def __init__(self, name = "RIBArchive", filename = None, **params): WorldObject.__init__(self, name=name, **params) self.geom = RIBArchiveGeom(filename)
def __init__(self, name="TriMesh", dynamics=True, static=False, verts=[], faces=[], **params): WorldObject.__init__(self, name=name, **params) self.geom = TriMeshGeom() self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot) tm = self.geom if len(verts) > 0: tm.verts.resize(len(verts)) i = 0 for v in verts: tm.verts.setValue(i, v) i += 1 if len(faces) > 0: tm.faces.resize(len(faces)) i = 0 for f in faces: tm.faces.setValue(i, f) i += 1
def __init__( self, name="Polyhedron", # dynamics = False, # static = False, verts=[], polys=[], **params): WorldObject.__init__(self, name=name, **params) self.geom = PolyhedronGeom() # self.dynamics = dynamics # self.static_slot = BoolSlot(static) ph = self.geom if len(verts) > 0: ph.verts.resize(len(verts)) i = 0 for v in verts: ph.verts.setValue(i, vec3(v)) i += 1 if len(polys) > 0: ph.setNumPolys(len(polys)) i = 0 for poly in polys: ph.setPoly(i, poly) i += 1
def __init__(self, name = "Polyhedron", # dynamics = False, # static = False, verts = [], polys = [], **params): WorldObject.__init__(self, name=name, **params) self.geom = PolyhedronGeom() # self.dynamics = dynamics # self.static_slot = BoolSlot(static) ph = self.geom if len(verts)>0: ph.verts.resize(len(verts)) i = 0 for v in verts: ph.verts.setValue(i, vec3(v)) i+=1 if len(polys)>0: ph.setNumPolys(len(polys)) i = 0 for poly in polys: ph.setPoly(i, poly) i+=1
def __init__(self, name="HingeJoint", transform=None, pos=None, rot=None, scale=None, pivot=None, offsetTransform=None, body1=None, body2=None, auto_insert=True): WorldObject.__init__(self, name=name, transform=transform, pos=pos, rot=rot, scale=scale, pivot=pivot, offsetTransform=offsetTransform, auto_insert=auto_insert) self.lostop_slot = DoubleSlot() self.histop_slot = DoubleSlot() self.motorvel_slot = DoubleSlot() self.motorfmax_slot = DoubleSlot() self.bounce_slot = DoubleSlot() self.body1 = body1 self.body2 = body2
def __init__(self, name="TriMesh", dynamics=True, static=False, verts=[], faces=[], **params): WorldObject.__init__(self, name=name, **params) self.geom = TriMeshGeom() self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot) tm = self.geom if len(verts)>0: tm.verts.resize(len(verts)) i = 0 for v in verts: tm.verts.setValue(i, v) i+=1 if len(faces)>0: tm.faces.resize(len(faces)) i = 0 for f in faces: tm.faces.setValue(i, f) i+=1
def __init__(self, name="Torus", major=1.0, minor=0.1, segmentsu=16, segmentsv=8, **params): WorldObject.__init__(self, name=name, **params) self.geom = TorusGeom(major, minor, segmentsu, segmentsv)
def __init__(self, name = "Torus", major = 1.0, minor = 0.1, segmentsu = 16, segmentsv = 8, **params): WorldObject.__init__(self, name=name, **params) self.geom = TorusGeom(major, minor, segmentsu, segmentsv)
def __init__(self, p1, p2, p3, clr, kd=0.0, ks=0.0, se=6, kr=0.0): WorldObject.__init__(self, clr, kd, ks, se, kr) # Call base class init self.p1 = p1 # 1st point on the Plane self.p2 = p2 # 2nd point on the Plane self.p3 = p3 # 3rd point on the Plane self.norm = pow(p2 - p1, p3 - p1).normalize() # Normal to the Plane self.dist = self.norm * p1 * -1 # Distance from the origin self.uNorm = (p2 - p1).normalize() # U-Axis for uv coordinates self.vNorm = pow(self.norm, p2 - p1).normalize() # V-Axis for uv coordinates
