Esempio n. 1
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    def add_path(self, list, path, recursive, origin):
        recursive = string.lower(recursive)
        if recursive not in ["true", "false"]:
            umake_lib.fatal(
                'CWAccessPath: recursive must be "true" or "false"')

        origin = string.lower(origin)
        if origin not in ["project relative", "shell relative"]:
            umake_lib.fatal(
                'CWAccessPath: origin must be "project relative" or '\
                '"shell relative"')

        list.append( (path, recursive, origin) )
Esempio n. 2
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def extract_ascw_path(_as_path, project):
    """extract_ascw_path takes a path string in AppleScript Codewarrior
    form and extracts the data from it, returning a 3-tuple of strings:

    Input String:
      '{name:":Win32-x86 Support:", recursive:true, origin:shell relative}'
    Returns Tuple:
      (":Win32-x86 Support:", "true", "shell relative")"""

    _as_path = string.strip(_as_path)
    if len(_as_path) == 0:
        umake_lib.fatal("extract_ascw_path() called with empty path")
    if _as_path[0] != "{" or _as_path[-1] != "}":
        umake_lib.fatal(
            "extract_ascw_path() called with invalid path=\"%s\"" % (_as_path))

    _as_path = _as_path[1:-1]
    list = string.split(_as_path, ",")

    name = ""
    recursive = ""
    origin = ""

    for item in list:
        i = string.find(item, ":")
        key = string.lower(string.strip(item[:i]))
        value = string.strip(item[i+1:])

        if key == "name":
            name = value[1:-1]
            if name[:7] == "SRCROOT":
                name = os.path.join(project.src_root_path, name[7:])
        elif key == "recursive":
            recursive = value
        elif key == "origin":
            origin = value
        else:
            umake_lib.fatal(
                "extract_ascw_path: unhandled field=\"%s\"" % (key))

    return (name, recursive, origin)
Esempio n. 3
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def WriteDLLTab(platform, project, plugin_list):
    """Write the dlltab.cpp file, and include it in the project source list.
    The dlltab.cpp file defines a global function table used by
    pnmisc/dllaccess.cpp for loading staticly linked plugins."""

    externsection = []
    tablesection = []
    dlltypesection = []


    includes = [ ]
    
    header1 = """
/* This file is generated automatically.  Please do not edit. */
"""
    
    structs = """

typedef struct DLLMAP {
        const char * dllName;
        const char * entryPoint;
        int          pluginType;
        void *       funcptr;
} DLLMAP;

extern const DLLMAP g_dllMap [];

typedef struct DLLTYPEMAP {
        const char * dllName;
        int          pluginType;
} DLLTYPEMAP;

extern const DLLTYPEMAP g_dllTypeMap[];

    """

    for target in plugin_list:
        ## retrieve the dll type from the registry
        try:
            dll_type = bldreg.get_value('dll_type', target)
        except KeyError:
            umake_lib.fatal('cannot find [dll_type] for target %s in registry' % (target))
    
        if dll_type == 'codec':
            my_type = 'DLLTYPE_CODEC'
        elif dll_type == 'common':
            my_type = 'DLLTYPE_COMMON'
        else:
            my_type = 'DLLTYPE_PLUGIN'

        dlltypesection.append('\t{ "%s", %s },' % (target, my_type))


        ## retrieve the dll entrypoints from the registry
        try:
            exported_functions = bldreg.get_value('export', target)
        except KeyError:
            umake_lib.fatal('cannot find exported functions for target %s in registry' % (target))

        exported_function_list = string.split(exported_functions, ',')

        for symbol in exported_function_list:
            tmp =  bldreg.get("export_protos",
                              target+"::"+symbol,
                              ["", None, None])

            if type(tmp) == types.StringType:
                tmp = [ tmp, None, None ]

            args, include, path = tmp

            if include and include not in includes:
                includes.append(include)

            if path:
                project.AddModuleIncludes(path)
                
            externsection.append('STDAPI entrypoint_for_%s_%s (%s);' % (target, symbol, args))
            
            tablesection.append(
                '\t{"%s", "%s", %s, (void*)entrypoint_for_%s_%s},' % (
                    target, symbol, my_type, target, symbol))

        ## add the static target to the library list
        try:
            target_lib = bldreg.get_value('targets', target)
        except KeyError:
            umake_lib.fatal('cannot rfind [targets] path for target %s in registry' % (target))

        handle = bldreg.get("file_to_handle", target_lib, None)
        if handle:
            project.AddModuleLibraries(handle)
        else:
            umake_lib.warning("codegen couldn't find which module created '%s'" % target_lib)
            target_lib = os.path.join(project.src_root_path, target_lib)
            project.AddLibraries(target_lib)
            

    ## FIXME: these should not be hardcoded!
    includes.append("dllacces.h")
    includes.append("dllpath.h")

    dlltab = open("dlltab.cpp", "w")
    def emit(x = "", tab = dlltab) :
        tab.write(x + "\n")
                        
    emit(header1)
    for i in includes:
        emit('#include "%s"' % i)
    emit(structs) 
    emit()
    emit(string.joinfields(externsection, "\n"))
    emit()
    emit()
    emit("const DLLTYPEMAP g_dllTypeMap[] = {")
    emit(string.joinfields(dlltypesection, "\n"))
    emit("\t{NULL, 0}\n};")
    emit("const DLLMAP g_dllMap[] = {")
    emit(string.joinfields(tablesection, "\n"))
    emit("\t{NULL, NULL, 0, NULL}\n};\n")

    ## have dlltab.cpp automagicly added to the source list
    project.AddSources("dlltab.cpp")
Esempio n. 4
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 def getCleanFunction(self):
     umake_lib.fatal('__getCleanFunction() not implemented')
Esempio n. 5
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 def getOutputName(self, targetName):
     umake_lib.fatal('getOutputName() not implemented')
Esempio n. 6
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 def getCleanFunction( self ):
     umake_lib.fatal( '__getCleanFunction() not implemented' )                
Esempio n. 7
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 def getOutputName( self , targetName ):        
     umake_lib.fatal( 'getOutputName() not implemented' )