def __init__(self, bg): self.bg = bg titleFont = util.loadFont("depraved.ttf", 160) self.image = titleFont.render('Truva', True, (255, 0, 0)) self.rect = self.image.get_rect() self.rect.centerx = self.bg.get_rect().centerx self.rect.top = 40 self.horiz = 1 self.vert = 1
def __init__(self, screen): self.screen = screen self.clock = pygame.time.Clock() self.done = False self.font = util.loadFont("PlAGuEdEaTH_0.ttf", 68) self.menuSelect = 0 self.title = Title(self.screen) self.board = board.Board(9, 12) self.tiles = game.getTileSprites(self.board)