Esempio n. 1
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    def __init__(self, document, setting, setnsproxy):
        """Initialise button, passing document, setting, and parent widget."""
        
        qt4.QWidget.__init__(self)
        self.setFocusPolicy(qt4.Qt.StrongFocus)

        self.document = document
        self.connect(document, qt4.SIGNAL('sigModified'), self.slotDocModified)

        self.setting = setting
        self.setnsproxy = setnsproxy

        self.layout = qt4.QHBoxLayout(self)
        self.layout.setMargin(2)

        if setting.usertext:
            text = setting.usertext
        else:
            text = setting.name
        self.labelicon = qt4.QLabel(text)
        self.layout.addWidget(self.labelicon)
        
        self.iconlabel = qt4.QLabel()
        self.layout.addWidget(self.iconlabel)

        self.connect(self, qt4.SIGNAL('clicked'), self.settingMenu)

        self.infocus = False
        self.inmouse = False
        self.inmenu = False

        # initialise settings
        self.slotDocModified()
Esempio n. 2
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    def processNextJob(self):
        """Take a job from the queue and process it.

        emits renderfinished(jobid, img, painthelper)
        when done, if job has not been superseded
        """

        self.mutex.lock()
        jobid, helper = self.latestjobs[-1]
        del self.latestjobs[-1]
        lastadded = self.latestaddedjob
        self.mutex.unlock()

        # don't process jobs which have been superseded
        if lastadded == jobid:
            img = qt4.QImage(helper.pagesize[0], helper.pagesize[1],
                             qt4.QImage.Format_ARGB32_Premultiplied)
            img.fill(setting.settingdb.color('page').rgb())

            painter = qt4.QPainter(img)
            aa = self.plotwindow.antialias
            painter.setRenderHint(qt4.QPainter.Antialiasing, aa)
            painter.setRenderHint(qt4.QPainter.TextAntialiasing, aa)
            helper.renderToPainter(painter)
            painter.end()

            self.mutex.lock()
            # just throw away result if it older than the latest one
            if jobid > self.latestdrawnjob:
                self.emit(qt4.SIGNAL("renderfinished"), jobid, img, helper)
                self.latestdrawnjob = jobid
            self.mutex.unlock()

        # tell any listeners that a job has been processed
        self.plotwindow.emit(qt4.SIGNAL("queuechange"), -1)
Esempio n. 3
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    def __init__(self, *args):
        """Initialise the line edit."""
        qt4.QLineEdit.__init__(self, *args)

        # the clear button itself, with no padding
        self.clearbutton = cb = qt4.QToolButton(self)
        cb.setIcon(utils.getIcon('kde-edit-delete'))
        cb.setCursor(qt4.Qt.ArrowCursor)
        cb.setStyleSheet('QToolButton { border: none; padding: 0px; }')
        cb.setToolTip("Clear text")
        cb.hide()

        # make clicking on the button clear the text
        self.connect(cb, qt4.SIGNAL('clicked()'), self, qt4.SLOT("clear()"))

        # button should appear if there is text
        self.connect(self, qt4.SIGNAL('textChanged(const QString&)'),
                     self.updateCloseButton)

