font=self.myFont)
        self.irr.grid(row=5, column=3, sticky=E)
        self.irs = Label(self.info_frame,
                         textvariable=self.HasExtCondition,
                         width=20,
                         anchor=W)
        self.irs.config(font=self.myFont)
        self.irs.grid(row=6, column=3, sticky=E)
        self.irt = Label(self.info_frame,
                         textvariable=self.IsQuiescence,
                         width=20,
                         anchor=W)
        self.irt.config(font=self.myFont)
        self.irt.grid(row=7, column=3, sticky=E)
        self.iru = Label(self.info_frame,
                         textvariable=self.HasToCapture,
                         width=20,
                         anchor=W)
        self.iru.config(font=self.myFont)
        self.iru.grid(row=8, column=3, sticky=E)
        self.irw = Label(self.info_frame,
                         textvariable=self.MoveStatus,
                         width=20,
                         anchor=W)
        self.irw.config(font=self.myFont)
        self.irw.grid(row=9, column=3, sticky=E)

        self.board3 = DraughtBoardView(self.board3_frame)

        self.scrollbar = Scrollbar(self.eval3_am_frame, orient=VERTICAL)
        self.all_moves                = Listbox(self.eval3_am_frame, selectmode=SINGLE, yscrollcommand=self.scrollbar.set, height = 20, width=34,\
                                                             font = ("Courier",12))
        self.scrollbar.config(command=self.all_moves.yview)
        self.scrollbar.pack(side=RIGHT, fill=Y)
        self.all_moves.insert(END, "please wait, collecting moves")
        self.all_moves.pack(side=LEFT, fill=BOTH, expand=1)

        self.show1 = Button(self.eval3_bt_frame,
                            text="Home",
                            command=self.walk.show_home_node_pressed)
        self.show2 = Button(self.eval3_bt_frame,
                            text="Prev",
                            command=self.walk.show_prev_node_pressed)
        self.show3 = Button(self.eval3_bt_frame,
                            text="Next",
                            command=self.walk.show_next_node_pressed)
        self.show4 = Button(self.eval3_bt_frame,
                            text="Eval",
                            command=self.walk.show_eval_node_pressed)

        self.show1.grid(row=0, column=0)
        self.show2.grid(row=0, column=1)
        self.show3.grid(row=0, column=2)
        self.show4.grid(row=0, column=3)

        self.info_frame.grid(row=0, column=0, sticky=W)
        self.board3_frame.grid(row=1, column=0)
        self.eval3_am_frame.grid(row=2, column=0)
        self.eval3_bt_frame.grid(row=3, column=0)
        self.overall_frame.grid()
        return  # __init__
Esempio n. 24
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    def __init__(self, canvas):
        self.win = Tk()
        self.canvas = canvas

        #variable options for the program
        self.type = IntVar()
        #custom variables
        self.ground = IntVar()
        self.flower_tree_num = IntVar()
        self.basic_tree_num = IntVar()
        self.pine_num = IntVar()
        self.colors = [(0, 0, 0) for i in range(COLOR_NUM)]
        self.button_colors = [0 for i in range(COLOR_NUM)]

        #titles
        title_font = tkFont.Font(size=22)
        label_font = tkFont.Font(size=16)
        text_font = tkFont.Font(size=14)
        Label(self.win, text="Options", font=title_font).grid(row=0,
                                                              column=0,
                                                              columnspan=12)

        #overall design options
        Label(self.win, text="Landscape type",
              font=label_font).grid(row=1, column=0, columnspan=12)
        Radiobutton(self.win,
                    width=16,
                    height=2,
                    variable=self.type,
                    font=text_font,
                    indicatoron=0,
                    text="Black and White",
                    value=3,
                    command=self.custom_callback).grid(row=2,
                                                       column=0,
                                                       columnspan=6)
        Radiobutton(self.win,
                    width=16,
                    height=2,
                    variable=self.type,
                    font=text_font,
                    indicatoron=0,
                    text="Custom",
                    value=4,
                    command=self.custom_callback).grid(row=2,
                                                       column=6,
                                                       columnspan=6)

        #ground options
        Label(self.win, text="Land", font=label_font).grid(row=3,
                                                           column=0,
                                                           columnspan=12)
        Label(self.win, text="Ground?", font=text_font).grid(row=4, column=5)
        Checkbutton(self.win, variable=self.ground).grid(row=4, column=6)
        Label(self.win, text="Color", font=text_font).grid(row=5, column=5)
        self.button_colors[0] = Button(self.win,
                                       command=lambda: self.getcolor(0),
                                       state=DISABLED)
        self.button_colors[0].grid(row=5, column=6)

