Esempio n. 1
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 def change_mode(self, name_mode):
     Logger.info("Change mode : {} => {}".format(
         self.list_modes.selected().name, name_mode))
     mode_select = self.get_mode(name_mode)
     self.global_environnement.change_mode(mode_select)
     self.list_modes.change_select(mode_select)
     self.global_environnement.do_current_scenar()
Esempio n. 2
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 def press_inter(self, name_env, name_inter, state):
     Logger.info("press inter {}, state = {}, env = {}".format(
         name_inter, state, name_env))
     if name_env.split(".")[0] == "mode":
         self.change_mode(name_env.split(".")[1])
     else:
         self.get_env(name_env).press_inter(name_inter, state)
Esempio n. 3
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 def check_for_disconnection(self):
     """
     check if the connection exceed the TIME_OUT since the last send
     """
     while (time() - self.timeout) < TIME_OUT:
         sleep(0.1)
     Logger.info("Disconnect from {}".format(self.name))
     self.disconnect()
Esempio n. 4
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 def start(self):
     Logger.info("Waiting for a connection, Server Started")
     self.started = True
     while self.started:
         conn, addr = self.socket.accept()
         Logger.info("Connected to: "+ str(addr))
         process = Thread(target=self.threaded_client, args=[conn])
         process.start()
Esempio n. 5
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 def do(self, scenar):
     # start the scenario
     self.current_scenar.set_state(False)
     self.current_scenar = scenar
     self.current_scenar.set_state(True)
     self.current_scenar.do()
     Logger.info("Do scenario {}.{}".format(self.name,
                                            self.current_scenar.name))
Esempio n. 6
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 def write_reg(self, ip, register, data):
     self.mutex.acquire()
     try:
         self.bus.write_byte_data(ip, register, data)
     except Exception as e:
         Logger.error("I2C write reg error : " + str(e))
     sleep(0.01)  # to make sure all the infos are sent
     self.mutex.release()
Esempio n. 7
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 def connect(self):
     self.ssh = paramiko.SSHClient()
     self.ssh.set_missing_host_key_policy(paramiko.AutoAddPolicy())
     self.ssh.connect(hostname=self.host,
                      username=self.user,
                      password=self.password,
                      port=22)
     Logger.info("ssh connected to " + self.host)
Esempio n. 8
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 def connect(self):
     self.lock()
     # start the pc if it is down
     if not (self.state()):
         Logger.info("Power on {}".format(self.name))
         self.power_on()
         sleep(75)  # time to the pc to startup
     # now the serveur should be launch
     self.unlock()
Esempio n. 9
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 def connect(self):
     if not (self.port):
         self.mutex.acquire()
         try:
             self.port = Serial(self.addr, baudrate=9600, timeout=0.1)
         except:
             Logger.error("Fail to connect to the amp")
             return False
         self.mutex.release()
         return True
Esempio n. 10
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 def send(self, char, valeur):
     self.mutex_send.acquire()
     try:
         char[0].write(valeur)
     except:
         Logger.error("Connection error in the bluetooth sending")
         self.mutex_send.release()
         return 1
     self.mutex_send.release()
     return 0
Esempio n. 11
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 def read_reg(self, ip, register):
     self.mutex.acquire()
     try:
         data = self.bus.read_byte_data(ip, register)
     except Exception as e:
         Logger.error("I2C read reg error : " + str(e))
         self.mutex.release()
         return None
     sleep(0.01)
     self.mutex.release()
     return data
Esempio n. 12
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 def write_data(self, ip, data):
     self.mutex.acquire()
     try:
         self.bus.write_i2c_block_data(ip, 0, data)
     except Exception as e:
         Logger.error("I2C write data error : " + str(e))
         self.mutex.release()
         return 1
     sleep(0.01)
     self.mutex.release()
     return 0
Esempio n. 13
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 def connect(self):
     self.mutex.acquire()
     try:
         self.client.connect(self.addr)
         self.connected = True
         data = pickle.loads(self.client.recv(4096))
         self.mutex.release()
         return  data
     except :
         Logger.error("The connection to the server failed")
         self.mutex.release()
         return None
Esempio n. 14
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 def disconnect(self, periph):
     if periph != None:
         try:
             self.mutex_disconnect.acquire()
             periph.disconnect()
             periph = None
             self.mutex_disconnect.release()
         except BrokenPipeError as e:
             Logger.error("Bluetooth disconnection error : "+str(e))
         self.mutex_connect.acquire()
         self.nb_connection -= 1
         self.mutex_connect.release()
Esempio n. 15
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 def start(self, attemps = 0):
     try:
         self.sp.transfer_playback(self.pi_id, force_play=True)
         self.sp.repeat("context", device_id=self.pi_id)
     except spotipy.exceptions.SpotifyException as e:
         self.refresh_token()
         os.system("sudo systemctl restart raspotify.service")
         sleep(2)
         if attemps < 3:
             self.start(attemps+1)
         else:
             Logger.error("Could not start raspotify : "+str(e))
     self.state = True
Esempio n. 16
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    def __init__(self, name, addr):
        try:
            self.port = Serial(addr, baudrate=9600)
        except:
            Logger.error("The st_nucleo {} could not open it's port {}".format(name, addr))
            self.port = None