        # positioning of the button
        fw = self.style().pixelMetric(qt4.QStyle.PM_DefaultFrameWidth)
        self.setStyleSheet("QLineEdit { padding-right: %ipx; } " %
                           (cb.sizeHint().width() + fw + 1))
        msz = self.minimumSizeHint()
        mx = cb.sizeHint().height() + fw * 2 + 2
        self.setMinimumSize(max(msz.width(), mx), max(msz.height(), mx))
Esempio n. 4
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 def loadUi(self):
     """Load user interface and setup panel."""
     ImportTab.loadUi(self)
     self.connect(self.csvhelpbutton, qt4.SIGNAL('clicked()'),
                  self.slotHelp)
     self.connect(self.csvdelimitercombo,
                  qt4.SIGNAL('editTextChanged(const QString&)'),
                  self.dialog.slotUpdatePreview)
     self.connect(self.csvtextdelimitercombo,
                  qt4.SIGNAL('editTextChanged(const QString&)'),
                  self.dialog.slotUpdatePreview)
     self.csvdelimitercombo.default = [
         ',', '{tab}', '{space}', '|', ':', ';'
     ]
     self.csvtextdelimitercombo.default = ['"', "'"]
     self.csvdatefmtcombo.default = [
         'YYYY-MM-DD|T|hh:mm:ss', 'DD/MM/YY| |hh:mm:ss', 'M/D/YY| |hh:mm:ss'
     ]
     self.csvnumfmtcombo.defaultlist = [
         _('System'), _('English'),
         _('European')
     ]
     self.csvheadermodecombo.defaultlist = [
         _('Multiple'), _('1st row'),
         _('None')
     ]
Esempio n. 5
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    def __init__(self, parent, document):
        VeuszDialog.__init__(self, parent, 'stylesheet.ui')
        self.document = document
        self.stylesheet = document.basewidget.settings.StyleSheet

        self.stylesListWidget.setMinimumWidth(100)

        # initial properties widget
        self.tabformat = None
        self.properties = None

        self.fillStyleList()

        self.connect(
            self.stylesListWidget,
            qt4.SIGNAL(
                'currentItemChanged(QListWidgetItem *,QListWidgetItem *)'),
            self.slotStyleItemChanged)

        self.stylesListWidget.setCurrentRow(0)

        # we disable default buttons as they keep grabbing the enter key
        close = self.buttonBox.button(qt4.QDialogButtonBox.Close)
        close.setDefault(False)
        close.setAutoDefault(False)

        self.connect(self.saveButton, qt4.SIGNAL('clicked()'),
                     self.slotSaveStyleSheet)
        self.connect(self.loadButton, qt4.SIGNAL('clicked()'),
                     self.slotLoadStyleSheet)

        # recent button shows list of recently used files for loading
        self.connect(self.recentButton, qt4.SIGNAL('filechosen'),
                     self.loadStyleSheet)
        self.recentButton.setSetting('stylesheetdialog_recent')
Esempio n. 6
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    def changeStep(self, stepklass):
        '''Apply the next step.'''

        # this is the current text
        self.step = stepklass(self.mainwin)

        # listen to step for next step
        self.connect(self.step, qt4.SIGNAL('nextStep'), self.slotNext)

        # update text
        self.textedit.setHtml(self.step.text)

        # handle requests for flashing
        self.flashct = 20
        self.flashon = True
        self.flash = self.step.flash
        if self.flash is not None:
            self.ensureShowFlashWidgets()

        # enable/disable next button
        self.nextb.setEnabled(not self.step.disablenext)

        # add a close button if requested
        if self.step.closestep:
            closeb = self.buttonbox.addButton('Close',
                                              qt4.QDialogButtonBox.ActionRole)
            self.connect(closeb, qt4.SIGNAL('clicked()'), self.close)
Esempio n. 7
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    def __init__(self, parent, document):
        VeuszDialog.__init__(self, parent, 'dataedit.ui')
        self.document = document

        # set up dataset list
        self.dsbrowser = DatasetBrowser(document, parent, parent)
        self.splitter.insertWidget(0, self.dsbrowser)

        # actions for data table
        for text, slot in (
            (_('Copy'), self.slotCopy),
            (_('Delete row'), self.slotDeleteRow),
            (_('Insert row'), self.slotInsertRow),
        ):
            act = qt4.QAction(text, self)
            self.connect(act, qt4.SIGNAL('triggered()'), slot)
            self.datatableview.addAction(act)
        self.datatableview.setContextMenuPolicy(qt4.Qt.ActionsContextMenu)

        # layout edit dialog improvement
        self.splitter.setStretchFactor(0, 3)
        self.splitter.setStretchFactor(1, 4)

        # don't want text to look editable or special
        self.linkedlabel.setFrameShape(qt4.QFrame.NoFrame)
        self.linkedlabel.viewport().setBackgroundRole(qt4.QPalette.Window)

        # document changes
        self.connect(document, qt4.SIGNAL('sigModified'),
                     self.slotDocumentModified)

