def setup_class(cls): # Okay create a new game then print 'Class name!', cls.__name__ g = Game() g.ruleset = ruleset g.shortname= cls.__name__ g.longname = cls.__name__ g.admin = 'admin@localhost' g.comment = 'A test game' g.turn = 0 g.commandline="Unknown!" g.save() g.ruleset.initialise()
def test_initialise(self): """ Tests that we can initialise a new game using the ruleset. """ # Okay create a new game then g = Game() g.ruleset = ruleset g.shortname= self.__class__.__name__ g.longname = gamename g.admin = 'admin@localhost' g.comment = 'A test game' g.turn = 0 g.commandline="Unknown!" g.save() g.ruleset.initialise()