Esempio n. 1
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def tline_canvas_double_click(frame, x, y):
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()

    if not timeline_visible():
        updater.display_sequence_in_monitor()
        modesetting.set_default_edit_mode()
        return

    hit_compositor = tlinewidgets.compositor_hit(frame, x, y, current_sequence().compositors)
    if hit_compositor != None:
        compositeeditor.set_compositor(hit_compositor)
        return

    track = tlinewidgets.get_track(y)
    if track == None:
        return
    clip_index = current_sequence().get_clip_index(track, frame)
    if clip_index == -1:
        return

    clip = track.clips[clip_index]
    if clip.is_blanck_clip == True:
        return
        
    data = (clip, track, None, x)
    updater.open_clip_in_effects_editor(data)
Esempio n. 2
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def tline_canvas_double_click(frame, x, y):
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()

    if not timeline_visible():
        updater.display_sequence_in_monitor()
        set_default_edit_mode()
        return

    hit_compositor = tlinewidgets.compositor_hit(frame, y, current_sequence().compositors)
    if hit_compositor != None:
        compositeeditor.set_compositor(hit_compositor)
        return

    track = tlinewidgets.get_track(y)
    if track == None:
        return
    clip_index = current_sequence().get_clip_index(track, frame)
    if clip_index == -1:
        return

    clip = track.clips[clip_index]
    data = (clip, track, None, x)
    updater.open_clip_in_effects_editor(data)
Esempio n. 3
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def three_point_overwrite_pressed():
    # Check that state is good for edit
    if movemodes.selected_track == -1:
        primary_txt = _("No Clips are selected!")
        secondary_txt = _(
            "You need to select clips to overwrite to perform this edit.")
        dialogutils.info_message(primary_txt, secondary_txt,
                                 gui.editor_window.window)
        return

    # Get data
    track = get_track(movemodes.selected_track)
    if editevent.track_lock_check_and_user_info(track,
                                                three_point_overwrite_pressed,
                                                "3 point overwrite"):
        return

    range_start_frame = track.clip_start(movemodes.selected_range_in)
    out_clip = track.clips[movemodes.selected_range_out]
    out_start = track.clip_start(movemodes.selected_range_out)
    range_end_frame = out_start + out_clip.clip_out - out_clip.clip_in
    range_length = range_end_frame - range_start_frame + 1  # calculated end is incl.

    over_clip = _get_new_clip_from_clip_monitor()
    if over_clip == None:
        no_monitor_clip_info(gui.editor_window.window)
        return
    over_length = over_clip.mark_out - over_clip.mark_in + 1  # + 1 out incl ?????????? what if over_clip.mark_out == -1  ??????????

    if over_length < range_length:
        monitor_clip_too_short(gui.editor_window.window)
        return

    over_clip_out = over_clip.mark_in + range_length - 1  # -1 out incl

    range_in = movemodes.selected_range_in
    range_out = movemodes.selected_range_out

    movemodes.clear_selected_clips()  # edit consumes selection

    updater.save_monitor_frame = False  # hack to not get wrong value saved in MediaFile.current_frame

    data = {
        "track": track,
        "clip": over_clip,
        "clip_in": over_clip.mark_in,
        "clip_out": over_clip_out,
        "in_index": range_in,
        "out_index": range_out
    }
    action = edit.three_point_overwrite_action(data)
    action.do_edit()

    if not editorstate.timeline_visible():
        updater.display_sequence_in_monitor()

    updater.display_tline_cut_frame(track, range_in)
Esempio n. 4
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def cut_pressed():
    if not timeline_visible():
        updater.display_sequence_in_monitor()

    if EDIT_MODE() == editorstate.ONE_ROLL_TRIM:
        editevent.oneroll_trim_no_edit_init()
        return

    if EDIT_MODE() == editorstate.TWO_ROLL_TRIM:
        editevent.tworoll_trim_no_edit_init()
        return

    tline_frame = PLAYER().current_frame()

    movemodes.clear_selected_clips()

