Esempio n. 1
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    def __init__(self, parent, id=wx.ID_ANY, eventTarget=None):
        canvas.L5RCanvas.__init__(self, parent, id)
        self.eventTarget = eventTarget or self

        self.gameState = None
        self.player = None
        self.isLocal = False

        self.markerPos = None
        self.markerOffset = (0, 0)
        self.attachMarker = None

        self.texBorderFrame = self.LoadTexture(
            os.path.join(locationsettings.data_dir, "images/border2.png"))
        self.texAttach = self.LoadTexture(
            os.path.join(locationsettings.data_dir, "images/border3.png"))

        wx.EVT_LEFT_DOWN(self, self.OnLeftMouseDown)
        wx.EVT_LEFT_DCLICK(self, self.OnDoubleClick)
        wx.EVT_RIGHT_DOWN(self, self.OnRightMouseDown)
        wx.EVT_MOTION(self, self.OnMotion)
        wx.EVT_MOUSEWHEEL(self, self.OnMouseWheel)
        wx.EVT_MIDDLE_DOWN(self, self.OnMouseWheelDown)

        self.SetDropTarget(
            dragdrop.CardDropTarget(self.OnDragData, self.OnDragOver,
                                    self.OnDragLeave))

        self.texToken = {}
        self.texMarker = {}
        self.contextCard = None
        self.hoverCard = None
        self.pfHeight = DEFAULT_PLAYFIELD_HEIGHT
        self.background = PlayfieldCanvasBackground()
Esempio n. 2
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    def __init__(self, parent):
        wx.Panel.__init__(self, parent)

        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_IDLE(self, self.OnIdle)
        wx.EVT_MOVE(self, self.OnMove)
        wx.EVT_SET_FOCUS(self, self.OnFocus)
        wx.EVT_KILL_FOCUS(self, self.OnLostFocus)
        wx.EVT_MAXIMIZE(self, self.OnMaximize)

        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        #~ wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_RIGHT_DOWN(self, self.OnRightDown)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
        wx.EVT_RIGHT_UP(self, self.OnRightUp)
        wx.EVT_MIDDLE_UP(self, self.OnMiddleUp)
        wx.EVT_MOTION(self, self.OnMotion)
        wx.EVT_KEY_DOWN(self, self.OnKeyDown)

        self._3dDisplay = None
        self._inited = False
        self.DynaZoom = False
        self.DynaRotate = False
        self.DynaPan = False
        self.dragStartPos = None
        self._drawbox = None
        self._selection = None

        if sys.platform == 'win32':
            self.Init3dViewer()
Esempio n. 3
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 def _on_close(self, event):
     # Might be scrollbars or other native components under
     # us that are generating this event
     if event.GetWindow() == self.control:
         self._gc = None
         wx.EVT_ERASE_BACKGROUND(self.control, None)
         wx.EVT_PAINT(self.control, None)
         wx.EVT_SIZE(self.control, None)
         wx.EVT_LEFT_DOWN(self.control, None)
         wx.EVT_LEFT_UP(self.control, None)
         wx.EVT_LEFT_DCLICK(self.control, None)
         wx.EVT_MIDDLE_DOWN(self.control, None)
         wx.EVT_MIDDLE_UP(self.control, None)
         wx.EVT_MIDDLE_DCLICK(self.control, None)
         wx.EVT_RIGHT_DOWN(self.control, None)
         wx.EVT_RIGHT_UP(self.control, None)
         wx.EVT_RIGHT_DCLICK(self.control, None)
         wx.EVT_MOTION(self.control, None)
         wx.EVT_ENTER_WINDOW(self.control, None)
         wx.EVT_LEAVE_WINDOW(self.control, None)
         wx.EVT_MOUSEWHEEL(self.control, None)
         wx.EVT_KEY_DOWN(self.control, None)
         wx.EVT_KEY_UP(self.control, None)
         wx.EVT_CHAR(self.control, None)
         wx.EVT_WINDOW_DESTROY(self.control, None)
         self.control.SetDropTarget(None)
         self.control = None
         self.component.cleanup(self)
         self.component.parent = None
         self.component.window = None
         self.component = None
     return
Esempio n. 4
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    def OnCreate(self, doc, flags):
        if len(doc.GetFilename()) == 0:
            wx.MessageBox(_("Cannot create a new image file.\n%s has no paint capability.") % wx.GetApp().GetAppName(),
                                _("New Image File"),
                                wx.OK | wx.ICON_EXCLAMATION)
            return False
            
        try:
            self._bitmap = wx.Image(doc.GetFilename()).ConvertToBitmap()
        except:
            wx.MessageBox(_("Error loading '%s'. %s") % (doc.GetPrintableName(), sys.exc_value),
                                _("Open Image File"),
                                wx.OK | wx.ICON_EXCLAMATION)
            return False

        frame = wx.GetApp().CreateDocumentFrame(self, doc, flags)
        panel = wx.Panel(frame, -1)            
        self._ctrl = wx.StaticBitmap(panel, -1, self._bitmap, (0,0), (self._bitmap.GetWidth(), self._bitmap.GetHeight()))
        wx.EVT_LEFT_DOWN(self._ctrl, self.OnFocus)
        wx.EVT_LEFT_DCLICK(self._ctrl, self.OnFocus)
        wx.EVT_RIGHT_DOWN(self._ctrl, self.OnFocus)
        wx.EVT_RIGHT_DCLICK(self._ctrl, self.OnFocus)
        wx.EVT_MIDDLE_DOWN(self._ctrl, self.OnFocus)
        wx.EVT_MIDDLE_DCLICK(self._ctrl, self.OnFocus)
        panel.SetClientSize(self._bitmap.GetSize())
        frame.SetClientSize(panel.GetSize())
        self.Activate()
        return True
Esempio n. 5
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	def __init__(self, parent):
		attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24, glcanvas.WX_GL_STENCIL_SIZE, 8, 0)
		glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
		self._base = self
		self._focus = None
		self._container = None
		self._container = glGuiContainer(self, (0,0))
		self._shownError = False

		self._context = glcanvas.GLContext(self)
		self._glButtonsTexture = None
		self._glRobotTexture = None
		self._buttonSize = 64

		self._animationList = []
		self.glReleaseList = []
		self._refreshQueued = False
		self._idleCalled = False

		wx.EVT_PAINT(self, self._OnGuiPaint)
		wx.EVT_SIZE(self, self._OnSize)
		wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
		wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
		wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
		wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
		wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
		wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
		wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
		wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
		wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
		wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
		wx.EVT_MOTION(self, self._OnGuiMouseMotion)
		wx.EVT_CHAR(self, self._OnGuiKeyChar)
		wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
		wx.EVT_IDLE(self, self._OnIdle)
Esempio n. 6
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    def __init__(self, parent, image, glCanvas, do, chan=0, zdim=2):
        wx.Panel.__init__(self, parent, -1, size=parent.Size)

        self.image = image
        self.glCanvas = glCanvas

        self.do = do
        self.chan = chan
        self.zdim = zdim

        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_MOUSEWHEEL(self, self.OnWheel)
        wx.EVT_KEY_DOWN(self, self.OnKeyPress)

