def seperate_objects_by_centers(objs_data, max_dist):
    '''
    Returns two list of objects separated by their relative distance from each other.
    The distance is configured by max_dist
    :param people_data:
    :param max_dist:
    :return:
    '''

    # get a list of center of objects
    obj_centers = []
    for cord in objs_data:
        obj_centers.append(get_center(cord[0], cord[1]))

    too_close = []
    far = []

    for i in range(0, len(obj_centers)):
        for j in range(0, len(obj_centers)):
            if i == j:
                continue

            d = euclidian_distance(obj_centers[j], obj_centers[i])

            (x1, y1) = float_cords_to_int(obj_centers[j])
            (x2, y2) = float_cords_to_int(obj_centers[i])

            if (d <= max_dist):
                too_close.append(((x1, y1), (x2, y2), objs_data[j], objs_data[i]))
            else:
                far.append(((x1, y1), (x2, y2), objs_data[j], objs_data[i]))

    return too_close, far
 def __init__(self,
              track,
              frame_id,
              counter_to_change_state=20,
              min_distance=4.0,
              dist_persec=1,
              nn_age=10,
              fps=25):
     self.track_id = track.track_id
     init_box = track.to_tlbr()
     self.boxes = [init_box]
     self.centers = [
         get_center(init_box[0], init_box[1], init_box[2], init_box[3])
     ]
     self.is_stopped = False
     self.counter = counter_to_change_state
     self.count_to_change_state = counter_to_change_state
     self.is_deleted = track.is_deleted()
     self.min_distance = min_distance
     self.dist_persec = dist_persec
     self.time_since_update = 0
     self.nn_age = nn_age
     self.events = []
     self.frames = [frame_id]
     self.fps = fps
 def update(self, track, frame_id):
     self.time_since_update = 0
     if track.is_deleted():
         self.is_deleted = True
     elif track.is_confirmed() and track.time_since_update == 0:
         self.is_deleted = False
         self.frames.append(frame_id)
         bbox = track.to_tlbr()
         self.boxes.append(bbox)
         self.centers.append(get_center(bbox[0], bbox[1], bbox[2], bbox[3]))
         is_stopped = False
         p1 = self.centers[-1]
         p2 = self.get_first_center_before_nsec_of_last(self.dist_persec)
         if hypot(p1[0] - p2[0],
                  p1[1] - p2[1]) < self.min_distance * (bbox[2] - bbox[0]):
             is_stopped = True
         if self.is_stopped is is_stopped:
             if self.counter < self.count_to_change_state:
                 self.counter += 1
         else:
             if self.counter > 0:
                 self.counter -= 1
             else:
                 self.is_stopped = not self.is_stopped
                 self.counter = self.count_to_change_state
                 if self.is_stopped:
                     self.events.append(
                         Event(self.get_last_meet(), self.track_id,
                               EventType.BusStopping))
                 else:
                     self.events.append(
                         Event(self.get_last_meet(), self.track_id,
                               EventType.BusMoving))
Esempio n. 4
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    def cumulative_center(self, frame_index, last_frames=3):
        centers = []

        for i in range(frame_index - last_frames, frame_index):
            coords = self.frames.get(i)

            if coords is not None:
                centers.append(coords.center)

        return get_center(centers)
 def update(self, track, frame_id):
     self.time_since_update = 0
     if track.is_deleted():
         self.is_confirmed = False
         self.is_deleted = True
     elif track.time_since_update == 0:
         bbox = track.to_tlbr()
         self.boxes.append(bbox)
         self.centers.append(get_center(bbox[0], bbox[1], bbox[2], bbox[3]))
         self.is_confirmed = track.is_confirmed()
         self.frames.append(frame_id)
         self.is_deleted = False
Esempio n. 6
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def mark_center(image_filename: str, coords_filename: str):
    """
    Example:
    mark_center('p23-181.png', 'res/p23-181.txt')
    :return:
    """
    im = cv2.imread(DEMO_DIR + image_filename)
    pts = read_points(coords_filename)
    center_pts = get_center(pts)
    for pt in center_pts:
        point = int(pt[0]), int(pt[1])
        cv2.circle(im, point, 10, (0, 0, 255), -1)
    cv2.imwrite(f'mark-center.png', im)
 def __init__(self, track, frame_id, nnage=10, fps=25):
     self.track_id = track.track_id
     init_box = track.to_tlbr()
     self.boxes = [init_box]
     self.centers = [
         get_center(init_box[0], init_box[1], init_box[2], init_box[3])
     ]
     self.frames = [frame_id]
     self.is_deleted = track.is_deleted()
     self.is_confirmed = track.is_confirmed
     self.time_since_update = 0
     self.crossed = []
     self.nnage = nnage
     self.events = []
     self.fps = fps
Esempio n. 8
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def index():
    context = {
        "key": keys['gmaps_key'],
    }

    form = RouteBuildForm()

    if form.validate_on_submit():

        builder = RouteGenerate(**keys)
        route = builder.route_builder(form.southwest.data, form.northeast.data,
                                      form.home.data, form.distance.data)

        if route:
            context['points'] = repr(
                route['overview_polyline'].get('points')).replace("'", '')
            context['dist'] = sum([
                i.get('distance').get('value') * 0.0006213712
                for i in route['legs']
            ])

            center = utils.get_center(route)
            context['center_lat'] = float(center.get('lat'))
            context['center_lng'] = float(center.get('lng'))

            context['ele'] = utils.get_elevation(
                route['overview_polyline'].get('points'))
            context['x'] = list(
                np.arange(0, context['dist'], context['dist'] / 512))
            context['gain'] = utils.get_total_gain(context['ele'])

            context['directions'] = utils.get_directions(route)
            start = route['legs'][0].get('start_location')

            context['start_lat'] = start.get('lat')
            context['start_lng'] = start.get('lng')

        else:
            context['none'] = 'No ride found! Please Try again!'

