Esempio n. 1
0
    async def delete_instance(self, ctx):
        instance_id = self.bot.cache._get_selected_instance(ctx.author.id)
        inst = Instance(instance_id)

        embed = base_embed(
            inst.id,
            title="Are you sure you want to permanently delete this instance?",
            description=
            "Deleting an instance will break the connection, remove all permissions and clear all the logs. This can NOT be reverted.\n\nReact with 🗑️ to confirm and delete this instance."
        )
        try:
            msg = await ctx.author.send(embed=embed)
        except:
            msg = await ctx.send(embed=embed)

        await msg.add_reaction('🗑️')

        def check(reaction, user):
            return reaction.message.id == msg.id and str(
                reaction.emoji
            ) == "🗑️" and user.id == ctx.author.id and not user.bot

        try:
            await self.bot.wait_for('reaction_add', timeout=120.0, check=check)
        except:
            if isinstance(msg.channel, discord.TextChannel):
                await msg.clear_reactions()
            embed.description = "You took too long to respond. Execute the command again to retry."
            await msg.edit(embed=embed)
        else:
            if isinstance(msg.channel, discord.TextChannel):
                await msg.clear_reactions()
            embed = base_embed(inst.id, title="Instance deleted")
            self.bot.cache.delete_instance(instance_id)
            await msg.edit(embed=embed)
Esempio n. 2
0
    async def instance_config(self, ctx, key: str = None, value=None):
        instance_id = self.bot.cache._get_selected_instance(ctx.author.id)
        instance = Instance(instance_id)
        if key: key = key.lower()

        if key == None or key not in instance.config.keys():
            embed = base_embed(instance.id, title='Config values')
            for key, value in instance.config.items():
                value = str(value) if str(value) else "NULL"
                embed.add_field(name=key, value=value)
            embed = add_empty_fields(embed)
            await ctx.send(embed=embed)

        elif value == None:
            embed = base_embed(
                instance.id,
                title='Config values',
                description=
                f"> **Current value:**\n> {key} = {instance.config[key]}")
            desc = CONFIG_DESC[key] if key in CONFIG_DESC.keys(
            ) else f"**{key}**\nNo description found."
            embed.description = embed.description + "\n\n" + desc
            await ctx.send(embed=embed)

        else:
            old_value = instance.config[key]
            try:
                value = type(old_value)(value)
            except:
                raise commands.BadArgument(
                    '%s should be %s, not %s' %
                    (value, type(old_value).__name__, type(value).__name__))
            else:

                if key == "guild_id":
                    guild = self.bot.get_guild(int(value))
                    if not guild:
                        raise commands.BadArgument(
                            'Unable to find a guild with ID %s' % value)
                    member = guild.get_member(ctx.author.id)
                    if not member:
                        raise commands.BadArgument(
                            'You haven\'t joined that guild yourself')
                    if not member.guild_permissions.administrator:
                        raise commands.BadArgument(
                            'You need to have administrator permissions in that guild'
                        )

                instance.config[key] = value
                instance.store_config()

                if not old_value: old_value = "None"
                embed = base_embed(instance.id, title='Updated config')
                embed.add_field(name="Old Value", value=str(old_value))
                embed.add_field(name="New value", value=str(value))
                await ctx.send(embed=embed)
Esempio n. 3
0
    async def disconnect_instance(self, ctx):
        instance_id = self.bot.cache._get_selected_instance(ctx.author.id)
        inst = Instance(instance_id)

        self.bot.cache.instances[instance_id] = None
        embed = base_embed(instance_id, title="Instance was shut down")
        await ctx.send(embed=embed)
Esempio n. 4
0
    async def kick_from_squad(self,
                              ctx,
                              name_or_id: str,
                              *,
                              reason: str = None):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()
        player = inst.get_player(name_or_id)
        if not player:
            raise commands.BadArgument("Player %s isn't online at the moment" %
                                       name_or_id)
        res = inst.rcon.remove_from_squad(player.steam_id)
        if "is not in a squad" in res:
            raise RconCommandError(res)
        warn_reason = "An Admin removed you from your squad."
        if reason: warn_reason = warn_reason + " Reason: " + reason
        inst.rcon.warn(player.steam_id, warn_reason)