        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
        wx.EVT_MIDDLE_UP(self, self.OnMiddleUp)
        wx.EVT_MOTION(self, self.OnMotion)

        self.selecting = False
        self.panning = False

        self.do.WantChangeNotification.append(self.Refresh)
Esempio n. 7
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    def __init__(self, parent, id, shapes=None, **kwds):
        wx.glcanvas.GLCanvas.__init__(self, parent, id, **kwds)
        self.parent = parent
        self.camera = Camera()
        self.init = False
        self.lastx = self.x = 30
        self.lasty = self.y = 30

        self.create_menu()

        wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_LEFT_DOWN(self, self.OnMouseDown)
        wx.EVT_MIDDLE_DOWN(self, self.OnMouseDown)
        wx.EVT_RIGHT_DOWN(self, self.OnMouseDown)
        wx.EVT_LEFT_UP(self, self.OnMouseUp)
        wx.EVT_MIDDLE_UP(self, self.OnMouseUp)
        wx.EVT_RIGHT_UP(self, self.OnMouseUp)
        wx.EVT_MOTION(self, self.OnMouseMotion)

        self.popup_menu = 0
        self.color = (0., 0., 0.)  #black
        #self.color = (1.,1.,1.) #white
        self.dlist = None
        self.measure = False
        self.sketching = False
        self.shapes = shapes

        self.left_button_click = True
        self.middle_button_click = True
        self.right_button_click = True

        self.beginx, self.beginy = 0, 0
        return
Esempio n. 8
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    def __init__(self,
                 parent=None,
                 id=-1,
                 title='Title',
                 pos=wx.DefaultPosition,
                 size=wx.DefaultSize,
                 style=wx.DEFAULT_FRAME_STYLE | wx.CLIP_CHILDREN):
        """Create a Frame instance.
        """

        # Create the actual window (a wx Frame)
        self._wx = wx.Frame(parent, id, title, pos, size, style)

        self._keys = keys.Keys()
        self._keys.attach(self)

        # Set up the wx main menu bar
        self._menu_id_manager = idmanager.IDManager(10)
        menubar = wx.MenuBar()
        self._wx.SetMenuBar(menubar)
        self._menu = None

        self.CreateStatusBar()

        wx.EVT_LEFT_DOWN(self, self.onLeftDown)
        wx.EVT_LEFT_UP(self, self.onLeftUp)
        wx.EVT_MIDDLE_DOWN(self, self.onMiddleDown)
        wx.EVT_MIDDLE_UP(self, self.onMiddleUp)
        wx.EVT_RIGHT_DOWN(self, self.onRightDown)
        wx.EVT_RIGHT_UP(self, self.onRightUp)
    def _CreateCanvas(self, parent):
        self._canvas = ogl.ShapeCanvas(parent)
        wx.EVT_LEFT_DOWN(self._canvas, self.OnLeftClick)
        wx.EVT_LEFT_UP(self._canvas, self.OnLeftUp)
        wx.EVT_MOTION(self._canvas, self.OnLeftDrag)
        wx.EVT_LEFT_DCLICK(self._canvas, self.OnLeftDoubleClick)
        wx.EVT_KEY_DOWN(self._canvas, self.OnKeyPressed)

        # need this otherwise mouse clicks don't set focus to this view
        wx.EVT_LEFT_DOWN(self._canvas, self.FocusOnClick)
        wx.EVT_LEFT_DCLICK(self._canvas, self.FocusOnClick)
        wx.EVT_RIGHT_DOWN(self._canvas, self.FocusOnClick)
        wx.EVT_RIGHT_DCLICK(self._canvas, self.FocusOnClick)
        wx.EVT_MIDDLE_DOWN(self._canvas, self.FocusOnClick)
        wx.EVT_MIDDLE_DCLICK(self._canvas, self.FocusOnClick)

        wx.EVT_KILL_FOCUS(self._canvas, self.OnKillFocus)
        wx.EVT_SET_FOCUS(self._canvas, self.OnFocus)

        self._canvas.SetScrollbars(20, 20, self._maxWidth / 20,
                                   self._maxHeight / 20)

        self._canvas.SetBackgroundColour(self._backgroundColor)
        self._diagram = ogl.Diagram()
        self._canvas.SetDiagram(self._diagram)
        self._diagram.SetCanvas(self._canvas)
        self._canvas.SetFont(NORMALFONT)
Esempio n. 10
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    def setupCallbacks(self):
        """Setup various callbacks for this context

        Binds most of the wxPython event types to callbacks on this
        object, which allows interactive sub-classes to easily
        manage the bindings without needing any wxPython-specific
        logic.
        """
        if not self.init:
            self.init = 1
            # Bind the wxPython background erase event
            # Without this binding, the canvas will tend to flicker
            wx.EVT_ERASE_BACKGROUND(self, self.wxOnEraseBackground)
            # Handle resizing of the window
            wx.EVT_SIZE(self, self.wxOnSize)
            # Handle requests to display this canvas
            wx.EVT_PAINT(self, self.wxOnPaint)
            # Handle keyboard events...
            wx.EVT_KEY_DOWN(self, self.wxOnKeyDown)
            wx.EVT_KEY_UP(self, self.wxOnKeyUp)
            wx.EVT_CHAR(self, self.wxOnCharacter)
            # Handle mouse events...
            wx.EVT_LEFT_DOWN(self, self.wxOnMouseButton)
            wx.EVT_RIGHT_DOWN(self, self.wxOnMouseButton)
            wx.EVT_MIDDLE_DOWN(self, self.wxOnMouseButton)
            wx.EVT_LEFT_UP(self, self.wxOnMouseButton)
            wx.EVT_RIGHT_UP(self, self.wxOnMouseButton)
            wx.EVT_MIDDLE_UP(self, self.wxOnMouseButton)
            wx.EVT_MOTION(self, self.wxOnMouseMove)
            if hasattr(self, 'OnIdle'):
                wx.EVT_IDLE(self, self.wxOnIdle)
Esempio n. 11
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = BBox3D()
        self.unionbbox = BBox3D()
        random.seed()

