def main(): utils.globals.WINDOW = arcade.Window(utils.globals.WIDTH, utils.globals.HEIGHT, utils.globals.TITLE) l = Loader() l.load() utils.globals.WINDOW.show_view(utils.views.main_menu) arcade.run()
TITLE = "Raiden Py" WINDOW = None WIDTH = 600 HEIGHT = 600 SCREEN_WIDTH = WIDTH SCREEN_HEIGHT = HEIGHT bullets = [] enemies = [] l = Loader() print("load Start") l.load() print("load End") enemyBullets = arcade.SpriteList() playerBullets = arcade.SpriteList() enemies = arcade.SpriteList() explosions = arcade.SpriteList() playerKills = 0 def getPlayerKills(): return playerKills def addOneToPlayerKills(): global playerKills