    return render_template('main.html', form=form, context=context)
def remove_duplicate_objects_detections(extracted_obj, epsilon):
    '''
    Removes duplicate items.
    Items with distance less then epsilon are considered duplicates and are removed
    :param extracted_obj:
    :return:
    '''

    duplicate_free = dict([])
    current_frame = 0

    for key in extracted_obj.keys():

        duplicate_free[str(current_frame)] = []

        frame = extracted_obj[key]
        centers = []

        for item in frame:
            center = get_center(item[0], item[1])
            centers.append((center, item))

        for i in range(0, len(centers)):
            current_item = centers[i]
            is_duplicate = False

            for j in range(i + 1, len(centers)):
                other_item = centers[j]
                d = euclidian_distance(current_item[0], other_item[0])

                if d <= epsilon:
                    is_duplicate = True

            if not is_duplicate:
                duplicate_free[str(current_frame)].append(current_item[1])

        current_frame += 1

    return duplicate_free
Esempio n. 10
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    def render(self, display: pygame.Surface):
        display.fill("#ecdcdf")
        pygame.draw.polygon(display, "#f4523b", PokeDexInfo.poly_1)
        pygame.draw.polygon(display, "#fa7248", PokeDexInfo.poly_2)
        pygame.draw.polygon(display, "#f4523b", PokeDexInfo.poly_3)

        utils.draw_button_info(display, **self.keys)

        poke = pokemon.get_pokemon(self.selected + 1)

        # big
        big_im = displayer.get_poke(PokeDex.PATH(str(poke.id_)), 3)
        s_x, s_y = big_im.get_size()
        display.blit(big_im, (250 - s_x // 2, 300 - s_y // 2))

        utils.draw_split_rectangle(display, (477, 60, 530, 50), 0.4, 0.35, "#f0501e", "#000000")
        utils.draw_arrow(display, True, 742, 56, (255, 255, 255), size=2)
        utils.draw_arrow(display, False, 742, 114, (255, 255, 255), size=2)
        y = 62
        im = displayer.get_poke(PokeDex.PATH(str(poke.id_)), 0.7)
        delta_x, delta_y = utils.get_first_color(im)
        x = 480
        display.blit(im, (x, y + 30 - delta_y))
        status = game.get_game_instance().get_pokedex_status(self.selected + 1)
        display.blit(game.FONT_24.render(f"N° {pokemon.to_3_digit(self.selected + 1)}", True, (255, 255, 255)), (x + 50, y + 10))
        display.blit(game.FONT_24.render(poke.get_name(True) if poke.id_ != 0 else "???", True, (255, 255, 255)), (689, y + 10))
        if status != game.POKEDEX_NEVER_SEEN:
            display.blit(
                self.white_pokeball if status == game.POKEDEX_CATCH else utils.POINT_POKEBALL,
                (950, y + 8)
            )

        x, y = 530, 150
        l = 424
        h = 40
        s = 3
        pygame.draw.rect(display, "#dbdbd9", (x, y, l, h,))
        display.blit(tx := game.FONT_24.render(poke.get_japan_name(), True, (0, 0, 0)),
                     (x + (l - tx.get_size()[0]) // 2, y + (h - tx.get_size()[1]) // 2))
        y += h + s
        tx = ("type", "size", "weight", "view")
        tx2 = (None, f'{poke.size} m', f'{poke.weight} Kg', str(game.get_game_instance().get_nb_view(self.selected + 1)))
        for i in range(4):
            pygame.draw.rect(display, "#dbdbd9", (x, y, l // 2, h))
            pygame.draw.rect(display, "#ffffff", (x + l // 2, y, l // 2, h))
            display.blit(sur := game.FONT_24.render(game.get_game_instance().get_message(tx[i]), True, (0, 0, 0)),
                         utils.get_center(sur, (x, y, l // 2, h)))
            if i != 0:
                display.blit(sur := game.FONT_24.render(tx2[i], True, (0, 0, 0)),
                             utils.get_center(sur, (x + l // 2 + 5, y, l // 2, h), center_x=False))
            else:
                _x_ = x + l // 2 + 10
                for ii in range(len(poke.types)):
                    utils.draw_type(display, _x_, y + h // 2 - 8, poke.types[ii])
                    _x_ += 106
            y += h
            if i != 3:
                pygame.draw.rect(display, "#d2d2d2", (x, y, l // 2, s))
                pygame.draw.rect(display, "#f3f3f3", (x + l // 2, y, l // 2, h))
            y += s
        pygame.draw.rect(display, "#ffffff", (x, y, l, int(h * 4.5)))
        x += 5
        y += 10
        for p_l in hud.Dialog.split(poke.get_pokedex(), 40):
            display.blit(game.FONT_20.render(p_l, True, (0, 0, 0)), (x, y))
            y += game.FONT_SIZE_20[1] + 5