        embed = base_embed(inst.id,
                           title="Player removed from squad",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} squad-kicked {player.name} for "{reason}"'
        )
Esempio n. 5
0
 def setup_embed(question):
     embed = discord.Embed(
         title=question,
         description=
         "Type your answer down below. You can change your answers later."
     )
     if operation == 0:
         embed = discord.Embed(
             title=question,
             description=
             "Type your answer down below. You can change your answers later."
         )
         embed.set_author(name="Creating your instance...")
     elif operation == 1:
         embed = base_embed(
             inst,
             title=question,
             description=
             "Type your answer down below. You can change your answers later."
         )
         embed._author['name'] = f"Editing {inst.name}..."
     embed.set_footer(
         text=
         "This action will be canceled if the channel remains inactive for 2 minutes during its creation."
     )
     return embed
Esempio n. 6
0
    async def maprotation(self, ctx):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)
        embed = base_embed(inst.id, title="Custom Map Rotation")

        embed.description = "`r!rotation upload` - Upload a new custom rotation\n`r!rotation enable` - Enable the custom rotation\n`r!rotation disable` - Disable custom rotation\n`r!rotation download` - Download your custom rotation"

        if os.path.exists(Path(f'rotations/{str(inst.id)}.json')):
            if inst.map_rotation:
                embed.color = discord.Color.green()
                embed.title += " | Status: Enabled"
            else:
                embed.color = discord.Color.red()
                embed.title += " | Status: Disabled"

            try:
                maps = sorted(
                    set([
                        str(entry)
                        for entry in inst.map_rotation.get_entries()
                    ]))
            except Exception as e:
                maps = ["Failed to fetch maps"]
                raise e
            embed.add_field(name="Maps in rotation:", value="\n".join(maps))

        else:
            embed.title += " | Status: Unconfigured"

        await ctx.send(embed=embed)
Esempio n. 7
0
    async def enable(self, ctx):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)

        if inst.map_rotation:
            await ctx.send(
                ':no_entry_sign: Custom Map Rotation is already enabled!')
            return
        path = Path(f'rotations/{str(inst.id)}.json')
        if not os.path.exists(path):
            await ctx.send(
                ':no_entry_sign: Upload a custom rotation first using `r!rotation upload`!'
            )
            return

        inst.import_rotation(fp=path)
        Instance(inst.id).set_uses_custom_rotation(1)

        embed = base_embed(inst.id,
                           title="Enabled Custom Map Rotation",
                           color=discord.Color.green())
        embed.description = "`r!rotation upload` - Upload a new custom rotation\n`r!rotation enable` - Enable the custom rotation\n`r!rotation disable` - Disable custom rotation\n`r!rotation download` - Download your custom rotation"
        try:
            maps = sorted(
                set([str(entry) for entry in inst.map_rotation.get_entries()]))
        except:
            maps = ["Failed to fetch maps"]
        embed.add_field(name="Maps in rotation:", value="\n".join(maps))

        await ctx.send(embed=embed)
Esempio n. 8
0
    async def disband_squad(self,
                            ctx,
                            team_id: int,
                            squad_id: int,
                            *,
                            reason: str = None):
        if team_id not in [1, 2]:
            raise commands.BadArgument('team_id needs to be either 1 or 2')

