Esempio n. 1
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    def test_game_add_newsfeed_from_template_read_directory(self):
        """
		Should read all directory until failure, then loop on '_.md'
		"""

        for i in range(1, 10):
            self.g.add_newsfeed_from_template(
                category=Newsfeed.MATRIX_BUZZ,
                path='datasteal/shiawase/success')

            newsfeed = self.g.newsfeed_set.last()

            try:
                expected_content = read_file_from_path(
                    '%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/%s.md'
                    % (settings.BASE_DIR, i))
                self.assertEqual(newsfeed.content, expected_content)
            except IOError:
                expected_content = read_file_from_path(
                    '%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/_.md'
                    % settings.BASE_DIR)
                self.assertEqual(newsfeed.content, expected_content)
                break
        else:
            raise Exception("Never looped :(")
Esempio n. 2
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	def add_newsfeed_from_template(self, category, path, **kwargs):
		"""
		Construct the content of a newsfeed, avoiding messages already displayed within the same game.
		"""
		message_number = Newsfeed.objects.filter(category=category, game=self, path=path).count() + 1

		try:
			content = read_file_from_path("%s/datas/newsfeeds/%s/%s/%s.md" % (settings.BASE_DIR, category, path, message_number))
		except IOError:
			content = read_file_from_path("%s/datas/newsfeeds/%s/%s/_.md" % (settings.BASE_DIR, category, path))

		kwargs['content'] = content
		kwargs['category'] = category
		kwargs['path'] = path
		self.add_newsfeed(**kwargs)
Esempio n. 3
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	def test_game_add_newsfeed_from_template(self):
		"""
		Should store used path
		"""
		self.g.add_newsfeed_from_template(category=Newsfeed.MATRIX_BUZZ, path='datasteal/shiawase/success')

		newsfeed = self.g.newsfeed_set.get()

		self.assertEqual(newsfeed.content, read_file_from_path('%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/1.md' % settings.BASE_DIR))
Esempio n. 4
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	def test_game_add_newsfeed_from_template_read_directory(self):
		"""
		Should read all directory until failure, then loop on '_.md'
		"""

		for i in range(1, 10):
			self.g.add_newsfeed_from_template(category=Newsfeed.MATRIX_BUZZ, path='datasteal/shiawase/success')

			newsfeed = self.g.newsfeed_set.last()

			try:
				expected_content = read_file_from_path('%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/%s.md' % (settings.BASE_DIR, i))
				self.assertEqual(newsfeed.content, expected_content)
			except IOError:
				expected_content = read_file_from_path('%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/_.md' % settings.BASE_DIR)
				self.assertEqual(newsfeed.content, expected_content)
				break
		else:
			raise Exception("Never looped :(")
Esempio n. 5
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    def test_game_add_newsfeed_from_template(self):
        """
		Should store used path
		"""
        self.g.add_newsfeed_from_template(category=Newsfeed.MATRIX_BUZZ,
                                          path='datasteal/shiawase/success')

        newsfeed = self.g.newsfeed_set.get()

        self.assertEqual(
            newsfeed.content,
            read_file_from_path(
                '%s/datas/newsfeeds/4-matrix-buzz/datasteal/shiawase/success/1.md'
                % settings.BASE_DIR))
Esempio n. 6
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	def get_display(self, display_context, is_personal=False):
		"""
		Return a formatted string with the Log values, according to is_personal (are we displaying this for the player who triggered the action ?) and display_context (is the reader already aware of the corporation? The corporationmarket?)
		"""

		if is_personal:
			path_personal = 'personal'
		else:
			path_personal = 'not_personal'

		# Read file data
		file_name = self.event_type
		path = '%s/logs/templates/logs/%s/%s/%s.md' % (settings.BASE_DIR, path_personal, display_context, file_name.lower())
		raw_template = read_file_from_path(path)

		# Parse template
		context = Context(json.loads(self.data))
		template = Template(raw_template)
		text = template.render(context)

		html, _ = parse_markdown(text)
		return html
Esempio n. 7
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def index(request, page):

	# On récupère le game id si on l'a en session pour accéder aux onglets de la session en cours
	gameid = None
	try:
		gameid = request.session['gameid']
	except:
		pass

	if page == '':
		page = 'index'

	page = '%s/data/docs/%s.md' % (settings.BASE_DIR, page.replace('.', ''))

	raw = ""
	try:
		raw = read_file_from_path(page)
	except IOError:
		raise Http404("No documentation on this subject.")

	# Replace custom {{ corporations }} markup with a list of corporations:
	def list_corporation_as_markdown():
		strings = ["* [%s](corporations/%s.md)" % (c.name, c.slug) for c in BaseCorporation.retrieve_all()]
		return "\n".join(strings)
	raw = raw.replace('{{ corporations }}', list_corporation_as_markdown())
	content, metas = parse_markdown(raw)

	try:
		title = metas['title'][0]
	except:
		title = "Corporate Game"

	title = mark_safe(title)
	content = mark_safe(content)

	data = get_base_data()
	data.update({"content": content, "title": title, "gameid": gameid, "request": request})
	return render(request, 'docs/index.html', data)