        #tree options
        Label(self.win, text="Trees", font=label_font).grid(row=6,
                                                            column=0,
                                                            columnspan=8)
        Label(self.win, text="Branched", font=text_font).grid(row=7,
                                                              column=0,
                                                              columnspan=4)
        basic_img = ImageTk.PhotoImage(Image.open("basic-tree.png"))
        basicl = Label(self.win, image=basic_img)
        basicl.image = basic_img
        basicl.grid(row=8, column=0, rowspan=2, columnspan=4)
        self.button_colors[1] = Button(self.win,
                                       command=lambda: self.getcolor(1),
                                       state=DISABLED)
        self.button_colors[1].grid(row=10, column=0, columnspan=4)
        Scale(self.win,
              variable=self.basic_tree_num,
              orient=HORIZONTAL,
              from_=0,
              to=10).grid(row=11, column=0, columnspan=4)

        Label(self.win, text="Flowering", font=text_font).grid(row=7,
                                                               column=4,
                                                               columnspan=4)
        flower_img = ImageTk.PhotoImage(Image.open("flower-tree.png"))
        flowerl = Label(self.win, image=flower_img)
        flowerl.image = flower_img
        flowerl.grid(row=8, column=4, rowspan=2, columnspan=4)
        self.button_colors[2] = Button(self.win,
                                       command=lambda: self.getcolor(2),
                                       state=DISABLED)
        self.button_colors[2].grid(row=10, column=4, columnspan=2)
        self.button_colors[3] = Button(self.win,
                                       command=lambda: self.getcolor(3),
                                       state=DISABLED)
        self.button_colors[3].grid(row=10, column=6, columnspan=2)
        Scale(self.win,
              variable=self.flower_tree_num,
              orient=HORIZONTAL,
              from_=0,
              to=11).grid(row=11, column=4, columnspan=4)

        Label(self.win, text="Pine", font=text_font).grid(row=7,
                                                          column=8,
                                                          columnspan=4)
        pine_img = ImageTk.PhotoImage(Image.open("pine.png"))
        pinel = Label(self.win, image=pine_img)
        pinel.image = pine_img
        pinel.grid(row=8, column=8, rowspan=2, columnspan=4)
        self.button_colors[4] = Button(self.win,
                                       command=lambda: self.getcolor(4),
                                       state=DISABLED)
        self.button_colors[4].grid(row=10, column=8, columnspan=2)
        self.button_colors[5] = Button(self.win,
                                       command=lambda: self.getcolor(5),
                                       state=DISABLED)
        self.button_colors[5].grid(row=10, column=10, columnspan=2)
        Scale(self.win,
              variable=self.pine_num,
              orient=HORIZONTAL,
              from_=0,
              to=11).grid(row=11, column=8, columnspan=4)
        #submit button
        Button(self.win,
               text="ENTER",
               font=label_font,
               height=2,
               width=15,
               command=self.submit_callback).grid(row=20,
                                                  column=0,
                                                  columnspan=12)
Esempio n. 25
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    def __init__(self, CodeClass):

        # Configure FoxDot's namespace to include the editor

        CodeClass.namespace['FoxDot'] = self
        CodeClass.namespace['Player'].widget = self
        #CodeClass.namespace['Ghost'].widget = self

        # Used for docstring prompt

        self.namespace = CodeClass.namespace

        # Set up master widget

        self.root = Tk(className='FoxDot')
        self.root.title("FoxDot - Live Coding with Python and SuperCollider")
        self.root.rowconfigure(0, weight=1)  # Text box
        self.root.rowconfigure(1, weight=0)  # Separator
        self.root.rowconfigure(2, weight=0)  # Console
        self.root.grid_columnconfigure(0, weight=0)  # line numbers
        self.root.grid_columnconfigure(1, weight=1)  # Text boxes
        self.root.protocol("WM_DELETE_WINDOW", self.kill)

        # --- Set icon

        try:

            # Use .ico file by default
            self.root.iconbitmap(FOXDOT_ICON)

        except:

            # Use .gif if necessary
            self.root.tk.call('wm', 'iconphoto', self.root._w,
                              PhotoImage(file=FOXDOT_ICON))

        # --- Setup font

        if self.default_font not in tkFont.families():

            if SYSTEM == WINDOWS:

                self.default_font = "Consolas"

            elif SYSTEM == MAC_OS:

                self.default_font = "Monaco"

            else:

                self.default_font = "Courier New"

        self.font = tkFont.Font(font=(self.default_font, 12), name="CodeFont")
        self.font.configure(family=self.default_font)

