def change_volume(change_by: int) -> None: factor = 1.41 if change_by >= 0 else (1 / 1.41) v = MainLoader.get(ConfigName.drum_volume, 1) * factor if v * DrumLoader.max_volume >= SD_MAX: return if v * DrumLoader.max_volume < 0.01 * SD_MAX: return MainLoader.set(ConfigName.drum_volume, v) MainLoader.save() DrumLoader.prepare_all(DrumLoader.length)
def setvolume(self, vol: int, out: bool): if vol > 100 or vol < 0: return if out: self.__vol_out = vol MainLoader.set("MIXER_OUT", vol) else: self.__vol_in = vol MainLoader.set("MIXER_IN", vol) MainLoader.save()
def setvolume(self, vol: int, out: bool): if vol > 100 or vol < 0: return if out: self.__out.setvolume(vol) MainLoader.set("MIXER_OUT", vol) else: self.__in.setvolume(vol, alsaaudio.MIXER_CHANNEL_ALL, alsaaudio.PCM_CAPTURE) MainLoader.set("MIXER_IN", vol) MainLoader.save()
def change_swing(change_by: int) -> None: v = MainLoader.get(ConfigName.drum_swing, 0.625) v += (0.25 / 4) if change_by >= 0 else (-0.25 / 4) if v > 0.80: v = 0.50 elif v < 0.45: v = 0.75 MainLoader.set(ConfigName.drum_swing, v) MainLoader.save() DrumLoader.prepare_all(DrumLoader.length)
def load_drum_type(self) -> None: if self.__file_finder.now == self.__file_finder.next: return self.__file_finder.now = self.__file_finder.next tmp = self.__file_finder.get_path_now() DrumLoader.load(tmp) MainLoader.set(ConfigName.drum_type, self.__file_finder.get_item_now()) MainLoader.save() if not self.is_empty: self.prepare_drum(self.length)