Esempio n. 1
0
    def draw_axis(self, axis, color):
        ticks = self._p._axis_ticks[axis]
        radius = self._p._tick_length / 2.0
        if len(ticks) < 2:
            return

        # calculate the vector for this axis
        axis_lines = [[0, 0, 0], [0, 0, 0]]
        axis_lines[0][axis], axis_lines[1][axis] = ticks[0], ticks[-1]
        axis_vector = vec_sub(axis_lines[1], axis_lines[0])

        # calculate angle to the z direction vector
        pos_z = get_direction_vectors()[2]
        d = abs(dot_product(axis_vector, pos_z))
        d = d / vec_mag(axis_vector)

        # don't draw labels if we're looking down the axis
        labels_visible = abs(d - 1.0) > 0.02

        # draw the ticks and labels
        for tick in ticks:
            self.draw_tick_line(axis, color, radius, tick, labels_visible)

        # draw the axis line and labels
        self.draw_axis_line(axis, color, ticks[0], ticks[-1], labels_visible)
Esempio n. 2
0
    def draw_axis(self, axis, color):
        ticks = self._p._axis_ticks[axis]
        radius = self._p._tick_length / 2.0
        if len(ticks) < 2:
            return

        # calculate the vector for this axis
        axis_lines = [[0, 0, 0], [0, 0, 0]]
        axis_lines[0][axis], axis_lines[1][axis] = ticks[0], ticks[-1]
        axis_vector = vec_sub(axis_lines[1], axis_lines[0])

        # calculate angle to the z direction vector
        pos_z = get_direction_vectors()[2]
        d = abs(dot_product(axis_vector, pos_z))
        d = d / vec_mag(axis_vector)

        # don't draw labels if we're looking down the axis
        labels_visible = abs(d - 1.0) > 0.02

        # draw the ticks and labels
        for tick in ticks:
            self.draw_tick_line(axis, color, radius, tick, labels_visible)

        # draw the axis line and labels
        self.draw_axis_line(axis, color, ticks[0], ticks[-1], labels_visible)