        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()

        if team_id == 1:
            team = inst.team1
        elif team_id == 2:
            team = inst.team2
        squads = team.squads

        try:
            squad = [squad for squad in squads if squad.id == squad_id][0]
        except:
            raise commands.BadArgument('No squad found with this ID')

        players = inst.select(team_id=team_id, squad_id=squad_id)
        res = inst.rcon.disband_squad(team_id, squad_id)
        warn_reason = "An Admin disbanded the squad you were in."
        if reason: warn_reason = warn_reason + " Reason: " + reason
        for player in players:
            inst.rcon.warn(player.steam_id, warn_reason)

        embed = base_embed(inst.id, title="Squad disbanded", description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} disbanded {team.faction_short}/Squad{squad_id} for "{reason}"'
        )
Esempio n. 9
0
    async def set_max_player_limit(self, ctx, limit: int):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)
        res = inst.rcon.set_max_player_limit(limit)

        embed = base_embed(inst.id,
                           title="Max player limit changed",
                           description=res)
        await ctx.send(embed=embed)
Esempio n. 10
0
    async def upload(self, ctx):
        if not ctx.message.attachments:
            await ctx.send(
                f":no_entry_sign: Please include your custom rotation as an attachment!"
            )
            return
        attachment = ctx.message.attachments[0]
        if attachment.size > 1000000:
            await ctx.send(
                f":no_entry_sign: Invalid attachment!\n`File too big! Maximum is 1000000 bytes but received {str(attachment.size)} bytes`"
            )
            return
        if not attachment.filename.endswith(".json"):
            extension = "." + attachment.filename.split(".")[-1]
            await ctx.send(
                f":no_entry_sign: Invalid attachment!\n`Invalid file extension! Expected .json but received {extension}`"
            )
            return

        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)

        content = str(await attachment.read(), 'utf-8')
        content = json.loads(content)

        inst.import_rotation(content=content)
        with open(Path(f'rotations/{str(inst.id)}.json'), 'w+') as f:
            f.write(json.dumps(content, indent=2))

        Instance(inst.id).set_uses_custom_rotation(1)
        game = Instance(inst.id).game.upper()
        if game == 'SQUAD': valid_maps = MAPS_SQUAD
        elif game == 'BTW': valid_maps = MAPS_BTW
        elif game == 'PS': valid_maps = MAPS_PS
        else: valid_maps = []

        embed = base_embed(inst.id,
                           title="Uploaded and enabled Custom Map Rotation",
                           color=discord.Color.green())
        embed.description = "`r!rotation upload` - Upload a new custom rotation\n`r!rotation enable` - Enable the custom rotation\n`r!rotation disable` - Disable custom rotation\n`r!rotation download` - Download your custom rotation"
        try:
            maps = sorted(
                set([str(entry) for entry in inst.map_rotation.get_entries()]))
            for m in maps:
                if m not in valid_maps:
                    maps[maps.index(m)] += " ⚠️"

        except:
            maps = ["Failed to fetch maps"]
        embed.add_field(name="Maps in rotation:", value="\n".join(maps))

        if " ⚠️" in "\n".join(maps):
            embed.add_field(
                name='⚠️ Warning ⚠️',
                value=
                "Some maps are not recognized and could be invalid. Please verify that the marked layers are correct."
            )

        await ctx.send(embed=embed)
Esempio n. 11
0
    async def connect_instance(self, ctx):
        instance_id = self.bot.cache._get_selected_instance(ctx.author)
        inst = Instance(instance_id)

        res = self.bot.cache._connect_instance(inst, return_exception=True)
        if isinstance(res, Exception): # Instance could not be connected
            raise res
        else: # Instance was successfully connected
            embed = base_embed(instance_id, title="Instance was successfully (re)connected")
            await ctx.send(embed=embed)
Esempio n. 12
0
    async def slomo(self, ctx, percentage: str):
        try:
            if percentage.endswith("%"): percentage = float(percentage[:-1]) / 100
            else: percentage = float(percentage)
        except ValueError:
            raise commands.BadArgument('%s needs to be a percentage' % percentage)