        # --- start create menu

        self.menu = MenuBar(self, visible=True)

        # Create y-axis scrollbar

        self.y_scroll = Scrollbar(self.root)
        self.y_scroll.grid(row=0, column=2, sticky='nsew')

        # Create text box for code

        self.text = ThreadedText(self.root,
                                 padx=5,
                                 pady=5,
                                 bg=colour_map['background'],
                                 fg=colour_map['plaintext'],
                                 insertbackground="White",
                                 font="CodeFont",
                                 yscrollcommand=self.y_scroll.set,
                                 width=100,
                                 height=20,
                                 bd=0,
                                 undo=True,
                                 autoseparators=True,
                                 maxundo=50)

        self.text.grid(row=0, column=1, sticky="nsew")
        self.y_scroll.config(command=self.text.yview)
        self.text.focus_set()

        # Create box for line numbers

        self.linenumbers = LineNumbers(self.text,
                                       width=25,
                                       bg=colour_map['background'],
                                       bd=0,
                                       highlightthickness=0)

        self.linenumbers.grid(row=0, column=0, sticky='nsew')

        # Docstring prompt label

        self.prompt = TextPrompt(self.text)

        # Key bindings (Use command key on Mac)

        ctrl = "Command" if SYSTEM == MAC_OS else "Control"

        self.text.bind("<Return>", self.newline)
        self.text.bind("<BackSpace>", self.backspace)
        self.text.bind("<Delete>", self.delete)
        self.text.bind("<Tab>", self.tab)
        self.text.bind("<Key>", self.keypress)

        self.text.bind("<{}-BackSpace>".format(ctrl), self.delete_word)
        self.text.bind("<{}-Delete>".format(ctrl), self.delete_next_word)

        self.text.bind("<{}-Return>".format(ctrl), self.exec_block)
        self.text.bind("<Alt-Return>", self.exec_line)

        self.text.bind("<Alt_L>", lambda event: "break")

        self.text.bind("<{}-a>".format(ctrl), self.selectall)

        self.text.bind("<{}-period>".format(ctrl), self.killall)
        self.text.bind("<Alt-period>".format(ctrl), self.releaseNodes)

        self.text.bind("<{}-c>".format(ctrl), self.edit_copy)
        self.text.bind("<{}-x>".format(ctrl), self.edit_cut)
        self.text.bind("<{}-v>".format(ctrl), self.edit_paste)

        self.text.bind("<{}-bracketright>".format(ctrl), self.indent)
        self.text.bind("<{}-bracketleft>".format(ctrl), self.unindent)

        self.text.bind("<{}-equal>".format(ctrl), self.zoom_in)
        self.text.bind("<{}-minus>".format(ctrl), self.zoom_out)

        self.text.bind("<{}-z>".format(ctrl), self.undo)
        self.text.bind("<{}-y>".format(ctrl), self.redo)

        self.text.bind("<{}-s>".format(ctrl), self.save)
        self.text.bind("<{}-o>".format(ctrl), self.openfile)
        self.text.bind("<{}-n>".format(ctrl), self.newfile)

        self.text.bind("<{}-m>".format(ctrl), self.toggle_menu)

        self.text.bind("<{}-l>".format(ctrl), self.insert_lambda_symbol)

        # Change ctrl+h on Mac (is used to close)

        if SYSTEM == MAC_OS:

            self.text.bind("<{}-k>".format(ctrl), self.help)
            self.help_key = "K"

        else:

            self.text.bind("<{}-h>".format(ctrl), self.help)
            self.help_key = "H"

        # Toggle console button keybind

        try:

            self.text.bind("<{}-#>".format(ctrl), self.toggle_console)
            self.toggle_key = "#"

        except:

            self.text.bind("<{}-t>".format(ctrl), self.toggle_console)
            self.toggle_key = "T"

        # Save feature variabes

        self.saved = False
        self.file = None
        self.filename = None

        # --- define bracket behaviour

        self.bracketHandler = BracketHandler(self)

        # Set tag names and config for specific colours

        for tier in tag_weights:

            for tag_name in tier:

                self.text.tag_config(tag_name, foreground=colour_map[tag_name])

        # --- Create console

        self.console = console(self, self.default_font)
        self.console_visible = True
        sys.stdout = self.console
        self.text.bind("<Button-1>",
                       lambda e: self.console.canvas.select_clear())