        # select first item, if any or initialise if none
        if len(self.document.data) > 0:
            self.selectDataset(sorted(self.document.data.keys())[0])
        else:
            self.slotDatasetSelected("")

        self.connect(self.dsbrowser.navtree, qt4.SIGNAL("selecteditem"),
                     self.slotDatasetSelected)

        # connect buttons
        for btn, slot in (
            (self.deletebutton, self.slotDatasetDelete),
            (self.unlinkbutton, self.slotDatasetUnlink),
            (self.duplicatebutton, self.slotDatasetDuplicate),
            (self.importbutton, self.slotDatasetImport),
            (self.createbutton, self.slotDatasetCreate),
            (self.editbutton, self.slotDatasetEdit),
        ):
            self.connect(btn, qt4.SIGNAL('clicked()'), slot)

        # menu for new button
        self.newmenu = qt4.QMenu()
        for text, slot in ((_('Numerical dataset'),
                            self.slotNewNumericalDataset),
                           (_('Text dataset'), self.slotNewTextDataset),
                           (_('Date/time dataset'), self.slotNewDateDataset)):
            a = self.newmenu.addAction(text)
            self.connect(a, qt4.SIGNAL('triggered()'), slot)
        self.newbutton.setMenu(self.newmenu)
Esempio n. 8
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    def slotSelectMode(self, action):
        """Called when the selection mode has changed."""

        modecnvt = {
            self.vzactions['view.select']: 'select',
            self.vzactions['view.pick']: 'pick',
            self.vzactions['view.zoomgraph']: 'graphzoom'
        }

        # close the current picker
        self.pickeritem.hide()
        self.emit(qt4.SIGNAL('sigPickerEnabled'), False)

        # convert action into clicking mode
        self.clickmode = modecnvt[action]

        if self.clickmode == 'select':
            self.pixmapitem.unsetCursor()
            #self.label.setCursor(qt4.Qt.ArrowCursor)
        elif self.clickmode == 'graphzoom':
            self.pixmapitem.unsetCursor()
            #self.label.setCursor(qt4.Qt.CrossCursor)
        elif self.clickmode == 'pick':
            self.pixmapitem.setCursor(qt4.Qt.CrossCursor)
            self.emit(qt4.SIGNAL('sigPickerEnabled'), True)
Esempio n. 9
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    def _addGroupedSettingsControl(self, grpdsetting, row):
        """Add a control for a set of grouped settings."""

        slist = grpdsetting.settingList()

        # make first widget with expandable button

        # this is a label with a + button by this side
        setnlab = SettingLabel(self.document, slist[0], grpdsetting)
        expandbutton = qt4.QPushButton("+", checkable=True, flat=True,
                                       maximumWidth=16)

        l = qt4.QHBoxLayout(spacing=0)
        l.setContentsMargins(0,0,0,0)
        l.addWidget( expandbutton )
        l.addWidget( setnlab )
        lw = qt4.QWidget()
        lw.setLayout(l)
        self.layout.addWidget(lw, row, 0)
        self.childlist.append(lw)

        # make main control
        cntrl = slist[0].makeControl(None)
        self.connect(cntrl, qt4.SIGNAL('settingChanged'),
                     grpdsetting.onSettingChanged)
        self.layout.addWidget(cntrl, row, 1)
        self.childlist.append(cntrl)

        row += 1

        # set of controls for remaining settings
        l = qt4.QGridLayout()
        grp_row = 0
        for setn in slist[1:]:
            cntrl = setn.makeControl(None)
            if cntrl:
                lab = SettingLabel(self.document, setn, grpdsetting)
                l.addWidget(lab, grp_row, 0)
                self.connect(cntrl, qt4.SIGNAL('settingChanged'),
                             grpdsetting.onSettingChanged)
                l.addWidget(cntrl, grp_row, 1)
                grp_row += 1

        grpwidget = qt4.QFrame( frameShape = qt4.QFrame.Panel,
                                frameShadow = qt4.QFrame.Raised,
                                visible=False )
        grpwidget.setLayout(l)

        def ontoggle(checked):
            """Toggle button text and make grp visible/invisible."""
            expandbutton.setText( ("+","-")[checked] )
            grpwidget.setVisible( checked )

        self.connect(expandbutton, qt4.SIGNAL("toggled(bool)"), ontoggle)

