def updatelocation(): xcor = request.args.get('xcor', '-1',type=float) ycor = request.args.get('ycor', '-1',type=float) util.setLoc(session["game"] ,session["user"], [xcor, ycor]) if session["user"] == util.getCreator(session["game"]): return render_template("index.html",players=util.getPlayers(session["game"]),creator=True,started=util.gameStarted(session["game"])) else: return render_template("index.html",player=util.getPlayers(session["game"]))
def checkIn(game,player,loc): util.setLoc(game,player,loc) pursuer = getPursuer(game,player) return getLastLoc(game,pursuer)