        # Store original location of cursor
        self.origin = "origin"
        self.text.mark_set(self.origin, INSERT)
        self.text.mark_gravity(self.origin, LEFT)

        # Say Hello to the user

        hello = "Welcome to FoxDot! Press Ctrl+{} for help.".format(
            self.help_key)

        print(hello)
        print("-" * len(hello))
Esempio n. 26
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    def __init__(self):
        self.root = Tkinter.Tk()
        self.root.title(self.title)

        #窗口面板,用4个面板布局
        self.frame = [
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame(),
            Tkinter.Frame()
        ]

        #显示消息Text右边的滚动条
        self.chatTextScrollBar = Tkinter.Scrollbar(self.frame[0])
        self.chatTextScrollBar.pack(side=Tkinter.RIGHT, fill=Tkinter.Y)

        #显示消息Text,并绑定上面的滚动条
        ft = tkFont.Font(family='Fixdsys', size=11)
        self.chatText = Tkinter.Listbox(self.frame[0],
                                        width=70,
                                        height=18,
                                        font=ft)
        self.chatText['yscrollcommand'] = self.chatTextScrollBar.set
        self.chatText.pack(expand=1, fill=Tkinter.BOTH)
        self.chatTextScrollBar['command'] = self.chatText.yview()
        self.frame[0].pack(expand=1, fill=Tkinter.BOTH)

        #标签,分开消息显示Text和消息输入Text
        label = Tkinter.Label(self.frame[1], height=2)
        label.pack(fill=Tkinter.BOTH)
        self.frame[1].pack(expand=1, fill=Tkinter.BOTH)

        #输入消息Text的滚动条
        self.inputTextScrollBar = Tkinter.Scrollbar(self.frame[2])
        self.inputTextScrollBar.pack(side=Tkinter.RIGHT, fill=Tkinter.Y)

        #输入消息Text,并与滚动条绑定
        ft = tkFont.Font(family='Fixdsys', size=11)
        self.inputText = Tkinter.Text(self.frame[2],
                                      width=70,
                                      height=8,
                                      font=ft)
        self.inputText['yscrollcommand'] = self.inputTextScrollBar.set
        self.inputText.pack(expand=1, fill=Tkinter.BOTH)
        self.inputTextScrollBar['command'] = self.chatText.yview()
        self.frame[2].pack(expand=1, fill=Tkinter.BOTH)

        #发送消息按钮
        self.sendButton = Tkinter.Button(self.frame[3],
                                         text='发 送 ',
                                         width=10,
                                         command=self.sendMessage)
        self.sendButton.pack(expand=1,
                             side=Tkinter.BOTTOM and Tkinter.RIGHT,
                             padx=15,
                             pady=8)
        #传文件按钮
        self.sendButton = Tkinter.Button(self.frame[3],
                                         text='传文件 ',
                                         width=10,
                                         command=self.sendFile)
        self.sendButton.pack(expand=1,
                             side=Tkinter.BOTTOM and Tkinter.RIGHT,
                             padx=15,
                             pady=8)
        #加好友按钮
        self.sendButton = Tkinter.Button(self.frame[3],
                                         text='加好友',
                                         width=10,
                                         command=self.addFriends)
        self.sendButton.pack(expand=1,
                             side=Tkinter.BOTTOM and Tkinter.RIGHT,
                             padx=15,
                             pady=8)
        #目标好友按钮
        self.sendButton = Tkinter.Button(self.frame[3],
                                         text='选择好友',
                                         width=10,
                                         command=self.setTOusr)
        self.sendButton.pack(expand=1,
                             side=Tkinter.BOTTOM and Tkinter.RIGHT,
                             padx=15,
                             pady=8)
        #关闭按钮
        self.closeButton = Tkinter.Button(self.frame[3],
                                          text='关闭 ',
                                          width=10,
                                          command=self.close)
        self.closeButton.pack(expand=1, side=Tkinter.RIGHT, padx=15, pady=8)
        self.frame[3].pack(expand=1, fill=Tkinter.BOTH)
Esempio n. 27
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    def __init__(self, master, main):
        self.master = master
        self.master.title("DALA Settings")
        self.master.geometry("700x365")

        master.focus_force()

        self.main = main
        self.objects = main.getObjects()
        #print self.objects

        self.alg_lbl = Label(self.master,
                             text="Algorithm Variables",
                             font=tkFont.Font(family="Helvetica", size=15))
        self.alg_lbl.grid(columnspan=2,
                          row=0,
                          column=0,
                          pady=(5, 10),
                          padx=(7, 0),
                          sticky=W)

