def startup(self): self.notify.info("Creating zone... Donald's Dock") HoodDataAI.HoodDataAI.startup(self) trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air) trolley.generateWithRequired(self.zoneId) self.addDistObj(trolley) boat = DistributedBoatAI.DistributedBoatAI(self.air) boat.generateWithRequired(self.zoneId) self.addDistObj(boat)
def startup(self): HoodDataAI.HoodDataAI.startup(self) trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air) trolley.generateWithRequired(self.zoneId) trolley.start() self.addDistObj(trolley) self.treasurePlanner = DDTreasurePlannerAI.DDTreasurePlannerAI( self.zoneId) self.treasurePlanner.start() if simbase.config.GetBool('want-classic-chars', True): if simbase.config.GetBool('want-donald-dock', True): self.createClassicChar() boat = DistributedBoatAI.DistributedBoatAI(self.air) boat.generateWithRequired(self.zoneId) boat.start() self.addDistObj(boat)
def startup(self): HoodDataAI.HoodDataAI.startup(self) trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air) trolley.generateWithRequired(self.zoneId) trolley.start() self.addDistObj(trolley) self.treasurePlanner = DDTreasurePlannerAI.DDTreasurePlannerAI(self.zoneId) self.treasurePlanner.start() boat = DistributedBoatAI.DistributedBoatAI(self.air) boat.generateWithRequired(self.zoneId) boat.start() self.addDistObj(boat) self.classicChar = DistributedDonaldDockAI.DistributedDonaldDockAI(self.air) self.classicChar.generateWithRequired(self.zoneId) self.classicChar.start() self.addDistObj(self.classicChar)
def createBoat(self): self.boat = DistributedBoatAI.DistributedBoatAI(self.air) self.boat.generateWithRequired(self.zoneId) self.boat.start()