def __init__(self, name="", body1=None, body2=None, **params): WorldObject.__init__(self, name=name, **params) # ODEDynamics component self.odedynamics = None # The corresponding ODE joint self.odejoint = None self.body1 = body1 self.body2 = body2
def __init__(self, auto_nearfar=True, nearplane=0.1, farplane=1000, **params): WorldObject.__init__(self, **params) self.nearplane_slot = slots.DoubleSlot(nearplane) self.farplane_slot = slots.DoubleSlot(farplane) self.autonearfar_slot = slots.BoolSlot(auto_nearfar) self.addSlot("nearplane", self.nearplane_slot) self.addSlot("farplane", self.farplane_slot) self.addSlot("autonearfar", self.autonearfar_slot)
def __init__(self, auto_nearfar = True, nearplane = 0.1, farplane = 1000, **params): WorldObject.__init__(self, **params) self.nearplane_slot = slots.DoubleSlot(nearplane) self.farplane_slot = slots.DoubleSlot(farplane) self.autonearfar_slot = slots.BoolSlot(auto_nearfar) self.addSlot("nearplane", self.nearplane_slot) self.addSlot("farplane", self.farplane_slot) self.addSlot("autonearfar", self.autonearfar_slot)
def __init__(self, name = "Box", dynamics = True, static = False, lx=1.0, ly=1.0, lz=1.0, segmentsx=1, segmentsy=1, segmentsz=1, **params): WorldObject.__init__(self, name=name, **params) self.geom = BoxGeom(lx, ly, lz, segmentsx, segmentsy, segmentsz) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__(self, name="Plane", dynamics=True, lx=1.0, ly=1.0, segmentsx=1, segmentsy=1, **params): WorldObject.__init__(self, name=name, **params) self.geom = PlaneGeom(lx, ly, segmentsx, segmentsy) self.dynamics_slot = BoolSlot(dynamics) # The slot value must not be changed (should be enforced!) self.static_slot = BoolSlot(True) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__(self, center, radius, clr, kd=0.0, ks=0.0, se=6, kr=0.0, kt=0.0, ni=1.6): WorldObject.__init__(self, clr, kd, ks, se, kr, kt, ni) # Call base class init self.center = center # Center point of the sphere (vector) self.radius = radius # Radius of the sphere (int)
def __init__(self, name = "BezierCurve", pnts = None, closed = False, epsilon = 0.01, subdiv = 4, show_tangents = False, curvegeom = None, **params): WorldObject.__init__(self, name=name, **params) if curvegeom!=None: self.geom = curvegeom else: self.geom = BezierCurveGeom(pnts=pnts, closed=closed, epsilon=epsilon, subdiv=subdiv, show_tangents=show_tangents)
def __init__(self, name = "", body1 = None, body2 = None, **params): WorldObject.__init__(self, name=name, **params) # ODEDynamics component self.odedynamics = None # The corresponding ODE joint self.odejoint = None self.body1 = body1 self.body2 = body2
def __init__(self, name="Sphere", dynamics=True, static=False, radius=1.0, segmentsu=16, segmentsv=8, **params): WorldObject.__init__(self, name=name, **params) self.geom = SphereGeom(radius, segmentsu, segmentsv) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__(self, center, a, b, c, clr, kd=0.0, ks=0.0, se=6, kr=0.0, kt=0.0, ni=1.6): WorldObject.__init__(self, clr, kd, ks, se, kr, kt, ni) # Call base class init self.center = center # Center point of the sphere (vector) self.a = a # Radius of the sphere on X Axis self.b = b # Radius of the sphere on Y Axis self.c = c # Radius of the sphere on Z Axis
def __init__(self, name="BezierCurve", pnts=None, closed=False, epsilon=0.01, subdiv=4, show_tangents=False, curvegeom=None, **params): WorldObject.__init__(self, name=name, **params) if curvegeom != None: self.geom = curvegeom else: self.geom = BezierCurveGeom(pnts=pnts, closed=closed, epsilon=epsilon, subdiv=subdiv, show_tangents=show_tangents)
