def vglLoadImage(img, filename=""): if( img.filename == "" ): if( filename == "" ): print("vglImage: vglLoadImage Error: Image file path not defined! Empty string received!") exit() else: img.filename = filename try: img.ipl = io.imread(img.filename) vl.vglAddContext(img, vl.VGL_RAM_CONTEXT()) except FileNotFoundError as fnf: print("vglImage: vglLoadImage Error: loading image from file:", img.filename) print(str(fnf)) exit() except Exception as e: print("vglImage: vglLoadImage Error: Unrecognized exception was thrown.") print(str(e)) exit() if( isinstance(img.ipl, np.ndarray) ): #print("vglImage: Image loaded! VGL_RAM_CONTEXT.") vl.create_vglShape(img) img.depth = img.getVglShape().getNFrames() img.nChannels = img.getVglShape().getNChannels()
def vglClDownload(img): if (vl.vglIsInContext(img, vl.VGL_CL_CONTEXT())): if (img.clForceAsBuf == vl.IMAGE_CL_OBJECT()): vglClImageDownload(img) elif (img.clForceAsBuf == vl.IMAGE_ND_ARRAY()): vglClNdImageDownload(img) vl.vglAddContext(img, vl.VGL_RAM_CONTEXT()) else: print("vglClDownload: Error: image context is not in VGL_CL_CONTEXT.") exit()
""" if __name__ == "__main__": vl.vglClInit() msg = "" # INPUT IMAGE img_input = vl.VglImage(sys.argv[1], None, vl.VGL_IMAGE_2D_IMAGE(), vl.IMAGE_ND_ARRAY()) vl.vglLoadImage(img_input) vl.vglClUpload(img_input) # OUTPUT IMAGE img_output = vl.create_blank_image_as(img_input) img_output.set_oclPtr( vl.get_similar_oclPtr_object(img_input) ) vl.vglAddContext(img_output, vl.VGL_CL_CONTEXT()) # STRUCTURANT ELEMENT window = vl.VglStrEl() window.constructorFromTypeNdim(vl.VGL_STREL_CROSS(), 2) inicio = t.time() vglClNdCopy(img_input, img_output) fim = t.time() vl.vglCheckContext(img_output, vl.VGL_RAM_CONTEXT()) vl.vglSaveImage("img-vglNdCopy.jpg", img_output) msg = msg + "Tempo de execução do método vglClNdCopy:\t" +str( round( (fim-inicio), 9 ) ) +"s\n" inicio = t.time() vglClNdConvolution(img_input, img_output, window) fim = t.time()