def __handleGotoAvatar(self, avId, avName, avDisableName): """__handleGotoAvatar(self, int avId, string avName, string avDisableName) Called when the user clicks the "goto" button from the Avatar panel, this should initiate the teleport-to-avatar process. """ # This whole process is a little circuitous. We can't go # directly to the avatar, since we're not sure which shard, # hood, and zone the avatar is in. We have to ask these # questions of the avatar, which involves a round-trip # peer-to-peer message. # The TeleportPanel will manage this communication, and will # tell the place fsm to enter the teleportOut state when it's got # the information for us. Of course, the TeleportPanel might # fail or be canceled by the user, in which case nothing # happens. ToonTeleportPanel.showTeleportPanel(avId, avName, avDisableName)
def __handleGotoAvatar(self, avId, avName, avDisableName): ToonTeleportPanel.showTeleportPanel(avId, avName, avDisableName)
def __handleGotoAvatar(self, avId, avName, avDisableName): ToonTeleportPanel.showTeleportPanel(avId, avName, avDisableName)
def _FriendsListManager__handleGotoAvatar(self, avId, avName, avDisableName): ToonTeleportPanel.showTeleportPanel(avId, avName, avDisableName)
def _FriendsListManager__handleGotoAvatar(self, avId, avName, avDisableName): ToonTeleportPanel.showTeleportPanel(avId, avName, avDisableName)