Esempio n. 1
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    def read(self, request, group_id=None, race_id=None):
        if race_id:
            try:
                race = Race.objects.get(pk=race_id)
            except Race.DoesNotExist:
                return rc.NOT_FOUND
            qs = race.player_set.all()
        elif group_id:
            try:
                group = PlayerGroup.objects.get(pk=group_id)
            except PlayerGroup.DoesNotExist:
                return rc.NOT_FOUND
            qs = group.players.all()
        else:
            qs = Player.objects.all()

        qs = qs.order_by('-points')

        return [
            dict(first_name=p.user.first_name,
                 last_name=p.user.last_name,
                 id=p.id,
                 points=p.points,
                 level=p.level_no,
                 avatar=player_avatar(p),
                 display_name=unicode(p)) for p in qs
        ]
Esempio n. 2
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 def to_dict(self, player):
     return dict(first_name=player.user.first_name,
                 last_name=player.user.last_name,
                 id=player.id,
                 points=player.points,
                 level=player.level_no,
                 avatar=player_avatar(player),
                 display_name=unicode(player))
Esempio n. 3
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    def read(self, request, player_id=None):
        if player_id:
            try:
                player = Player.objects.get(pk=player_id)
            except Player.DoesNotExist:
                return rc.NOT_FOUND
        else:
            try:
                player = request.user.get_profile()
            except Player.DoesNotExist:
                return rc.NOT_FOUND

        level = {
            'name': player.level.name,
            'title': player.level.title,
            'image': player.level.image,
            'id': player.level.id,
        } if player.level else {}

        group = player.group
        gold = player.coins['gold'] if 'gold' in player.coins.keys() else 0
        topuser = player.get_extension(TopUser)

        return {
            'username':
            player.user.username,
            'nickname':
            player.nickname,
            'first_name':
            player.user.first_name,
            'last_name':
            player.user.last_name,
            'email':
            player.user.email,
            'avatar':
            player_avatar(player),
            'points':
            player.points,
            'gold':
            gold,
            'race':
            player.race_name,
            'race_slug':
            player.race.name.lower()
            if player.race and player.race.name else '',
            'race_id':
            player.race.id if player.race else 0,
            'group':
            group,
            'level_no':
            player.level_no,
            'level':
            level,
            'level_progress':
            God.get_level_progress(player),
            'rank':
            topuser.position,
        }
Esempio n. 4
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    def read(self, request, group_id=None, race_id=None):
        if race_id:
            try:
                race = Race.objects.get(pk=race_id)
            except Race.DoesNotExist:
                return rc.NOT_FOUND
            qs = race.player_set.all()
        elif group_id:
            try:
                group = PlayerGroup.objects.get(pk=group_id)
            except PlayerGroup.DoesNotExist:
                return rc.NOT_FOUND
            qs = group.players.all()
        else:
            qs = Player.objects.all()

        qs = qs.order_by('-points')

        return [dict(first_name=p.user.first_name, last_name=p.user.last_name, id=p.id, points=p.points,
                     level=p.level_no, avatar=player_avatar(p), display_name=unicode(p)) for p in qs]
Esempio n. 5
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    def read(self, request, player_id=None):
        if player_id:
            try:
                player = Player.objects.get(pk=player_id)
            except Player.DoesNotExist:
                return rc.NOT_FOUND
        else:
            try:
                player = request.user.get_profile()
            except Player.DoesNotExist:
                return rc.NOT_FOUND

        level = {
            'name': player.level.name,
            'title': player.level.title,
            'image': player.level.image,
            'id': player.level.id,
            } if player.level else {}

        group = player.group
        gold = player.coins['gold'] if 'gold' in player.coins.keys() else 0
        topuser = player.get_extension(TopUser)

        return {'username': player.user.username,
                'nickname': player.nickname,
                'first_name': player.user.first_name,
                'last_name': player.user.last_name,
                'email': player.user.email,
                'avatar': player_avatar(player),
                'points': player.points,
                'gold': gold,
                'race': player.race_name,
                'race_slug': player.race.name.lower() if player.race and player.race.name else '',
                'race_id': player.race.id if player.race else 0,
                'group': group,
                'level_no': player.level_no,
                'level': level,
                'level_progress': God.get_level_progress(player),
                'rank': topuser.position,
                }
Esempio n. 6
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 def to_dict(self, player):
     return dict(first_name=player.user.first_name, last_name=player.user.last_name, id=player.id, points=player.points,
                 level=player.level_no, avatar=player_avatar(player), display_name=unicode(player))