        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)
        res = inst.rcon.set_clockspeed(percentage)

        embed = base_embed(inst.id, title="Server clockspeed adjusted", description=res)
        await ctx.send(embed=embed)
Esempio n. 13
0
 async def instance_command(self, ctx, *, instance_id=None):
     if instance_id:
         await self.select_instance.__call__(ctx, instance_id=instance_id)
     
     else:
         current_instance = self.bot.cache._get_selected_instance(ctx.author)
         try: embed = base_embed(current_instance)
         except:
             embed = discord.Embed()
             embed.set_author(name="No instance selected")
         embed.set_footer(text='Use "r!inst help" to view a list of options')
         await ctx.send(embed=embed)
Esempio n. 14
0
    async def set_next_map(self, ctx, *, map_name: str):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)
        res = inst.rcon.set_next_map(map_name)
        inst.next_map = map_name

        embed = base_embed(self.bot.cache.instance(ctx.author.id,
                                                   ctx.guild.id).id,
                           title="Queued the next map",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} queued {map_name}')
Esempio n. 15
0
    async def broadcast(self, ctx, *, message: str):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)
        res = inst.rcon.broadcast(message)

        embed = base_embed(self.bot.cache.instance(ctx.author,
                                                   ctx.guild.id).id,
                           title="Message broadcasted",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} broadcasted "{message}"'
        )
Esempio n. 16
0
    async def restart_match(self, ctx):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)
        res = inst.rcon.restart_match()

        embed = base_embed(self.bot.cache.instance(ctx.author,
                                                   ctx.guild.id).id,
                           title="Restarted the current match",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} restarted the current match'
        )
Esempio n. 17
0
    async def warn(self, ctx, name_or_id: str, *, reason: str):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()
        player = inst.get_player(name_or_id)
        if not player:
            raise commands.BadArgument("Player %s isn't online at the moment" %
                                       name_or_id)
        res = inst.rcon.warn(player.steam_id, reason)

        embed = base_embed(inst.id, title="Player warned", description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} warned {player.name} for "{reason}"'
        )
Esempio n. 18
0
    async def disable(self, ctx):        
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)

        if inst.map_rotation == None:
            await ctx.send(':no_entry_sign: Custom Map Rotation is already disabled!')
            return
        
        inst.map_rotation = None
        Instance(inst.id).set_uses_custom_rotation(0)

        embed = base_embed(inst.id, title="Disabled Custom Map Rotation", color=discord.Color.red())
        embed.description = "`r!rotation upload` - Upload a new custom rotation\n`r!rotation enable` - Enable the custom rotation\n`r!rotation disable` - Disable custom rotation\n`r!rotation download` - Download your custom rotation"

        await ctx.send(embed=embed)
Esempio n. 19
0
    def create_server_embed(self, inst):
        playercount = len(inst.players)
        if playercount >= 100: color = discord.Color.dark_red()
        elif playercount >= 80: color = discord.Color.red()
        elif playercount >= 50: color = discord.Color.orange()
        elif playercount >= 20: color = discord.Color.gold()
        elif playercount >= 10: color = discord.Color.green()
        elif playercount >= 3: color = discord.Color.dark_green()
        else: color = discord.Embed.Empty

        embed = base_embed(inst.id, color=color)
        embed.add_field(name="Players", value=f"{str(playercount)}/100")
        embed.add_field(name="Current Map", value=inst.current_map)
        embed.add_field(name="Next Map", value=inst.next_map)
        return embed
Esempio n. 20
0
    async def execute(self, ctx, *, cmd):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)
        res = inst.rcon.exec_command(cmd)
        res = literal_eval(res)
        if not res: # An empty list was received
            res = "Empty response received"
        else:
            res = res[0].strip(b'\x00\x01').decode('utf-8')
            if len(res) > 1018: # too big to be sent in one embed field
                res = res[:1015] + "..."