        #Face mesh variables and manipulation variables
        self.mesh1 = None
        self.mesh1Dist = None
        self.mesh1DistLoaded = False
        self.mesh2 = None
        self.mesh2DistLoaded = False
        self.mesh2Dist = None
        self.mesh3 = None
        #Holds the transformations of the best iteration in ICP
        self.transformations = []
        self.savingMovie = False
        self.movieIter = 0

        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = False
        self.displayMeshNormals = False
        self.displayPrincipalAxes = False
        self.vertexColors = np.zeros(0)

        self.cutPlane = None
        self.displayCutPlane = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 12
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = np.array([[1, 1, 1], [-1, -1, -1]])
        random.seed()

        #Point cloud and playing information
        self.displayCount = 0
        self.SampleDelays = np.array([])
        self.NFrames = 0
        self.currFrame = 0
        self.PointClouds = []
        self.Playing = False
        self.PlayIDX = 0

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
        #self.initGL()

        #Load in candide mesh information and store in an index buffer
        fin = open('candideFaces.txt', 'r')
        self.candideIndices = np.array([[int(a) for a in x.split()]
                                        for x in fin.readlines()],
                                       dtype=np.int32)
        self.candideFaces = vbo.VBO(candideIndices,
                                    target=GL_ELEMENT_ARRAY_BUFFER)
        fin.close()
        fin = open('candideTexCoords.txt', 'r')
        self.texCoords = vbo.VBO(
            np.array([[float(a) for a in x.split()] for x in fin.readlines()],
                     dtype=np.float32))
        fin.close()
        self.texID = -1
Esempio n. 13
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        self.camera = MousePolarCamera(self.size.x, self.size.y)
        #self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = BBox3D()
        self.unionbbox = BBox3D()
        random.seed()

        #State variables for saving screenshots
        self.filepath = None
        self.rotfilePrefix = "Rotation"
        self.rotstartAngle = -50
        self.rotendAngle = 50
        self.rotangleInc = 5
        self.rotAngle = 0
        self.zCenter = 0

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.meshPrincipalAxes = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = False
        self.displayMeshNormals = False
        self.displayPrincipalAxes = False
        self.useLighting = False
        self.useTexture = True
        self.vertexColors = np.zeros(0)

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 14
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    def __init__(self,
                 parent,
                 takeScreenshots,
                 screenshotsPrefix="",
                 rotationAngle=0):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        self.takeScreenshots = takeScreenshots
        print "Taking screenshots: %s" % self.takeScreenshots
        self.screenshotCounter = 1
        self.screenshotsPrefix = screenshotsPrefix
        self.rotationAngle = rotationAngle
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = BBox3D()
        self.unionbbox = BBox3D()
        random.seed()

        #Face mesh variables and manipulation variables
        self.faceMesh = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = False
        self.displayMeshNormals = False
        self.vertexColors = np.zeros(0)

        self.cutPlane = None
        self.displayCutPlane = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 15
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    def __init__(self, mainControl, parent, id):
        wx.Notebook.__init__(self, parent, id)

        #         nb = wx.PreNotebook()
        #         self.PostCreate(nb)
        MiscEventSourceMixin.__init__(self)

        self.mainControl = mainControl
        self.mainControl.getMiscEvent().addListener(self)

        self.currentPresenter = None
        self.presenters = []
        self.mruTabIndex = []
        self.tabSwitchByKey = 0  # 2: Key hit, notebook change not processed;
        # 1: Key hit, nb. change processed
        # 0: Processing done
        self.currentPresenterProxyEvent = ProxyMiscEvent(self)

        # Last presenter for which a context menu was shown
        self.lastContextMenuPresenter = None

        self.runningPageChangedEvent = False

        #         res = xrc.XmlResource.Get()
        #         self.docPagePresContextMenu = res.LoadMenu("MenuDocPagePresenterTabPopup")

        self.tabDragCursor = wx.StockCursor(wx.CURSOR_HAND)
        self.tabDragging = wx.NOT_FOUND

        #         wx.EVT_NOTEBOOK_PAGE_CHANGED(self, self.GetId(),
        #                 self.OnNotebookPageChanged)
        self.Bind(wx.EVT_NOTEBOOK_PAGE_CHANGED, self.OnNotebookPageChanged)
        wx.EVT_KEY_UP(self, self.OnKeyUp)

        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)

        wx.EVT_MOTION(self, self.OnMotion)

        wx.EVT_CONTEXT_MENU(self, self.OnContextMenu)
        wx.EVT_SET_FOCUS(self, self.OnFocused)
        wx.EVT_KILL_FOCUS(self, self.OnKillFocus)
        #         EVT_AFTER_FOCUS(self, self.OnAfterFocus)

        wx.EVT_MENU(self, GUI_ID.CMD_CLOSE_THIS_TAB, self.OnCloseThisTab)
        wx.EVT_MENU(self, GUI_ID.CMD_CLOSE_CURRENT_TAB, self.OnCloseCurrentTab)
        wx.EVT_MENU(self, GUI_ID.CMD_THIS_TAB_SHOW_SWITCH_EDITOR_PREVIEW,
                    self.OnCmdSwitchThisEditorPreview)
        wx.EVT_MENU(self, GUI_ID.CMD_GO_NEXT_TAB, self.OnGoTab)
        wx.EVT_MENU(self, GUI_ID.CMD_GO_PREVIOUS_TAB, self.OnGoTab)
        wx.EVT_MENU(self, GUI_ID.CMD_CLIPBOARD_COPY_URL_TO_THIS_WIKIWORD,
                    self.OnCmdClipboardCopyUrlToThisWikiWord)
Esempio n. 16
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    def __init__(self, parent, ID, mainControl):
        EnhancedListControl.__init__(self,
                                     parent,
                                     ID,
                                     style=wx.LC_REPORT | wx.LC_SINGLE_SEL)

        self.mainControl = mainControl

        self.InsertColumn(0, _(u"Page Name"), width=100)
        self.InsertColumn(1, _(u"Visited"), width=100)

        colConfig = self.mainControl.getConfig().get(
            "main", "wikiWideHistory_columnWidths", u"100,100")

        self.setColWidthsByConfigString(colConfig)

