Esempio n. 1
1
def exportWindow(fileoutput, binary=False, speed=None, html=True):
    '''
    Exporter which writes out the renderered scene into an OBJ or X3D file.
    X3D is an XML-based format for representation 3D scenes (similar to VRML).
    Check out http://www.web3d.org/x3d for more details.

    :param float speed: set speed for x3d files.
    :param bool html: generate a test html page for x3d files.

    |export_x3d| |export_x3d.py|_

        `generated webpage <https://vtkplotter.embl.es/examples/embryo.html>`_

        See also: FEniCS test `webpage <https://vtkplotter.embl.es/examples/fenics_elasticity.html>`_.
    '''
    fr = fileoutput.lower()
    if ".obj" in fr:
        w = vtk.vtkOBJExporter()
        w.SetInputData(settings.plotter_instance.window)
        w.Update()
        colors.printc("~save Saved file:", fileoutput, c="g")
    elif ".x3d" in fr:
        exporter = vtk.vtkX3DExporter()
        exporter.SetBinary(binary)
        exporter.FastestOff()
        if speed:
            exporter.SetSpeed(speed)
        exporter.SetInput(settings.plotter_instance.window)
        exporter.SetFileName(fileoutput)
        exporter.Update()
        exporter.Write()
        if not html:
            return
        from vtkplotter.docs import x3d_html
        x3d_html = x3d_html.replace("~fileoutput", fileoutput)
        wsize = settings.plotter_instance.window.GetSize()
        x3d_html = x3d_html.replace("~width", str(wsize[0]))
        x3d_html = x3d_html.replace("~height", str(wsize[1]))
        #b = settings.plotter_instance.renderer.ComputeVisiblePropBounds()
        #s = max(b[1] - b[0], b[3] - b[2], b[5] - b[4])
        #c = (b[1] + b[0])/2, (b[3] + b[2])/2, (b[5] + b[4])/2
        #x3d_html = x3d_html.replace("~size", str(s*2))
        #x3d_html = x3d_html.replace("~center", str(c[0])+" "+str(c[1])+" "+str(c[2]))
        outF = open(fileoutput.replace('.x3d', '.html'), "w")
        outF.write(x3d_html)
        outF.close()
        colors.printc("~save Saved files:",
                      fileoutput,
                      fileoutput.replace('.x3d', '.html'),
                      c="g")
    return
Esempio n. 2
0
def exportWindow(fileoutput, binary=False, speed=None, html=True):
    '''
    Exporter which writes out the renderered scene into an OBJ, X3D or Numpy file.
    X3D is an XML-based format for representation 3D scenes (similar to VRML).
    Check out http://www.web3d.org/x3d for more details.

    :param float speed: set speed for x3d files.
    :param bool html: generate a test html page for x3d files.

    |export_x3d| |export_x3d.py|_

        `generated webpage <https://vtkplotter.embl.es/examples/embryo.html>`_

        See also: FEniCS test `webpage <https://vtkplotter.embl.es/examples/fenics_elasticity.html>`_.

    .. note:: the rendering window can also be exported to `numpy` file `scene.npy`
        by pressing ``E`` keyboard at any moment during visualization.
    '''
    fr = fileoutput.lower()

    if ".obj" in fr:
        w = vtk.vtkOBJExporter()
        w.SetInputData(settings.plotter_instance.window)
        w.Update()
        colors.printc("~save Saved file:", fileoutput, c="g")

    elif ".x3d" in fr:
        exporter = vtk.vtkX3DExporter()
        exporter.SetBinary(binary)
        exporter.FastestOff()
        if speed:
            exporter.SetSpeed(speed)
        exporter.SetInput(settings.plotter_instance.window)
        exporter.SetFileName(fileoutput)
        exporter.Update()
        exporter.Write()
        if not html:
            return
        from vtkplotter.docs import x3d_html
        x3d_html = x3d_html.replace("~fileoutput", fileoutput)
        wsize = settings.plotter_instance.window.GetSize()
        x3d_html = x3d_html.replace("~width", str(wsize[0]))
        x3d_html = x3d_html.replace("~height", str(wsize[1]))
        #b = settings.plotter_instance.renderer.ComputeVisiblePropBounds()
        #s = max(b[1] - b[0], b[3] - b[2], b[5] - b[4])
        #c = (b[1] + b[0])/2, (b[3] + b[2])/2, (b[5] + b[4])/2
        #x3d_html = x3d_html.replace("~size", str(s*2))
        #x3d_html = x3d_html.replace("~center", str(c[0])+" "+str(c[1])+" "+str(c[2]))
        outF = open(fileoutput.replace('.x3d', '.html'), "w")
        outF.write(x3d_html)
        outF.close()
        colors.printc("~save Saved files:", fileoutput,
                      fileoutput.replace('.x3d', '.html'), c="g")
    elif ".npy" in fr:
        sdict = dict()
        vp = settings.plotter_instance
        sdict['shape'] = vp.shape #todo
        sdict['sharecam'] = vp.sharecam #todo
        sdict['camera'] = None #todo
        sdict['position'] = vp.pos
        sdict['size'] = vp.size
        sdict['axes'] = vp.axes
        sdict['title'] = vp.title
        sdict['xtitle'] = vp.xtitle
        sdict['ytitle'] = vp.ytitle
        sdict['ztitle'] = vp.ztitle
        sdict['backgrcol'] = colors.getColor(vp.backgrcol)
        sdict['useDepthPeeling'] = settings.useDepthPeeling
        sdict['renderPointsAsSpheres'] = settings.renderPointsAsSpheres
        sdict['renderLinesAsTubes'] = settings.renderLinesAsTubes
        sdict['hiddenLineRemoval'] = settings.hiddenLineRemoval
        sdict['visibleGridEdges'] = settings.visibleGridEdges
        sdict['interactorStyle'] = settings.interactorStyle
        sdict['useParallelProjection'] = settings.useParallelProjection
        sdict['objects'] = []
        for a in vp.getActors() + vp.getVolumes():
            sdict['objects'].append(_np_dump(a))
        np.save(fileoutput, [sdict])

    return