    # Iterate tracks and do cut on all active that have non-blanck
    # clips and frame is not on previous edits
    for i in range(1, len(current_sequence().tracks)):
        track = get_track(i)
        if track.active == False:
            continue

        if editevent.track_lock_check_and_user_info(
                track, cut_pressed, "cut"):  # so the other tracks get cut...
            continue

        # Get index and clip
        index = track.get_clip_index_at(int(tline_frame))
        try:
            clip = track.clips[index]
            # don't cut blanck clip
            if clip.is_blanck_clip:
                continue
        except Exception:
            continue  # Frame after last clip in track

        # Get cut frame in clip frames
        clip_start_in_tline = track.clip_start(index)
        clip_frame = tline_frame - clip_start_in_tline + clip.clip_in

        # Dont edit if frame on cut.
        if clip_frame == clip.clip_in:
            continue

        # Do edit
        data = {
            "track": track,
            "index": index,
            "clip": clip,
            "clip_cut_frame": clip_frame
        }
        action = edit.cut_action(data)
        action.do_edit()

    updater.repaint_tline()
Esempio n. 5
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    def _monitor_switch_handler(self, widget):
        # We get two "clicked" events per toggle, send through only the one
        # from activated button
        if ((self.sequence_editor_b.get_active() == True)
                and (widget == self.sequence_editor_b)):
            updater.display_sequence_in_monitor()

        if ((self.clip_editor_b.get_active() == True)
                and (widget == self.clip_editor_b)):
            updater.display_clip_in_monitor()
Esempio n. 6
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    def _monitor_switch_handler(self, widget):
        # We get two "clicked" events per toggle, send through only the one
        # from activated button
        if ((self.sequence_editor_b.get_active() == True) 
            and (widget == self.sequence_editor_b)):
            updater.display_sequence_in_monitor() 

        if ((self.clip_editor_b.get_active() == True) 
            and (widget == self.clip_editor_b)):
            updater.display_clip_in_monitor()
Esempio n. 7
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def cut_pressed():
    if not timeline_visible():
        updater.display_sequence_in_monitor()

    if EDIT_MODE() == editorstate.ONE_ROLL_TRIM:
        editevent.oneroll_trim_no_edit_init()
        return

    if EDIT_MODE() == editorstate.TWO_ROLL_TRIM:
        editevent.tworoll_trim_no_edit_init()
        return
        
    tline_frame = PLAYER().current_frame()

    movemodes.clear_selected_clips()

    # Iterate tracks and do cut on all active that have non-blanck
    # clips and frame is not on previous edits
    for i in range(1, len(current_sequence().tracks)):
        track = get_track(i)
        if track.active == False:
            continue
        
        if editevent.track_lock_check_and_user_info(track, cut_pressed, "cut"): # so the other tracks get cut...
           continue 

        # Get index and clip
        index = track.get_clip_index_at(int(tline_frame))
        try:
            clip = track.clips[index]            
            # don't cut blanck clip
            if clip.is_blanck_clip:
                continue
        except Exception:
            continue # Frame after last clip in track

        # Get cut frame in clip frames
        clip_start_in_tline = track.clip_start(index)
        clip_frame = tline_frame - clip_start_in_tline + clip.clip_in

        # Dont edit if frame on cut.
        if clip_frame == clip.clip_in:
            continue

        # Do edit
        data = {"track":track,
                "index":index,
                "clip":clip,
                "clip_cut_frame":clip_frame}
        action = edit.cut_action(data)
        action.do_edit()
   
    updater.repaint_tline()
Esempio n. 8
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def display_current_sequence():
    # Get shorter alias.
    player = editorstate.player

    player.consumer.stop()
    player.init_for_profile(editorstate.project.profile)
    player.create_sdl_consumer()
    player.set_tracktor_producer(editorstate.current_sequence().tractor)
    player.connect_and_start()
    updater.display_sequence_in_monitor()
    player.seek_frame(0)
    updater.repaint_tline()
Esempio n. 9
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def display_current_sequence():
    # Get shorter alias.
    player = editorstate.player

    player.consumer.stop()
    player.init_for_profile(editorstate.project.profile)
    player.create_sdl_consumer()
    player.set_tracktor_producer(editorstate.current_sequence().tractor)
    player.connect_and_start()
    updater.display_sequence_in_monitor()
    player.seek_frame(0)
    updater.repaint_tline()
Esempio n. 10
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def launch_player():
    # Create SDL output consumer
    editorstate.player.set_sdl_xwindow(gui.tline_display)
    editorstate.player.create_sdl_consumer()