        # add group to standard layout
        self.layout.addWidget(grpwidget, row, 0, 1, -1)
        self.childlist.append(grpwidget)
        row += 1
        return row
Esempio n. 10
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    def __init__(self,
                 doc,
                 mainwin,
                 grouping,
                 parent,
                 readonly=False,
                 filterdims=None,
                 filterdtype=None):
        """Initialise the dataset tree view.
        doc: veusz document
        mainwin: veusz main window (or None if readonly)
        grouping: grouping mode of datasets
        parent: parent window or None
        filterdims: if set, only show datasets with dimensions given
        filterdtype: if set, only show datasets with type given
        """

        qt4.QTreeView.__init__(self, parent)
        self.doc = doc
        self.mainwindow = mainwin
        self.model = DatasetRelationModel(doc,
                                          grouping,
                                          readonly=readonly,
                                          filterdims=filterdims,
                                          filterdtype=filterdtype)

        self.setModel(self.model)
        self.setSelectionMode(qt4.QTreeView.ExtendedSelection)
        self.setSelectionBehavior(qt4.QTreeView.SelectRows)
        self.setUniformRowHeights(True)
        self.setContextMenuPolicy(qt4.Qt.CustomContextMenu)
        if not readonly:
            self.connect(self,
                         qt4.SIGNAL("customContextMenuRequested(QPoint)"),
                         self.showContextMenu)
        self.model.refresh()
        self.expandAll()

        # stretch of columns
        hdr = self.header()
        hdr.setStretchLastSection(False)
        hdr.setResizeMode(0, qt4.QHeaderView.Stretch)
        for col in xrange(1, 3):
            hdr.setResizeMode(col, qt4.QHeaderView.ResizeToContents)

        # when documents have finished opening, expand all nodes
        if mainwin is not None:
            self.connect(mainwin, qt4.SIGNAL("documentopened"), self.expandAll)

        # keep track of selection
        self.connect(
            self.selectionModel(),
            qt4.SIGNAL("selectionChanged(const QItemSelection&, "
                       "const QItemSelection&)"), self.slotNewSelection)

        # expand nodes by default
        self.connect(self.model,
                     qt4.SIGNAL("rowsInserted(const QModelIndex&, int, int)"),
                     self.slotNewRow)
Esempio n. 11
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    def __init__(self, thedocument, *args):
        qt4.QDockWidget.__init__(self, *args)
        self.setWindowTitle(_("Console - Veusz"))
        self.setObjectName("veuszconsolewindow")

        # arrange sub-widgets in a vbox
        self.vbox = qt4.QWidget()
        self.setWidget(self.vbox)
        vlayout = qt4.QVBoxLayout(self.vbox)
        vlayout.setMargin(vlayout.margin() / 4)
        vlayout.setSpacing(vlayout.spacing() / 4)

        # start an interpreter instance to the document
        self.interpreter = document.CommandInterpreter(thedocument)
        self.document = thedocument
        # output from the interpreter goes to self.output_stdxxx

        self.con_stdout = _Writer(self.output_stdout)
        self.con_stderr = _Writer(self.output_stderr)

        self.interpreter.setOutputs(self.con_stdout, self.con_stderr)
        self.stdoutbuffer = ""
        self.stderrbuffer = ""

        # (mostly) hidden notification
        self._hiddennotify = qt4.QLabel()
        vlayout.addWidget(self._hiddennotify)
        self._hiddennotify.hide()

        # the output from the console goes here
        self._outputdisplay = qt4.QTextEdit()
        self._outputdisplay.setReadOnly(True)
        self._outputdisplay.insertHtml(introtext)
        vlayout.addWidget(self._outputdisplay)

        self._hbox = qt4.QWidget()
        hlayout = qt4.QHBoxLayout(self._hbox)
        hlayout.setMargin(0)
        vlayout.addWidget(self._hbox)

        self._prompt = qt4.QLabel(">>>")
        hlayout.addWidget(self._prompt)