        embed = base_embed(inst.id, title="Command executed")
        embed.add_field(name="Request", value=f"`{cmd}`", inline=False)
        embed.add_field(name="Response", value=f"```{res}```")
        await ctx.send(embed=embed)
Esempio n. 21
0
 async def map(self, ctx):
     inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)
     current_map = inst.current_map
     next_map = inst.next_map
     try:
         time_since_map_change = int(
             (datetime.now() - inst.last_map_change).total_seconds() / 60)
     except:
         time_since_map_change = -1
     embed = base_embed(
         inst.id,
         title=f"Current map is {current_map}",
         description=
         f"Next map will be **{next_map}**\nMap last changed {str(time_since_map_change)}m ago"
     )
     await ctx.send(embed=embed)
Esempio n. 22
0
    async def skip_match(self, ctx, *, map_name: str = ""):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id)
        if map_name:
            res = inst.rcon.switch_to_map(map_name)
        else:
            res = inst.rcon.end_match()

        embed = base_embed(self.bot.cache.instance(ctx.author.id,
                                                   ctx.guild.id).id,
                           title="Skipped the current match",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} skipped the current match'
        )
Esempio n. 23
0
    async def switch_team(self, ctx, name_or_id: str, *, reason: str = None):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()
        player = inst.get_player(name_or_id)
        if not player:
            raise commands.BadArgument("Player %s isn't online at the moment" %
                                       name_or_id)
        res = inst.rcon.change_team(player.steam_id)
        warn_reason = "An Admin switched your team."
        if reason: warn_reason = warn_reason + " Reason: " + reason
        inst.rcon.warn(player.steam_id, warn_reason)

        embed = base_embed(inst.id, title="Player switched", description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} team-switched {player.name} for "{reason}"'
        )
Esempio n. 24
0
    async def kick(self, ctx, name_or_id: str, *, reason: str = None):
        inst = self.bot.cache.instance(ctx.author.id, ctx.guild.id).update()
        player = inst.get_player(name_or_id)
        if not player:
            raise commands.BadArgument("Player %s isn't online at the moment" %
                                       name_or_id)
        if not reason: reason = "Kicked by a moderator"
        res = inst.rcon.kick(player.steam_id, reason)
        self.bot.cache.instance(ctx.author.id,
                                ctx.guild.id).disconnect_player(player)

        embed = base_embed(inst.id, title="Player kicked", description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} kicked {player.name} for "{reason}"'
        )
Esempio n. 25
0
    async def squad(self, ctx, team_id: int, squad_id: int):
        if team_id not in [1, 2]:
            raise commands.BadArgument('team_id needs to be either 1 or 2')

        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()
        if team_id == 1: team = inst.team1
        elif team_id == 2: team = inst.team2
        squad = None
        for itersquad in team.squads:
            if itersquad.id == squad_id:
                squad = itersquad
                break
        if not squad:
            raise commands.BadArgument(
                'No squad was found with the given squad id')

        creator = squad.creator_name if squad.creator_name else inst.get_player(
            squad.creator)
        if not creator: creator = str(squad.creator)
        else: creator = f'{creator} ({squad.creator})'

        embed = base_embed(
            inst.id,
            title=squad.name,
            description=
            f"> Size: {str(len(squad))}\n> Squad ID: {str(squad_id)}\n> Team: {team.faction}\n> Created by: {creator}"
        )

        players = [
            inst.get_player(player_id) for player_id in squad.player_ids
        ]
        for player_num, player in enumerate(players):
            player_num += 1
            if player_num == 1: player_num = "SQL"
            else: player_num = str(player_num)

            embed.add_field(
                name=f"{player_num} | {player.name}",
                value=
                f"*{str(player.steam_id)}*\n> Player ID: {str(player.player_id)}\n> Online For: {str(player.online_time())}m"
            )

        # Add empty fields if needed to make the embed look nicer
        embed = add_empty_fields(embed)

        await ctx.send(embed=embed)
Esempio n. 26
0
    async def switch_squad(self,
                           ctx,
                           team_id: int,
                           squad_id: int,
                           *,
                           reason: str = None):
        if team_id not in [1, 2]:
            raise commands.BadArgument('team_id needs to be either 1 or 2')