        self.min_match_lbl = Label(self.master, text="Minimum Match Rate:")
        self.min_match_lbl.grid(row=1, column=1, pady=5, sticky=E)

        self.min_match_scale = Scale(self.master,
                                     from_=0,
                                     to_=50,
                                     orient=HORIZONTAL,
                                     length=500)
        self.min_match_scale.grid(row=1, column=2, columnspan=3)
        self.min_match_scale.set(main.getMinMatch())

        self.hessian_lbl = Label(self.master, text="Hessian Threshold:")
        self.hessian_lbl.grid(row=2, column=1, pady=5, sticky=E)

        self.hessian_scale = Scale(self.master,
                                   from_=0,
                                   to_=1000,
                                   orient=HORIZONTAL,
                                   length=500)
        self.hessian_scale.grid(row=2, column=2, columnspan=3)
        self.hessian_scale.set(main.getHessian())

        self.good_dist_lbl = Label(self.master, text="Good Match Distance:")
        self.good_dist_lbl.grid(row=3, column=1, pady=5, sticky=E)

        self.good_dist_scale = Scale(self.master,
                                     from_=0,
                                     to_=1,
                                     orient=HORIZONTAL,
                                     resolution=0.01,
                                     length=500)
        self.good_dist_scale.grid(row=3, column=2, columnspan=3)
        self.good_dist_scale.set(main.getDistance())

        self.obj_lbl = Label(self.master,
                             text="Objects",
                             font=tkFont.Font(family="Helvetica", size=15))
        self.obj_lbl.grid(columnspan=2,
                          row=4,
                          column=0,
                          padx=(7, 0),
                          pady=(30, 10),
                          sticky="w")

        self.add_obj__file_btn = Button(self.master,
                                        text="Add Object From File",
                                        command=self._openAddObjFile,
                                        width=20,
                                        height=2)
        self.add_obj__file_btn.grid(row=5, column=1, sticky="w", padx=(5, 0))

        self.add_obj_cam_btn = Button(self.master,
                                      text="Add Object From Webcam",
                                      command=self._openAddObjCam,
                                      width=20,
                                      height=2)
        self.add_obj_cam_btn.grid(row=5, column=2, sticky="w", padx=(5, 0))

        self.add_obj_bot_btn = Button(self.master,
                                      text="Add Object From Robot",
                                      command=self._openAddObjBot,
                                      width=20,
                                      height=2)
        self.add_obj_bot_btn.grid(row=5, column=3, sticky="w", padx=(5, 0))

        self.remove_obj_btn = Button(self.master,
                                     text="Remove Object",
                                     command=self._openRemoveObj,
                                     width=20,
                                     height=2)
        self.remove_obj_btn.grid(row=5, column=4, padx=(5, 0), sticky="w")

        self.cancel_btn = Button(self.master,
                                 text="Cancel",
                                 command=self._close,
                                 width=20,
                                 height=2)
        self.cancel_btn.grid(row=6,
                             column=0,
                             sticky="w",
                             padx=(5, 0),
                             pady=(40, 0),
                             columnspan=2)

        self.save_btn = Button(self.master,
                               text="Save",
                               command=self._saveSettings,
                               width=20,
                               height=2)
        self.save_btn.grid(row=6, column=4, sticky="e", pady=(40, 0))
Esempio n. 28
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 def __init__(self,master):
     top=self.top=Toplevel(master)
     self.l=Label(top,text='Please remove all syringes from the lysate maker',font=tkFont.Font(family='Helvetica', size=24),padx=4,pady=4)
     self.l.pack()
     self.b=Button(top,text='All Clear!',height=4,width=12,padx=4,pady=4,font=tkFont.Font(family='Helvetica', size=12),command=self.cleanup)
     self.b.pack()
Esempio n. 29
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    def __init__(self, master, settings):
        self.master = master
        self.master.title("Add Object From File")
        self.master.geometry("405x170")

        master.focus_force()

        self.settings = settings

        self.filepath = ""
        self.filename = ""

        self.obj_lbl = Label(self.master,
                             text="Ojbect Details",
                             font=tkFont.Font(family="Helvetica", size=15))
        self.obj_lbl.grid(columnspan=2,
                          row=0,
                          column=0,
                          pady=(5, 10),
                          padx=(7, 0),
                          sticky="w")

        self.name_lbl = Label(self.master, text="Object Name:")
        self.name_lbl.grid(row=1, column=0, sticky="e", pady=5)