        # where commands are typed in
        self._inputedit = _CommandEdit()
        hlayout.addWidget(self._inputedit)
        self._inputedit.setFocus()

        # keep track of multiple line commands
        self.command_build = ''

        # get called if enter is pressed in the input control
        self.connect(self._inputedit, qt4.SIGNAL("sigEnter"), self.slotEnter)
        # called if document logs something
        self.connect(thedocument, qt4.SIGNAL("sigLog"), self.slotDocumentLog)
Esempio n. 12
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 def loadUi(self):
     ImportTab.loadUi(self)
     # if different items are selected in fits tab
     self.connect(self.fitshdulist, qt4.SIGNAL('itemSelectionChanged()'),
                  self.slotFitsUpdateCombos)
     self.connect(self.fitsdatasetname,
                  qt4.SIGNAL('editTextChanged(const QString&)'),
                  self.dialog.enableDisableImport)
     self.connect(self.fitsdatacolumn,
                  qt4.SIGNAL('currentIndexChanged(int)'),
                  self.dialog.enableDisableImport)
Esempio n. 13
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    def __init__(self, document, simpleread, stream, parent,
                 updateinterval = None):
        """Initialse capture dialog:
        document: document to send data to
        simpleread: object to interpret data
        stream: capturestream to read data from
        parent: parent widget
        updateinterval: if set, interval of seconds to update data in doc
        """

        VeuszDialog.__init__(self, parent, 'capturing.ui')

        self.document = document
        self.simpleread = simpleread
        self.stream = stream

        # connect buttons
        self.connect( self.finishButton, qt4.SIGNAL('clicked()'),
                      self.slotFinish )
        self.connect( self.cancelButton, qt4.SIGNAL('clicked()'),
                      self.slotCancel )

        # timer which governs reading from source
        self.readtimer = qt4.QTimer(self)
        self.connect( self.readtimer, qt4.SIGNAL('timeout()'),
                      self.slotReadTimer )

        # record time capture started
        self.starttime = qt4.QTime()
        self.starttime.start()

        # sort tree by dataset name
        self.datasetTreeWidget.sortItems(0, qt4.Qt.AscendingOrder)

        # timer for updating display
        self.displaytimer = qt4.QTimer(self)
        self.connect( self.displaytimer, qt4.SIGNAL('timeout()'),
                      self.slotDisplayTimer )
        self.sourceLabel.setText( unicode(self.sourceLabel.text()) %
                                  stream.name )
        self.txt_statusLabel = unicode(self.statusLabel.text())
        self.slotDisplayTimer() # initialise label

        # timer to update document
        self.updatetimer = qt4.QTimer(self)
        self.updateoperation = None
        if updateinterval:
            self.connect( self.updatetimer, qt4.SIGNAL('timeout()'),
                          self.slotUpdateTimer )
            self.updatetimer.start( int(updateinterval*1000) )

        # start display and read timers
        self.displaytimer.start(1000)
        self.readtimer.start(10)
Esempio n. 14
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    def __init__(self, document, parent=None):
        """Initialise using document."""

        qt4.QAbstractItemModel.__init__(self, parent)

        self.document = document

        self.connect(self.document, qt4.SIGNAL("sigModified"),
                     self.slotDocumentModified)
        self.connect(self.document, qt4.SIGNAL("sigWiped"),
                     self.slotDocumentModified)

        # suspend signals to the view that the model has changed
        self.suspendmodified = False
Esempio n. 15
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    def __init__(self, document, parentwin):
        """Initialise dock given document and parent widget."""
        qt4.QDockWidget.__init__(self, parentwin)
        self.parentwin = parentwin
        self.setWindowTitle(_("Editing - Veusz"))
        self.setObjectName("veuszeditingwindow")
        self.selwidgets = []

        self.document = document
        self.connect( self.document, qt4.SIGNAL("sigWiped"),
                      self.slotDocumentWiped )

