def __init__(self, util, listeners, voice_assistant): """ Initializer :param util: utility object :param listener: screen menu event listener """ self.util = util config = util.config screen_layout = BorderLayout(util.screen_rect) top = int((util.screen_rect.h * PERCENT_SAVERS) / 100) bottom = util.screen_rect.h - top screen_layout.set_pixel_constraints(top, bottom, 0, 0) layout = BorderLayout(screen_layout.TOP) layout.set_percent_constraints(PERCENT_TOP_HEIGHT, 0, 0, 0) Screen.__init__(self, util, "", PERCENT_TOP_HEIGHT, voice_assistant, "saver_title", title_layout=layout.TOP) factory = Factory(util) self.bounding_box = util.screen_rect self.saver_menu = SaverMenu(util, None, layout.CENTER) self.add_component(self.saver_menu) b = config[BACKGROUND][HEADER_BGR_COLOR] c = config[COLORS][COLOR_CONTRAST] font_size = (layout.TOP.h * PERCENT_TITLE_FONT) / 100.0 label = config[LABELS][SCREENSAVER] self.screen_title.set_text(label) layout = BorderLayout(screen_layout.BOTTOM) layout.set_percent_constraints(PERCENT_DELAY_TITLE, PERCENT_DELAY_TITLE, 0, 0) self.delay_menu = SaverDelayMenu(util, None, layout.CENTER) self.add_component(self.delay_menu) layout.TOP.y += 2 layout.TOP.h -= 2 self.saver_delay_title = factory.create_output_text( "saver_delay_title", layout.TOP, b, c, int(font_size)) label = config[LABELS][DELAY] self.saver_delay_title.set_text(label) self.add_component(self.saver_delay_title) b = self.config[BACKGROUND][FOOTER_BGR_COLOR] self.navigator = SaverNavigator(util, listeners, b, layout.BOTTOM) self.add_component(self.navigator) self.top_menu_enabled = True
def __init__(self, util, listeners, voice_assistant): """ Initializer :param util: utility object :param listener: screen menu event listener """ self.util = util config = util.config screen_layout = BorderLayout(config[SCREEN_RECT]) top = int((config[SCREEN_RECT].h * PERCENT_SAVERS) / 100) bottom = config[SCREEN_RECT].h - top screen_layout.set_pixel_constraints(top, bottom, 0, 0) layout = BorderLayout(screen_layout.TOP) layout.set_percent_constraints(PERCENT_TOP_HEIGHT, 0, 0, 0) Screen.__init__(self, util, "", PERCENT_TOP_HEIGHT, voice_assistant, "saver_title", title_layout=layout.TOP) factory = Factory(util) self.bounding_box = config[SCREEN_RECT] self.bgr = (0, 0, 0) self.saver_menu = SaverMenu(util, (0, 0, 0), layout.CENTER) self.add_component(self.saver_menu) d = config[COLORS][COLOR_DARK_LIGHT] c = config[COLORS][COLOR_CONTRAST] font_size = (layout.TOP.h * PERCENT_TITLE_FONT)/100.0 label = config[LABELS][SCREENSAVER] self.screen_title.set_text(label) layout = BorderLayout(screen_layout.BOTTOM) layout.set_percent_constraints(PERCENT_DELAY_TITLE, PERCENT_DELAY_TITLE, 0, 0) self.delay_menu = SaverDelayMenu(util, (0, 0, 0), layout.CENTER) self.add_component(self.delay_menu) layout.TOP.y += 1 layout.TOP.h -= 1 self.saver_delay_title = factory.create_output_text("saver_delay_title", layout.TOP, d, c, int(font_size)) label = config[LABELS][DELAY] self.saver_delay_title.set_text(label) self.add_component(self.saver_delay_title) buttons = factory.create_home_player_buttons(self, layout.BOTTOM, listeners) self.home_button = buttons[0] self.player_button = buttons[1] self.top_menu_enabled = True
