Esempio n. 1
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#!/usr/bin/env python3

import pyglet
import glooey
import run_demos
from vecrec import Rect
from pyglet.image import load

window = pyglet.window.Window()
batch = pyglet.graphics.Batch()
rect = Rect.from_size(64 * 8, 64 * 6)
rect.center = Rect.from_pyglet_window(window).center
bg = glooey.drawing.Background(rect=rect, batch=batch)


@run_demos.on_space(window, batch)
def test_background():
    # Make sure colors can be set, updated, and removed.
    bg.set_appearance(color='green')
    yield "Show a solid green background."

    bg.set_appearance(color='orange')
    yield "Change to a solid orange background."

    # Make sure outlines can be set, updated, and removed.
    bg.set_appearance(outline='green')
    yield "Show a solid green outline."

    bg.set_appearance(outline='orange')
    yield "Change to a solid orange outline."
Esempio n. 2
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import run_demos
from vecrec import Vector, Rect

window = pyglet.window.Window()
batch = pyglet.graphics.Batch()

rects = { #
        'big': Rect.from_size(64*8, 64*6),
        'small': Rect.from_size(64*4, 64*3),
}
images = { #
        'green': pyglet.image.load('assets/64x64/green.png'),
        'orange': pyglet.image.load('assets/64x64/orange.png'),
}

window_rect = Rect.from_pyglet_window(window)
for rect in rects.values():
    rect.center = window_rect.center

artist = glooey.drawing.Tile(rects['big'],
                             images['green'],
                             vtile=True,
                             htile=True,
                             batch=batch)


@run_demos.on_space(window, batch)
def test_tile():
    yield "Show a green pattern."
    artist.image = images['orange']
    yield "Change to an orange pattern."
Esempio n. 3
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 def get_territory(self):
     return Rect.from_pyglet_window(self.window)
Esempio n. 4
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#!/usr/bin/env python3

import pyglet
import glooey
import run_demos
from vecrec import Vector, Rect

window = pyglet.window.Window()
batch = pyglet.graphics.Batch()

full = Rect.from_pyglet_window(window)
left = Rect(full.left, full.bottom, full.width/2, full.height)
right = Rect(full.left, full.bottom, full.width/2, full.height)
right.left = left.right
left.shrink(50)
right.shrink(50)


@run_demos.on_space(window, batch)
def test_outline():
    a = glooey.drawing.Outline(left, batch=batch)
    b = glooey.drawing.Outline(right, batch=batch)
    yield "Show two unconnected outlines."
    a.hide()
    b.hide()

    c = glooey.drawing.Outline(full, batch=batch)
    yield "Put an outline just inside the window."
    c.hide()

@window.event
Esempio n. 5
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 def on_resize(self, width, height):
     rect = Rect.from_pyglet_window(self.window)
     self.resize(rect)
Esempio n. 6
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 def __init__(self, window, batch=None, group=None):
     rect = Rect.from_pyglet_window(window)
     super().__init__(rect, window, batch, group)
Esempio n. 7
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#!/usr/bin/env python3

import pyglet
import glooey
import run_demos
from vecrec import Rect
from pyglet.image import load

window = pyglet.window.Window()
batch = pyglet.graphics.Batch()
rect = Rect.from_size(64*8, 64*6)
rect.center = Rect.from_pyglet_window(window).center
bg = glooey.drawing.Background(rect=rect, batch=batch)

@run_demos.on_space(window, batch)
def test_background():
    # Make sure colors can be set, updated, and removed.
    bg.set_appearance(color='green')
    yield "Show a solid green background."

    bg.set_appearance(color='orange')
    yield "Change to a solid orange background."

    # Make sure outlines can be set, updated, and removed.
    bg.set_appearance(outline='green')
    yield "Show a solid green outline."

    bg.set_appearance(outline='orange')
    yield "Change to a solid orange outline."

    # Make sure non-tiled images can be set, updated, and removed.
Esempio n. 8
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 def get_territory(self):
     return Rect.from_pyglet_window(self.window)
Esempio n. 9
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import run_demos
from vecrec import Vector, Rect

window = pyglet.window.Window()
batch = pyglet.graphics.Batch()

rects = { #
        'big': Rect.from_size(64*8, 64*6),
        'small': Rect.from_size(64*4, 64*3),
}
images = { #
        'green': pyglet.image.load('assets/64x64/green.png'),
        'orange': pyglet.image.load('assets/64x64/orange.png'),
}

window_rect = Rect.from_pyglet_window(window)
for rect in rects.values():
    rect.center = window_rect.center

artist = glooey.drawing.Tile(
        rects['big'], images['green'], vtile=True, htile=True, batch=batch)

@run_demos.on_space(window, batch)
def test_tile():
    yield "Show a green pattern."
    artist.image = images['orange']
    yield "Change to an orange pattern."
    artist.image = images['green']

    artist.rect = rects['small']
    yield "Make the rect smaller."