        # construct tree
        self.treemodel = WidgetTreeModel(document)
        self.treeview = WidgetTreeView(self.treemodel)

        # receive change in selection
        self.connect(self.treeview.selectionModel(),
                     qt4.SIGNAL('selectionChanged(const QItemSelection &,'
                                ' const QItemSelection &)'),
                     self.slotTreeItemsSelected)

        # set tree as main widget
        self.setWidget(self.treeview)

        # toolbar to create widgets
        self.addtoolbar = qt4.QToolBar(_("Insert toolbar - Veusz"),
                                       parentwin)
        # note wrong description!: backwards compatibility
        self.addtoolbar.setObjectName("veuszeditingtoolbar")

        # toolbar for editting widgets
        self.edittoolbar = qt4.QToolBar(_("Edit toolbar - Veusz"),
                                        parentwin)
        self.edittoolbar.setObjectName("veuszedittoolbar")

        self._constructToolbarMenu()
        parentwin.addToolBarBreak(qt4.Qt.TopToolBarArea)
        parentwin.addToolBar(qt4.Qt.TopToolBarArea, self.addtoolbar)
        parentwin.addToolBar(qt4.Qt.TopToolBarArea, self.edittoolbar)

        # this sets various things up
        self.selectWidget(document.basewidget)

        # update paste button when clipboard changes
        self.connect(qt4.QApplication.clipboard(),
                     qt4.SIGNAL('dataChanged()'),
                     self.updatePasteButton)
        self.updatePasteButton()
Esempio n. 16
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def populateMenuToolbars(items, toolbar, menus):
    """Construct the menus and toolbar from the list of items.
    toolbar is a QToolbar object
    menus is a dict of menus to add to

    Items are tuples consisting of:
    (actioname, status bar text, menu text, menu id, slot,
     icon filename, add to toolbar (bool), shortcut text)

    Returns a dict of actions
    """

    actions = {}
    parent = toolbar.parent()
    for i in items:
        if len(i) == 1:
            if menus is not None:
                menus[i[0]].addSeparator()
            continue

        menuid, descr, menutext, menu, slot, icon, addtool, key = i

        # create action
        action = qt4.QAction(parent)
        action.setText(menutext)
        action.setStatusTip(descr)
        action.setToolTip(descr)

        # set shortcut if set
        if key:
            action.setShortcut(qt4.QKeySequence(key))

        # load icon if set
        if icon:
            action.setIcon(getIcon(icon))

        if callable(slot):
            # connect the action to the slot
            if slot is not None:
                qt4.QObject.connect(action, qt4.SIGNAL('triggered()'), slot)
                # add to menu
            if menus is not None:
                menus[menu].addAction(action)
        elif slot is not None:
            if menus is not None:
                submenu = menus[menu].addMenu(menutext)
                menus["%s.%s" % (menu, menuid)] = submenu
                populateMenuToolbars(slot, toolbar, menus)
        else:
            if menus is not None:
                menus[menu].addAction(action)

        # add to toolbar
        if addtool and toolbar is not None:
            toolbar.addAction(action)

        # save for later
        actions[menuid] = action

    return actions
Esempio n. 17
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 def slotCheckDelete(self, *args):
     d = self.mainwin.document
     try:
         d.resolve(d.basewidget, '/page1/graph1')
     except ValueError:
         # success!
         self.emit(qt4.SIGNAL('nextStep'))
Esempio n. 18
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    def __init__(self, parent, document, datasetname):
        qt4.QAbstractTableModel.__init__(self, parent)

        self.document = document
        self.dsname = datasetname
        self.connect(document, qt4.SIGNAL('sigModified'),
                     self.slotDocumentModified)
Esempio n. 19
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    def __init__(self,
                 document,
                 dsname,
                 parent,
                 filterdims=None,
                 filterdtype=None):
        """Open popup window for document
        dsname: dataset name
        parent: window parent
        filterdims: if set, only show datasets with dimensions given
        filterdtype: if set, only show datasets with type given
        """