    # Display current sequence tractor
    updater.display_sequence_in_monitor()
    
    # Connect buttons to player methods
    gui.editor_window.connect_player(editorstate.player)
    
    # Start player.
    editorstate.player.connect_and_start()
Esempio n. 11
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def launch_player():
    # Create SDL output consumer
    editorstate.player.set_sdl_xwindow(gui.tline_display)
    editorstate.player.create_sdl_consumer()

    # Display current sequence tractor
    updater.display_sequence_in_monitor()

    # Connect buttons to player methods
    gui.editor_window.connect_player(editorstate.player)

    # Start player.
    editorstate.player.connect_and_start()
Esempio n. 12
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def select_prev_clip_for_filter_edit():
    if not editorstate.timeline_visible():
        updater.display_sequence_in_monitor()
    tline_frame = PLAYER().tracktor_producer.frame() - 1

    clip, track = current_sequence().find_prev_editable_clip_and_track(
        tline_frame)
    if clip == None:
        return

    range_in = track.clips.index(clip)
    frame = track.clip_start(range_in)

    movemodes.select_clip(track.id, range_in)
    PLAYER().seek_frame(frame)

    clipeffectseditor.set_clip(clip, track, range_in)
Esempio n. 13
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def create_gui():
    """
    Called at app start to create gui objects and handles for them.
    """
    tlinewidgets.load_icons()
    kftoolmode.load_icons()

    updater.set_clip_edit_mode_callback = modesetting.set_clip_monitor_edit_mode
    updater.load_icons()

    # Notebook indexes are different for 1 and 2 window layouts
    if editorpersistance.prefs.global_layout != appconsts.SINGLE_WINDOW:
        medialog.range_log_notebook_index = 0
        compositeeditor.compositor_notebook_index = 2
        clipeffectseditor.filters_notebook_index = 1
        jobs.jobs_notebook_index = 3
        if editorwindow.top_level_project_panel() == False:
            jobs.jobs_notebook_index = 4
    else:
        if editorwindow.top_level_project_panel() == False:
            jobs.jobs_notebook_index = 5

    # Create window and all child components
    editor_window = editorwindow.EditorWindow()

    # Make references to various gui components available via gui module
    gui.capture_references(editor_window)

    # All widgets are now realized and references captured so can find out theme colors
    gui.set_theme_colors()
    tlinewidgets.set_dark_bg_color()
    gui.pos_bar.set_dark_bg_color()

    # Connect window global key listener
    gui.editor_window.window.connect("key-press-event", keyevents.key_down)
    if editorpersistance.prefs.global_layout != appconsts.SINGLE_WINDOW:
        gui.editor_window.window2.connect("key-press-event",
                                          keyevents.key_down)

    # Give undo a reference to uimanager for menuitem state changes
    undo.set_menu_items(gui.editor_window.uimanager)

    updater.display_sequence_in_monitor()
Esempio n. 14
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def create_gui():
    """
    Called at app start to create gui objects and handles for them.
    """
    tlinewidgets.load_icons()
    kftoolmode.load_icons()

    updater.set_clip_edit_mode_callback = modesetting.set_clip_monitor_edit_mode
    updater.load_icons()

    # Make layout data available
    editorlayout.init_layout_data()

    # Create window and all child components
    editor_window = editorwindow.EditorWindow()

    # Make references to various gui components available via gui module
    gui.capture_references(editor_window)

    # Unused frames take 3 pixels so hide those.
    editorlayout.set_positions_frames_visibility()

    # All widgets are now realized and references captured so can find out theme colors
    gui.set_theme_colors()
    tlinewidgets.set_dark_bg_color()
    gui.pos_bar.set_dark_bg_color()