        #         self.updatingThreadHolder = Utilities.ThreadHolder()

        self.mainControl.getMiscEvent().addListener(self)

        self.layerVisible = True
        self.sizeVisible = True  # False if this window has a size
        # that it can't be read (one dim. less than 5 pixels)
        self.ignoreOnChange = False

        self.historyOverviewSink = wxKeyFunctionSink(
            (("changed wiki wide history", self.onUpdateNeeded), ))

        self.__sinkApp = wxKeyFunctionSink(
            (("options changed", self.onUpdateNeeded), ),
            wx.GetApp().getMiscEvent(), self)

        if not self.mainControl.isMainWindowConstructed():
            # Install event handler to wait for construction
            self.__sinkMainFrame = wxKeyFunctionSink(
                (("constructed main window", self.onConstructedMainWindow), ),
                self.mainControl.getMiscEvent(), self)
        else:
            self.onConstructedMainWindow(None)

        wx.EVT_CONTEXT_MENU(self, self.OnContextMenu)

        wx.EVT_WINDOW_DESTROY(self, self.OnDestroy)
        #         wx.EVT_LIST_ITEM_SELECTED(self, self.GetId(), self.OnItemSelected)
        wx.EVT_LIST_ITEM_ACTIVATED(self, self.GetId(), self.OnItemActivated)
        wx.EVT_SIZE(self, self.OnSize)
        #         wx.EVT_KEY_DOWN(self, self.OnKeyDown)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleButtonDown)

        wx.EVT_MENU(self, GUI_ID.CMD_WIKI_WIDE_HISTORY_DELETE_ALL,
                    self.OnCmdDeleteAll)

        self.onWikiStateChanged(None)
Esempio n. 17
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.bbox = BBox3D()

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayBoundary = False
        self.displayMeshVertices = True
        self.displayVertexNormals = False
        self.displayFaceNormals = False
        self.useLighting = True
        self.useTexture = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 18
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    def __init__(self, parent, coverSong, SSMPlot):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.coverSong = coverSong
        self.SSMPlot = SSMPlot
        #Camera state variables
        self.size = self.GetClientSize()
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = np.array([[1, 1, 1], [-1, -1, -1]])

        #Set up OpenGL vertex buffer for points and colors
        self.YVBO = vbo.VBO(np.array(self.coverSong.Y, dtype='float32'))
        self.YColorsVBO = vbo.VBO(
            np.array(self.coverSong.YColors, dtype='float32'))

        #Point cloud and playing information
        self.DrawEdges = False
        self.Playing = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 19
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = np.array([[1, 1, 1], [-1, -1, -1]])
        random.seed()

        #Point cloud and playing information
        self.displayCount = 0
        self.SampleDelays = np.array([])
        self.NFrames = 0
        self.currFrame = 0
        self.PointClouds = []
        self.Playing = False
        self.PlayIDX = 0

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 20
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    def __init__(self, parent):
        attrib_list = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                       glcanvas.WX_GL_DEPTH_SIZE, 24,
                       glcanvas.WX_GL_STENCIL_SIZE, 8, 0)
        glcanvas.GLCanvas.__init__(self,
                                   parent,
                                   style=wx.WANTS_CHARS,
                                   attribList=attrib_list)
        self._base = self
        self._focus = None
        self._container = None
        self._container = glGuiContainer(self, (0, 0))
        self._shown_error = False

        self._context = glcanvas.GLContext(self)
        self._button_size = 64

        self._animation_list = []
        self.gl_release_list = []
        self._refresh_queued = False
        self._idle_called = False

        wx.EVT_PAINT(self, self._on_gui_paint)
        wx.EVT_SIZE(self, self._on_size)
        wx.EVT_ERASE_BACKGROUND(self, self._on_erase_background)
        wx.EVT_LEFT_DOWN(self, self._on_gui_mouse_down)
        wx.EVT_LEFT_DCLICK(self, self._on_gui_mouse_down)
        wx.EVT_LEFT_UP(self, self._on_gui_mouse_up)
        wx.EVT_RIGHT_DOWN(self, self._on_gui_mouse_down)
        wx.EVT_RIGHT_DCLICK(self, self._on_gui_mouse_down)
        wx.EVT_RIGHT_UP(self, self._on_gui_mouse_up)
        wx.EVT_MIDDLE_DOWN(self, self._on_gui_mouse_down)
        wx.EVT_MIDDLE_DCLICK(self, self._on_gui_mouse_down)
        wx.EVT_MIDDLE_UP(self, self._on_gui_mouse_up)
        wx.EVT_MOTION(self, self._on_gui_mouse_motion)
        wx.EVT_KEY_DOWN(self, self._on_gui_key_down)
        wx.EVT_KEY_UP(self, self._on_gui_key_up)
        wx.EVT_KILL_FOCUS(self, self._on_focus_lost)
        wx.EVT_IDLE(self, self._on_idle)
Esempio n. 21
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)    
        self.context = glcanvas.GLContext(self)
        
        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)
        
        #Skeleton animation variables
        self.skeleton = Skeleton()
        self.animator = SkeletonAnimator(self.skeleton)
        self.animationState = 0
        self.animating = False
        
        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = np.array([[-1, -1, -1], [1, 1, 1]])
        random.seed()
        
        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)        
    def __init__(self, parent, usernameList):
        wx.ScrolledWindow.__init__(self, parent)

        # load the map image and prepare a DC for it
        mapImageFile = os.path.normpath(
            os.path.join(MEDIAROOT, "images/map.jpg"))
        mapImage = wx.Image(mapImageFile, wx.BITMAP_TYPE_JPEG)
        self.mapBitmap = wx.BitmapFromImage(mapImage)
        self.bmpDC = wx.MemoryDC()
        mapImageFile = os.path.normpath(
            os.path.join(MEDIAROOT, "images/map-quarter.jpg"))
        mapImage = wx.Image(mapImageFile, wx.BITMAP_TYPE_JPEG)
        self.mapBitmapSmall = wx.BitmapFromImage(mapImage)
        self.bmpDC.SelectObject(self.mapBitmapSmall)

        self.zoomLevel = 2
        self.pushpinOffset = (-8, 35)