def __init__(self, name="Box", dynamics=True, static=False, lx=1.0, ly=1.0, lz=1.0, segmentsx=1, segmentsy=1, segmentsz=1, **params): WorldObject.__init__(self, name=name, **params) self.geom = BoxGeom(lx, ly, lz, segmentsx, segmentsy, segmentsz) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__(self, name="CCylinder", dynamics=True, static=False, radius=1.0, length=1.0, segmentsu=16, segmentsvl=1, segmentsvr=4, **params): WorldObject.__init__(self, name=name, **params) self.geom = CCylinderGeom(radius, length, segmentsu, segmentsvl, segmentsvr) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__( self, name="CCylinder", dynamics=True, static=False, radius=1.0, length=1.0, segmentsu=16, segmentsvl=1, segmentsvr=4, **params ): WorldObject.__init__(self, name=name, **params) self.geom = CCylinderGeom(radius, length, segmentsu, segmentsvl, segmentsvr) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot)
def __init__(self, name = "Joint", radius = 0.05, rotationorder = "xyz", **params): WorldObject.__init__(self, name=name, **params) self.geom = JointGeom(self, radius=radius) self.euleradapter = EulerAdapter(order=rotationorder, outtype="mat3", auto_insert=False) self.nullrot = Mult(auto_insert=False) # self.euleradapter.output_slot.connect(self.rot_slot) self.nullrot.op1 = mat3(1) self.euleradapter.output_slot.connect(self.nullrot.op2_slot) self.nullrot.output_slot.connect(self.rot_slot) self.anglex_slot = self.euleradapter.anglex_slot self.angley_slot = self.euleradapter.angley_slot self.anglez_slot = self.euleradapter.anglez_slot
def __init__(self, name="Joint", radius=0.05, rotationorder="xyz", **params): WorldObject.__init__(self, name=name, **params) self.geom = JointGeom(self, radius=radius) self.euleradapter = EulerAdapter(order=rotationorder, outtype="mat3", auto_insert=False) self.nullrot = Mult(auto_insert=False) # self.euleradapter.output_slot.connect(self.rot_slot) self.nullrot.op1 = mat3(1) self.euleradapter.output_slot.connect(self.nullrot.op2_slot) self.nullrot.output_slot.connect(self.rot_slot) self.anglex_slot = self.euleradapter.anglex_slot self.angley_slot = self.euleradapter.angley_slot self.anglez_slot = self.euleradapter.anglez_slot
def __init__(self, name="group", dynamics=True, static=False, childs=[], **params): """Constructor. \param name (\c str) Object name \param childs (\c list) A list of WorldObjects or object names. """ WorldObject.__init__(self, name=name, **params) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot) for c in childs: c = cmds.worldObject(c) if c.parent!=None: c.parent.removeChild(c) self.addChild(c)
def __init__(self, name="group", dynamics=True, static=False, childs=[], **params): """Constructor. \param name (\c str) Object name \param childs (\c list) A list of WorldObjects or object names. """ WorldObject.__init__(self, name=name, **params) self.dynamics_slot = BoolSlot(dynamics) self.static_slot = BoolSlot(static) self.addSlot("dynamics", self.dynamics_slot) self.addSlot("static", self.static_slot) for c in childs: c = cmds.worldObject(c) if c.parent != None: c.parent.removeChild(c) self.addChild(c)
def __init__(self, name="Draw", **params): WorldObject.__init__(self, name=name, **params) self.geom = DrawGeom()
def __init__(self, norm, dist, clr, kd=0.0, ks=0.0, se=6, kr=0.0): WorldObject.__init__(self, clr, kd, ks, se, kr) # Call base class init self.norm = norm.normalize() # Normal to the Plane self.dist = dist # Scalar Distance from origin