        DatasetBrowser.__init__(self,
                                document,
                                None,
                                parent,
                                readonly=True,
                                filterdims=filterdims,
                                filterdtype=filterdtype)
        self.setWindowFlags(qt4.Qt.Popup)
        self.setAttribute(qt4.Qt.WA_DeleteOnClose)
        self.spacing = self.fontMetrics().height()

        utils.positionFloatingPopup(self, parent)
        self.selectDataset(dsname)
        self.installEventFilter(self)

        self.navtree.setFocus()

        self.connect(self.navtree, qt4.SIGNAL("updateitem"),
                     self.slotUpdateItem)
Esempio n. 20
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    def loadUi(self):
        """Load the user interface."""
        ImportTab.loadUi(self)

        # fill plugin combo
        names = list(sorted([p.name for p in plugins.importpluginregistry]))
        self.pluginType.addItems(names)

        self.connect(self.pluginType, qt4.SIGNAL('currentIndexChanged(int)'),
                     self.pluginChanged)

        self.fields = []

        # load previous plugin
        idx = -1
        if self.promote is None:
            if 'import_plugin' in setting.settingdb:
                try:
                    idx = names.index(setting.settingdb['import_plugin'])
                except ValueError:
                    pass
        else:
            # set the correct entry for the plugin
            idx = names.index(self.promote)
            # then hide the widget so it can't be changed
            self.pluginchoicewidget.hide()

        if idx >= 0:
            self.pluginType.setCurrentIndex(idx)

        self.pluginChanged(-1)
Esempio n. 21
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 def slotUpdateItem(self):
     """Emit new dataset signal."""
     selected = self.navtree.selectionModel().currentIndex()
     if selected.isValid():
         n = self.navtree.model.objFromIndex(selected)
         if isinstance(n, DatasetNode):
             self.emit(qt4.SIGNAL("newdataset"), n.data[0])
             self.close()
Esempio n. 22
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 def wipe(self):
     """Wipe out any stored data."""
     self.data = {}
     self.basewidget = widgetfactory.thefactory.makeWidget(
         'document', None, None)
     self.basewidget.document = self
     self.setModified(False)
     self.emit(qt4.SIGNAL("sigWiped"))
Esempio n. 23
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 def keyReleaseEvent(self, event):
     """Emit clicked(pos) on key release."""
     if event.key() == qt4.Qt.Key_Space:
         self.emit( qt4.SIGNAL('clicked'),
                    self.mapToGlobal(self.iconlabel.pos()) )
         event.accept()
     else:
         return qt4.QWidget.keyReleaseEvent(self, event)
Esempio n. 24
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    def __init__(self, document, mainwin, *args):
        qt4.QDockWidget.__init__(self, *args)
        self.setAttribute(qt4.Qt.WA_DeleteOnClose)
        self.setMinimumHeight(300)
        self.setWindowTitle('Tutorial - Veusz')
        self.setObjectName('veusztutorialwindow')

        self.setStyleSheet('background: lightyellow;')

        self.document = document
        self.mainwin = mainwin

        self.layout = l = qt4.QVBoxLayout()

        txtdoc = qt4.QTextDocument(self)
        txtdoc.setDefaultStyleSheet("p.usercmd { color: blue; } "
                                    "h1 { font-size: x-large;} "
                                    "code { color: green;} ")
        self.textedit = qt4.QTextEdit(readOnly=True)
        self.textedit.setDocument(txtdoc)

        l.addWidget(self.textedit)

        self.buttonbox = qt4.QDialogButtonBox()
        self.nextb = self.buttonbox.addButton('Next',
                                              qt4.QDialogButtonBox.ActionRole)
        self.connect(self.nextb, qt4.SIGNAL('clicked()'), self.slotNext)

        l.addWidget(self.buttonbox)

        # have to use a separate widget as dialog already has layout
        self.widget = qt4.QWidget()
        self.widget.setLayout(l)
        self.setWidget(self.widget)