        # configure scrollbars
        self.SetVirtualSize(
            (self.mapBitmapSmall.GetWidth(), self.mapBitmapSmall.GetHeight()))
        self.SetScrollRate(10, 10)

        self.maskColour = wx.Colour(10, 10, 10)
        self.pen = wx.Pen(wx.BLACK, 3, wx.SOLID)
        self.brush = wx.Brush(wx.WHITE, wx.SOLID)
        self.bgBrush = wx.Brush(self.maskColour, wx.SOLID)
        self.pushpinDC = wx.MemoryDC()

        self.labelsShown = False

        self.playerLoc = []
        self.pushpins = []
        self.pushpinBackgrounds = []
        self.pushpinsDrawn = []
        self.labels = []
        for i in range(6):
            self.playerLoc.append(0)
            filename = os.path.normpath(
                os.path.join(MEDIAROOT, "images/pin" + str(i) + ".png"))
            pushpinImage = wx.Image(filename, wx.BITMAP_TYPE_ANY)
            pushpinImage.SetMaskColour(
                255, 0, 242)  # the purplish colour is not to be drawn
            pushpinBitmap = wx.BitmapFromImage(pushpinImage)
            self.pushpins.append(pushpinBitmap)
            pushpinBackBmp = wx.EmptyBitmap(pushpinBitmap.GetWidth(),
                                            pushpinBitmap.GetHeight(), -1)
            self.pushpinBackgrounds.append(pushpinBackBmp)
            self.labels.append(
                TextPanel(self, " " + usernameList[i][:20] + " ", 10,
                          wx.SIMPLE_BORDER))
            self.labels[i].Hide()
            self.labels[i].SetBackgroundColour(wx.Colour(220, 220, 220))

        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
        # scroll the map on middle or right button drag
        wx.EVT_MIDDLE_DOWN(self, self.handleMiddleOrRightMouse)
        wx.EVT_RIGHT_DOWN(self, self.handleMiddleOrRightMouse)
        wx.EVT_MOTION(self, self.handleMoveMouse)
        wx.EVT_LEFT_DCLICK(self, self.propagateDClick)
Esempio n. 23
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)

        self.GUIState = STATE_NORMAL
        self.GUISubstate = SUBSTATE_NONE

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        #self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        self.bbox = BBox3D()
        self.unionbbox = BBox3D()
        random.seed()

        #State variables for saving screenshots
        self.rotfilePrefix = "Rotation"
        self.rotstartAngle = -50
        self.rotendAngle = 50
        self.rotangleInc = 5
        self.rotAngle = 0

        self.lightPhi = 0
        self.lightTheta = 0
        self.lightIter = 0

        #State variables for laplacian mesh operations
        self.laplacianConstraints = {
        }  #Elements will be key-value pairs (idx, Point3D(new position))
        self.laplaceCurrentIdx = -1
        self.eigvalues = np.zeros(0)
        self.eigvectors = np.zeros(0)

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.meshPrincipalAxes = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = False
        self.displayMeshNormals = False
        self.displayPrincipalAxes = False
        self.useLighting = True
        self.useTexture = True
        self.vertexColors = np.zeros(0)

        self.PRSTPlaneMesh = None
        self.PRSTPointPairs = []

        self.cutPlane = None
        self.displayCutPlane = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
Esempio n. 24
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    def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER,
                   glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribs)
        self.context = glcanvas.GLContext(self)
        self.setText = False

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.initiallyResized = False

        random.seed()

        #GUI State Variables
        self.GUIState = STATE_INTRO
        self.GUISubstate = -1
        #Head Mesh
        self.headMesh = PolyMesh()
        self.headMesh.loadFile('NotreDameMedium.off')
        self.headMeshLowres = PolyMesh()
        self.headMeshLowres.loadFile('NotreDameLowres.off')
        self.styrofoamHead = PolyMesh()
        self.styrofoamHead.loadFile('StyrofoamHead.off')
        self.rotAngle = 0
        self.zoom = 0
        self.rotCount = 0
        self.timelineCount = 0
        #User's face
        self.userMesh = None
        self.colorUserMesh = None
        #ICP state variables
        self.ICPTransformation = np.zeros(0)
        self.ICPMutex = Lock()
        self.ICPThread = None

        self.bbox = self.headMesh.getBBox()
        self.camera.centerOnBBox(self.bbox,
                                 theta=-math.pi / 2,
                                 phi=math.pi / 2)
        self.zCenter = (self.bbox.zmax + self.bbox.zmin) / 2.0

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
        self.initGL()
Esempio n. 25
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    def __init__(self, parent, ID, *args, **kw):
        # miscellaneous protected variables
        self._CurrentRenderer = None
        self._CurrentCamera = None
        self._CurrentZoom = 1.0
        self._CurrentLight = None

        self._ViewportCenterX = 0
        self._ViewportCenterY = 0

        self._Picker = vtkCellPicker()
        self._PickedActor = None
        self._PickedProperty = vtkProperty()
        self._PickedProperty.SetColor(1, 0, 0)
        self._PrePickedProperty = None

        # these record the previous mouse position
        self._LastX = 0
        self._LastY = 0

        # the current interaction mode (Rotate, Pan, Zoom, etc)
        self._Mode = None
        self._ActiveButton = None

        # private attributes
        self.__OldFocus = None

        # used by the LOD actors
        self._DesiredUpdateRate = 15
        self._StillUpdateRate = 0.0001

        # First do special handling of some keywords:
        # stereo, position, size, width, height, style

        stereo = 0

        if 'stereo' in kw:
            if kw['stereo']:
                stereo = 1
            del kw['stereo']

        position = wx.DefaultPosition

        if 'position' in kw:
            position = kw['position']
            del kw['position']

        size = wx.DefaultSize

        if 'size' in kw:
            size = kw['size']
            del kw['size']

        if 'width' in kw and 'height' in kw:
            size = (kw['width'], kw['height'])
            del kw['width']
            del kw['height']

        # wxWANTS_CHARS says to give us e.g. TAB
        # wxNO_FULL_REPAINT_ON_RESIZE cuts down resize flicker under GTK
        style = wx.WANTS_CHARS | wx.NO_FULL_REPAINT_ON_RESIZE

        if 'style' in kw:
            style = style | kw['style']
            del kw['style']

        # the enclosing frame must be shown under GTK or the windows
        #  don't connect together properly
        l = []
        p = parent
        while p:  # make a list of all parents
            l.append(p)
            p = p.GetParent()
        l.reverse()  # sort list into descending order
        for p in l:
            p.Show()