    # Connect window global key listener
    gui.editor_window.window.connect("key-press-event", keyevents.key_down)
    if editorpersistance.prefs.global_layout != appconsts.SINGLE_WINDOW:
        gui.editor_window.window2.connect("key-press-event",
                                          keyevents.key_down)

    # Give undo a reference to uimanager for menuitem state changes
    undo.set_menu_items(gui.editor_window.uimanager)

    updater.display_sequence_in_monitor()
Esempio n. 15
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def create_gui():
    """
    Called at app start to create gui objects and handles for them.
    """
    tlinewidgets.load_icons()
    kftoolmode.load_icons()

    updater.set_clip_edit_mode_callback = modesetting.set_clip_monitor_edit_mode
    updater.load_icons()

    # Notebook indexes are differn for 1 and 2 window layouts
    if editorpersistance.prefs.global_layout != appconsts.SINGLE_WINDOW:
        medialog.range_log_notebook_index = 0
        compositeeditor.compositor_notebook_index = 2
        clipeffectseditor.filters_notebook_index = 1

    # Create window and all child components
    editor_window = editorwindow.EditorWindow()
    
    # Make references to various gui components available via gui module
    gui.capture_references(editor_window)

    # All widgets are now realized and references captured so can find out theme colors
    gui.set_theme_colors()
    tlinewidgets.set_dark_bg_color()
    gui.pos_bar.set_dark_bg_color()
    
    # Connect window global key listener
    gui.editor_window.window.connect("key-press-event", keyevents.key_down)
    if editorpersistance.prefs.global_layout != appconsts.SINGLE_WINDOW:
        gui.editor_window.window2.connect("key-press-event", keyevents.key_down)

    # Give undo a reference to uimanager for menuitem state changes
    undo.set_menu_items(gui.editor_window.uimanager)
    
    updater.display_sequence_in_monitor()
Esempio n. 16
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def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    global mouse_disabled

    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()

    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()
        return

    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            mouse_disabled == True
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        editorstate.edit_mode = editorstate.INSERT_MOVE
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!"

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(
            frame, event.y,
            current_sequence().compositors)
        if hit_compositor != None:
            movemodes.clear_selected_clips()
            if event.button == 1 or (event.button == 3 and event.get_state()
                                     & Gdk.ModifierType.CONTROL_MASK):
                compositormodes.set_compositor_mode(hit_compositor)
                mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                press_func = mode_funcs[TL_MOUSE_PRESS]
                press_func(event, frame)
            elif event.button == 3:
                mouse_disabled == True
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(
                    event, hit_compositor, compositor_menu_item_activated)
            elif event.button == 2:
                updater.zoom_project_length()
            return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode.
    if (event.button == 3 and editorstate.current_is_move_mode()
            and timeline_visible()
            and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG):
        if ((not editorstate.current_is_active_trim_mode())
                and timeline_visible()):
            if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
            #else:
            #    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode
    elif (event.button == 1
          and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)
          and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_oneroll_mode(track, frame)
        if (not success
            ) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        gui.editor_window.set_cursor_to_mode()
        gui.editor_window.set_mode_selector_to_mode()
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode
    elif (event.button == 1
          and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)
          and EDIT_MODE() == editorstate.TWO_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_tworoll_mode(track, frame)
        if (not success
            ) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.tworoll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
Esempio n. 17
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def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data.
    
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()  
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()
        return
        
    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        modesetting.set_default_edit_mode()
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print("EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!")