        # timer for controlling flashing
        self.flashtimer = qt4.QTimer(self)
        self.connect(self.flashtimer, qt4.SIGNAL('timeout()'),
                     self.slotFlashTimeout)
        self.flash = self.oldflash = None
        self.flashon = False
        self.flashct = 0
        self.flashtimer.start(500)

        self.changeStep(StepIntro)
Esempio n. 25
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 def slotTimeout(self):
     from veusz.dialogs.importdialog import ImportDialog
     closed = True
     for dialog in self.mainwin.dialogs:
         if isinstance(dialog, ImportDialog):
             closed = False
     if closed:
         # move forward if no import dialog open
         self.emit(qt4.SIGNAL('nextStep'))
Esempio n. 26
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def run():
    '''Run the main application.'''

    # jump to the embedding client entry point if required
    if len(sys.argv) == 2 and sys.argv[1] == '--embed-remote':
        from veusz.embed_remote import runremote
        runremote()
        return

    # this function is spaghetti-like and has nasty code paths.
    # the idea is to postpone the imports until the splash screen
    # is shown

    app = qt4.QApplication(sys.argv)
    app.connect(app, qt4.SIGNAL('lastWindowClosed()'), app, qt4.SLOT('quit()'))

    # register a signal handler to catch ctrl+C
    signal.signal(signal.SIGINT, handleIntSignal)

    # parse command line options
    parser = optparse.OptionParser(usage='%prog [options] filename.vsz ...',
                                   version=copyr % utils.version())
    parser.add_option('--unsafe-mode',
                      action='store_true',
                      help='disable safety checks when running documents'
                      ' or scripts')
    parser.add_option('--listen',
                      action='store_true',
                      help='read and execute Veusz commands from stdin,'
                      ' replacing veusz_listen')
    parser.add_option('--quiet',
                      action='store_true',
                      help='if in listening mode, do not open a window but'
                      ' execute commands quietly')
    parser.add_option('--export',
                      action='append',
                      metavar='FILE',
                      help='export the next document to this'
                      ' output image file, exiting when finished')
    parser.add_option('--embed-remote',
                      action='store_true',
                      help=optparse.SUPPRESS_HELP)
    parser.add_option('--plugin',
                      action='append',
                      metavar='FILE',
                      help='load the plugin from the file given for '
                      'the session')
    parser.add_option('--translation',
                      metavar='FILE',
                      help='load the translation .qm file given')
    options, args = parser.parse_args(app.argv())

    # convert args to unicode from filesystem strings
    args = convertArgsUnicode(args)

    s = AppRunner(options, args)
    app.exec_()
Esempio n. 27
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 def slotNextSetting(self, *args):
     """Check setting to emit next."""
     try:
         setn = self.mainwin.document.basewidget.prefLookup(
             self.nextonsetting[0]).get()
         if self.nextonsetting[1](setn):
             self.emit(qt4.SIGNAL('nextStep'))
     except ValueError:
         pass
Esempio n. 28
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 def setData(self, index, value, role):
     if role == qt4.Qt.EditRole:
         val, ok = value.toDouble()
         if ok:
             self.data[index.row()] = val
             self.emit(
                 qt4.SIGNAL("dataChanged(const QModelIndex &,"
                            " const QModelIndex &)"), index, index)
             return True
     return False
Esempio n. 29
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    def __init__(self, *args):
        qt4.QLineEdit.__init__(self, *args)
        self.history = []
        self.history_posn = 0
        self.entered_text = ''

        qt4.QObject.connect(self, qt4.SIGNAL("returnPressed()"),
                            self.slotReturnPressed)

        self.setToolTip(_("Input a python expression here and press enter"))
Esempio n. 30
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 def slotDialogShown(self, dialog):
     """Called when a dialog is opened in the main window."""
     from veusz.dialogs.importdialog import ImportDialog
     if isinstance(dialog, ImportDialog):
         # make life easy by sticking in filename
         dialog.filenameedit.setText(
             os.path.join(utils.exampleDirectory, 'tutorialdata.csv'))
         # and choosing tab
         dialog.guessImportTab()
         # get rid of existing values
         self.emit(qt4.SIGNAL('nextStep'))