        self.name = name
        # the i2c bus that control the relay can out of order the st nucleo
        # if it is used at the same time (probably some interferrences)
        # so I used the same mutex
        self.mutex = I2C.mutex
        self.addr = addr
        self.list_boards_triak = Dico()
Esempio n. 17
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 def send(self, message):
     self.lock()
     self.timeout = time()
     if not (self.client.state()):
         if self.client.connect():
             Logger.info("Connect from {}".format(self.name))
             Thread(target=self.check_for_disconnection).start()
         else:
             Logger.error("Could not connect to {} at {}".format(
                 self.name, self.addr))
             self.unlock()
             return
     data = self.client.send(message)
     self.unlock()
     return data
Esempio n. 18
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 def repair(self):
     if isinstance(self.controler, Wifi_device):
         Logger.info("Trying to connect to " + self.name)
         self.set_state(STATE.ON)
         ko = self.controler.connect(attempts=5)
         if ko:
             Logger.error("The led {} is out of order".format(self.name))
             for _ in range(0, 3):
                 self.set_state(STATE.OFF)
                 sleep(3)
                 self.set_state(STATE.ON)
                 sleep(3)
             return True
         self.disconnect()
         self.set_state(STATE.OFF)
     return False
Esempio n. 19
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 def connect(self):
     if not (self.connected):
         if self.color.is_black() and not (self.force):
             self.set_state(True)
             sleep(1)
         self.connected = self.controler.connect()
         if not (self.connected):
             # the led is out of order
             Logger.error("The led {} is out of order".format(self.name))
             self.set_state(False)
         else:
             Logger.info("Connected to {}".format(self.name))
             # only one type of led have a real dimmer,
             # but need to be up
             self.controler.send_dimmer(100)
     return self.connected
Esempio n. 20
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    def __init__(self, getter, port = 5555):
        """
        This is a Server, it allows the client to send message to it
        and it just do that the message need to do and respond to the client
        """
        self.ip_address = socket.gethostbyname(socket.gethostname())
        self.port = port
        self.getter = getter
        self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)

        try:
            self.socket.bind(("", self.port))
        except socket.error as e:
            Logger.error(str(e))

        self.socket.listen(2)
        self.started = False
Esempio n. 21
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    def run(self, barrier):
        """
        Setup a try/finally to allow kill from another instruction
        """
        try:
            super().run()
            self.light.lock()
            delay = time()

            x_init, y_init = self.light.get_position()
            x_final, y_final = self.eval(self.x), self.eval(self.y)
            if self.duration == 0:
                return
            nb_points = RESOLUTION * self.duration
            if x_init != x_final:
                liste_x = np.arange(x_init, x_final,
                                    (x_final - x_init) / nb_points)
            else:
                liste_x = [x_init] * int(nb_points)
            if y_init != y_final:
                liste_y = np.arange(y_init, y_final,
                                    (y_final - y_init) / nb_points)
            else:
                liste_y = [y_init] * int(nb_points)

            barrier.wait()
            for x, y in zip(liste_x, liste_y):
                temps = time()
                if self.light.test():
                    raise SystemExit("kill inst")
                self.light.set_position(int(x), int(y))
                barrier.wait()
                dodo = 1 / RESOLUTION - (time() - temps)
                if dodo > 0:
                    sleep(dodo)

        except SystemExit:
            Logger.info("The instruction on {} was killed".format(
                self.light.name))

        finally:
            Logger.info("{} took {}s to move instead of {}s".format(
                self.light.name,
                time() - delay, self.duration))
            self.light.set_position(x_final, y_final)
            self.light.unlock()
Esempio n. 22
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    def send_bytes(self, *bytes):
        """Send commands to the device.

        If the device hasn't been communicated to in 5 minutes, reestablish the
        connection.
        """
        check_connection_time = (datetime.datetime.now() -
                                 self.latest_connection).total_seconds()
        try:
            message_length = len(bytes)
            self.s.send(struct.pack("B"*message_length, *bytes))
            # Close the connection unless requested not to
            if self.keep_alive is False:
                self.s.close
        except socket.error as exc:
            Logger.error("Caught exception socket.error : %s" % exc)
            if self.s:
                self.s.close()
Esempio n. 23
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    def send(self, msg):
        try:
            self.mutex.acquire()
            self.client.send(pickle.dumps(msg))
            lenght = int(pickle.loads(self.client.recv(4096)))
            raw_data = b"".join([self.client.recv(4096) for i in range(0,lenght, 4096)])
            data = ""
            if raw_data != b'':
                data = pickle.loads(raw_data)
                if type(data) == Exception:
                    trace = traceback.format_exc()
                    Logger.error("Error during request : {}\n{}".format(trace, str(data)))
            self.mutex.release()
            return data