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so, handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.x, event.y, current_sequence().compositors)
        if hit_compositor != None:
            if editorstate.get_compositing_mode() == appconsts.COMPOSITING_MODE_STANDARD_AUTO_FOLLOW:
                compositeeditor.set_compositor(hit_compositor)
                compositormodes.set_compositor_selected(hit_compositor)
                movemodes.clear_selected_clips()
                editorstate.timeline_mouse_disabled = True
                return
            elif editorstate.auto_follow_active() == False or hit_compositor.obey_autofollow == False:
                movemodes.clear_selected_clips()
                if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                    compositormodes.set_compositor_mode(hit_compositor)
                    mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                    press_func = mode_funcs[TL_MOUSE_PRESS]
                    press_func(event, frame)
                    return
            if event.button == 3:
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
                return
            elif event.button == 2:
                updater.zoom_project_length()
                return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode
    if (event.button == 3 and editorstate.current_is_move_mode()
        and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        # with CTRL right mouse
        clipenddragmode.maybe_init_for_mouse_press(event, frame)
    elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE)
        and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)):
        # with pointer context
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON: Select new trimmed clip in active one roll trim mode	with sensitive cursor.
    elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):	
        track = tlinewidgets.get_track(event.y)	
        if track == None:	
            modesetting.set_default_edit_mode(True)	
            return	
        success = trimmodes.set_oneroll_mode(track, frame)	
        if not success:
            modesetting.set_default_edit_mode(True)	
            return	
            	
        if trimmodes.edit_data["to_side_being_edited"] == True:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT	
        else:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT	
        gui.editor_window.set_tline_cursor_to_context(pointer_context)	
        gui.editor_window.set_tool_selector_to_mode()	
        if not editorpersistance.prefs.quick_enter_trims:	
            editorstate.timeline_mouse_disabled = True	
        else:	
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
Esempio n. 18
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def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data.
    
    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == Gdk.EventType._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()  
        return

    # Handle and exit tline sync clip selecting
    if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP:
        audiosync.select_sync_clip_mouse_pressed(event, frame)
        editorstate.timeline_mouse_disabled = True
        # Set INSERT_MODE
        modesetting.set_default_edit_mode()
        return
        
    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    # If clip end drag mode is for some reason still active, exit to default edit mode
    if EDIT_MODE() == editorstate.CLIP_END_DRAG:
        modesetting.set_default_edit_mode()
        # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener.
        print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!"

    #  Check if match frame close is hit
    if editorstate.current_is_move_mode() and timeline_visible():
        if tlinewidgets.match_frame_close_hit(event.x, event.y) == True:
            tlinewidgets.set_match_frame(-1, -1, True)
            updater.repaint_tline()
            return

    #  Check if compositor is hit and if so, handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors)
        if hit_compositor != None:         
            if editorstate.auto_follow == False or hit_compositor.obey_autofollow == False:
                movemodes.clear_selected_clips()
                if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                    compositormodes.set_compositor_mode(hit_compositor)
                    mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                    press_func = mode_funcs[TL_MOUSE_PRESS]
                    press_func(event, frame)
                    return
            if event.button == 3:
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
                return
            elif event.button == 2:
                updater.zoom_project_length()
                return

    compositormodes.clear_compositor_selection()

    # Check if we should enter clip end drag mode
    if (event.button == 3 and editorstate.current_is_move_mode()
        and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)):
        # with CTRL right mouse
        clipenddragmode.maybe_init_for_mouse_press(event, frame)
    elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE)
        and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)):
        # with pointer context
        clipenddragmode.maybe_init_for_mouse_press(event, frame)

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end
    if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON: Select new trimmed clip in active one roll trim mode	with sensitive cursor.
    elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):	
        track = tlinewidgets.get_track(event.y)	
        if track == None:	
            modesetting.set_default_edit_mode(True)	
            return	
        success = trimmodes.set_oneroll_mode(track, frame)	
        if not success:
            modesetting.set_default_edit_mode(True)	
            return	
            	
        if trimmodes.edit_data["to_side_being_edited"] == True:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT	
        else:	
            pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT	
        gui.editor_window.set_tline_cursor_to_context(pointer_context)	
        gui.editor_window.set_tool_selector_to_mode()	
        if not editorpersistance.prefs.quick_enter_trims:	
            editorstate.timeline_mouse_disabled = True	
        else:	
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    elif event.button == 2:
        updater.zoom_project_length()
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1 or event.button == 3:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
Esempio n. 19
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def tline_canvas_mouse_pressed(event, frame):
    """
    Mouse event callback from timeline canvas widget
    """
    global mouse_disabled

    if PLAYER().looping():
        return
    elif PLAYER().is_playing():
        PLAYER().stop_playback()
    