class SaverScreen(Screen): """ Screensaver Screen """ def __init__(self, util, listeners, voice_assistant): """ Initializer :param util: utility object :param listener: screen menu event listener """ self.util = util config = util.config screen_layout = BorderLayout(util.screen_rect) top = int((util.screen_rect.h * PERCENT_SAVERS) / 100) bottom = util.screen_rect.h - top screen_layout.set_pixel_constraints(top, bottom, 0, 0) layout = BorderLayout(screen_layout.TOP) layout.set_percent_constraints(PERCENT_TOP_HEIGHT, 0, 0, 0) Screen.__init__(self, util, "", PERCENT_TOP_HEIGHT, voice_assistant, "saver_title", title_layout=layout.TOP) factory = Factory(util) self.bounding_box = util.screen_rect self.bgr = (0, 0, 0) self.saver_menu = SaverMenu(util, (0, 0, 0), layout.CENTER) self.add_component(self.saver_menu) d = config[COLORS][COLOR_DARK_LIGHT] c = config[COLORS][COLOR_CONTRAST] font_size = (layout.TOP.h * PERCENT_TITLE_FONT)/100.0 label = config[LABELS][SCREENSAVER] self.screen_title.set_text(label) layout = BorderLayout(screen_layout.BOTTOM) layout.set_percent_constraints(PERCENT_DELAY_TITLE, PERCENT_DELAY_TITLE, 0, 0) self.delay_menu = SaverDelayMenu(util, (0, 0, 0), layout.CENTER) self.add_component(self.delay_menu) layout.TOP.y += 1 layout.TOP.h -= 1 self.saver_delay_title = factory.create_output_text("saver_delay_title", layout.TOP, d, c, int(font_size)) label = config[LABELS][DELAY] self.saver_delay_title.set_text(label) self.add_component(self.saver_delay_title) self.navigator = SaverNavigator(util, listeners, d, layout.BOTTOM) self.add_component(self.navigator) self.top_menu_enabled = True def handle_event(self, event): """ Screensaver screen event handler :param event: event to handle """ if not self.visible: return if event.type == USER_EVENT_TYPE and event.sub_type == SUB_TYPE_KEYBOARD and event.action == pygame.KEYUP: if event.keyboard_key == kbd_keys[KEY_UP] or event.keyboard_key == kbd_keys[KEY_DOWN]: if self.top_menu_enabled: index = self.saver_menu.get_selected_index() if event.keyboard_key == kbd_keys[KEY_DOWN] and index <= self.saver_menu.cols - 1: self.saver_menu.handle_event(event) elif event.keyboard_key == kbd_keys[KEY_UP] and index >= self.saver_menu.cols: self.saver_menu.handle_event(event) else: self.top_menu_enabled = False self.delay_menu.unselect() s = len(self.delay_menu.delays) if index > (s - 1): index = s - 1 self.delay_menu.select_by_index(index) else: index = self.delay_menu.get_selected_index() self.top_menu_enabled = True self.saver_menu.unselect() s = len(self.delay_menu.delays) if index == (s - 1): index = len(self.saver_menu.savers) - 1 else: index += self.saver_menu.cols self.saver_menu.select_by_index(index) elif event.keyboard_key == kbd_keys[KEY_HOME]: self.navigator.home_button.handle_event(event) elif event.keyboard_key == kbd_keys[KEY_PLAY_PAUSE]: self.navigator.player_button.handle_event(event) else: if self.top_menu_enabled: self.saver_menu.handle_event(event) else: self.delay_menu.handle_event(event) else: Container.handle_event(self, event) def add_screen_observers(self, update_observer, redraw_observer): """ Add screen observers :param update_observer: observer for updating the screen :param redraw_observer: observer to redraw the whole screen """ Screen.add_screen_observers(self, update_observer, redraw_observer) self.saver_menu.add_menu_observers(update_observer, redraw_observer, release=False) self.saver_menu.add_move_listener(redraw_observer) self.delay_menu.add_menu_observers(update_observer, redraw_observer, release=False) self.delay_menu.add_move_listener(redraw_observer) for button in self.navigator.menu_buttons: self.add_button_observers(button, update_observer, redraw_observer, release=False)