def destroy(self):
        self.ignoreAll()

        if self.chatBalloonAnimTrack is not None:
            self.chatBalloonAnimTrack.finish()
            self.chatBalloonAnimTrack = None

        Nametag.destroy(self)
        Clickable3d.destroy(self)
    def destroy(self):
        self.ignoreAll()

        if self.chatBalloonAnimTrack is not None:
            self.chatBalloonAnimTrack.finish()
            self.chatBalloonAnimTrack = None

        Nametag.destroy(self)
        Clickable3d.destroy(self)
Esempio n. 3
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 def destroy(self):
     self.ignoreAll()
     Nametag.destroy(self)
     if self.textNodePath is not None:
         self.textNodePath.removeNode()
         self.textNodePath = None
     if self.arrow is not None:
         self.arrow.removeNode()
         self.arrow = None
     Clickable2d.destroy(self)
    def destroy(self):
        self.ignoreAll()

        Nametag.destroy(self)

        if self.textNodePath is not None:
            self.textNodePath.removeNode()
            self.textNodePath = None

        if self.arrow is not None:
            self.arrow.removeNode()
            self.arrow = None

        Clickable2d.destroy(self)
Esempio n. 5
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    def destroy(self):
        self.ignoreAll()

        Nametag.destroy(self)
        Clickable3d.destroy(self)
Esempio n. 6
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    def destroy(self):
        self.ignoreAll()

        Nametag.destroy(self)
        Clickable3d.destroy(self)