        except socket.error as e:
            Logger.error(e)
            self.mutex.release()
Esempio n. 24
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    def inter(self, getter, status, volume, track, position):
        Logger.debug("Spotify : {} : volume={} : track ={} : position {}".format(status, volume, track, position))
        if status == "start":
            if self.analysis:
                self.player.start()
                self.track = Track(self.sp, self.player, track)
        elif status == "playing":
            if self.analysis:
                self.player.start()
                print("music = {} : player = {} : diff = {}".format(position, self.player.tps, int(position)-self.player.tps))
                self.player.set(int(position))
            if not(self.state) and self.scenar_start:
                self.scenar_start.do()
            self.state = True

        elif status == "paused":
            if self.analysis:
                self.player.stop()
                print("music = {} : player = {} : diff = {}".format(position, self.player.tps, int(position)-self.player.tps))
            if self.state and self.scenar_stop:
                self.scenar_stop.do()
            self.state = False

        elif status == "stop":
            if self.analysis:
                self.player.stop()
            if self.state and self.scenar_stop:
                self.scenar_stop.do()
            self.state = False

        elif status == "volume_set":
            # on set le nv volume
            print("nv volume = "+str(volume))
            if abs(volume-self.volume) > 20:
                self.scenar_volume.do()
                self.volume = volume

        elif status == "change":
            if self.analysis:
                track = Track(self.sp, self.player, track)
                if self.track != None:
                    self.track.kill()
                self.track = track
Esempio n. 25
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    def restart(self):
        """
        Restart the bluetooth of the rpi 
        NEEDED FOR LONG TIME RUNNING RPI
        """
        self.mutex_reset.acquire()
        if not(self.reset):
            Logger.info("Want to reset the bluetooth")
            self.reset = True
            self.mutex_reset.release()
            # just wait until all devices are disconnected
            debut = time()
            while self.nb_connection > 0 and time()-debut < 30:
                sleep(1)

            # on restart le bluetooth
            os.system("sudo systemctl restart bluetooth")
            Logger.info("Bluetooth restart")
            sleep(20)
            self.mutex_reset.acquire()
            self.reset = False
        self.mutex_reset.release()
Esempio n. 26
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    def run(self, barrier):
        super().run()
        if self.action == ACTIONS.power_on:
            self.pc.connect()
            Logger.info("Power on {}".format(self.pc.name))

        elif self.action == ACTIONS.power_off:
            self.pc.disconnect()
            Logger.info("Power off {}".format(self.pc.name))

        elif self.action == ACTIONS.key:
            self.pc.send(Press_key(self.args[0]))
            Logger.info("press " + self.args[0])

        elif self.action == ACTIONS.mouse:
            double_clic = False
            clic_right = False
            x, y = self.args[0:2]
            if len(self.args) > 2:
                double_clic = (self.args[3] == "double")
                clic_right = (self.args[3] == "droit")
            self.pc.send(Press_mouse(x, y, clic_right, double_clic))
            Logger.info("clic " + self.args)
 def detect_interrupt(self, event):
     data = self.bus.read(self.port_bus,0x12 + self.add_register)
     Logger.info("interrupt {} : {}:{} data={}".format(self.port_interrupt, self.port_bus, self.add_register, data))
     if data == ['0']*8 or data == ['1']*8 or data == None:
         return
     for i,pin in enumerate(data):
         # check if the pin is up
         #TODO need to change for the radar..
         if int(pin) == 1:
             Logger.info("pin {} is on".format(i))
             try:
                 self.list_inter.get(i).press()
                 sleep(1)
                 return
             except KeyError:
                 Logger.info("This pin haven't any interrupt on board :\n {}".format(str(self)))
Esempio n. 28
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 def initialize(self):
     if self.output_interrupts:
         # check if the interrupts exist remotely
         all_inter = self.send(Get_network_interrupt(self.me))
         if all_inter:
             if isinstance(all_inter, list):
                 for inter in self.output_interrupts:
                     if inter not in all_inter:
                         Logger.error(
                             "No link to the interrupt {} for {}".format(
                                 inter, self.name))
             else:
                 Logger.error(
                     "Exception during interrupt initialization on {} : {}".
                     format(self.name, all_inter))
         else:
             Logger.error("No connection or interrupt to {} at {}".format(
                 self.name, self.addr))
Esempio n. 29
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 def get_channel(self, i):
     try:
         return self.channels[i-1]
     except:
         Logger.error("")
         return None
Esempio n. 30
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 def press_inter(self, getter, name, state):
     Logger.info("receive {}:{} from {}".format(name, state, self.name))
     if name in self.input_interrrupts.keys():
         getter.get_tree().press_inter(self.input_interrrupts.get(name),
                                       name, state)