        self.name = Entry(self.master, width=40)
        self.name.grid(row=1, column=1, sticky="w", columnspan=2)

        self.path_lbl = Label(self.master, text="Ojbect Image Path:")
        self.path_lbl.grid(row=2, column=0, sticky="e", pady=5, padx=(5, 0))

        self.path = Entry(self.master, width=30)
        self.path.grid(row=2, column=1, sticky="w")

        self.path_btn = Button(self.master,
                               text="...",
                               command=self._locateObjImg,
                               width=5)
        self.path_btn.grid(row=2, column=2, sticky="e", padx=(4, 0))

        self.cancel_btn = Button(self.master,
                                 text="Cancel",
                                 command=self._cancelObjAdd,
                                 width=20,
                                 height=2)
        self.cancel_btn.grid(row=3,
                             column=0,
                             sticky="w",
                             pady=(20, 0),
                             padx=(5, 0))

        self.save_btn = Button(self.master,
                               text="Add",
                               command=self._saveObjAdd,
                               width=20,
                               height=2)
        self.save_btn.grid(row=3,
                           column=1,
                           sticky="e",
                           columnspan=2,
                           pady=(20, 0))
Esempio n. 30
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    def __init__(self, master=None, year=None, month=None, firstweekday=calendar.MONDAY, 
        locale=None, activebackground='#b1dcfb', activeforeground='black', selectbackground='#003eff', 
        selectforeground='white', command=None, borderwidth=1, relief="solid", on_click_month_button=None):
        """
        WIDGET OPTIONS

            locale, firstweekday, year, month, selectbackground,
            selectforeground, activebackground, activeforeground, 
            command, borderwidth, relief, on_click_month_button
        """

        if year is None:
            year = self.datetime.now().year
        
        if month is None:
            month = self.datetime.now().month

        self._selected_date = None

        self._sel_bg = selectbackground 
        self._sel_fg = selectforeground

        self._act_bg = activebackground 
        self._act_fg = activeforeground
        
        self.on_click_month_button = on_click_month_button
        
        self._selection_is_visible = False
        self._command = command

        ttk.Frame.__init__(self, master, borderwidth=borderwidth, relief=relief)
        
        self.bind("<FocusIn>", lambda event:self.event_generate('<<DatePickerFocusIn>>'))
        self.bind("<FocusOut>", lambda event:self.event_generate('<<DatePickerFocusOut>>'))
    
        self._cal = get_calendar(locale, firstweekday)

        # custom ttk styles
        style = ttk.Style()
        style.layout('L.TButton', (
            [('Button.focus', {'children': [('Button.leftarrow', None)]})]
        ))
        style.layout('R.TButton', (
            [('Button.focus', {'children': [('Button.rightarrow', None)]})]
        ))

        self._font = tkFont.Font()
        
        self._header_var = StringVar()

        # header frame and its widgets
        hframe = ttk.Frame(self)
        lbtn = ttk.Button(hframe, style='L.TButton', command=self._on_press_left_button)
        lbtn.pack(side=LEFT)
        
        self._header = ttk.Label(hframe, width=15, anchor=CENTER, textvariable=self._header_var)
        self._header.pack(side=LEFT, padx=12)
        
        rbtn = ttk.Button(hframe, style='R.TButton', command=self._on_press_right_button)
        rbtn.pack(side=LEFT)
        hframe.grid(columnspan=7, pady=4)

        self._day_labels = {}

        days_of_the_week = self._cal.formatweekheader(3).split()
 
        for i, day_of_the_week in enumerate(days_of_the_week):
            Tkinter.Label(self, text=day_of_the_week, background='grey90').grid(row=1, column=i, sticky=N+E+W+S)

        for i in range(6):
            for j in range(7):
                self._day_labels[i,j] = label = Tkinter.Label(self, background = "white")
                
                label.grid(row=i+2, column=j, sticky=N+E+W+S)
                label.bind("<Enter>", lambda event: event.widget.configure(background=self._act_bg, foreground=self._act_fg))
                label.bind("<Leave>", lambda event: event.widget.configure(background="white"))

                label.bind("<1>", self._pressed)
        
        # adjust its columns width
        font = tkFont.Font()
        maxwidth = max(font.measure(text) for text in days_of_the_week)
        for i in range(7):
            self.grid_columnconfigure(i, minsize=maxwidth, weight=1)

        self._year = None
        self._month = None

        # insert dates in the currently empty calendar
        self._build_calendar(year, month)