        # initialize the wxWindow
        baseClass.__init__(self, parent, ID, position, size, style)

        # create the RenderWindow and initialize it
        self._RenderWindow = vtkRenderWindow()
        try:
            self._RenderWindow.SetSize(size.width, size.height)
        except AttributeError:
            self._RenderWindow.SetSize(size[0], size[1])
        if stereo:
            self._RenderWindow.StereoCapableWindowOn()
            self._RenderWindow.SetStereoTypeToCrystalEyes()

        self.__Created = 0
        # Tell the RenderWindow to render inside the wxWindow.
        if self.GetHandle():
            self.__Created = 1
            self._RenderWindow.SetWindowInfo(str(self.GetHandle()))

        # refresh window by doing a Render
        wx.EVT_PAINT(self, self.OnPaint)
        # turn off background erase to reduce flicker
        wx.EVT_ERASE_BACKGROUND(self, lambda e: None)

        # Bind the events to the event converters
        wx.EVT_RIGHT_DOWN(self, self._OnButtonDown)
        wx.EVT_LEFT_DOWN(self, self._OnButtonDown)
        wx.EVT_MIDDLE_DOWN(self, self._OnButtonDown)
        wx.EVT_RIGHT_UP(self, self._OnButtonUp)
        wx.EVT_LEFT_UP(self, self._OnButtonUp)
        wx.EVT_MIDDLE_UP(self, self._OnButtonUp)
        wx.EVT_MOTION(self, self.OnMotion)

        wx.EVT_ENTER_WINDOW(self, self._OnEnterWindow)
        wx.EVT_LEAVE_WINDOW(self, self._OnLeaveWindow)

        wx.EVT_CHAR(self, self.OnChar)
        wx.EVT_KEY_DOWN(self, self.OnKeyDown)
        wx.EVT_KEY_UP(self, self.OnKeyUp)

        wx.EVT_SIZE(self, self._OnSize)
        wx.EVT_MOVE(self, self.OnMove)

        wx.EVT_SET_FOCUS(self, self.OnSetFocus)
        wx.EVT_KILL_FOCUS(self, self.OnKillFocus)
Esempio n. 26
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    def OnCreate(self, doc, flags):
        config = wx.ConfigBase_Get()
        windowLoc = self._service.GetEmbeddedWindowLocation()
        if windowLoc == FLOATING_MINIFRAME:
            pos = config.ReadInt(self._service.GetServiceName() + "FrameXLoc",
                                 -1), config.ReadInt(
                                     self._service.GetServiceName() +
                                     "FrameYLoc", -1)
            # make sure frame is visible
            screenWidth = wx.SystemSettings.GetMetric(wx.SYS_SCREEN_X)
            screenHeight = wx.SystemSettings.GetMetric(wx.SYS_SCREEN_Y)
            if pos[0] < 0 or pos[0] >= screenWidth or pos[1] < 0 or pos[
                    1] >= screenHeight:
                pos = wx.DefaultPosition

            size = wx.Size(
                config.ReadInt(self._service.GetServiceName() + "FrameXSize",
                               -1),
                config.ReadInt(self._service.GetServiceName() + "FrameYSize",
                               -1))
            title = _(self._service.GetServiceName())
            if wx.GetApp().GetDocumentManager().GetFlags(
            ) & wx.lib.docview.DOC_SDI and wx.GetApp().GetAppName():
                title = title + " - " + wx.GetApp().GetAppName()
            frame = wx.MiniFrame(wx.GetApp().GetTopWindow(),
                                 -1,
                                 title,
                                 pos=pos,
                                 size=size,
                                 style=wx.CLOSE_BOX | wx.CAPTION
                                 | wx.SYSTEM_MENU)
            wx.EVT_CLOSE(frame, self.OnCloseWindow)
        elif wx.GetApp().IsMDI():
            self._embeddedWindow = wx.GetApp().GetTopWindow(
            ).GetEmbeddedWindow(windowLoc)
            frame = self._embeddedWindow
        else:
            pos = config.ReadInt(self._service.GetServiceName() + "FrameXLoc",
                                 -1), config.ReadInt(
                                     self._service.GetServiceName() +
                                     "FrameYLoc", -1)
            # make sure frame is visible
            screenWidth = wx.SystemSettings.GetMetric(wx.SYS_SCREEN_X)
            screenHeight = wx.SystemSettings.GetMetric(wx.SYS_SCREEN_Y)
            if pos[0] < 0 or pos[0] >= screenWidth or pos[1] < 0 or pos[
                    1] >= screenHeight:
                pos = wx.DefaultPosition

            size = wx.Size(
                config.ReadInt(self._service.GetServiceName() + "FrameXSize",
                               -1),
                config.ReadInt(self._service.GetServiceName() + "FrameYSize",
                               -1))
            title = _(self._service.GetServiceName())
            if wx.GetApp().GetDocumentManager().GetFlags(
            ) & wx.lib.docview.DOC_SDI and wx.GetApp().GetAppName():
                title = title + " - " + wx.GetApp().GetAppName()
            frame = wx.GetApp().CreateDocumentFrame(self,
                                                    doc,
                                                    flags,
                                                    pos=pos,
                                                    size=size)
            frame.SetTitle(title)
            if config.ReadInt(
                    self._service.GetServiceName() + "FrameMaximized", False):
                frame.Maximize(True)
            wx.EVT_CLOSE(frame, self.OnCloseWindow)

        self.SetFrame(frame)
        sizer = wx.BoxSizer(wx.VERTICAL)

        windowLoc = self._service.GetEmbeddedWindowLocation()
        if self._embeddedWindow or windowLoc == FLOATING_MINIFRAME:
            if (self._service.GetEmbeddedWindowLocation() ==
                    wx.lib.pydocview.EMBEDDED_WINDOW_BOTTOM):
                if ServiceView.bottomTab == None:
                    ServiceView.bottomTab = wx.Notebook(
                        frame, wx.NewId(), (0, 0), (100, 100), wx.LB_DEFAULT,
                        "Bottom Tab")
                    wx.EVT_RIGHT_DOWN(ServiceView.bottomTab,
                                      self.OnNotebookRightClick)
                    wx.EVT_MIDDLE_DOWN(ServiceView.bottomTab,
                                       self.OnNotebookMiddleClick)
                    sizer.Add(ServiceView.bottomTab, 1, wx.TOP | wx.EXPAND, 4)

                    def OnFrameResize(event):
                        ServiceView.bottomTab.SetSize(
                            ServiceView.bottomTab.GetParent().GetSize())