        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()

        if team_id == 1:
            team = inst.team1
            team_other = inst.team2
        elif team_id == 2:
            team = inst.team2
            team_other = inst.team1
        squads = team.squads

        try:
            squad = [squad for squad in squads if squad.id == squad_id][0]
        except:
            raise commands.BadArgument('No squad found with this ID')

        players = inst.select(team_id=team_id, squad_id=squad_id)
        warn_reason = "An Admin switched your team."
        if reason: warn_reason = warn_reason + " Reason: " + reason
        for player in players:
            try:
                inst.rcon.change_team(player.steam_id)
                inst.rcon.warn(player.steam_id, warn_reason)
            except RconCommandError:
                pass

        embed = base_embed(
            inst.id,
            title=f"Switched {str(len(players))} players",
            description=f"from {team.faction} to {team_other.faction}")
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} team-switched {", ".join([player.name for player in players])} for "{reason}"'
        )
Esempio n. 27
0
    async def set_permissions(self, ctx, object, *, perms):
        object, object_type = await self.get_perms_object(ctx, object)
        perms = Permissions(**{p: True for p in re.split(', |,\n|,| |\n', perms)})
        instance_id = ctx.bot.cache._get_selected_instance(ctx.author)
        instance = Instance(instance_id)
        embed = base_embed(instance)
        
        if object_type == 'default':
            old_perms = Permissions.from_int(instance.default_perms)
            instance.set_default_perms(int(perms))
            embed.title = "Updated default permissions"
        else:
            old_perms = get_perms_entry(instance_id, object.id)
            set_perms(object.id, instance_id, int(perms), object_type)
            embed.title = f"Updated permissions for {object_type} {object.name}"

        embed.add_field(name='Old permissions', value=f'> {old_perms}')
        embed.add_field(name='New permissions', value=f'> {perms}')
        await ctx.send(embed=embed)
Esempio n. 28
0
    async def reset_permissions(self, ctx, object):
        object, object_type = await self.get_perms_object(ctx, object)
        instance_id = ctx.bot.cache._get_selected_instance(ctx.author)
        instance = Instance(instance_id)
        embed = base_embed(instance)
        new_perms = None

        if object_type == 'default':
            old_perms = Permissions.from_int(instance.default_perms)
            instance.set_default_perms(int(new_perms))
            embed.title = "Removed default permissions"
        else:
            old_perms = get_perms_entry(instance_id, object.id)
            reset_perms(object.id, instance_id)
            embed.title = f"Removed permissions for {object_type} {object.name}"

        embed.add_field(name='Old permissions', value=f'> {old_perms}')
        embed.add_field(name='New permissions', value=f'> {new_perms}')
        await ctx.send(embed=embed)
Esempio n. 29
0
    async def warn_all(self, ctx, *, reason: str):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id).update()
        amount = 0
        for player in inst.players:
            try:
                inst.rcon.warn(player.steam_id, reason)
            except:
                pass
            else:
                amount += 1

        res = f"Warned {str(amount)}/{str(len(inst.players))} players for '{reason}'"
        embed = base_embed(inst.id,
                           title="All players warned",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} warned {str(amount)} players for "{reason}"'
        )
Esempio n. 30
0
    async def set_next_map(self, ctx, *, map_name: str):
        inst = self.bot.cache.instance(ctx.author, ctx.guild.id)
        instance_details = Instance(
            ctx.bot.cache._get_selected_instance(ctx.author, ctx.guild.id))

        # check current game for instance select - squad uses another command
        if instance_details.game == 'squad':
            res = inst.rcon.set_next_layer(map_name)
        else:
            res = inst.rcon.set_next_map(map_name)
        inst.next_map = Map(map_name)

        embed = base_embed(self.bot.cache.instance(ctx.author,
                                                   ctx.guild.id).id,
                           title="Queued the next map",
                           description=res)
        await ctx.send(embed=embed)
        ServerLogs(inst.id).add(
            'rcon',
            f'{ctx.author.name}#{ctx.author.discriminator} queued {map_name}')