    # Double click handled separately
    if event.type == gtk.gdk._2BUTTON_PRESS:
        return

    # Handle and exit parent clip selecting
    if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP:
        syncsplitevent.select_sync_parent_mouse_pressed(event, frame)
        mouse_disabled = True
        # Set INSERT_MODE
        set_default_edit_mode()  
        return

    # Hitting timeline in clip display mode displays timeline in
    # default mode.
    if not timeline_visible():
        updater.display_sequence_in_monitor()
        if (event.button == 1):
            # Now that we have correct edit mode we'll reenter
            # this method to get e.g. a select action
            tline_canvas_mouse_pressed(event, frame)
            return
        if (event.button == 3):
            mouse_disabled == True
            # Right mouse + CTRL displays clip menu if we hit clip
            if (event.state & gtk.gdk.CONTROL_MASK):
                PLAYER().seek_frame(frame)
            # Right mouse on timeline seeks frame
            else:
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
        return

    #  Check if compositor is hit and if so handle compositor editing
    if editorstate.current_is_move_mode() and timeline_visible():
        hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors)
        if hit_compositor != None:
            movemodes.clear_selected_clips()
            if event.button == 1:
                compositormodes.set_compositor_mode(hit_compositor)
                mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT]
                press_func = mode_funcs[TL_MOUSE_PRESS]
                press_func(event, frame)
            elif event.button == 3:
                mouse_disabled == True
                compositormodes.set_compositor_selected(hit_compositor)
                guicomponents.display_compositor_popup_menu(event, hit_compositor,
                                                            compositor_menu_item_activated)
            elif event.button == 2:
                updater.zoom_project_length()
            return

    compositormodes.clear_compositor_selection()

    # Handle mouse button presses depending which button was pressed and
    # editor state.
    # RIGHT BUTTON: seek frame or display clip menu
    if (event.button == 3):
        if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()):
            if not(event.state & gtk.gdk.CONTROL_MASK):
                success = display_clip_menu_pop_up(event.y, event, frame)
                if not success:
                    PLAYER().seek_frame(frame)
            else:
                PLAYER().seek_frame(frame) 
        else:
            # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame
            trimmodes.set_no_edit_trim_mode()
            PLAYER().seek_frame(frame)
        return
    # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode
    elif (event.button == 1 
          and (event.state & gtk.gdk.CONTROL_MASK)
          and EDIT_MODE() == editorstate.ONE_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_oneroll_mode(track, frame)
        if (not success) and editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        gui.editor_window.set_cursor_to_mode()
        gui.editor_window.set_mode_selector_to_mode()
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.oneroll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode
    elif (event.button == 1 
          and (event.state & gtk.gdk.CONTROL_MASK)
          and EDIT_MODE() == editorstate.TWO_ROLL_TRIM):
        track = tlinewidgets.get_track(event.y)
        if track == None:
            if editorpersistance.prefs.empty_click_exits_trims == True:
                set_default_edit_mode(True)
            return
        success = trimmodes.set_tworoll_mode(track, frame)
        if (not success) and  editorpersistance.prefs.empty_click_exits_trims == True:
            set_default_edit_mode(True)
            return
        if not editorpersistance.prefs.quick_enter_trims:
            mouse_disabled = True
        else:
            trimmodes.tworoll_trim_move(event.x, event.y, frame, None)
    # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode
    # handler func
    elif event.button == 1:
        mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()]
        press_func = mode_funcs[TL_MOUSE_PRESS]
        press_func(event, frame)
    elif event.button == 2:
        updater.zoom_project_length()