                    frame.Bind(wx.EVT_SIZE, OnFrameResize)
                # Factor this out.
                self._control = self._CreateControl(ServiceView.bottomTab,
                                                    wx.NewId())
                if self._control != None:
                    ServiceView.bottomTab.AddPage(
                        self._control, self._service.GetServiceName())
                ServiceView.bottomTab.Layout()
            else:
                # Factor this out.
                self._control = self._CreateControl(frame, wx.NewId())
                sizer.Add(self._control)
        else:
            # Factor this out.
            self._control = self._CreateControl(frame, wx.NewId())
            sizer.Add(self._control, 1, wx.EXPAND, 0)
        frame.SetSizer(sizer)
        frame.Layout()
        self.Activate()
        return True
Esempio n. 27
0
    def __init__(self, parent):
        attriblist = [
            wx.glcanvas.WX_GL_RGBA, wx.glcanvas.WX_GL_STENCIL_SIZE, 8,
            wx.glcanvas.WX_GL_DOUBLEBUFFER, 16
        ]
        GLCanvas.__init__(self, parent, -1, attribList=attriblist)
        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_MOUSEWHEEL(self, self.OnWheel)
        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
        wx.EVT_MIDDLE_UP(self, self.OnMiddleUp)
        wx.EVT_RIGHT_DOWN(self, self.OnMiddleDown)
        wx.EVT_RIGHT_UP(self, self.OnMiddleUp)
        wx.EVT_MOTION(self, self.OnMouseMove)
        wx.EVT_KEY_DOWN(self, self.OnKeyPress)
        #wx.EVT_MOVE(self, self.OnMove)
        self.gl_context = wx.glcanvas.GLContext(self)

        self.nVertices = 0
        self.IScale = [1.0, 1.0, 1.0]
        self.zeroPt = [0, 1.0 / 3, 2.0 / 3]
        self.cmap = pylab.cm.hsv
        self.clim = [0, 1]
        self.alim = [0, 1]

        self.displayMode = '2D'  #3DPersp' #one of 3DPersp, 3DOrtho, 2D

        self.wireframe = False

        self.parent = parent

        self.pointSize = 5  #default point size = 5nm

        #self.pixelsize = 5./800

        #self.xmin =0
        #self.xmax = self.pixelsize*self.Size[0]
        #self.ymin = 0
        #self.ymax = self.pixelsize*self.Size[1]

        self.scaleBarLength = 1000

        self.scaleBarOffset = (10, 10)  #pixels from corner
        self.scaleBarDepth = 10.0  #pixels
        self.scaleBarColour = [1, 1, 0]

        self.centreCross = False

        self.LUTDraw = True

        self.mode = 'triang'

        self.colouring = 'area'

        self.drawModes = {
            'triang': GL_TRIANGLES,
            'quads': GL_QUADS,
            'edges': GL_LINES,
            'points': GL_POINTS
        }

        self.c = numpy.array([1, 1, 1])
        self.a = numpy.array([1, 1, 1])
        self.zmin = -10
        self.zmax = 10

        self.angup = 0
        self.angright = 0

        self.vecUp = numpy.array([0, 1, 0])
        self.vecRight = numpy.array([1, 0, 0])
        self.vecBack = numpy.array([0, 0, 1])

        self.xc = 0
        self.yc = 0
        self.zc = 0

        self.zc_o = 0

        self.sx = 100
        self.sy = 100

        self.scale = 1
        self.stereo = False

        self.eye_dist = .01

        self.dragging = False
        self.panning = False

        self.edgeThreshold = 20

        self.selectionSettings = SelectionSettings()
        self.selectionDragging = False

        self.layers = []
        self.overlays = []

        self.messageOverlay = MessageOverlay()
        self.overlays.append(self.messageOverlay)
        self.wantViewChangeNotification = WeakSet()
        self.pointSelectionCallbacks = []

        return
Esempio n. 28
0
    def __init__(self,
                 parent,
                 wid=-1,
                 pos=wx.DefaultPosition,
                 size=wx.DefaultSize,
                 **traits):
        AbstractWindow.__init__(self, **traits)
        self._timer = None
        self._mouse_captured = False

        # Due to wx wonkiness, we don't reliably get cursor position from
        # a wx KeyEvent.  Thus, we manually keep track of when we last saw
        # the mouse and use that information instead.  These coordinates are
        # in the wx coordinate space, i.e. pre-self._flip_y().
        self._last_mouse_pos = (0, 0)

        # Create the delegate:
        self.control = control = self._create_control(parent, wid, pos, size)

        # Set up the 'erase background' event handler:
        wx.EVT_ERASE_BACKGROUND(control, self._on_erase_background)

        # Set up the 'paint' event handler:
        wx.EVT_PAINT(control, self._paint)
        wx.EVT_SIZE(control, self._on_size)

        # Set up mouse event handlers:
        wx.EVT_LEFT_DOWN(control, self._on_left_down)
        wx.EVT_LEFT_UP(control, self._on_left_up)
        wx.EVT_LEFT_DCLICK(control, self._on_left_dclick)
        wx.EVT_MIDDLE_DOWN(control, self._on_middle_down)
        wx.EVT_MIDDLE_UP(control, self._on_middle_up)
        wx.EVT_MIDDLE_DCLICK(control, self._on_middle_dclick)
        wx.EVT_RIGHT_DOWN(control, self._on_right_down)
        wx.EVT_RIGHT_UP(control, self._on_right_up)
        wx.EVT_RIGHT_DCLICK(control, self._on_right_dclick)
        wx.EVT_MOTION(control, self._on_mouse_move)
        wx.EVT_ENTER_WINDOW(control, self._on_window_enter)
        wx.EVT_LEAVE_WINDOW(control, self._on_window_leave)
        wx.EVT_MOUSEWHEEL(control, self._on_mouse_wheel)

        # Handle key up/down events:
        wx.EVT_KEY_DOWN(control, self._on_key_pressed)
        wx.EVT_KEY_UP(control, self._on_key_released)
        wx.EVT_CHAR(control, self._on_character)

        # Attempt to allow wxPython drag and drop events to be mapped to
        # Enable drag events:

        # Handle window close and cleanup
        wx.EVT_WINDOW_DESTROY(control, self._on_close)

        if PythonDropTarget is not None:
            control.SetDropTarget(LessSuckyDropTarget(self))
            self._drag_over = []

