Esempio n. 1
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def flip_bomb(SW, SH):
    mid_x = SW // 2
    mid_y = SH // 2
    win_util.click(SW - 100, 100, btn="right")
    sleep(0.5)
    win_util.click(mid_x, mid_y + (mid_y // 8))
    sleep(0.2)
    win_util.mouse_down(mid_x, mid_y, btn="right")
    sleep(0.5)
    win_util.mouse_move(SW - int(SW / 4.4), mid_y + (mid_y // 9))
    sleep(0.5)
Esempio n. 2
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def solve_needy_discharge(image, mod_pos):
    if not needy_features.is_active(image):
        log("Needy Discharge is not active.", config.LOG_DEBUG,
            "Needy Discharge")
        return
    mod_x, mod_y = mod_pos
    time_to_drain = needy_discharge_solver.solve(image)
    x_top, y_top = mod_x + 230, mod_y + 92

    win_util.mouse_move(x_top, y_top)
    win_util.mouse_down(x_top, y_top)
    sleep(time_to_drain)
    win_util.mouse_up(x_top, y_top)
Esempio n. 3
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def solve_needy_discharge(image, mod_pos, time_started):
    if not needy_features.is_active(image):
        log("Needy Discharge is not active.", config.LOG_DEBUG, "Needy Discharge")
        return
    mod_x, mod_y = mod_pos
    time_spent = get_time_spent(time_started)
    x_top, y_top = mod_x + 230, mod_y + 92

    win_util.mouse_move(x_top, y_top)
    win_util.mouse_down(x_top, y_top)
    sleep_time = 1 + (time_spent / 5)
    sleep(sleep_time)
    win_util.mouse_up(x_top, y_top)
Esempio n. 4
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def solve_button(image, mod_pos, side_features, character_model, duration):
    mod_x, mod_y = mod_pos
    hold = button_solver.solve(image, side_features, character_model)
    button_x, button_y = mod_x + 125, mod_y + 175
    if not hold:
        log(f"Tapping button.", config.LOG_DEBUG, "Button")
        win_util.click(button_x, button_y)
        sleep(0.5)
    else:
        log(f"Holding button...", config.LOG_DEBUG, "Button")
        win_util.mouse_move(button_x, button_y)
        win_util.mouse_down(button_x, button_y)
        sleep(0.9)  # 48 frames until strip lights up.
        SC, _, _ = screenshot_module()
        image = convert_to_cv2(SC)
        pixel = (184, 255)
        release_time = button_solver.get_release_time(image, pixel)
        log(f"Release button at {release_time}", config.LOG_DEBUG, "Button")
        release_mouse_at(release_time, duration, button_x, button_y)
Esempio n. 5
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def inspect_side(mx, my, sx, sy, sw, sh):
    win_util.mouse_move(mx, my)
    sleep(0.5)
    SC = screenshot(sx, sy, sw, sh)
    sleep(0.2)
    return SC