        # In some cases, on the Mac at least, we never get an initial EVT_SIZE
        # since the initial size is correct. Because of this we call _on_size
        # here to initialize our bounds.
        self._on_size(None)

        return
Esempio n. 29
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    def __init__(self, presenter, parent, ID):
        wx.html.HtmlWindow.__init__(self, parent, ID)
        self.presenter = presenter

        self.presenterListener = wxKeyFunctionSink((
                ("loaded current wiki page", self.onLoadedCurrentWikiPage),
                ("reloaded current doc page", self.onReloadedCurrentPage),
                ("opened wiki", self.onOpenedWiki),
                ("closing current wiki", self.onClosingCurrentWiki)
        ), self.presenter.getMiscEvent())
        
        self.__sinkApp = wxKeyFunctionSink((
                ("options changed", self.onOptionsChanged),
        ), wx.GetApp().getMiscEvent())
        
        self.__sinkDocPage = wxKeyFunctionSink((
                ("updated wiki page", self.onUpdatedWikiPage),
                ("changed live text", self.onChangedLiveText)
        ), self.presenter.getCurrentDocPageProxyEvent())

        self.visible = False
        self.outOfSync = True   # HTML content is out of sync with live content
        self.counterResizeIgnore = 0  # How often to ignore a size event
        self.deferredScrollPos = None  # Used by scrollDeferred()

        self.currentLoadedWikiWord = None

        self.anchor = None  # Name of anchor to jump to when view gets visible
        self.contextHref = None  # Link href on which context menu was opened
        
        # TODO Should be changed to presenter as controller
        self.exporterInstance = PluginManager.getExporterTypeDict(
                self.presenter.getMainControl(), False)[u"html_single"][0]\
                (self.presenter.getMainControl())

        self._DEFAULT_FONT_SIZES = self.presenter.getMainControl().presentationExt.INTHTML_FONTSIZES
        
        # TODO More elegantly
        self.exporterInstance.exportType = u"html_previewWX"
        self.exporterInstance.styleSheet = u""
        self.exporterInstance.tempFileSet = TempFileSet()
        self._updateTempFilePrefPath()

        self.exporterInstance.setWikiDocument(
                self.presenter.getWikiDocument())
        self.exporterInstance.setLinkConverter(
                LinkConverterForPreview(self.presenter.getWikiDocument()))

        wx.EVT_KEY_DOWN(self, self.OnKeyDown)
        wx.EVT_KEY_UP(self, self.OnKeyUp)
        wx.EVT_SIZE(self, self.OnSize)

        wx.EVT_MENU(self, GUI_ID.CMD_CLIPBOARD_COPY, self.OnClipboardCopy)
        wx.EVT_MENU(self, GUI_ID.CMD_SELECT_ALL, lambda evt: self.SelectAll())
        wx.EVT_MENU(self, GUI_ID.CMD_ZOOM_IN, lambda evt: self.addZoom(1))
        wx.EVT_MENU(self, GUI_ID.CMD_ZOOM_OUT, lambda evt: self.addZoom(-1))
        wx.EVT_MENU(self, GUI_ID.CMD_ACTIVATE_THIS, self.OnActivateThis)        
        wx.EVT_MENU(self, GUI_ID.CMD_ACTIVATE_NEW_TAB_THIS,
                self.OnActivateNewTabThis)
        wx.EVT_MENU(self, GUI_ID.CMD_ACTIVATE_NEW_TAB_BACKGROUND_THIS,
                self.OnActivateNewTabBackgroundThis)
        wx.EVT_MENU(self, GUI_ID.CMD_ACTIVATE_NEW_WINDOW_THIS,
                self.OnActivateNewWindowThis)

        wx.EVT_MENU(self, GUI_ID.CMD_OPEN_CONTAINING_FOLDER_THIS,
                self.OnOpenContainingFolderThis)

        self.Bind(wx.EVT_SET_FOCUS, self.OnSetFocus)
        wx.EVT_LEFT_DCLICK(self, self.OnLeftDClick)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
        wx.EVT_MOUSEWHEEL(self, self.OnMouseWheel)
        wx.EVT_MOTION(self, self.OnMouseMotion)
Esempio n. 30
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    def __init__(self, parent):
        attriblist = [
            wx.glcanvas.WX_GL_RGBA, wx.glcanvas.WX_GL_STENCIL_SIZE, 8,
            wx.glcanvas.WX_GL_DOUBLEBUFFER, 16
        ]
        GLCanvas.__init__(self, parent, -1, attribList=attriblist)
        wx.EVT_PAINT(self, self.OnPaint)
        wx.EVT_SIZE(self, self.OnSize)
        wx.EVT_MOUSEWHEEL(self, self.OnWheel)
        wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
        wx.EVT_LEFT_UP(self, self.OnLeftUp)
        wx.EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
        wx.EVT_MIDDLE_UP(self, self.OnMiddleUp)
        wx.EVT_MOTION(self, self.OnMouseMove)
        wx.EVT_KEY_DOWN(self, self.OnKeyPress)
        #wx.EVT_MOVE(self, self.OnMove)

        self.gl_context = wx.glcanvas.GLContext(self)

        self.init = 0
        self.nVertices = 0
        self.IScale = [1.0, 1.0, 1.0]
        self.zeroPt = [0, 1.0 / 3, 2.0 / 3]
        self.cmap = pylab.cm.hsv
        self.clim = [0, 1]
        self.alim = [0, 1]

        self.wireframe = False

        self.parent = parent

        self.pointSize = 5  #default point size = 5nm

        self.pixelsize = 5. / 800

        self.xmin = 0
        self.xmax = self.pixelsize * self.Size[0]
        self.ymin = 0
        self.ymax = self.pixelsize * self.Size[1]

        self.scaleBarLength = 200

        self.scaleBarOffset = (20.0, 20.0)  #pixels from corner
        self.scaleBarDepth = 10.0  #pixels
        self.scaleBarColour = [1, 1, 0]

        self.mode = 'triang'

        self.colouring = 'area'

        self.drawModes = {
            'triang': GL_TRIANGLES,
            'quads': GL_QUADS,
            'edges': GL_LINES,
            'points': GL_POINTS
        }

        self.c = numpy.array([1, 1, 1])
        self.a = numpy.array([1, 1, 1])
        self.zmin = -10
        self.zmax = 10

        self.angup = 0
        self.angright = 0

        self.vecUp = numpy.array([0, 1, 0])
        self.vecRight = numpy.array([1, 0, 0])
        self.vecBack = numpy.array([0, 0, 1])

        self.xc = 0
        self.yc = 0
        self.zc = 0

        self.scale = 1
        self.stereo = True

        self.eye_dist = .1

        self.dragging = False
        self.panning = False

        self.edgeThreshold = 200

        self.layers = []

        return